Chain Reaction

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Chain Reaction
Ascendancy Notable Passive Skill
When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 50% increased Area of Effect [1]

Chain Reaction is a notable Ascendancy passive skill for the Saboteur. It causes traps to trigger other nearby traps and grants area of effect for traps.

Ruthless mode

Chain Reaction (Ruthless)
Ascendancy Notable Passive Skill
When your Traps Trigger, your nearby Traps also Trigger

Chain Reaction in Ruthless mode does not grant AOE for traps.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "Skills used by Traps have 50% increased Area of Effect" in Ruthless.
3.21.0
  • Removed 50% increased Cooldown Recovery Rate for throwing Traps.
  • No longer requires Perfect Crime.
  • The small passive prior no longer provides 10% increased Trap and Mine Damage. It instead now provides 8% increased Area of Effect.
3.13.0
  • No longer grants 30% increased Trap Damage.
  • Now grants 50% increased Cooldown Recovery Rate for throwing Traps (from 15%) and causes Skills used by Traps to have 50% increased Area of Effect (from 20%).
3.2.0
  • Bonus trap damage increased from 20% to 30%.
  • Trap cooldown recovery speed decreased from 40% to 30%.
2.6.0
  • Chain Reaction (Saboteur) now grants 20% increased area of effect for Traps.
2.2.0
  • Added to the game.