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  • hit of damage that has a chance to ignite is capable of inflicting ignite. Critical strikes inherently have a 100% chance to ignite. By default, only fire...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • (9-1095) to (14-1643) Fire Damage Fires 32 Projectiles in a spiral 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • accuracy or chance to hit on weapons are also considered local, as chance to hit is hand-specific and determined on hit. While Poison and Bleeding chance are local...
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  • Burning Arrow Ignite Chance 1 66 Merciless Labyrinth Burning Arrow has +20% chance to Ignite helmet 100 Enchantment Burning Arrow Ignite Chance 2 75 Eternal...
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  • grant the ability to always ignite, requiring investment into ignite chance. It also grants a lower damage bonus for Ignites....
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  • Attack Ignite Chance and Attack Speed Passive Skill Attacks have 10% chance to Ignite 3% increased Attack Speed [1] [2] Attack Ignite Chance and Attack...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • speed. Critical Strike Chance has been increased from 5% to 6%. Fireball: Damage increased by 15%. It now has a base chance to ignite. Its projectile speed...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Imperial ClawClaw Physical Damage: (81-90) to (207-230) Critical Strike Chance: 6.00% Attacks per Second: (1.76-1.84) Weapon Range: 1.1 metresRequires...
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  • is drop-disabled , player can chance a legacy Iron SceptreIron SceptreSceptre Physical Damage: 27-40 Critical Strike Chance: 6.00% Attacks per Second: 1...
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  • Glorious Vanity has restrictions on where or how it can drop. It cannot be chanced. Can drop from the Vaal legion in the Domain of Timeless Conflict. Extremely...
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  • Attack Ignite Chance Passive Skill Attacks have 15% chance to Ignite [1] [2] [3] [4] [5] Attack Ignite Chance is a small passive skill that grants ignite...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • damage of the explosion.Deals (31-405) to (46-608) Fire Damage 50% chance to Ignite enemies 165% more Spell Damage for each stage 60% more Damage with...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while IgnitedBurning goddess, shine so bright. Set...
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  • a X% chance to shock is capable of inflicting shock. Critical strikes always inflict shock regardless of their chance to shock. Modifiers to chance to shock...
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  • could potentially ignite one enemy, but not the other. The chance to Ignite from this gem will stack additively with chance to Ignite modifiers from other...
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  • maximum Life +(15-25)% to Cold Resistance 5% increased Movement Speed 20% chance to Poison on Hit with Attacks Cannot be PoisonedSwift and silent. One strike...
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  • maximum Life 10% increased Rarity of Items found 25% chance to Avoid Fire Damage from Hits You always Ignite while BurningIzaro's insistence on using lava resulted...
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  • 1 All Damage from Lightning Strike and Frost Blades Hits can Ignite 15% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100%...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • reduced Effect of Shock on you Group: ChanceToIgnite #% chance to Ignite #% chance to Ignite #% chance to Ignite Group: IncreasedManaRegenerationPerPowerCharge...
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  • reduced Effect of Shock on you Group: ChanceToIgnite #% chance to Ignite #% chance to Ignite #% chance to Ignite Group: IncreasedManaRegenerationPerPowerCharge...
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  • reduced Effect of Shock on you Group: ChanceToIgnite #% chance to Ignite #% chance to Ignite #% chance to Ignite Group: IncreasedManaRegenerationPerPowerCharge...
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  • reduced Effect of Shock on you Group: ChanceToIgnite #% chance to Ignite #% chance to Ignite #% chance to Ignite Group: IncreasedManaRegenerationPerPowerCharge...
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  • reduced Effect of Shock on you Group: ChanceToIgnite #% chance to Ignite #% chance to Ignite #% chance to Ignite Group: IncreasedManaRegenerationPerPowerCharge...
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  • reduced Effect of Shock on you Group: ChanceToIgnite #% chance to Ignite #% chance to Ignite #% chance to Ignite Group: IncreasedManaRegenerationPerPowerCharge...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • ConstructionReplica Cheap Construction Viridian Jewel(100-120)% increased Critical Strike Chance with Traps Can have 5 fewer Traps placed at a time"A curious jewel. Like...
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  • 31Supports skills which create Minions.Minions from Supported Skills have 20% chance to Taunt on Hit Supported Skills have (10-29)% increased Minion Movement...
