|flavour_text = "Should I depart this mortal coil,<br>so shall all of my treasures."<br>- Atziri, Queen of the Vaal
|flavour_text = "Should I depart this mortal coil,<br>so shall all of my treasures."<br>- Atziri, Queen of the Vaal
|flavour_text_id = MapWorldsVaalPyramidUnique
|release_version = 0.9.11c
|release_version = 0.9.11c
|recipe1_part1_item_name = The Wolf's Legacy
|recipe1_part1_amount = 4
|recipe1_description = {{c|unique|Vaults of Atziri}}
|recipe2_part1_item_name = Treasure Hunter
|recipe2_part1_amount = 7
|recipe2_description = {{c|corrupted|corrupted}} {{c|unique|Vaults of Atziri}}
|alternate_art_inventory_icons = Foil
}}
}}
'''Vaults of Atziri''' is a [[unique]] {{il|Vaal Pyramid Map}}.
'''Vaults of Atziri''' is a [[unique]] {{il|Vaal Pyramid Map}}.
This [[map]] consists entirely of rooms filled with gold pots, chests, large chests, and the [[Atziri's Vessel]] Strongbox, which contains 8 [[Map fragment#Vaal fragments|Sacrifice fragments]] and/or [[Vaal skill|Vaal skill gems]]. There are no monsters, although [[Rogue Exiles]], [[Harbinger]]s, and [[Tormented Spirit]]s may still spawn.
{{Atlas map|Vaults of Atziri}}
'''Map Type''': Indoors
==Layout==
This [[map]] consists entirely of rooms filled with gold pots, chests, large chests, and the [[Atziri's Vessel]] [[chest]], which contains 8 [[Map fragment#Vaal fragments|Sacrifice fragments]] and/or [[Vaal skill|Vaal skill gems]]. There are no monsters, although [[Rogue Exiles]] and [[Tormented Spirit]]s may occasionally still spawn. This map can be completed by activating the Vaal Vessel in the middle of the second room.
* Found Items have a (20-40)% chance to drop Corrupted in Area
* Found Items have a (20-40)% chance to drop Corrupted in Area
}}
}}
{{legacy variant table row|3.3.0|base={{il|page=Map:Vaal Pyramid Map (War for the Atlas)}} <br> Map Level: 75|{{c|mod|Chests have (1800 to 2000)% increased Item Rarity}} <br> Area contains no monsters <br> {{c|not|Found Items have a (20-40)% chance to drop Corrupted in Area}}}}
{{legacy variant table row|3.3.0|base={{il|page=Map:Vaal Pyramid Map (War for the Atlas)}} <br> Map Level: 75|{{c|mod|Chests have (1800-2000)% increased Item Rarity}} <br> Area contains no monsters}}
{{legacy variant table row|3.1.0|base={{il|page=Map:Vaal Pyramid Map (Atlas of Worlds)}} <br> Map Level: 70|{{c|mod|Chests have (1800 to 2000)% increased Item Rarity}} <br> Area contains no monsters <br> {{c|not|Found Items have a (20-40)% chance to drop Corrupted in Area}}}}
{{legacy variant table row|3.1.0|base={{il|page=Map:Vaal Pyramid Map (Atlas of Worlds)}} <br> Map Level: 70|{{c|mod|Chests have (1800-2000)% increased Item Rarity}} <br> Area contains no monsters}}
{{legacy variant table row|2.4.0|base={{il|page=Map:Vaal Pyramid Map (The Awakening)}}<br> Map Level: ? |{{c|mod|Chests have (1800 to 2000)% increased Item Rarity}} <br> Area contains no monsters <br> {{c|not|Found Items have a (20-40)% chance to drop Corrupted in Area}}}}
{{legacy variant table row|2.4.0|base={{il|page=Map:Vaal Pyramid Map (The Awakening)}}<br> Map Level: 70 |{{c|mod|Chests have (1800-2000)% increased Item Rarity}} <br> Area contains no monsters}}
{{legacy variant table row|2.0.0|base={{il|page=Map:Vaal Pyramid Map (Original)}}<br> Map Level: 68|{{c|mod|Chests have (1800 to 2000)% increased Item Rarity}} <br> Area contains no monsters <br> {{c|not|Found Items have a (20-40)% chance to drop Corrupted in Area}}}}
{{legacy variant table row|2.0.0|base={{il|page=Map:Vaal Pyramid Map (Original)}}<br> Map Level: 68|{{c|mod|Chests have (1800-2000)% increased Item Rarity}} <br> Area contains no monsters}}
{{Legacy variant table end}}
==Alternate artwork==
{|
| [[File:Vaults of Atziri foil inventory icon.png|78px]] || [[Foil]] version from the [[Vaal Reliquary]].
|}
|}
Somehow some of the foil Vaults of Atziri were generated on the {{il|page=Map:Vaal Pyramid Map (Original)}} of the initial map series , and without {{c|mod|Found Items have #% chance to drop Corrupted in Area}} mod. Using the {{il|Vaal Reliquary Key}} should potentially able to acquire this map with all the map mods due to an undocumented bug fix.
