Watcher's Eye
Prismatic Jewel(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers> |
---|
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger Damage Penetrates (10-15)% Fire Resistance while affected by Anger +(30-50)% to Critical Strike Multiplier while affected by Anger (40-60)% increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted to Fire Damage while affected by Anger (6-10)% of Damage taken from Mana before Life while affected by Clarity (15-20)% of Damage taken while affected by Clarity Recouped as Mana Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity (10-15)% increased Mana Recovery Rate while affected by Clarity (10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity +(600-1000) to Armour while affected by Determination +(5-8)% Chance to Block Attack Damage while affected by Determination (5-8)% additional Physical Damage Reduction while affected by Determination You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination (50-40)% reduced Reflected Physical Damage taken while affected by Determination Unaffected by Vulnerability while affected by Determination +(5-8)% Chance to Block Spell Damage while affected by Discipline Gain (20-30) Energy Shield per Enemy Hit while affected by Discipline (10-15)% increased Energy Shield Recovery Rate while affected by Discipline Regenerate (1.50-2.50)% of Energy Shield per Second while affected by Discipline (30-40)% faster start of Energy Shield Recharge while affected by Discipline +(5-8)% chance to Evade Attack Hits while affected by Grace (30-50)% chance to Blind Enemies which Hit you while affected by Grace +(12-15)% chance to Suppress Spell Damage while affected by Grace (10-15)% increased Movement Speed while affected by Grace Unaffected by Enfeeble while affected by Grace +(5-8)% chance to Suppress Spell Damage while affected by Haste (30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste Debuffs on you expire (20-15)% faster while affected by Haste You gain Onslaught for 4 seconds on Kill while affected by Haste You have Phasing while affected by Haste Unaffected by Temporal Chains while affected by Haste Adds (58-70) to (88-104) Cold Damage while affected by Hatred +(1.2-1.8)% to Critical Strike Chance while affected by Hatred Damage Penetrates (10-15)% Cold Resistance while affected by Hatred (40-60)% increased Cold Damage while affected by Hatred (25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred +(18-22)% to Damage over Time Multiplier while affected by Malevolence (8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence Unaffected by Bleeding while affected by Malevolence Unaffected by Poison while affected by Malevolence Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence Cannot be Blinded while affected by Precision Gain a Flask Charge when you deal a Critical Strike while affected by Precision (40-60)% increased Attack Damage while affected by Precision (10-15)% increased Attack Speed while affected by Precision +(20-30)% to Critical Strike Multiplier while affected by Precision (8-12)% chance to deal Double Damage while using Pride 25% chance to Impale Enemies on Hit with Attacks while using Pride Impales you inflict last 2 additional Hits while using Pride (40-60)% increased Physical Damage while using Pride Your Hits Intimidate Enemies for 4 seconds while you are using Pride +(30-50)% to Chaos Resistance while affected by Purity of Elements (50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements (8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements (8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements (8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements Unaffected by Elemental Weakness while affected by Purity of Elements Immune to Ignite while affected by Purity of Fire (6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire Unaffected by Burning Ground while affected by Purity of Fire Unaffected by Flammability while affected by Purity of Fire Immune to Freeze while affected by Purity of Ice (6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice Unaffected by Chilled Ground while affected by Purity of Ice Unaffected by Frostbite while affected by Purity of Ice Immune to Shock while affected by Purity of Lightning (6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning Unaffected by Conductivity while affected by Purity of Lightning Unaffected by Shocked Ground while affected by Purity of Lightning (0.8-1.2)% of Damage leeched as Life while affected by Vitality Gain (20-30) Life per Enemy Hit while affected by Vitality (50-70)% increased Life Recovery from Flasks while affected by Vitality (10-15)% increased Life Recovery Rate while affected by Vitality Regenerate (1.00-1.50)% of Life per second while affected by Vitality (70-100)% increased Critical Strike Chance while affected by Wrath (40-60)% increased Lightning Damage while affected by Wrath (1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath (25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath (10-15)% increased Cast Speed while affected by Zealotry Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage (100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry 30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry |
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Drop restricted
Can only drop from The Elder if the Shaper lives (2 mods variant) and from the Uber Elder (3 mod variant). Maven's Invitation: The FearedMaven's Invitation: The FearedModifiers to Item Quantity will affect the number of encounter rewards dropped
The Maven must Witness:
Cortex,
Chayula's Domain,
The Alluring Abyss,
The Shaper's Realm,
Absence of Value and MeaningFor those who must not endure it,
there may be found a perverse joy
in watching the struggle for survival.Open portals to The Maven's Crucible by using this item in a personal Map Device. drops the 2 mod variant.Vendor Offer
4x Alchemy Shard
8x Alteration ShardMetadata
Item class: Jewel
Watcher's Eye is a unique Prismatic JewelPrismatic JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket., that provides between 4-6% increased life, mana and energy shield, along with 2 or 3 offensive and/or defensive mods that operate only if specific auras are active. They are one of the few items in the game that are universally used in all builds, due to the highly variable and random modifiers that they can drop with. Their modifiers are unique, highly powerful, cannot be crafted on other Prismatic Jewels, and are unobtainable on Cluster Jewels as well.