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  • Socket.. Modifiers to Ignite Duration on you apply to all Elemental Ailments causes all increased/reduced and more/less modifiers to Ignite Duration on you apply...
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  • increased Attack Damage TalismanChanceToFreezeShockIgnite_ ChanceToFreezeShockIgnite (4-6)% chance to Freeze, Shock and Ignite TalismanIncreasedColdDamage...
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  • Handed Sword Physical Damage: (43.2-46.8) to (79.2-85.8) Critical Strike Chance: 5.50% Attacks per Second: 1.60 Weapon Range: 1.6 metresRequires Level 30...
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  • 9) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.32Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased...
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  • Replica Cheap Construction Viridian Jewel(100-120)% increased Critical Strike Chance with Traps Can have 5 fewer Traps placed at a time"A curious jewel. Like...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • Burning Arrow Ignite Chance 1 66 Merciless Labyrinth Burning Arrow has +20% chance to Ignite helmet 100 Enchantment Burning Arrow Ignite Chance 2 75 Eternal...
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  • Melee Level: (1-20) Cost: 8 Mana Attack Time: 0.80 sec Critical Strike Chance: 5.00%Swipe your shield, dealing area damage in three waves in front of...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • increased Cold Damage 2% chance to Ignite 2% chance to Freeze Lord of SteelLord of Steel Viridian JewelLimited to: 110% chance to Impale Enemies on Hit...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • Melee Level: (1-20) Cost: 10 Mana Attack Time: 0.50 sec Critical Strike Chance: 5.00% AoE Radius: 8 / 16Requires Level 10Charges at a targeted location...
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  • [1] [2] Ignite Avoidance 20% chance to Avoid being Ignited [1] Ignite Chance 15% chance to Ignite [1] [2] Ignite Chance and Duration 15% chance to Ignite...
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  • The following unique Crimson Jewels can drop anywhere and can be chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click...
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  • AbyssMinionAilmentOnHitChance Minions have (10-15)% chance to Ignite Minions have (10-15)% chance to cause Bleeding with Attacks Minions have (10-15)% chance to Poison...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • Chance to Ignite Passive Skill 20% chance to Ignite [1] Chance to Ignite is a small passive skill that grants chance to ignite....
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • Group: CriticalStrikeChanceIncrease (8-12)% increased Global Critical Strike Chance Modifiers Group: ChanceToAvoidBleeding (20-25)% chance to Avoid Bleeding...
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  • A hit of damage that has a chance to freeze is capable of inflicting freeze. Critical strikes inherently have a 100% chance to freeze. By default, only...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while IgnitedBurning goddess, shine so bright. Set...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration...
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  • Group: AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid...
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  • Group: AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid...
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  • Group: AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid...
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  • Group: AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid...
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  • Group: AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid...
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  • Group: AvoidIgnite #% chance to Avoid being Ignited #% chance to Avoid being Ignited #% chance to Avoid being Ignited Group: AvoidShock #% chance to Avoid...
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  • Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage Hits have (140-200)% increased Critical Strike Chance against youCorruptedThere's...
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  • to Fire Resistance +(20-40)% to Cold Resistance 25% chance to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit Nearby Enemies have...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration...
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  • # Cold Damage to Spells Group: ChanceToAvoidPoison #% chance to Avoid being Poisoned Group: ReducedShockChance #% chance to Avoid being Shocked Group: ...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration...
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  • (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group: ...
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  • (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group: ...
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  • (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group: ...
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  • Group: CriticalStrikeChanceIncrease (8-12)% increased Global Critical Strike Chance Modifiers Group: ChanceToAvoidBleeding (20-25)% chance to Avoid Bleeding...
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  • all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with...
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  • higher chance of appearing over the unallocated node. If one tree has a passive in a certain position but the other doesn't, there's a high chance it will...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • with bows to provide additional bonuses. Bows have low base critical strike chance but moderate physical damage and attack speed, resulting in overall higher...
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  • (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while IgnitedBurning goddess, shine so bright. Set...
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  • Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased...
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  • Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased...
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  • (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while IgnitedBurning goddess, shine so bright. Set...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an EnemyUpon the grey winds his love spreads. 64...