In addition to the rainbow foil color from the Vaal Reliquary, the map is also in the item pool of the [[Voidborn Reliquary]]. Lastly, Enclosed Grounds [[Valdo's Map]] also rewards this unique map, in Celestial Emerald color, as the completion reward.
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.15.0}}
{{Version history table row|3.17.0|
* Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier.
* Watchstones are replaced by Voidstones. Any map can be upgraded to T16, including Vaults of Atziri.
{{Version history table row|3.14.0}}
* Map tiers and locations have been shuffled. Most maps are now initially found at a different tier.
* (In [https://www.pathofexile.com/forum/view-thread/3079980 item filter announcement]) There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual.
}}
{{Version history table row|3.13.0}}
{{Version history table row|3.9.0|
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
{{Version history table row|3.12.0}}
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
{{Version history table row|3.11.0}}
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
{{Version history table row|3.9.0}}
* Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
* Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
* Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as {{il|Hallowed Ground}}) now instead rely on the variable tier.
* Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as {{il|Hallowed Ground}}) now instead rely on the variable tier.
{{Version history table row|3.5.0}}
* The Atlas of Worlds has been reworked. You now start at the centre.
}}
{{Version history table row|3.5.0|
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* (Not in patch notes) The Atlas will now be shuffled every league, unless otherwise stated.
* The Atlas will now be shuffled every league, unless otherwise stated. {{Undocumented}}
{{Version history table row|3.3.0}}
}}
* (undocumented) Replaced mod: {{c|mod|Chests have (1800-2000)% increased Item Rarity}} replaced by {{c|mod|Chests have (2500-3500)% increased Item Rarity}}.
{{Version history table row|3.3.0|
* (undocumented) Added mod: {{c|mod|Found Items have a (20-40)% chance to drop Corrupted in Area}}.
* Now has {{c|mod|Chests have (2500-3500)% increased Item Rarity}} (up from 1800-2000%). {{Undocumented}}
{{Version history table row|1.1.1}}
* Now has {{c|mod|Found Items have a (20-40)% chance to drop Corrupted in Area}} (new mod). {{Undocumented}}
}}
{{Version history table row|3.1.0|
* [[War for the Atlas]] map series is introduced.
}}
{{Version history table row|2.4.0|
* [[Atlas of Worlds (expansion)|Atlas of Worlds]] map series is introduced.
}}
{{Version history table row|2.0.0|
* [[The Awakening]] map series is introduced.
}}
{{Version history table row|1.1.1|
* Fixed a problem where Vaal Vessels in the Vaults of Atziri could drop items that were impossible to pick up.
* Fixed a problem where Vaal Vessels in the Vaults of Atziri could drop items that were impossible to pick up.
{{Version history table row|1.1.0}}
}}
{{Version history table row|1.1.0|
* Vaal items can now also be found in the Vaults of Atziri.
* Vaal items can now also be found in the Vaults of Atziri.
{{Version history table row|0.10.0g}}
}}
{{Version history table row|0.10.0g|
* Changed the world area of the Vaults of Atziri Unique Map to the same level as its base item type.
* Changed the world area of the Vaults of Atziri Unique Map to the same level as its base item type.
{{Version history table row|0.9.11c}}
}}
{{Version history table row|0.10.0|
* Start of open beta. Items are not carry over from closed beta.
* Vaults of Atziri's base map has a new area level: 68, while Vaults of Atziri initially has a different area level. {{undocumented}}
}}
{{Version history table row|0.9.11c|
* Introduced to the game.
* Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}
==See also==
* [[Atziri (lore)]]
{{Navbox maps}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}
Latest revision as of 06:41, 5 June 2024
Vaults of Atziri Vaal Pyramid MapMap Level: 71 Map Tier: 4 Guild Character: gChests have (2500-3500)% increased Item Rarity Area contains no monsters Chest drop scaling is disabled. (Hidden) Found Items have (20-40)% chance to drop Corrupted in Area"Should I depart this mortal coil, so shall all of my treasures." - Atziri, Queen of the VaalTravel to this Map by using it in a personal Map Device. Maps can only be used once.
Vaults of Atziri is a uniqueVaal Pyramid MapVaal Pyramid MapMap Level: 71 Map Tier: 4 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Vaults of Atziri is in the current map series (Necropolis) for the Atlas of Worlds.
This map consists entirely of rooms filled with gold pots, chests, large chests, and the Atziri's Vesselchest, which contains 8 Sacrifice fragments and/or Vaal skill gems. There are no monsters, although Rogue Exiles and Tormented Spirits may occasionally still spawn. This map can be completed by activating the Vaal Vessel in the middle of the second room.
The CacheThe Cache6JewelleryVintage or crafted, Glittering and shiny Dusty or glittering, huge or tiny Secured within a chest or unearthed from your mining Find jewellery everywhere, no need for divining! So why is it so hard to figure out which one to wear? This one makes me stronger, but does it match my hair?
23
The CatalystThe Catalyst3Vaal OrbSimple actions can lead the world to an early grave.
23
The DamnedThe Damned6Soul RipperSouls along a conduit of blood, from one vessel to the next.
The InventorThe Inventor610x Vaal OrbJump right in, But beware Of things broken Or beyond compare.
