Death and Taxes: Difference between revisions
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{{Item | {{Item | ||
|rarity_id = unique | |rarity_id = unique | ||
|name = Death and Taxes | |name = Death and Taxes | ||
|class_id = Map | |class_id = Map | ||
| | |base_item = Necropolis Map | ||
|explicit1 = MapDangerousBossUniqueMap13 | |explicit1 = MapDangerousBossUniqueMap13 | ||
|explicit2 = MapDisplayIncreasedBossExperienceUniqueMap13 | |explicit2 = MapDisplayIncreasedBossExperienceUniqueMap13 | ||
Line 13: | Line 11: | ||
|release_version = 1.1.4 | |release_version = 1.1.4 | ||
}} | }} | ||
'''Death and Taxes''' is a [[unique]] {{il|Necropolis Map}}. | |||
<section begin="layout" /> | <section begin="layout" /> | ||
==Layout== | ==Layout== | ||
Line 28: | Line 26: | ||
===Boss video=== | ===Boss video=== | ||
{{#ev:youtube|FRb2b4VMVQU|500}} | |||
{{Monster item drops|metadata_id=Metadata/Monsters/Skeletons/SkeletonBossMapWest4}} | |||
==Mechanics== | ==Mechanics== | ||
Death and Taxes is reminiscent of a raid boss in classic MMORPGs.<ref>{{cite web|author=Rory|date=June 10, 2014|title=Death and Taxes Unique Map Retrospective|url=https://www.pathofexile.com/forum/view-thread/946629|publisher=Official Path of Exile Forums}}</ref> The map is initially empty. Players must run past three orange portals, which are surrounded by elemental effects similar to those of certain Shrines, to the end of the map where a final fourth orange portal can be found. Upon reaching the end, the boss is activated and blue portals throughout the map will spawn hostile animated weapons. | Death and Taxes is reminiscent of a raid boss in classic MMORPGs.<ref>{{cite web|author=Rory|date=June 10, 2014|accessdate=July 6, 2021|title=Death and Taxes Unique Map Retrospective|url=https://www.pathofexile.com/forum/view-thread/946629|publisher=Official Path of Exile Forums}}</ref> The map is initially empty. Players must run past three orange portals, which are surrounded by elemental effects similar to those of certain Shrines, to the end of the map where a final fourth orange portal can be found. Upon reaching the end, the boss is activated and blue portals throughout the map will spawn hostile animated weapons. | ||
The map has no native monsters other than the boss, which has 4 forms, though portals will spawn animated weapons after the boss has been engaged. Once each form is killed, the boss will enter an "in-between stage", becoming immune to damage until it is lured to the next orange portal. Players need to kill every form to complete the map. Each form | The map has no native monsters other than the boss, which has 4 forms, though portals will spawn animated weapons after the boss has been engaged. Once each form is killed, the boss will enter an "in-between stage", becoming immune to damage until it is lured to the next orange portal. Players need to kill every form to complete the map. Each form drops items on death, with the final form dropping a large amount of [[currency]] items. | ||
===Animated weapons=== | ===Animated weapons=== | ||
Line 49: | Line 51: | ||
<section end="encounters" /> | <section end="encounters" /> | ||
{{ | {{Monster item drops|metadata_id=Metadata/Monsters/Skeletons/SkeletonBossMapWest4}} | ||
{{Area item drops|area_id=MapWorldsNecropolisUnique}} | |||
{{Item acquisition}} | {{Item acquisition}} | ||
==Legacy variants== | ==Legacy variants== | ||
Line 77: | Line 80: | ||
* Unique Boss deals (30-35)% increased Damage | * Unique Boss deals (30-35)% increased Damage | ||
* Unique Boss has (25-30)% increased Attack and Cast Speed | * Unique Boss has (25-30)% increased Attack and Cast Speed | ||
* {{c|mod|Unique Boss gives 10000% increased Experience | * {{c|mod|Unique Boss gives 10000% increased Experience}} }} | ||
{{legacy variant table row|3.9.0|base={{il|page=Necropolis Map (Blight)}}<br/>Map Level: 74 | | {{legacy variant table row|3.9.0|base={{il|page=Necropolis Map (Blight)}}<br/>Map Level: 74 | | ||