Depending on the roll, a Watcher's Eye can be of the most valuable items in the game. A 3-mod Watcher's Eye can be valued anywhere from a few Divine OrbsDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. (or pay in Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers.) to hundreds of Divine Orbs if it has 3 mods that work extremely well together. Such items are highly valuable because they are unique, cannot be duplicated or replicated, and cannot be crafted by players.
A 2-mod Watcher's Eye can drop from The Elder encounter, if The Shaper is kept alive during the captured phase. A 3-mod Watcher's Eye only drops from the Uber Elder encounter. The drop rate of a Watcher's Eye can be increased by unlocking the Module Error: No passives found with q_where = passive_skills.name="Gaze into the Abyss" atlas passive skill .
The numeric values of mods on the Watcher's Eye can be modified using Divine OrbsDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it., but the mods itself cannot be rerolled using Chaos OrbsChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. or Ancient OrbsAncient OrbStack Size: 20Reforges a unique equipment as another of the same item classRight click this item then left click a unique item to apply it.. It can be corrupted using Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. or Locus of Corruption for a chance at obtaining a valuable corruption implicit, but this has the risk of bricking the item, by turning it into a rare item, or simply adding the Corrupted modifier without changing the item, and is therefore seldom attempted.
Implicit modifiers could also be added to this jewel by using Harvest crafting to make the jewel even more powerful. And harvest crafting does not corrupt the item. However, this feature is removed in version 3.19.0
Item acquisition
Watcher's Eye has restrictions on where or how it can drop. It cannot be chanced.
Drops from regular Elder if the Shaper remains alive (2 mod variant) and from Uber Elder (3 mod variant). Maven's Invitation: The FearedMaven's Invitation: The FearedModifiers to Item Quantity will affect the number of encounter rewards dropped
The Maven must Witness:
Cortex,
Chayula's Domain,
The Alluring Abyss,
The Shaper's Realm,
Absence of Value and MeaningFor those who must not endure it,
there may be found a perverse joy
in watching the struggle for survival.Open portals to The Maven's Crucible by using this item in a personal Map Device. always drops the 2 mod variant.
Monster restrictions
This item can be acquired from the following monsters:
Recipes
Watcher's Eye can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
3 | The Samurai's EyeThe Samurai's Eye3Watcher's EyeAt night, when the seas are calm, and the skies dark, he can see it. The formless fiend that took his eye, and fractured his mind. | Watcher's Eye | M |
9 | Azyran's RewardAzyran's Reward9Prismatic Jewel CorruptedMethod transcends shape and size. Do something in parallel long enough, and you will always find another way. | random corrupted Prismatic Jewel | M |
9 | The DestinationThe Destination9Watcher's Eye Two-Implicit CorruptedYou may be nothing to everybody, but you are everything to somebody. | Two-Implicit Corrupted Watcher's Eye | M |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Usage
Watcher's Eye is restricted to one per character. Due to this restriction, a single jewel that has all three mods for the character is highly valuable. Players generally look for jewels that work with the auras they already use, or can be activated by fitting in a low cost auras such as VitalityVitalityAura, Spell, AoE
Level: (1-20)
Reservation: (28-233) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 10Casts an aura that grants life regeneration to you and your allies.+(0-1.9) metres to radius
You and nearby Allies Regenerate (10-193.2) Life per second
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., ClarityClarityAura, Spell, AoE
Level: (1-20)
Reservation: (34-279) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-1.9) metres to radius
You and nearby Allies Regenerate (2.9-33) Mana per second
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and PrecisionPrecisionAura, Critical, Spell, AoE
Level: (1-20)
Reservation: (22-186) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (20-58)% increased Critical Strike Chance
You and nearby allies gain +(93-701) to Accuracy Rating
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. In some extreme case, character might switch their aura choice just to enable an extra mod on Watcher's Eye.
