Slavedriver's Hand Ambush MittsEvasion: (243-318) Energy Shield: (51-66)Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Skills which throw Traps Cost Life instead of Mana Skills used by Traps have (10-20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps are Triggered by an EnemyA plan without a deadline stays a plan.
Slavedriver's Hand has restrictions on where or how it can drop. It cannot be chanced.
Recipes
Slavedriver's Hand can be created from the following recipes:
Amount
Part
Description
Meta
1
Architect's HandArchitect's Hand Ambush MittsEvasion: (243-318) Energy Shield: (51-66)Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed (4-6)% chance to throw up to 4 additional TrapsGreat works take time.
Vial of DominanceVial of DominanceStack Size: 10Blood, slaves and stone. The timeless edifice of Dominance.Sacrifice this item on the Altar of Sacrifice along with Architect's Hand to transform it.
Mod wording has changed from Skills which throw Traps have Blood Magic to Skills which throw Traps Cost Life instead of Mana. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]