* Unique Boss deals (30-35)% increased Damage | * Unique Boss deals (30-35)% increased Damage | ||
* Unique Boss has (25-30)% increased Attack and Cast Speed | * Unique Boss has (25-30)% increased Attack and Cast Speed | ||
* {{c|mod|Unique Boss gives 10000% increased Experience | * {{c|mod|Unique Boss gives 10000% increased Experience}} }} | ||
{{legacy variant table row|3.8.0|base={{il|page=Necropolis Map (Legion)}}<br/>Map Level: 75 | | {{legacy variant table row|3.8.0|base={{il|page=Necropolis Map (Legion)}}<br/>Map Level: 75 | | ||
* Unique Boss deals (30-35)% increased Damage | * Unique Boss deals (30-35)% increased Damage | ||
* Unique Boss has (25-30)% increased Attack and Cast Speed | * Unique Boss has (25-30)% increased Attack and Cast Speed | ||
* {{c|mod|Unique Boss gives 10000% increased Experience | * {{c|mod|Unique Boss gives 10000% increased Experience}} }} | ||
{{legacy variant table row|3.7.0|base={{il|page=Necropolis Map (Synthesis)}}<br/>Map Level: 73 | | {{legacy variant table row|3.7.0|base={{il|page=Necropolis Map (Synthesis)}}<br/>Map Level: 73 | | ||
* Unique Boss deals (30-35)% increased Damage | * Unique Boss deals (30-35)% increased Damage | ||
* Unique Boss has (25-30)% increased Attack and Cast Speed | * Unique Boss has (25-30)% increased Attack and Cast Speed | ||
* {{c|mod|Unique Boss gives 10000% increased Experience | * {{c|mod|Unique Boss gives 10000% increased Experience}} }} | ||
{{legacy variant table row|3.6.0|base={{il|page=Necropolis Map (Betrayal)}}<br/>Map Level: 79 | | {{legacy variant table row|3.6.0|base={{il|page=Necropolis Map (Betrayal)}}<br/>Map Level: 79 | | ||
* Unique Boss deals (30-35)% increased Damage | * Unique Boss deals (30-35)% increased Damage | ||
* Unique Boss has (25-30)% increased Attack and Cast Speed | * Unique Boss has (25-30)% increased Attack and Cast Speed | ||
* {{c|mod|Unique Boss gives 10000% increased Experience | * {{c|mod|Unique Boss gives 10000% increased Experience}} }} | ||
{{legacy variant table row|3.5.0|base={{il|page=Necropolis Map (War for the Atlas)}}<br/>Map Level: 79 | | {{legacy variant table row|3.5.0|base={{il|page=Necropolis Map (War for the Atlas)}}<br/>Map Level: 79 | | ||
* Unique Boss deals (30-35)% increased Damage | * Unique Boss deals (30-35)% increased Damage | ||
* Unique Boss has (25-30)% increased Attack and Cast Speed | * Unique Boss has (25-30)% increased Attack and Cast Speed | ||
* {{c|mod|Unique Boss gives 10000% increased Experience | * {{c|mod|Unique Boss gives 10000% increased Experience}} }} | ||
{{legacy variant table row|3.2.0|base={{il|page=Necropolis Map (War for the Atlas)}}<br/>Map Level: 79 | | {{legacy variant table row|3.2.0|base={{il|page=Necropolis Map (War for the Atlas)}}<br/>Map Level: 79 | | ||
* {{c|mod|Unique Boss deals (50-60)% increased Damage}} | * {{c|mod|Unique Boss deals (50-60)% increased Damage}} | ||
* Unique Boss has (25-30)% increased Attack and Cast Speed | * Unique Boss has (25-30)% increased Attack and Cast Speed | ||
* {{c|mod|Unique Boss gives 10000% increased Experience | * {{c|mod|Unique Boss gives 10000% increased Experience}} }} | ||
{{legacy variant table row|3.1.0|base={{il|page=Necropolis Map (Atlas of Worlds)}}<br/>Map Level: 79 | | {{legacy variant table row|3.1.0|base={{il|page=Necropolis Map (Atlas of Worlds)}}<br/>Map Level: 79 | | ||
* {{c|mod|Unique Boss deals (50-60)% increased Damage}} | * {{c|mod|Unique Boss deals (50-60)% increased Damage}} | ||
* Unique Boss has (25-30)% increased Attack and Cast Speed | * Unique Boss has (25-30)% increased Attack and Cast Speed | ||
* {{c|mod|Unique Boss gives 10000% increased Experience | * {{c|mod|Unique Boss gives 10000% increased Experience}} }} | ||
{{legacy variant table row|2.4.0|base={{il|page=Necropolis Map (The Awakening)}}<br/>Map Level: 77 | | {{legacy variant table row|2.4.0|base={{il|page=Necropolis Map (The Awakening)}}<br/>Map Level: 77 | | ||
* {{c|mod|Unique Boss deals (50-60)% increased Damage}} | * {{c|mod|Unique Boss deals (50-60)% increased Damage}} | ||
