Primal Blisterlord

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Primal Blisterlord
Location(s) The Sacred Grove
Resistance(s) Resists elemental damage
Modifier(s) 33% less Hex Curse Effectiveness, etc.

Primal Blisterlord is a T3 harvestable monster that spawns in The Sacred Grove by random.

The 3d model of this monster is based on Kitava's Herald.

Abilities

  • DashDashSpell, Movement, Travel, Blink
    Level: (1-20)
    Cost: (4-16) Mana
    Cooldown Time: 2.50 sec
    Can Store 1 Use(s)
    Cast Time: 0.15 sec
    Requires Level 4Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.(0-19)% increased Cooldown Recovery Rate
    (0-57)% increased travel distance
    This Spell's Cast Speed cannot be modified

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    (monster version; id: DTTHarvestKitavaDemonDash)
  • EarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 75% of base
    Attack Damage: (85-150)% of base
    Effectiveness of Added Damage: (85-150)%
    AoE Radius: 18 / 28
    Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 1.00 seconds
    Aftershock deals 150% more Damage with Hits and Ailments

    Additional Effects From 1-20% Quality:
    Aftershock deals +(1.5-30)% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    (monster version; id: EAAHarvestKitavaDemonEarthquake, GAHarvestKitavaDemonEarthquakeBig, Skill:GAHarvestKitavaDemonEarthquakeSmall)
  • Default attack
  • ...

Items found from this monster

ItemDrop
Level
Required level
Primal Crystallised LifeforcePrimal Crystallised LifeforceStack Size: 50000Can be used at the Horticrafting bench in your hideout.11

Version history

The monster was used to spawn from itemized Primal Blisterlord BulbPrimal Blisterlord BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 10 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to add a random Atlas Influence to a certain type of non-Influenced item when HarvestedShift click to unstack.
during harvest league. During the league and version 3.13, it has associated craft that that added random Atlas Influences (Shaper/Elder/Conquerors) to certain types of non-Influenced items. It has been replaced by crafts that randomise the existing Influence on an item while also reforging it with new modifiers in version 3.14.0. These crafts had specific to weapon (including quiver), or armour, or jewellery (not including jewel) and removed in version 3.19.0. The new craft is not linked to Primal Blisterlord, as well as one craft applies to all items that can be influenced.

Version Changes
3.19.0d
  • Reduced the life of Primal Blisterlord by 23%, Primal Crushclaw by 15%, and Vivid Devourer by 15%, in order to bring them more in line with other Harvest monsters.
  • These changes do not affect the Spectred versions of these monsters.
3.19.0c
  • Increased the Lifeforce yield in Harvest encounters in lower Map tiers.
3.19.0
  • Rather than being presented with a selection of crafting options that must be used immediately, you now receive itemised, tradeable lifeforce of the appropriate colour. This lifeforce can be used later, in your own time, at the horticrafting bench in your hideout. Its crafting options are now priced in terms of this itemised lifeforce currency.
  • We have rebalanced all Harvest crafts for the new system and have removed a bunch of filler crafts and some ones with deterministic outcomes that were incredibly RNG-gated before. Some crafts that provided access to exclusive content, like the special Offerings to the Goddess, have been removed because these items can now be found in more appropriate locations elsewhere in the game.
3.14.0
  • Crafts that added random Atlas Influences to certain types of non-Influenced items have been removed. In their place, crafts that randomise the existing Influence on an item while also reforging it with new modifiers have been added.
  • The base life of all Harvest monsters has been reduced by 30-50%, however Harvest machinery now grants monsters around 100% extra increased life on average. The intention here is to keep the Life values of Monsters spawned in Harvest encounters approximately the same as they were before, but significantly lower the life values on the Desecrated versions of these Monsters to bring them into line with other Desecratable Monsters. Please note that Primal Blisterlords and Primal Crushclaws have had their life reduced by a greater percentage as a result of this change.
3.13.0
  • Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
3.11.2b
  • Harvest characters will soon be migrated to their respective parent leagues. The Sacred Grove and its contents have been removed. Harvest Infrastructure and Seeds outside of The Sacred Grove will be removed at a later date.
3.11.0
  • Introduced to the game.