Variants of the Watcher's Eye boost offensive and/or defensive capability if the following auras are active:
Gem | ||||
---|---|---|---|---|
GraceGraceAura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants evasion to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (227-2575) additional Evasion Rating You and nearby allies gain (20-29)% more Evasion rating Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A | |
HasteHasteAura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.+(0-1.9) metres to radius You and nearby allies gain (10-16)% increased Movement Speed You and nearby allies gain (15-24)% increased Attack Speed You and nearby allies gain (15-24)% increased Cast Speed Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A | |
HatredHatredAura, Spell, AoE, Cold Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage You and nearby allies deal (14-18)% more Cold Damage Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | ||
PrecisionPrecisionAura, Critical, Spell, AoE Level: (1-20) Reservation: (22-186) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (20-58)% increased Critical Strike Chance You and nearby allies gain +(93-701) to Accuracy Rating Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | N/A | |
Purity of IcePurity of IceAura, Spell, AoE, Cold Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants cold resistance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (22-41)% additional Cold Resistance You and nearby allies gain (0-4)% additional maximum Cold Resistance Additional Effects From 1-20% Quality: You and nearby allies gain (0.5-10)% additional Cold ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | ||
ClarityClarityAura, Spell, AoE Level: (1-20) Reservation: (34-279) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-1.9) metres to radius You and nearby Allies Regenerate (2.9-33) Mana per second Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | N/A | |
DisciplineDisciplineAura, Spell, AoE Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (60-217) additional Energy Shield You and nearby Allies gain 30% increased Energy Shield Recharge Rate Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A | |
MalevolenceMalevolenceAura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.+(0-1.9) metres to radius You and nearby allies deal (14-20)% more Damage over Time You and nearby allies have (10-19)% increased Skill Effect Duration Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | ||
Purity of ElementsPurity of ElementsAura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.+(0-1.9) metres to radius You and nearby allies gain +(20-34)% to all Elemental Resistances You and nearby allies are Immune to all Elemental Ailments Additional Effects From 1-20% Quality: You and nearby allies gain +(0.25-5)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | ||
Purity of LightningPurity of LightningAura, Spell, AoE, Lightning Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants lightning resistance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (22-41)% additional Lightning Resistance You and nearby allies gain (0-4)% additional maximum Lightning Resistance Additional Effects From 1-20% Quality: You and nearby allies gain (0.5-10)% additional Lightning ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A | |
WrathWrathAura, Spell, AoE, Lightning Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.+(0-1.9) metres to radius You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks You and nearby allies deal (15-21)% more Spell Lightning Damage Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A | |
ZealotryZealotryAura, Critical, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.+(0-1.9) metres to radius You and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds You and nearby allies have (20-39)% increased Spell Critical Strike Chance You and nearby allies deal (10-15)% more Spell Damage Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A | |
AngerAngerAura, Spell, AoE, Fire Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.+(0-1.9) metres to radius You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | ||
DeterminationDeterminationAura, Spell, AoE, Physical Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants armour to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (179-2051) additional Armour You and nearby allies gain (40-49)% more Armour Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A | |
PridePrideSpell, AoE, Aura, Physical Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casts an aura that causes nearby enemies to take more physical damage.+(0-1) metre to radius Nearby Enemies take at least (15-19)% more Physical Damage, raising up to (30-39)% as they stay in the Aura for 4 seconds Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A | |