* Unique Boss has (25-30)% increased Attack and Cast Speed | * Unique Boss has (25-30)% increased Attack and Cast Speed | ||
* {{c|mod|Unique Boss gives 10000% increased Experience | * {{c|mod|Unique Boss gives 10000% increased Experience}} }} | ||
{{legacy variant table row|2.0.0|base={{il|page=Necropolis Map (Original)}}<br/>Map Level: 78 | | {{legacy variant table row|2.0.0|base={{il|page=Necropolis Map (Original)}}<br/>Map Level: 78 | | ||
* {{c|mod|Unique Boss deals (50-60)% increased Damage}} | * {{c|mod|Unique Boss deals (50-60)% increased Damage}} | ||
* Unique Boss has (25-30)% increased Attack and Cast Speed | * Unique Boss has (25-30)% increased Attack and Cast Speed | ||
* {{c|mod|Unique Boss gives 10000% increased Experience}} | * {{c|mod|Unique Boss gives 10000% increased Experience}} }} | ||
{{Legacy variant table end}} | |||
== | ==Design attribution== | ||
Death and Taxes was created by an anonymous supporter. | Death and Taxes was created by an anonymous supporter. | ||
<section begin="version history" /> | <section begin="version history" /> | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.14.0| | ||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. | * There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual. | ||
{{Version history table row|3.11.0 | }} | ||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. | {{Version history table row|3.13.0| | ||
{{Version history table row|3.10.0 | * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. | ||
The '''Death and Taxes''' boss visuals have been improved, and it now has more life, uses new skills, moves more quickly and will transition phases more rapidly. It will no longer target non-player characters (such as minions) during phase transitions. Fewer extra monsters spawn during the fight. The boss now always drops map-related currency on death. We have more extensive changes planned for this map. | }} | ||
{{Version history table row|3.9.0 | {{Version history table row|3.12.0| | ||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. | |||
}} | |||
{{Version history table row|3.11.0| | |||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. | |||
}} | |||
{{Version history table row|3.10.0| | |||
* The '''Death and Taxes''' boss visuals have been improved, and it now has more life, uses new skills, moves more quickly and will transition phases more rapidly. It will no longer target non-player characters (such as minions) during phase transitions. Fewer extra monsters spawn during the fight. The boss now always drops map-related currency on death. We have more extensive changes planned for this map. | |||
}} | |||
{{Version history table row|3.9.0| | |||
* The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline. | * The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline. | ||
* Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | * Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | ||
* Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as {{il|Hallowed Ground}}) now instead rely on the variable tier. | * Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as {{il|Hallowed Ground}}) now instead rely on the variable tier. | ||
{{Version history table row|3. | }} | ||
* | {{Version history table row|3.8.0| | ||
{{Version history table row|3. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* The change in how monster rarity affects damage increases (see above) has resulted in changes to the Savage and Overlord's map prefixes, as well as the '''Death and Taxes''' map mods. These changes can be | }} | ||
{{Version history table row|3.7.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | |||
}} | |||
{{Version history table row|3.6.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | |||
}} | |||
{{Version history table row|3.5.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | |||
}} | |||
{{Version history table row|3.2.0| | |||