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  • Critical Strike Chance during Flask effect (Level 82) 31-34% chance to Freeze, Shock and Ignite during Flask effect (Level 72) 40-45% Chance to avoid being...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • + (SumFasterAilment% / 100)) For example, an Ignite with a duration of 6 seconds with 30% faster Ignites has a modified duration of 4.6 seconds and will...
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  • have a #% chance to deal Double Damage Group: ExposureOnHit #% chance to inflict Cold Exposure on Hit Group: OnslaugtOnKillPercentChance #% chance to gain...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • not_dex 250 default 350 of Burning AilmentChanceAndDuration (3-5)% chance to Ignite (6-8)% increased Ignite Duration on Enemies elemental, fire, ailment...
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  • Deals (40-1249) to (59-1874) Fire Damage 25% chance to Ignite enemies +(0-9) to Area of Effect length Igniting Enemies creates Burning Ground, no more than...
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  • Burning Ground deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy Caustic Ground deals (60-79)% of the Chaos Damage per Second of...
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  • weapon with 5% chance to crit, and has +1% to Critical Strike Chance and 50% increased Critical Strike Chance, hits will have 9% chance to crit. Effects...
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  • 10% chance to Ignite 40% less Burning Damage You can inflict an additional Ignite on an EnemyLeave the world in flames behind you.: Chance to Ignite increased...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire...
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  • Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • has a chance to poison is capable of inflicting poison. Only physical and chaos damage are able to inflict poison by default. Unlike Freeze, Ignite, and...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Rating implicit modifier. Maraketh weapons with this item class have a x% chance to Maim on Hit implicit instead. Experimented base type items with this...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance...
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  • fire damage never ignites you even if you have +100% chance to be Ignited. Theoretically, the physical damage could ignite you, but ignite does not consider...
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  • Cursed enemies have a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed...
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  • +(29-41)% to Chaos Resistance Your Chaos Damage can Ignite Chaos Skills have 20% chance to Ignite 50% less Ignite Duration"Prototype #73 is a near perfect opposite...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • Spells (40-60)% increased Global Critical Strike Chance Gain 10 Life per Ignited Enemy Killed 25% reduced Ignite Duration on EnemiesThe Goat King drank the smoke...
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  • Chaining Level: (1-20) Cost: (6-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 280%Lob a fiery orb that deals area...
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  • (9-1095) to (14-1643) Fire Damage Fires 32 Projectiles in a spiral 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • Breachstone do not drop Blessings or their un-upgraded Unique items, and have to chance to drop upgraded versions of their Unique items and Uul-Netol's VowUul-Netol's...
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  • Physical Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220% Projectile Speed: 1300Fires an...
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  • ed Chance to Hit}}={1.25*{\text{Attacker's Accuracy}} \over {\text{Attacker's Accuracy}}+({\text{Defender's Evasion}}*{\frac {1}{5}})^{0.9}} Chance to...
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  • increased Critical Strike Chance Adds 2 to 3 Physical Damage to Attacks per Level Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace...
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  • enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • Supported Skills have (10-19)% chance to Ignite Each Supported Skill deals (10-14)% more Damage with Ignite for each Ignite inflicted with it Recently, up...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • with Ignite at gem level 1, up to 88% more at gem level 20. Now gains 1% chance to ignite enemies per 2% gem quality (down from 2% chance to ignite per...
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  • encounter is considered Extra Content and has a chance to appear in any map area. The specific chance for tormented spirits to spawn has never been officially...
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  • damage of the explosion.Deals (31-405) to (46-608) Fire Damage 50% chance to Ignite enemies 165% more Spell Damage for each stage 60% more Damage with...
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  • Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased...
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  • affected by increases or reductions to Area of Effect. Ignite Proliferation Support can drop anywhere. Ignite Proliferation Support can be created from the following...
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  • in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance...
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  • Flames: the line "All Damage can Ignite" gives all damage types the potential to ignite. (Note that the line "Hits always Ignite" is not related to damage type...
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  • (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)% increased...
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  • Damage (5-10)% increased Cast Speed 90% reduced Ignite Duration on Enemies 10% chance to Ignite Ignites you inflict deal Damage (35-45)% faster"The flames...
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  • weapons that require intelligence, have a very high base critical strike chance, low base physical damage and, usually, a x% increased Spell Damage implicit...