Purity of FirePurity of FireAura, Spell, AoE, Fire Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants fire resistance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (22-41)% additional Fire Resistance You and nearby allies gain (0-4)% additional maximum Fire Resistance Additional Effects From 1-20% Quality: You and nearby allies gain (0.5-10)% additional Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | ||
VitalityVitalityAura, Spell, AoE Level: (1-20) Reservation: (28-233) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 10Casts an aura that grants life regeneration to you and your allies.+(0-1.9) metres to radius You and nearby Allies Regenerate (10-193.2) Life per second Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | N/A |
The jewel does not have any modifier for skills that have both Aura and Banner gem tags, or both Aura and Stance gem tags (Flesh and StoneFlesh and StoneSpell, Aura, AoE, Stance
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Nearby Enemies are Blinded while in Sand Stance
You take (11-15)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance
Nearby Enemies are Maimed while in Blood Stance
(0-50)% increased Cooldown Recovery Rate
Enemies Maimed by this Skill take (8-11)% increased Physical Damage
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.), or both Aura and Mine gem tags, any Herald skills, or any skills that only grant temporary auras: SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
Level: (1-20)
Cost: 6 Mana
Attack Speed: 85% of base
Attack Damage: (196-273)% of base
Effectiveness of Added Damage: (196-273)%Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
Base duration is 4.00 seconds
(30-20)% less Area Damage
Base radius is (1.5-2.1) metres
Base Aura radius is (3.6-4.2) metres
Lightning strikes 1 target within 5 metres
Aura grants (1-12) to (4-220) added Lightning Damage
Aura grants (10-19)% chance to Shock
Additional Effects From 1-20% Quality:
-(0.5-10)% less Area DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE
Level: (1-20)
Cost: (9-32) Mana
Cast Time: 0.60 sec
AoE Radius: 10Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Totem lasts 8 seconds
Supported Skills have (0-76)% increased Totem Life
Summons a Totem which uses this Skill
Regenerate (8.6-317.5) Life per second
Additional Effects From 1-20% Quality:
(1-20)% more Totem LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Vaal aura skills.
Random modifiers
Watcher's Eyes dropped during the Elder encounter will always be item level 85 and have two aura modifiers while jewels dropped during the Uber Elder encounter will always be item level 86 and have three aura modifiers. Item level is the only method to verify if an unidentified Watcher's Eye will have two or three aura modifiers.
There are combinations of 2-mod jewels and combinations of 3-mod jewels.
Using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. will not change the random aura modifiers to new ones.
A modifier is picked from this list:
Stats |
---|
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger |
Damage Penetrates (10-15)% Fire Resistance while affected by Anger |
+(30-50)% to Critical Strike Multiplier while affected by Anger |
(40-60)% increased Fire Damage while affected by Anger |
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger |
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger |
(6-10)% of Damage taken from Mana before Life while affected by Clarity |
(15-20)% of Damage taken while affected by Clarity Recouped as Mana |
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity |
(10-15)% increased Mana Recovery Rate while affected by Clarity |
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity |
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity |
+(600-1000) to Armour while affected by Determination |
+(5-8)% Chance to Block Attack Damage while affected by Determination |
(5-8)% additional Physical Damage Reduction while affected by Determination |
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination |
(50-40)% reduced Reflected Physical Damage taken while affected by Determination |
Unaffected by Vulnerability while affected by Determination |
+(5-8)% Chance to Block Spell Damage while affected by Discipline |
Gain (20-30) Energy Shield per Enemy Hit while affected by Discipline |
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline |
Regenerate (1.50-2.50)% of Energy Shield per Second while affected by Discipline |
(30-40)% faster start of Energy Shield Recharge while affected by Discipline |
+(5-8)% chance to Evade Attack Hits while affected by Grace |
(30-50)% chance to Blind Enemies which Hit you while affected by Grace |
