Olmec's Sanctum: Difference between revisions

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{{Item
{{Item
|rarity                                  = Unique
|rarity_id                              = unique
|name                                    = Olmec's Sanctum
|name                                    = Olmec's Sanctum
|class                                  = Maps
|class_id                                = Map
|class_id                                = Map
|base_item_id                            = Metadata/Items/Maps/MapWorldsBoneCrypt
|base_item                              = Bone Crypt Map
|explicit1                              = MapMonsterLifeUniqueMap10
|explicit1                              = MapMonsterLifeUniqueMap10
|explicit2                              = MapMonsterDamageUniqueMap10
|explicit2                              = MapMonsterDamageUniqueMap10
|explicit3                              = DisplayMapFinalBossDropsHigherLevelGearUniqueMap10
|explicit3                              = DisplayMapFinalBossDropsHigherLevelGearUniqueMap10
|flavour_text                            = They flew, and leapt, and clambered over,<br>They crawled, and swam, and slithered under.<br>Still its ancient secrets await unclaimed<br>And of this hidden temple, only legends remain.
|flavour_text                            = They flew, and leapt, and clambered over,<br>They crawled, and swam, and slithered under.<br>Still its ancient secrets await unclaimed<br>And of this hidden temple, only legends remain.
|flavour_text_id                        = MapWorldsBoneCryptUnique
|release_version                        = 1.0.2
|release_version                        = 1.0.2
|removal_version                        = 3.5.0
|drop_enabled                            = False
}}
}}


'''Olmec's Sanctum''' is a [[unique]] {{il|page=Bone Crypt Map (War for the Atlas)}}.
'''Olmec's Sanctum''' is a [[unique]] {{il|Bone Crypt Map}}.


The {{c|mod|Final Boss drops higher Level Items}} mod means that ''Olmec, the All Stone'' drops items with +4 [[item level]]. This means in a 74 level version of the map those items will have level 80 (+2 for being unique, +4 from the mod). The other monsters follow the regular drop rules.
==Modifiers==
The {{c|mod|Final Boss drops higher Level Items}} mod means that [[Olmec, the All Stone]] drops items with +4 [[item level]]. This means in a 82 level (T15) version of the map those items will have level 88 (+2 for being unique map boss, +4 from the mod). The other monsters follow the regular drop rules.
 
Despite atlas reshuffle, this map can drop as T15 since [[version 3.9.0]]. The area level can be further modified via [[atlas passive skill]]. However, since there is no modifier that required item level higher than 86, there is no point to change the map area level beyond 82.
 
There is one more area modifier that is not showing in the map item: {{ml|MapMoreMonsterPackVarietyOlmecs_}}.


==Bosses==
==Bosses==
The map is shaped like an X, with each leg resembling a type of damage. At the end of each leg there is a boss room with a boss totem. When the boss is killed, the player goes back to the middle of the X and can then travel to another leg. When the fourth boss is killed, the final boss called '''Olmec, the All Stone''' appears in the middle of the map and the doors close for the duration of the fight. He is a totem as well, dealing all forms of damage. The four previous totems also reappear and fight by his side, and will respawn if killed before Olmec falls. To fully complete the map, a minimum of 9 bosses have to be defeated.
The map is shaped like an X, with each wing resembling a type of damage. At the end of each wing there is a boss room with a boss totem. When the boss is killed, the player goes back to the middle of the X by clicking the object and enter the portal. The player can then travel to another wing. When the fourth boss is killed, the final boss, [[Olmec, the All Stone]], appears in the middle of the map and the doors close for the duration of the fight. He is a totem as well, dealing all forms of damage. The four previous totems also reappear and fight by his side, and will respawn if killed before Olmec falls. To fully complete the map, a minimum of 9 bosses have to be defeated.


{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
Line 74: Line 77:
When Olmec spawns in the central room, monsters from any of these groups can spawn with him. Additionally, monsters spawned by strongboxes can come from any of the above regardless of which arm the box is in.
When Olmec spawns in the central room, monsters from any of these groups can spawn with him. Additionally, monsters spawned by strongboxes can come from any of the above regardless of which arm the box is in.