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  • (3.00 sec-2.60 sec) Can Store 1 Use(s) Cast Time: Instant Critical Strike Chance: 5.00% Effectiveness of Added Damage: 250%Requires Level 4Teleport to a...
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  • (240-344)Requires Level 30, 66 Dex+(20-25)% chance to Suppress Spell Damage (60-100)% increased Evasion Rating (20-25)% chance to Avoid Elemental Ailments Recover...
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  • 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire...
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  • branching chance +5% fissure branching chance per Endurance Charge Additional Effects From 1-20% Quality: +(1.5-30)% Fissure branching chancePlace into...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • size cluster jewels have a chance to roll. Megalomaniac has restrictions on where or how it can drop. It cannot be chanced. This item can only drop in...
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  • Supported Skills have (10-19)% chance to Ignite Each Supported Skill deals (10-14)% more Damage with Ignite for each Ignite inflicted with it Recently, up...
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  • they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.(50-69)% chance to Summon a Phantasm...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain...
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  • Effect #% reduced Freeze Duration on you during Effect #% chance to Freeze, Shock and Ignite during Effect #% reduced Effect of Curses on you during Effect...
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  • Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze...
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  • QuiverRequires Level 40(20-30)% increased Critical Strike Chance with Bows 40 (20-30)% increased Critical Strike Chance with Bows Blazing Arrow QuiverBlazing Arrow QuiverRequires...
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  • Critical_Strike_Damage: See Critical Strike Multiplier. Critical_Strike_Chance: See Critical Strike Chance. In general:, More Damage is usually more effective than Increased...
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  • with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 50% chance to Ignite enemies Projectiles...
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  • to maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before...
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  • right colour to gain this skill. Right click to remove from a socket. has a chance of turning it into Vaal Spectral ThrowVaal Spectral ThrowAttack, Projectile...
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  • Speed(100-150)% increased Evasion Rating (15-25)% chance to Avoid Elemental Ailments +(3-8)% Chance to Block (30-40)% chance for Elemental Resistances to count as...
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  • with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 50% chance to Ignite enemies Projectiles...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is...
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  • Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased...
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  • 65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • 18-20% chance to Ignite) (42-50)% increased Fire Damage, (8-9)% chance to Ignite (current value: 16-17% chance to Ignite) (36-41)% increased Fire Damage...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Effect #% chance to Avoid being Ignited during Effect #% reduced Effect of Shock on you during Effect #% increased Ward during Effect #% Chance to Avoid...
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  • Damage (5-10)% increased Cast Speed 10% chance to Ignite 40% less Burning Damage You can inflict an additional Ignite on an EnemyLeave the world in flames...
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  • Cooldown Time: 0.15 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00%Requires Level 31Supports hex curse skills, causing them to trigger...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • VoidstoneTier 1-15 Maps found have 15% chance to become 1 tier higher Tier 16 Maps Dropped in Areas have 0.4% chance to become a Tier 17 Map for each Socketed...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the...
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  • weapon range of 1.4 metre. Maraketh weapons with this item class have a x% chance to cause Bleeding on Hit implicit instead. Main page: List of thrusting...
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  • Perception (2) Alternating projectile spells: Lightning damage, chance to shock Physical damage, chance to hinder Huck, the Soldier Is a powerful Combatant and...
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  • as inverted Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain this...
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  • grant increased critical strike chance with weapons while dual wielding. These passive skills grant additional chance to block while dual wielding. Those...
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  • "I am furious! This is an insult to all of us!" Kiloava "Perhaps it is a chance to enact our vengeance..." Akoya "Each one has been tested and proven true...
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  • pool> (10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention (30-35)% chance to Avoid Elemental Ailments (30-35)% chance to Avoid being...
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  • increased chance to contain an Abyss" (previously 125% chance). Small Abyss Chance Atlas Passives provide "Your Maps have 40% increased chance to contain...
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  • Duration on Enemies (3-5)% chance to Ignite (6-8)% increased Ignite Duration on Enemies Attacks have (3-5)% chance to cause Bleeding (12-16)% increased...
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  • Freeze Duration on Enemies (3-5)% chance to Ignite (6-8)% increased Ignite Duration on Enemies Attacks have (3-5)% chance to cause Bleeding (12-16)% increased...