23
The Lord of CelebrationThe Lord of Celebration4Sceptre of Celebration Shaper ItemThough they were a pack of elite combatants, the Emperor's royal guards were not ready to face one of his notorious parties.
80
The OpulentThe Opulent5Ring Item Level:100Wealth can, in fact, buy happiness.
Unrequited LoveUnrequited Love1619x Mirror ShardThe pale flame of his heart disappeared in his azure reflection. The work of a life. Ambitious, and unfinished.
35
Item acquisition
Vaults of Atziri can drop anywhere. It can be chanced.
Recipes
Vaults of Atziri can be created from the following recipes:
Otherworldly IncubatorOtherworldly IncubatorStack Size: 10Adds an incubated Unique Map item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random map
A
4
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Vaal Pyramid MapVaal Pyramid MapMap Level: 71 Map Tier: 4 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 4/?/?/16 Map Level: 71/?/?/83
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 71 Map Tier: 4 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 4/?/?/16 Map Level: 71/?/?/83
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 71 Map Tier: 4 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 4/?/?/16 Map Level: 71/?/?/83
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 71 Map Tier: 4 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 4/?/?/16 Map Level: 71/?/?/83
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 71 Map Tier: 4 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 4/?/?/16 Map Level: 71/?/?/83
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 79 Map Tier: 12 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 12/?/?/16 Map Level: 79/?/?/83
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 79 Map Tier: 12 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 12/?/?/16 Map Level: 79/?/?/83
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 71 Map Tier: 4 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 4/?/?/15 Map Level: 71/?/?/82
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 69 Map Tier: 2 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 2/?/?/14 Map Level: 69/?/?/81
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 70 Map Tier: 3 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3/?/?/14 Map Level: 70/?/?/81
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 70 Map Tier: 3 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3/?/?/14 Map Level: 70/?/?/81
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 70 Map Tier: 3 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3/?/?/14 Map Level: 70/?/?/81
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 70 Map Tier: 3 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3/?/?/14 Map Level: 70/?/?/81
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 70 Map Tier: 3 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3/?/?/14 Map Level: 70/?/?/81
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 78 Map Tier: 11 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 78
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 79 Map Tier: 12 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 79
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 76 Map Tier: 9 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 76
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 72 Map Tier: 5 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 72
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 75 Map Tier: 8 Guild Character: ~Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 75
Chests have (2500-3500)% increased Item Rarity
Area contains no monsters
Found Items have a (20-40)% chance to drop Corrupted in Area
Vaal Pyramid MapVaal Pyramid MapMap Level: 75 Map Tier: 8 Guild Character: ~Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 75
Chests have (1800-2000)% increased Item Rarity Area contains no monsters
Vaal Pyramid MapVaal Pyramid MapMap Level: 70 Map Tier: 3 Guild Character: GTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 70
Chests have (1800-2000)% increased Item Rarity Area contains no monsters
Vaal Pyramid MapVaal Pyramid MapMap Level: 70 Map Tier: 3 Guild Character: GTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 70
Chests have (1800-2000)% increased Item Rarity Area contains no monsters
Vaal Pyramid MapVaal Pyramid MapMap Level: 68 Map Tier: 3 Guild Character: YTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 68
Chests have (1800-2000)% increased Item Rarity Area contains no monsters
Somehow some of the foil Vaults of Atziri were generated on the Vaal Pyramid MapVaal Pyramid MapMap Level: 68 Map Tier: 3 Guild Character: YTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. of the initial map series , and without Found Items have #% chance to drop Corrupted in Area mod. Using the Vaal Reliquary KeyVaal Reliquary KeyAmbition followed progress, Vanity followed passion, Hubris followed intellect... And silence followed all.Travel to the Vaal Reliquary by using this item in a personal Map Device. Can only be used once. should potentially able to acquire this map with all the map mods due to an undocumented bug fix.
In addition to the rainbow foil color from the Vaal Reliquary, the map is also in the item pool of the Voidborn Reliquary. Lastly, Enclosed Grounds Valdo's Map also rewards this unique map, in Celestial Emerald color, as the completion reward.
Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Hallowed GroundHallowed Ground Cemetery MapMap Level: 71 Map Tier: 4 Guild Character: Ð Item Quantity: +100% Item Rarity: +100%Unique Boss drops 3 additional Maps Unique Boss gives 2000% increased Experience 0.5 FlaskCharges recovered every 3 seconds +(-2-2) to Monster Level of AreaSome dead have long envied the living. When given the chance, they take from us what they can. So we offer our suffrage. In return, they give only suffering.Travel to this Map by using it in a personal Map Device. Maps can only be used once.) now instead rely on the variable tier.
The Atlas of Worlds has been reworked. You now start at the centre.
The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
The Atlas will now be shuffled every league, unless otherwise stated. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Now has Chests have (2500-3500)% increased Item Rarity (up from 1800-2000%). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Now has Found Items have a (20-40)% chance to drop Corrupted in Area (new mod). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Start of open beta. Items are not carry over from closed beta.
Vaults of Atziri's base map has a new area level: 68, while Vaults of Atziri initially has a different area level. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]