Primal Crushclaw is a tier 3 harvestable monster. It can spawn in The Sacred Grove randomly. It drops
Primal Crystallised LifeforceStack Size: 50000Can be used at the Horticrafting bench in your hideout.
. Another variant is capturable in
Einhar's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory.
(must have of Harvest Beastsof Harvest Beasts
Suffix
Areas contain Einhar
Areas can contain capturable Harvest Beasts mod) or rarely in tier 14+ maps and can be used as "red beast" in beastcrafting.
The 3D model is similar to Brinecrack of Act 6, which is a Lurcher.
The spectre version of this monster has a different metadata ID.[1]
Item drops
The following drop-restricted items can drop from this monster.
Recipe (Einhar's Memory variant)
Classification
Bestiary classification of Primal Crushclaw:
- Genus: Crabs
- Group: Crustaceans
- Family: The Deep
Note: Primal Crushclaw actually belongs to the Lurchers genus.
Version History
Recipes (3.11-3.18)
This section describes historical game content.
Upon killing all the monster of the plot that contain Primal Crushclaw, it granted one of the following one time use harvest crafting option:[2]
- Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family
- Change a Harbinger Unique or Unique Piece into a random Beachhead Map
- Beachhead map itself is not eligible to be an ingredient to create a random Beachhead Map.
- The recipe created white/yellow/red tier Beachhead map, or the
Infused BeachheadMap Level: 83
Map Tier: 16100% more Monster Life
100% increased Monster Damage
Unique Boss drops an additional Harbinger Scroll
Area contains 20 additional HarbingersCorrupted
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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- Change a Unique Item into Perandus Coins. Rarer Unique Items are worth more Perandus Coins (Removed in version 3.16.0)
Aspect and the created lure:
ingredient
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Outcome
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item with Aspect of the Avian mod / Saqawal's unique
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Saqawine LureArea contains Einhar Area contains 4 additional Red Beasts from The Sands Cannot be used alongside a Bestiary ScarabCan be used in a personal Map Device to add modifiers to a Map.
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item with Aspect of the Cat mod / Farrul's unique
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Farric LureArea contains Einhar Area contains 4 additional Red Beasts from The Wilds Cannot be used alongside a Bestiary ScarabCan be used in a personal Map Device to add modifiers to a Map.
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item with Aspect of the Crab mod / Craiceann's unique
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Craicic LureArea contains Einhar Area contains 4 additional Red Beasts from The Deep Cannot be used alongside a Bestiary ScarabCan be used in a personal Map Device to add modifiers to a Map.
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item with Aspect of the Spider mod / Fenumus' unique
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Fenumal LureArea contains Einhar Area contains 4 additional Red Beasts from The Caverns Cannot be used alongside a Bestiary ScarabCan be used in a personal Map Device to add modifiers to a Map.
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Version
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Changes
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3.19.0d |
- Reduced the life of Primal Blisterlord by 23%, Primal Crushclaw by 15%, and Vivid Devourer by 15%, in order to bring them more in line with other Harvest monsters.
- These changes do not affect the Spectred versions of these monsters.
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3.19.0c |
- Increased the Lifeforce yield in Harvest encounters in lower Map tiers.
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3.19.0 |
- Rather than being presented with a selection of crafting options that must be used immediately, you now receive itemised, tradeable lifeforce of the appropriate colour. This lifeforce can be used later, in your own time, at the horticrafting bench in your hideout. Its crafting options are now priced in terms of this itemised lifeforce currency.
- We have rebalanced all Harvest crafts for the new system and have removed a bunch of filler crafts and some ones with deterministic outcomes that were incredibly RNG-gated before. Some crafts that provided access to exclusive content, like the special Offerings to the Goddess, have been removed because these items can now be found in more appropriate locations elsewhere in the game.
- Lures can no longer be obtained.
Infused BeachheadMap Level: 83 Map Tier: 16100% more Monster Life 100% increased Monster Damage Unique Boss drops an additional Harbinger Scroll Area contains 20 additional HarbingersCorrupted Travel to this Map by using it in a personal Map Device. Maps can only be used once. Unique Maps now have a chance to drop from the Tier 15 The Beachhead Unique Map Boss encounter.
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3.16.0 |
- Perandus league and related content has been removed.
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3.14.0 |
- Crafts are no longer guaranteed from seeds. Now, seeds of Tiers 1, 2 and 3 each have a chance to provide a craft, with Tier 4 seeds still guaranteeing a craft. Please note that the number of Tier 2 and 3 seeds encountered in Harvest Plots has remained unchanged, so the encounters will remain as challenging as they were before.