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  • Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298 must...
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  • modifying corrupted items. Warning - Some item corrupting sources have a chance to make an item lose all valuable modifiers. See related pages for more...
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  • +(29-41)% to Chaos Resistance Your Chaos Damage can Ignite Chaos Skills have 20% chance to Ignite 50% less Ignite Duration"Prototype #73 is a near perfect opposite...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • (3-5)% chance to Poison on Hit (6-8)% increased Poison Duration (3-5)% chance to Freeze (12-16)% increased Freeze Duration on Enemies (3-5)% chance to Ignite...
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  • Freeze Duration on Enemies (3-5)% chance to Ignite (6-8)% increased Ignite Duration on Enemies Attacks have (3-5)% chance to cause Bleeding (12-16)% increased...
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  • Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned...
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  • while Frozen Group: FlaskDispellBurning Grants Immunity to Ignite for # seconds if used while Ignited Removes all Burning when used Group: FlaskRemovesBleeding...
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  • Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace...
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  • additional damage from ignite is assumed to be negligible. Characters that specialise in burning damage are aiming towards the largest ignite damage possible...
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  • Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased...
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  • 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Cursed enemies have a 100% chance to grant a Power Charge when slain Hits against Cursed Enemies have +1.5% to Critical Strike Chance Hits against Cursed Enemies...
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  • deals fire damage and has a chance to ignite.Deals Added Fire Damage equal to (15-24)% of Maximum Life 25% chance to Ignite enemies 100% of Physical Damage...
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  • Shocked Group: FlaskDispellBurning Grants Immunity to Ignite for # seconds if used while Ignited Removes all Burning when used Group: FlaskRemovesBleeding...
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  • fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock...
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  • Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298 must...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • Added Attack Physical Damage 30% chance to Trigger this Skill when Hit Additional Effects From 1-20% Quality: (1-20)% chance to Trigger this Skill when HitPlace...
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  • cannot inflict ignite, but hitting an ignited enemy with Flame Surge leaves behind burning ground that deals damage proportional to the ignite damage. Area...
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  • Supported Skills have (10-19)% chance to Ignite Each Supported Skill deals (10-14)% more Damage with Ignite for each Ignite inflicted with it Recently, up...
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  • Shocked Group: FlaskDispellBurning Grants Immunity to Ignite for # seconds if used while Ignited Removes all Burning when used Group: FlaskRemovesBleeding...
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  • Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased...
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  • a 50% chance to ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • hits and ailments. Flameblast No longer has +5% chance to ignite for each stage. Now has 50% chance to ignite at all gem levels. Divergent Flameblast now grants...
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  • deals fire damage and has a chance to ignite.Deals Added Fire Damage equal to (15-24)% of Maximum Life 25% chance to Ignite enemies 100% of Physical Damage...
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  • explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20%...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with...
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  • me and now… Piety has him. They’re headed for the Crematorium . I’ve no chance against Piety her Blackguards, but you – you’re another matter entirely...
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  • a 25% chance to gain 25% of Non-Chaos Damage as Extra Chaos Damage, 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage and 5% chance to gain...
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  • grants up to +10% chance to critically strike afflicted enemies. This chance is further increased by sources of increased Critical Strike Chance, whereas previously...
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  • 50% increased Flask Charges gained 10% chance to deal Double Damage while you have at least 200 Strength 5% chance to deal Triple Damage while you have at...
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  • 50% increased Flask Charges gained 10% chance to deal Double Damage while you have at least 200 Strength 5% chance to deal Triple Damage while you have at...
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  • [1] Elemental Damage, Status Ailment Chance 10% increased Elemental Damage 5% chance to Freeze, Shock and Ignite [1] [2]...
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  • 50% reduced Ignite Duration on Enemies (10-15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
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  • Cursed enemies have a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed...
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  • chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts...
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  • calculates its own damage, individually, including critical strike chance and chance to inflict damaging ailments. Hit damage and ailment dps from each...
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  • Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased...
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  • Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign...
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  • Vorana's March has restrictions on where or how it can drop. It cannot be chanced. This item can be acquired from the following monsters: Olroth, Origin of...
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  • 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage...
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  • enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched...
    20 KB (5,287 words) - 16:54, 12 May 2024
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