* The change in how monster rarity affects damage increases (see above) has resulted in changes to the Savage and Overlord's map prefixes, as well as the '''Death and Taxes''' map mods. These changes can be obtained on existing items by using a {{il|Divine Orb}}. | |||
* The boss in the '''Death and Taxes''' unique map deals less damage with its melee attack, and should be significantly less likely to one-shot you after transforming. | * The boss in the '''Death and Taxes''' unique map deals less damage with its melee attack, and should be significantly less likely to one-shot you after transforming. | ||
{{Version history table row|3.1.0 | }} | ||
{{Version history table row|3.1.0| | |||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | ||
{{Version history table row|3.0.1b | }} | ||
{{Version history table row|3.0.1b| | |||
* Reduced the damage of the boss of the '''Death and Taxes''' unique map. | * Reduced the damage of the boss of the '''Death and Taxes''' unique map. | ||
{{Version history table row|2.2.2 | }} | ||
{{Version history table row|2.2.2| | |||
* The '''Death and Taxes''' unique map can no longer spawn [[Perandus Chest]]s or [[Cadiro]], as they were capable of spawning on areas the boss needed to go to in order for the map to be completed. | * The '''Death and Taxes''' unique map can no longer spawn [[Perandus Chest]]s or [[Cadiro]], as they were capable of spawning on areas the boss needed to go to in order for the map to be completed. | ||
{{Version history table row|2.0.0 | }} | ||
{{Version history table row|2.0.0| | |||
* [[The Awakening]] series of maps were introduced | * [[The Awakening]] series of maps were introduced | ||
{{Version history table row|1.1.4 | }} | ||
{{Version history table row|1.1.4| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
<section end="version history" /> | <section end="version history" /> | ||
Line 167: | Line 184: | ||
{{Navbox maps}} | {{Navbox maps}} | ||
{{Navbox Unique Items}} | {{Navbox Unique Items}} | ||
[[Category:Unique items created by supporters]] | [[Category:Unique items created by supporters]] | ||
[[Category:Unique items with legacy variants]] | [[Category:Unique items with legacy variants]] | ||
[[ru:Смерть и налоги]] | [[ru:Смерть и налоги]] |
Revision as of 07:01, 28 March 2024
Necropolis MapMap Level: 79
Map Tier: 12
Guild Character: ¿
Item Quantity: +150%Unique Boss deals (30-35)% increased Damage
Unique Boss has (25-30)% increased Attack and Cast Speed
Unique Boss gives 20000% increased Experience
Unique Boss drops (12-20) additional Currency ItemsSo the raiders danced,
leading their foe ever west,
towards certain death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10x Alchemy ShardMetadata
Item class: Map
Id | MapWorldsNecropolisUnique |
---|---|
Act | 11 |
Area level | 79 |
Bosses | Avatar of Apocalypse |
Area type tags | dungeon |
Tags | indoors_area, unique_map, map, limited_tempests, no_monster_packs, no_strongboxes, no_leaguestone, map_drops_can_upgrade_to_ziggurat |
leading their foe ever west,
towards certain death.Death and Taxes is a unique Necropolis MapNecropolis MapMap Level: 79
Map Tier: 12
Guild Character: °Even in death, we long to
be close to one another.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Layout
Map type: Indoor
Encounters
Boss
Boss video
Items found from this monster
Item | Drop Level | |
---|---|---|
The AwakenedThe Awakened6Jewellery Item Level: 86 Double-Influenced ItemSome seek to change the world. Others change the world as a consequence of what they seek. | 80 | 1 |
The TransformationThe Transformation5Tainted Mythic OrbEven the most beautiful of transformations can still have a dark side. | 68 | 1 |
Mechanics
Death and Taxes is reminiscent of a raid boss in classic MMORPGs.[1] The map is initially empty. Players must run past three orange portals, which are surrounded by elemental effects similar to those of certain Shrines, to the end of the map where a final fourth orange portal can be found. Upon reaching the end, the boss is activated and blue portals throughout the map will spawn hostile animated weapons.
