Olmec, the All Stone
Jump to navigation
Jump to search
Olmec, the All Stone | |||
Location(s) | Olmec's SanctumOlmec's Sanctum Bone Crypt MapMap Level: 68 Map Tier: 1 Guild Character: $ Item Quantity: +(120-200)%(40-50)% more Monster Life (30-40)% increased Monster Damage Final Boss drops higher Level ItemsThey flew, and leapt, and clambered over, They crawled, and swam, and slithered under. Still its ancient secrets await unclaimed And of this hidden temple, only legends remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | ||
Skill(s) | Shock Nova Poison Arrow Searing Bond Cold Snap |
Olmec, the All Stone is a unique totem boss of unique map Olmec's SanctumOlmec's Sanctum
Bone Crypt MapMap Level: 68
Map Tier: 1
Guild Character: $
Item Quantity: +(120-200)%(40-50)% more Monster Life
(30-40)% increased Monster Damage
Final Boss drops higher Level ItemsThey flew, and leapt, and clambered over,
They crawled, and swam, and slithered under.
Still its ancient secrets await unclaimed
And of this hidden temple, only legends remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Location
- Olmec's SanctumOlmec's Sanctum
Bone Crypt MapMap Level: 68
Map Tier: 1
Guild Character: $
Item Quantity: +(120-200)%(40-50)% more Monster Life
(30-40)% increased Monster Damage
Final Boss drops higher Level ItemsThey flew, and leapt, and clambered over,
They crawled, and swam, and slithered under.
Still its ancient secrets await unclaimed
And of this hidden temple, only legends remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Abilities
- Shock NovaShock NovaSpell, AoE, Lightning, Nova
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
AoE Radius: 26 / 14Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage
+10% to Maximum Effect of Shock
Ring always Shocks
Additional Effects From 1-20% Quality:
+(0.5-10)% to Maximum Effect of ShockPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (55-64)% of base
Effectiveness of Added Damage: (55-64)%
Projectile Speed: 3260
AoE Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second
Base duration is 2.00 seconds
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-0.6) metres to radius
60% of Physical Damage Converted to Chaos Damage
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Searing BondSearing BondSpell, Totem, Fire
Level: (1-20)
Cost: (18-51) Mana
Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems
Totem lasts 8 seconds
Deals (32.1-3899.6) Base Fire Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Summons a Totem which uses this Skill
Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Summoned TotemsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Cold SnapCold SnapSpell, AoE, Cold, Duration
Level: (1-20)
Cost: (11-28) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 320%
AoE Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage
Base duration is 5.00 seconds
Deals (28.7-1895.4) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burst Base radius is 1.5 metres
Chilled Ground Base initial radius is 1.5 metres
Chilled Ground Base final radius is 3 metres
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Additional Effects From 1-20% Quality:
(1-20)% more Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Version history
Version | Changes |
---|---|
1.0.2 |
|