- Sources of
Perandus CoinsStack Size: 5000Trade coins to Cadiro Perandus. have had their coin counts normalised.
- Above change also affects Primal Crushclaw's crafting recipe [Undocumented]
- The base life of all Harvest monsters has been reduced by 30-50%, however Harvest machinery now grants monsters around 100% extra increased life on average. The intention here is to keep the Life values of Monsters spawned in Harvest encounters approximately the same as they were before, but significantly lower the life values on the Desecrated versions of these Monsters to bring them into line with other Desecratable Monsters. Please note that Primal Blisterlords and Primal Crushclaws have had their life reduced by a greater percentage as a result of this change.
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3.13.0 |
- Now spawns in The Sacred Grove at random, waiting the player to harvest. [Undocumented]
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3.12.0 |
- Its seed
Primal Crushclaw BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack. no longer drop. [Undocumented]
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3.11.0 |
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References
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Mechanics | |
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Bosses | |
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Red beasts | |
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Aspect Skills | |
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Uniques |
Craiceann's CarapaceArmour: (1677-2250) Movement Speed: -5%Requires Level 64, 152 StrGrants Level 20 Aspect of the Crab Skill (200-250)% increased Armour +(100-120) to maximum Life +(25-30)% to Fire and Cold Resistances Bleeding cannot be inflicted on you +5 to Maximum number of Crab BarriersThe First of the Deep was the First of All. It was He who conquered the waves, who stood guard as land rose from sea.
Craiceann's ChitinArmour: (384-529) Energy Shield: (79-109)Requires Level 58, 64 Str, 64 Int(4-6)% Chance to Block Spell Damage (140-180)% increased Armour and Energy Shield (4-7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab BarriersWhen the rains come, we cower beneath shelter. The First of the Deep teaches us that we should seek no shelter but ourselves.
Craiceann's PincersArmour: (605-834)Requires Level 69, 98 Str(150-200)% increased Armour Regenerate (50-70) Life per second +(30-40)% to Fire Resistance 3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab BarriersThe stone that stays in the waves soon crumbles to sand. The First of the Deep teaches us to watch the tides and choose our moments to move wisely.
Craiceann's TracksArmour: (442-585)Requires Level 54, 95 Str(150-180)% increased Armour +(50-70) to maximum Life +(25-30)% to Cold Resistance 25% increased Movement Speed Cannot be Stunned if you have at least 10 Crab Barriers You only lose (5-7) Crab Barriers when you take Physical Damage from a HitWhen the land rose above the sea, The First of the Deep did not move. When the sky turned to fire, The First of the Deep did not perish. We must remember our place, and play to our strengths.
Farrul's BiteEvasion: (439-592) Energy Shield: (89-121)Requires Level 57, 64 Dex, 64 IntGrants Level 20 Aspect of the Cat Skill (180-220)% increased Evasion and Energy Shield +(25-35)% to Cold Resistance +1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have (10-20)% chance to Blind Enemies while you have Cat's Stealth (40-50)% increased Damage with Hits and Ailments against Blinded EnemiesIt is a fool who strikes the turtle's shell. The First of the Plains teaches us to exploit weaknesses, and where no weakness can be found, to create one.
Farrul's ChaseEvasion: (516-707)Requires Level 69, 120 DexTrigger Level 20 Intimidating Cry when you lose Cat's Stealth (110-150)% increased Evasion Rating +(50-70) to maximum Life 20% increased Movement Speed (40-50)% chance to Avoid Bleeding 20% increased Movement Speed while you have Cat's StealthA secret is a weapon your enemies do not have. When the First of the Plains hunted, she moved in silence and acted quickly. To do otherwise is to arm your foes.
Farrul's FurArmour: (760-1092) Evasion: (954-1372) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion +(80-100) to maximum Life Aspect of the Cat has no Reservation +2.00 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's StealthThe First of the Plains was the First of the Hunt It was she who showed us that there is honour in waiting in the shadows and picking your moment.
Farrul's PounceArmour: (212-292) Evasion: (212-292)Requires Level 59, 45 Str, 45 Dex(100-140)% increased Armour and Evasion +(50-70) to maximum Life +(400-500) to Accuracy Rating Attacks always inflict Bleeding while you have Cat's Stealth (40-50)% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's StealthA hungry beast wastes no energy. Every strike, no matter how small, must work towards victory. The First of the Plains teaches us that the largest prey can still be whittled away.