The map has no native monsters other than the boss, which has 4 forms, though portals will spawn animated weapons after the boss has been engaged. Once each form is killed, the boss will enter an "in-between stage", becoming immune to damage until it is lured to the next orange portal. Players need to kill every form to complete the map. Each form drops items on death, with the final form dropping a large amount of currency items.
Animated weapons
Once the first portal is activated, these are spawned continuously until the last boss's form is dead. Caveat: animated weapons can't be hit with SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2.00 seconds
Fires (4-8) Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. Spark is ground projectile, and animated weapons are flying.
Avatar of Ash
Once the first portal is activated, Avatar of Ash will spawn, which uses FlameblastFlameblastSpell, AoE, Fire, Channelling
Level: (1-20)
Cost: (4-7) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion.Deals (31-405) to (46-608) Fire Damage
50% chance to Ignite enemies
165% more Spell Damage for each stage
60% more Damage with Ailments for each stage
10 maximum Stages
+0.3 metres to radius per Stage
Additional Effects From 1-20% Quality:
+(0.05-1) to maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.50 secRequires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly, converting all its physical damage to fire. Enemies will not directly engage these spirits, and can pass through them.Maximum 20 Summoned Raging Spirits
Base duration is 5.00 seconds
Minions cannot Taunt Enemies
Additional Effects From 1-20% Quality:
(1.5-30)% chance to summon an extra MinionPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 370%
Projectile Speed: 1040
AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. supported by Lesser Multiple Projectiles. Flameblast is by far the most dangerous of these, especially since all of the action tends to make the expanding circle difficult to see until it is too late, especially in the presence of stun and desync. You need to pre-emptively move every few seconds in order not to get hit.
Avatar of Winter
Upon reaching the next portal, the boss will take form of Avatar of Winter, which uses a huge AoE Ice NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 230%
AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage
Base radius is (2.6-3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., long range Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 65%Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage
Knocks Enemies Back on Hit
100% of Physical Damage Converted to Cold Damage
Cannot Knockback Unique Enemies more than once per second
Final Burst Deals 200% more Damage
Final Burst has 100% more Area of Effect
Final Burst cannot Knockback
Causes 4 Bursts
Additional Effects From 1-20% Quality:
Final Burst Deals +(2.5-50)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and spawns ice versions of FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds
Deals (23-361) to (35-541) Fire Damage
One impact every 0.15 seconds
Base radius is 1.3 metres
First Impact has 100% more Area of Effect
First Impact deals 325% more Damage with Hits and Ailments
Maximum 3 Firestorms at a time
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Avatar of Silence
Upon reaching the next portal, the boss takes form of Avatar of Silence, which casts Shock NovaShock NovaSpell, AoE, Lightning, Nova
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
AoE Radius: 26 / 14Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage
+10% to Maximum Effect of Shock
Ring always Shocks
Additional Effects From 1-20% Quality:
+(0.5-10)% to Maximum Effect of ShockPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Projectile Speed: 400
AoE Radius: 22Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
Base radius is 1.8 metres
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and Storm CallStorm CallSpell, AoE, Duration, Lightning
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
Base duration is 1.50 seconds
+(0-0.6) metres to radius
Additional Effects From 1-20% Quality:
(0.75-15)% chance for Lightning to Strike the Marker when CastPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. As with Avatar of Ash's Flameblasts, it is unwise to stand still; while one Storm Call hit probably won't kill you, an entire salvo may do so.