{{Map item drops}}
{{Area item drops|area_id=MapWorldsBoneCryptUnique}}


{{Item acquisition}}
{{Item acquisition}}


==Map walkthrough==
==Design attribution==
{{#ev:youtube|QIRpnSNmLJA|400|}}
Olmec's Sanctum was created by supporter [https://www.pathofexile.com/account/view-profile/tpapp157 tpapp157].<ref name="supporter attribution"/>


==Supporter attribution==
The design of Olmec's Sanctum was influenced by the adventure game show ''[[wikipedia:Legends of the Hidden Temple|Legends of the Hidden Temple]]'', which aired on Nickelodeon in the 1990s. The flavour text makes reference to the show's six teams, in order: Purple Parrots, Red Jaguars, Green Monkeys, Orange Iguanas, Blue Barracudas, and Silver Snakes.
Olmec's Sanctum was created by supporter [[poeprofile:tpapp157|tpapp157]].{{citation needed}} The design of Olmec's Sanctum was influenced by the adventure game show [[wikipedia:Legends of the Hidden Temple|Legends of the Hidden Temple]], which aired on Nickelodeon in the 1990s. The flavour text makes reference to the show's six teams, in order: Purple Parrots, Red Jaguars, Green Monkeys, Orange Iguanas, Blue Barracudas, and Silver Snakes.


==Legacy variants==
==Legacy variants==
Line 88: Line 90:


{{legacy variant table header|base=yes}}
{{legacy variant table header|base=yes}}
{{legacy variant table row|3.1.0|base=[[Catacombs Map (Atlas of Worlds)|Catacombs Map]] <br> Map Level: 74|(40 to 50)% increased Monster Life <br> (30 to 40)% increased Monster Damage <br> Final Boss drops higher Level Items}}
{{legacy variant table row|3.15.0|base={{il|page=Map:Bone Crypt Map (Ritual)}} <br> Map Tier: 4/?/?/15<br> Map Level: 71/?/?/82 |
{{legacy variant table row|2.0.0|base=[[Maze Map (pre 2.0)|Maze Map]] <br> Map Level: 74|(40 to 50)% increased Monster Life <br> (30 to 40)% increased Monster Damage <br> Final Boss drops higher Level Items}}
* (40-50)% more Monster Life
|}
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items
}}
{{legacy variant table row|3.13.0|base={{il|page=Map:Bone Crypt Map (Heist)}} <br> Map Tier: 4/?/?/15<br> Map Level: 71/?/?/82 |
* (40-50)% more Monster Life
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items
}}
{{legacy variant table row|3.12.0|base={{il|page=Map:Bone Crypt Map (Harvest)}} <br> Map Tier: 4/?/?/15<br> Map Level: 71/?/?/82 |
* (40-50)% more Monster Life
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items
}}
{{legacy variant table row|3.11.0|base={{il|page=Map:Bone Crypt Map (Delirium)}} <br> Map Tier: 4/?/?/15<br> Map Level: 71/?/?/82 |
* (40-50)% more Monster Life
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items
}}
{{legacy variant table row|3.10.0|base={{il|page=Map:Bone Crypt Map (Metamorph)}} <br> Map Tier: 4/7/12/15<br> Map Level: 71/74/79/82 |
* (40-50)% more Monster Life
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items
}}
{{legacy variant table row|3.9.0|base={{il|page=Map:Bone Crypt Map (Blight)}} <br> Map Tier: 6<br/>Map Level: 73|
* (40-50)% more Monster Life
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items
}}
{{legacy variant table row|3.8.0|base={{il|page=Map:Bone Crypt Map (Legion)}} <br> Map Tier: 8<br> Map Level: 75|
* (40-50)% more Monster Life
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items
}}
{{legacy variant table row|3.7.0|base={{il|page=Map:Bone Crypt Map (Synthesis)}} <br> Map Tier: 7<br> Map Level: 74|
* (40-50)% more Monster Life
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items
}}
{{legacy variant table row|3.6.0|base={{il|page=Map:Bone Crypt Map (Betrayal)}} <br>Map Tier: 3<br>  Map Level: 70|
* (40-50)% more Monster Life
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items
}}
{{legacy variant table row|3.5.0|base={{il|page=Map:Bone Crypt Map (War for the Atlas)}} <br>Map Tier: 7<br> Map Level: 74|
* (40-50)% more Monster Life
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items
}}
{{legacy variant table row|3.1.0|base={{il|page=Map:Bone Crypt Map (Atlas of Worlds)}} <br> Map Tier: 7<br> Map Level: 74|
* (40-50)% more Monster Life
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items
}}
{{legacy variant table row|2.4.0|base={{il|page=Map:Bone Crypt Map (The Awakening)}} <br>Map Tier: 6<br> Map Level: 73|
* (40-50)% more Monster Life
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items
}}
{{legacy variant table row|2.0.0|base={{il|page=Map:Maze Map (Original)}}<br> Map Tier: 9<br> Map Level: 74|
* (40-50)% more Monster Life
* (30-40)% increased Monster Damage
* Final Boss drops higher Level Items}}
{{Legacy variant table end}}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.0.0}}
{{Version history table row|3.15.0|
* Changed base type to [[Catacomb Map]] following the map-system rework.
* Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
{{VersionHistoryRow|1.1.4}}
}}
{{Version history table row|3.14.0|
* (In [https://www.pathofexile.com/forum/view-thread/3079980 item filter announcement]) There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual.
}}
{{Version history table row|3.13.0|
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
}}
{{Version history table row|3.12.0|
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
}}
{{Version history table row|3.11.0|
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
}}
{{Version history table row|3.9.0|
* Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
* Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as {{il|Hallowed Ground}}) now instead rely on the variable tier.
}}
{{Version history table row|3.5.0|
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* The Atlas will now be shuffled every league, unless otherwise stated. {{Undocumented}}
}}
{{Version history table row|2.0.0|
* The basetype of this map has changed to [[Catacomb Map]] (now known as Bone Crypt Map) following the map-system rework. {{Undocumented}}
}}
{{Version history table row|1.1.4|
* Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps.
* Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps.
{{VersionHistoryRow|1.0.2}}
}}
{{Version history table row|1.0.2|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}