Fenumus' ShroudEnergy Shield: (345-434) Movement Speed: -3%Requires Level 67, 187 Int+(30-40) to Intelligence (120-140)% increased Energy Shield Regenerate (80-100) Energy Shield per second Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances (50-70)% increased Aspect of the Spider Area of EffectThe First of the Night was the first explorer It was she who first braved night's terrors and found comfort in silence and solace.
Fenumus' SpinneretsEvasion: (314-417) Energy Shield: (65-84)Requires Level 63, 62 Dex, 62 Int(160-200)% increased Evasion and Energy Shield +(20-30)% to Lightning Resistance +(17-23)% to Chaos Resistance 25% increased Movement Speed Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain (15-20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web (40-50)% increased Aspect of the Spider Debuff DurationWhen the fires spilled out of the mountain, The First of the Night wove a net and was carried into the night on its hot winds. Though we cannot live without danger, we can learn to live with it.
Fenumus' ToxinsEnergy Shield: (176-224)Requires Level 65, 112 IntAdds (16-21) to (31-36) Chaos Damage to Spells (220-250)% increased Energy Shield 10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web (6-10)% chance to Poison per Power Charge (15-20)% increased Damage with Poison per Power Charge Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds insteadA hunter uses everything at their disposal. The First of the Night did not hold back her venom. She used it to weaken her enemies, and used her enemies to strengthen her many children.
Fenumus' WeaveEvasion: (198-272) Energy Shield: (41-56)Requires Level 50, 39 Dex, 39 IntGrants Level 20 Aspect of the Spider Skill (120-170)% increased Evasion and Energy Shield +(40-50) to maximum Life (6-9)% increased Attack and Cast Speed (40-60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds (8-10) to (13-15) Chaos Damage for each Spider's Web on the EnemyA burden shared is a burden made lighter. The First of the Night teaches us that our burdens are not just ours to bear, but ours to use against oppressors.
Saqawal's FlockEvasion: (553-685)Requires Level 60, 138 DexTrigger Level 20 Twister when you gain Avian's Might or Avian's Flight (60-80)% increased Evasion Rating +(40-60) to maximum Life +(30-40)% to Lightning Resistance (10-15)% increased Movement SpeedThough we are individual, we share the same plight. The First of the Sky teaches us that unity and selflessness, not division and greed, is what will carry us upwards.
Saqawal's NestEvasion: (556-651) Energy Shield: (193-234) Movement Speed: -3%Requires Level 65, 107 Dex, 90 Int+(25-75) to all Attributes +(30-40)% to Lightning Resistance (12-20)% increased Mana Reservation Efficiency of Skills 100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +(120-150) to Evasion Rating and Energy ShieldThe First of the Sky was the Last of the First. It was he who showed us that our limits are self-imposed, that what we take for law may just be an illusion.
Saqawal's TalonsArmour: (212-305) Evasion: (212-305)Requires Level 59, 56 Str, 56 DexGrants Level 20 Aspect of the Avian Skill (100-150)% increased Armour and Evasion (20-30)% increased Movement Speed +(-2.00-2.00) seconds to Avian's Flight Duration Regenerate 100 Life per Second while you have Avian's Flight Regenerate 12 Mana per Second while you have Avian's FlightA bird, too heavily laden, cannot take flight. The First of the Sky teaches us to put aside our possessions so that we may live more freely.
Saqawal's WindsArmour: (220-288) Energy Shield: (45-58)Requires Level 64, 40 Str, 40 Int(140-180)% increased Armour and Energy Shield +(30-60) to maximum Life +(20-25)% to Cold and Lightning Resistances +(-2.00-2.00) seconds to Avian's Might Duration Adds (20-25) to (37-40) Cold Damage while you have Avian's Might Adds (1-3) to (55-62) Lightning Damage while you have Avian's MightWhen the inferno spread across the land, it was the First of the Skies who singed his feathers as he brought the flames to a standstill.
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Scarabs |
Bestiary ScarabStack Size: 20 Limit: 1Area contains EinharThe Beastmaster answers the call.Can be used in a personal Map Device to add modifiers to a Map.
Bestiary Scarab of the HerdStack Size: 20 Limit: 2Area contains 5 additional Red Beasts if it contains EinharThe First Ones ran rampant and free in the forests of old.Can be used in a personal Map Device to add modifiers to a Map.
Bestiary Scarab of DuplicatingStack Size: 20 Limit: 1Create a copy of Beasts captured in Area"What's better than one captured beast, exile?"Can be used in a personal Map Device to add modifiers to a Map.
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