Compound Spiked Shield

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Compound Spiked ShieldChance to Block: 25%
Evasion: (122-144)
Energy Shield: (25-30)
Movement Speed: -3%
Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage
Acquisition
Drop level: 45
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Shield
Metadata ID: Metadata/Items/Armours/Shields/ShieldDexInt7

Compound Spiked Shield is a shield base type.

Modifiers


It is one of the three basetypes that share the same 2D and 3D art. The other two are Alloyed Spiked ShieldAlloyed Spiked ShieldChance to Block: 25%
Evasion: (56-70)
Energy Shield: (13-16)
Movement Speed: -3%
Requires Level 20, 29 Dex, 29 Int+3% chance to Suppress Spell Damage
and Ezomyte Spiked ShieldEzomyte Spiked ShieldChance to Block: 25%
Evasion: (181-209)
Energy Shield: (37-43)
Movement Speed: -3%
Requires Level 62, 85 Dex, 85 Int+3% chance to Suppress Spell Damage

Note that since the removal of attack dodge and spell dodge from all items, all Energy Shield/Evasion Shields (Dexterity/Intelligence Shields), or known as "Spiked Shield", have the same +#% chance to Suppress Spell Damage implicit. Thus this basetype only difference from other Spiked Shield in terms of the value of the Spell Suppression chance, chance to block attack, Defence and the 2/3D art.

Unique versions

ItemRequired level
Maligaro's LensMaligaro's Lens
Compound Spiked Shield
Chance to Block: 25%
Evasion: (122-144)
Energy Shield: (25-30)
Movement Speed: -3%
Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage(10-15)% increased Attack Speed
(10-20)% increased maximum Life
-50% to all Elemental Resistances
10% increased Area of Effect
Nearby allies Recover 1% of your Maximum Life when you Die
"Look around you. What do you see?
Corruption, perversion, sin?
No. It is progress.
You simply lack the means to see it."
- Inquisitor Maligaro
45

Item acquisition

Compound Spiked Shield can drop anywhere.

Recipes

Compound Spiked Shield can be created from the following recipes:

AmountPartDescriptionMeta
5Astral ProtectionAstral Protection5Shield
Shaper Item
For a time, we had something stronger than eldritch evil.
We had each other.
Random Shaper-influenced shieldA
4The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life.
From life, death.
The wheel turns,
and the corbies wheel overhead.
Random life armourA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
4The Hale HeartThe Hale Heart4Item
Item Level: 100
Elder Item
Though the years weakened his mind, his body remained deadly as ever.
Random Elder influenced item level 100 itemA
5The AspirantThe Aspirant5Item
Elevated Item
Influenced Item
Those Exiles that survive Wraeclast
dream not of home, but of power.
Random influenced item with elevated affixA
5Magnum OpusMagnum Opus5Item
Item Level: 100
Three-Implicit
Synthesised
Wraeclast will unite. This shall be my great work - the minds of the people made one.
Random three-implicit synthesised item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Legacy variants

Compound Spiked Shield has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.16.0

+2(3)% chance to Suppress Spell Damage

3.0.0

Reflects (51 to 70) Physical Damage to Melee Attackers

Version history

Version Changes


3.16.0
  • Introduce "Spell Suppression" on Evasion items as well the Dexterity section of the Passive Skill Tree, which gives a chance to halve spell damage taken. The chance can be stacked up to 100%. Convert existing sources of Dodge and Spell Dodge to Spell Suppression or replace them with other bonuses.
  • Compound Spiked Shield now has +3% chance to Suppress Spell Damage implicit. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • Remove irrelevant modifiers from Shields and add some really powerful ones. (See version 3.16.0 § Core Character Defences and Recovery section for full list.)
  • Base Types are now generated with a random 0-15% (on average) higher base defence, as an inbuilt property. This means that all base types can be better than they currently are, and armour base types are not homogeneous any more.
  • Compound Spiked Shield now has 122-144 evasion rating (up from 122), 25-30 Energy Shield (up from 24). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.0.0
  • Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
  • Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
  • Compound Spiked Shield now has 122 evasion rating (up from 106) and 24 energy shield (down from 31). Existing items are also affected by these changes. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • The following changes CANNOT be obtained by rerolling the item's implicit with a Blessed Orb and will only appear on new versions of these items:
    • The implicits of hybrid Dexterity/Intelligence shields have been reworked. They now grant either Chance to Dodge Attacks or Chance to Dodge Spells.
1.3.0
  • Block Chance has been reduced from 28% to 25%.
Before 0.10.0
  • Introduced to the game.

ru:Латунный колючий щит