==References==
{{reflist|refs=
<ref name="supporter attribution">{{cite web|url=https://www.pathofexile.com/forum/view-thread/475284||title=Unique Item List - 300 of 419|date=July 24, 2013 (Last edited on July 16, 2015)|accessdate=October 2, 2021|author=ignarsoll|publisher=Official Path of Exile Forums}}</ref>
}}
{{Navbox maps}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}


[[Category:Unique items created by supporters]]
[[Category:Unique items created by supporters]]

Latest revision as of 20:11, 14 August 2023

Olmec's Sanctum
Bone Crypt Map
Map Level: 68
Map Tier: 1
Guild Character: $
Item Quantity: +(120-200)%
(40-50)% more Monster Life
(30-40)% increased Monster Damage
Final Boss drops higher Level Items
They flew, and leapt, and clambered over,
They crawled, and swam, and slithered under.
Still its ancient secrets await unclaimed
And of this hidden temple, only legends remain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Vendor Offer
6x Alchemy Shard
Metadata
Item class: Map
Olmec's Sanctum
Map area, Unique Map area
No Waypoint
IdMapWorldsBoneCryptUnique
Act11
Area level74
BossesOlmec, the All Stone
Area type tagsdungeon, temple
Tagsindoors_area, unique_map, map, limited_tempests, map_drops_can_upgrade_to_sanctuary
They flew, and leapt,

and clambered over, They crawled, and swam, and slithered under. Still its ancient secrets await unclaimed And of this hidden temple,

only legends remain.
Area has increased monster variety

Olmec's Sanctum is a unique Bone Crypt MapBone Crypt MapMap Level: 68
Map Tier: 1
Guild Character: V
The dead ask to be remembered,
but such requests
are seldom met.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
.

Modifiers

The Final Boss drops higher Level Items mod means that Olmec, the All Stone drops items with +4 item level. This means in a 82 level (T15) version of the map those items will have level 88 (+2 for being unique map boss, +4 from the mod). The other monsters follow the regular drop rules.

Despite atlas reshuffle, this map can drop as T15 since version 3.9.0. The area level can be further modified via atlas passive skill. However, since there is no modifier that required item level higher than 86, there is no point to change the map area level beyond 82.

There is one more area modifier that is not showing in the map item: Area has increased monster varietyMapMoreMonsterPackVarietyOlmecs_
Intrinsic
Area has increased monster variety
.

Bosses

The map is shaped like an X, with each wing resembling a type of damage. At the end of each wing there is a boss room with a boss totem. When the boss is killed, the player goes back to the middle of the X by clicking the object and enter the portal. The player can then travel to another wing. When the fourth boss is killed, the final boss, Olmec, the All Stone, appears in the middle of the map and the doors close for the duration of the fight. He is a totem as well, dealing all forms of damage. The four previous totems also reappear and fight by his side, and will respawn if killed before Olmec falls. To fully complete the map, a minimum of 9 bosses have to be defeated.

Boss name Damage type Skills
Achioc, the Glacier Cold Damage GMP Arctic Breath
Cold Snap
Frost Wall
Zorioc, the Storm Lightning Damage Spark
Storm Call
Levioc, the Volcano Fire Damage Firestorm
Incinerate
Righteous Fire
Izioc, the Abyss Chaos Damage Caustic Arrow
Ethereal Knives
Olmec, the All Stone Mixed Damage Shock Nova
Caustic Arrow
Searing Bond
Cold Snap

Monsters

Each arm first has several rooms with elementally themed monsters:

Lightning:

Fire:

Cold:

Chaos:

When Olmec spawns in the central room, monsters from any of these groups can spawn with him. Additionally, monsters spawned by strongboxes can come from any of the above regardless of which arm the box is in.

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Item acquisition

Olmec's Sanctum can drop anywhere. It can be chanced.