Avatar of Apocalypse
Upon entering the final portal, Avatar of Apocalypse spawns, which uses all previous spells combined. This is the boss' final form; Avatar of Apocalypse will not respawn once killed.
Items found from this monster
Item | Drop Level | |
---|---|---|
The AwakenedThe Awakened6Jewellery Item Level: 86 Double-Influenced ItemSome seek to change the world. Others change the world as a consequence of what they seek. | 80 | 1 |
The TransformationThe Transformation5Tainted Mythic OrbEven the most beautiful of transformations can still have a dark side. | 68 | 1 |
Items found in this area
The following drop-restricted items can drop in this area.
No items include this area in their drop restrictions.
Item acquisition
Death and Taxes can drop anywhere. It can be chanced.
Recipes
Death and Taxes can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
8 | The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | Random corrupted map | A |
1 | Otherworldly IncubatorOtherworldly IncubatorStack Size: 10Adds an incubated Unique Map item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random map | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Legacy variants
Death and Taxes has legacy variants.
Version discontinued | Base item | Stats Compare each legacy variant to the current variant.
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3.13.0 | Necropolis MapNecropolis MapMap Level: 83 Map Tier: 16 Guild Character: °Even in death, we long to be close to one another.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 83 |
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3.12.0 | Necropolis MapNecropolis MapMap Level: 82 Map Tier: 15 Guild Character: °Even in death, we long to be close to one another.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 82 |
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3.11.0 | Necropolis MapNecropolis MapMap Level: 82 Map Tier: 15 Guild Character: °Even in death, we long to be close to one another.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 82 |
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3.10.0 | Necropolis MapNecropolis MapMap Level: 82 Map Tier: 15 Guild Character: °Even in death, we long to be close to one another.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 82 |
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3.9.0 | Necropolis MapNecropolis MapMap Level: 74 Map Tier: 7 Guild Character: °Even in death, we long to be close to one another.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 74 |
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3.8.0 | Necropolis MapNecropolis MapMap Level: 75 Map Tier: 8 Guild Character: °Even in death, we long to be close to one another.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 75 |
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3.7.0 | Necropolis MapNecropolis MapMap Level: 73 Map Tier: 6 Guild Character: °Even in death, we long to be close to one another.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 73 |
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3.6.0 | Necropolis MapNecropolis MapMap Level: 79 Map Tier: 12 Guild Character: °Even in death, we long to be close to one another.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 79 |
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3.5.0 | Necropolis MapNecropolis MapMap Level: 79 Map Tier: 12 Guild Character: °Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 79 |
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3.2.0 | Necropolis MapNecropolis MapMap Level: 79 Map Tier: 12 Guild Character: °Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 79 |
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3.1.0 | Necropolis MapNecropolis MapMap Level: 79 Map Tier: 12 Guild Character: )Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 79 |
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2.4.0 | Necropolis MapNecropolis MapMap Level: 77 Map Tier: 10 Guild Character: )Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 77 |
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2.0.0 | Necropolis MapNecropolis MapMap Level: 75 Map Tier: 10 Guild Character: (Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 78 |
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Design attribution
Death and Taxes was created by an anonymous supporter.
Version history
Version | Changes |
---|---|
3.14.0 |
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3.13.0 |
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3.12.0 |
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3.11.0 |
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3.10.0 |
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3.9.0 |
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3.8.0 |
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3.7.0 |
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3.6.0 |
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3.5.0 |
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3.2.0 |
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3.1.0 |
|
3.0.1b |
|
2.2.2 |
|
2.0.0 |
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1.1.4 |
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References
- ↑ Rory (June 10, 2014). "Death and Taxes Unique Map Retrospective". Official Path of Exile Forums. Retrieved July 6, 2021.