+(12-15)% chance to Suppress Spell Damage while affected by Grace |
(10-15)% increased Movement Speed while affected by Grace |
Unaffected by Enfeeble while affected by Grace |
+(5-8)% chance to Suppress Spell Damage while affected by Haste |
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste |
Debuffs on you expire (20-15)% faster while affected by Haste |
You gain Onslaught for 4 seconds on Kill while affected by Haste |
You have Phasing while affected by Haste |
Unaffected by Temporal Chains while affected by Haste |
Adds (58-70) to (88-104) Cold Damage while affected by Hatred |
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred |
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred |
(40-60)% increased Cold Damage while affected by Hatred |
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred |
+(18-22)% to Damage over Time Multiplier while affected by Malevolence |
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence |
Unaffected by Bleeding while affected by Malevolence |
Unaffected by Poison while affected by Malevolence |
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence |
Cannot be Blinded while affected by Precision |
Gain a Flask Charge when you deal a Critical Strike while affected by Precision |
(40-60)% increased Attack Damage while affected by Precision |
(10-15)% increased Attack Speed while affected by Precision |
+(20-30)% to Critical Strike Multiplier while affected by Precision |
(8-12)% chance to deal Double Damage while using Pride |
25% chance to Impale Enemies on Hit with Attacks while using Pride |
Impales you inflict last 2 additional Hits while using Pride |
(40-60)% increased Physical Damage while using Pride |
Your Hits Intimidate Enemies for 4 seconds while you are using Pride |
+(30-50)% to Chaos Resistance while affected by Purity of Elements |
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements |
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements |
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements |
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements |
Unaffected by Elemental Weakness while affected by Purity of Elements |
Immune to Ignite while affected by Purity of Fire |
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire |
Unaffected by Burning Ground while affected by Purity of Fire |
Unaffected by Flammability while affected by Purity of Fire |
Immune to Freeze while affected by Purity of Ice |
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice |
Unaffected by Chilled Ground while affected by Purity of Ice |
Unaffected by Frostbite while affected by Purity of Ice |
Immune to Shock while affected by Purity of Lightning |
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning |
Unaffected by Conductivity while affected by Purity of Lightning |
Unaffected by Shocked Ground while affected by Purity of Lightning |
(0.8-1.2)% of Damage leeched as Life while affected by Vitality |
Gain (20-30) Life per Enemy Hit while affected by Vitality |
(50-70)% increased Life Recovery from Flasks while affected by Vitality |
(10-15)% increased Life Recovery Rate while affected by Vitality |
Regenerate (1.00-1.50)% of Life per second while affected by Vitality |
(70-100)% increased Critical Strike Chance while affected by Wrath |
(40-60)% increased Lightning Damage while affected by Wrath |
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath |
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath |
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath |
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath |
(10-15)% increased Cast Speed while affected by Zealotry |
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds |
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage |
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry |
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry |
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry |
30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry |
Implicit modifiers
If a Watcher's Eye is corrupted with a Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. or Locus of Corruption, it has a chance of obtaining the a corruption implicit modifier. Corrupting an item also has a high chance of bricking (destroying) the item, and players should be ready to lose the item if they attempt to do so. See List of jewel corruption implicit modifiers for the full list of mods.
Harvest crafting could also add implicit mods to the Watcher's Eye. Read List of jewel implicit mods for the full list of possible mods.
Examples
This section's tone is highly subjective and should be rewritten in a way that presents facts rather than opinions.
Alternatively, consider splitting this section off into a guide. Relevant discussion may be found on the talk page.