Recipes

Olmec's Sanctum can be created from the following recipes:

AmountPartDescriptionMeta
8The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Random corrupted mapA
1Otherworldly IncubatorOtherworldly IncubatorStack Size: 10Adds an incubated Unique Map item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random mapA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Design attribution

Olmec's Sanctum was created by supporter tpapp157.[1]

The design of Olmec's Sanctum was influenced by the adventure game show Legends of the Hidden Temple, which aired on Nickelodeon in the 1990s. The flavour text makes reference to the show's six teams, in order: Purple Parrots, Red Jaguars, Green Monkeys, Orange Iguanas, Blue Barracudas, and Silver Snakes.

Legacy variants

Olmec's Sanctum has legacy variants.

Version discontinued Base item Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.15.0 Bone Crypt MapBone Crypt MapMap Level: 71
Map Tier: 4
Guild Character: V
The dead ask to be remembered,
but such requests
are seldom met.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

Map Tier: 4/?/?/15
Map Level: 71/?/?/82
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items
3.13.0 Bone Crypt MapBone Crypt MapMap Level: 71
Map Tier: 4
Guild Character: V
The dead ask to be remembered,
but such requests
are seldom met.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

Map Tier: 4/?/?/15
Map Level: 71/?/?/82
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items
3.12.0 Bone Crypt MapBone Crypt MapMap Level: 71
Map Tier: 4
Guild Character: V
The dead ask to be remembered,
but such requests
are seldom met.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

Map Tier: 4/?/?/15
Map Level: 71/?/?/82
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items
3.11.0 Bone Crypt MapBone Crypt MapMap Level: 71
Map Tier: 4
Guild Character: V
The dead ask to be remembered,
but such requests
are seldom met.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

Map Tier: 4/?/?/15
Map Level: 71/?/?/82
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items
3.10.0 Bone Crypt MapBone Crypt MapMap Level: 71
Map Tier: 4
Guild Character: V
The dead ask to be remembered,
but such requests
are seldom met.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

Map Tier: 4/7/12/15
Map Level: 71/74/79/82
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items
3.9.0 Bone Crypt MapBone Crypt MapMap Level: 73
Map Tier: 6
Guild Character: V
The dead ask to be remembered,
but such requests
are seldom met.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

Map Tier: 6
Map Level: 73
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items
3.8.0 Bone Crypt MapBone Crypt MapMap Level: 75
Map Tier: 8
Guild Character: V
The dead ask to be remembered,
but such requests
are seldom met.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Map Tier: 8
Map Level: 75
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items
3.7.0 Bone Crypt MapBone Crypt MapMap Level: 74
Map Tier: 7
Guild Character: V
The dead ask to be remembered,
but such requests
are seldom met.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Map Tier: 7
Map Level: 74
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items
3.6.0 Bone Crypt MapBone Crypt MapMap Level: 70
Map Tier: 3
Guild Character: V
The dead ask to be remembered,
but such requests
are seldom met.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Map Tier: 3
Map Level: 70
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items
3.5.0 Bone Crypt MapBone Crypt MapMap Level: 74
Map Tier: 7
Guild Character: V
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Map Tier: 7
Map Level: 74
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items
3.1.0 Bone Crypt MapBone Crypt MapMap Level: 74
Map Tier: 7
Guild Character: Ñ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Map Tier: 7
Map Level: 74
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items
2.4.0 Bone Crypt MapBone Crypt MapMap Level: 73
Map Tier: 6
Guild Character: Ñ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Map Tier: 6
Map Level: 73
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items
2.0.0 Maze MapMaze MapMap Level: 74
Map Tier: 9
Guild Character: 0
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Map Tier: 9
Map Level: 74
  • (40-50)% more Monster Life
  • (30-40)% increased Monster Damage
  • Final Boss drops higher Level Items

Version history

Version Changes
3.15.0
  • Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
3.14.0
  • (In item filter announcement) There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual.
3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
3.9.0
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
  • Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Hallowed GroundHallowed Ground
    Cemetery Map
    Map Level: 71
    Map Tier: 4
    Guild Character: Ð
    Item Quantity: +100%
    Item Rarity: +100%
    Unique Boss drops 3 additional Maps
    Unique Boss gives 2000% increased Experience
    0.5 Flask Charges recovered every 3 seconds
    +(-2-2) to Monster Level of Area
    Some dead have long envied the living.
    When given the chance, they take from us what they can.
    So we offer our suffrage.
    In return, they give only suffering.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    ) now instead rely on the variable tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • The Atlas will now be shuffled every league, unless otherwise stated. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.0.0
  • The basetype of this map has changed to Catacomb Map (now known as Bone Crypt Map) following the map-system rework. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
1.1.4
  • Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps.
1.0.2
  • Introduced to the game.

References

  1. ignarsoll (July 24, 2013 (Last edited on July 16, 2015)). "Unique Item List - 300 of 419". Official Path of Exile Forums. Retrieved October 2, 2021.