Ranger build
For example, an Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (130-174)% of base
Effectiveness of Added Damage: (130-174)%
Projectile Speed: 3260
AoE Radius: 23 / 10Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.(2-75) to (3-113) Added Cold Damage
60% of Physical Damage Converted to Cold Damage
Base radius is 2.4 metres
Chills Enemies as though dealing (100-195)% more Damage
Additional Effects From 1-20% Quality:
(4-80)% increased Area of Effect anglePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Deadeye build could use a Watchers Eye that operates if HatredHatredAura, Spell, AoE, Cold
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage
You and nearby allies deal (14-18)% more Cold Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and PrecisionPrecisionAura, Critical, Spell, AoE
Level: (1-20)
Reservation: (22-186) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (20-58)% increased Critical Strike Chance
You and nearby allies gain +(93-701) to Accuracy Rating
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. are active:
- 2-mod jewel
- Adds 64 to 103 Cold Damage while affected by Hatred
- Gain a Flask Charge when you deal a Critical Strike while affected by Precision
- 3-mod jewel
- Adds 64 to 103 Cold Damage while affected by Hatred
- 1.67% to Critical Strike Chance while affected by Hatred
- 23% to Critical Strike Multiplier while affected by Precision
Templar build
For example, a Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Projectile Speed: 400
AoE Radius: 22Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
Base radius is 1.8 metres
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ArchmageArchmage SupportLightning, Arcane, Support, Spell
Icon: ^
Level: (1-20)Requires Level 31Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.Supported Skills gain Added Lightning Damage equal to (10-19)% of Unreserved Maximum Mana
Supported Skills have added Mana Cost equal to 5% of Unreserved Maximum Mana
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. Inquisitor build could use a Watchers Eye that operates if WrathWrathAura, Spell, AoE, Lightning
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.+(0-1.9) metres to radius
You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks
You and nearby allies deal (15-21)% more Spell Lightning Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and ClarityClarityAura, Spell, AoE
Level: (1-20)
Reservation: (34-279) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-1.9) metres to radius
You and nearby Allies Regenerate (2.9-33) Mana per second
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. are active:
- 2-mod jewel
- 97% increased Critical Strike Chance while affected by Wrath
- 10% of Damage taken from Mana before Life while affected by Clarity (see Mana before Life)
- 3-mod jewel
- 55% increased Lightning Damage while affected by Wrath
- Damage Penetrates 12% Lightning Resistance while affected by Wrath
- 10% of Damage taken from Mana before Life while affected by Clarity (see Mana before Life)
Duelist build
For example, a CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Level: (1-20)
Cost: 2 Mana
Attack Speed: 300% of base
Attack Damage: (44-59)% of base
Effectiveness of Added Damage: (44-59)%
AoE Radius: 1.6Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage
10% increased Area of Effect per 0.1 metre additional Melee Strike Range
30% less Movement Speed
Additional Effects From 1-20% Quality:
(0.5-10)% more Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Gladiator build could use a Watchers Eye that operates if PridePrideSpell, AoE, Aura, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 24Casts an aura that causes nearby enemies to take more physical damage.+(0-1) metre to radius
Nearby Enemies take at least (15-19)% more Physical Damage,
raising up to (30-39)% as they stay in the Aura for 4 seconds
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. is active:
- 2-mod jewel
- 25% chance to Impale Enemies on Hit with Attacks while using Pride
- 54% increased Attack Physical Damage while using Pride
- 3-mod jewel
- 25% chance to Impale Enemies on Hit with Attacks while using Pride
- Impales you inflict last 2 additional Hits while using Pride
- 54% increased Attack Physical Damage while using Pride
Legacy variants
Watcher's Eye has legacy variants:
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.16.0 |
|
3.12.0 |
|
3.8.0 |
|
- Note: above table omitted mod that not changed
The legacy DOT mods +(18-22)% to Damage over Time Multiplier while affected by MalevolenceMalevolenceColdDamageOverTimeMultiplier
Intrinsic
+(18-22)% to Damage over Time Multiplier while affected by Malevolence and +(18-22)% to Damage over Time Multiplier while affected by MalevolenceMalevolenceChaosNonAilmentDamageOverTimeMultiplier
Intrinsic
+(18-22)% to Damage over Time Multiplier while affected by Malevolence are changed from Cold Damage / Non-Ailment Chaos Damage over Time Multiplier(s) to +(18-22)% to Damage over Time Multiplier while affected by Malevolence in version 3.8.0. Thus, the legacy version can have a combined +(36-44)% to Damage over Time Multiplier while affected by Malevolence, but the current version cannot.
Item skins
The following item skins apply only to Watcher's Eye:
Item | Effect(s) |
---|---|
Malevolent Watcher's EyeMalevolent Watcher's EyePassive Jewel SkinAn Eye of a Watcher of Decay infests your Passive Skill Tree and observes your actions. | An Eye of a Watcher of Decay infests your Passive Skill Tree and observes your actions. |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.14.0 |
|
3.12.0 |
|
3.8.0 |
|
3.6.2 |
|
3.6.0 |
|
3.4.0 |
|
3.2.0 |
|
3.1.2 |
|
3.1.0 |
|