Graveyard Map: Difference between revisions
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{{ | {{Map main article}} | ||
{{ | {{Item infobox|Graveyard Map}} | ||
'''Graveyard Map''' is a [[map]] [[area]]. It cannot be Twinned. | |||
<section begin="layout" /> | <section begin="layout" /> | ||
==Layout== | ==Layout== | ||
Example layout with [[Blight (game mechanic)|Blight]] mechanic spawn in top section. | |||
[[File:ExampleGraveyard.png|400px]] | |||
<section end="layout" /> | <section end="layout" /> | ||
<section begin="encounters" /> | <section begin="encounters" /> | ||
==Encounters== | ==Encounters== | ||
===Boss=== | ===Boss=== | ||
3 unique skeletons. | 3 unique skeletons: [[Champion of Frost]], [[Steelpoint the Avenger]] and [[Thunderskull]]. They are the map variants of [[Chatters]], [[Ironpoint the Forsaken]] as well as a unique [[Skeleton Archmage]]. | ||
[[Thunderskull]] | |||
*Casts {{il|Spark}} | |||
*Casts {{il|Lightning Warp}} | |||
[[Champion of Frost]] | |||
*Allies have additional Cold damage | |||
*Uses {{il|Glacial Hammer}} | |||
[[Steelpoint the Avenger]] | |||
*Uses {{il|Rain of Arrows}} | |||
*Uses {{il|Split Arrow}} | |||
*Fast attacks | |||
*Accurate | |||
{{Drop enabled item table | |||
|where= items.drop_monsters HOLDS "Metadata/Monsters/Skeletons/MapSkeletonBossRanged" | |||
OR items.drop_monsters HOLDS "Metadata/Monsters/Skeletons/MapSkeletonBossCaster" | |||
OR items.drop_monsters HOLDS "Metadata/Monsters/Skeletons/MapSkeletonBossPrisonMelee" | |||
|level=1 | |||
|drop_monsters=1 | |||
}} | |||
===Boss video=== | ===Boss video=== | ||
<section end="encounters" /> | <section end="encounters" /> | ||
{{ | {{Area item drops|area_id=MapWorldsGraveyard}} | ||
| | {{Map variants|Graveyard Map}} | ||
}} | |||
{{ | |||
| | |||
}} | |||
{{Item unique versions | {{Item unique versions | ||
|base_item = | |base_item = {{Latest map variant}} | ||
}} | }} | ||
<section begin="version history" /> | <section begin="version history" /> | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.24.0| | ||
* The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways. | |||
}} | |||
{{Version history table row|3.23.0| | |||
* The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways. | |||
}} | |||
{{Version history table row|3.22.0| | |||
* The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways. | |||
}} | |||
{{Version history table row|3.21.0| | |||
* The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa. | |||
}} | |||
{{Version history table row|3.20.0| | |||
* The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano. | |||
}} | |||
{{Version history table row|3.18.0| | |||
* The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault. | |||
}} | |||
{{Version history table row|3.17.0| | |||
* The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano. | |||
}} | |||
{{Version history table row|3.16.0| | |||
* This map has been removed from the Atlas. | |||
* This map can no longer drop. | |||
* You can still use your existing maps in the [[Map Device]]. | |||
* You can trade your existing maps to [[vendor]]s. You will receive other maps that are still in the Atlas. | |||
}} | |||
{{Version history table row|3.9.0| | |||
* The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline. | |||
* Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | |||
}} | |||
{{Version history table row|3.7.0| | |||
* The boss fight of the '''Graveyard Map''' has been completely reworked. | |||
}} | |||
{{Version history table row|3.5.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* Many map bosses have also shifted around. Some have been retired and replaced! | * Many map bosses have also shifted around. Some have been retired and replaced! | ||
{{ | * Maps now shuffle each league. {{Undocumented}} | ||
}} | |||
{{Version history table row|3.1.0| | |||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | ||
{{ | * Bosses of [[Cemetery Map]] had swapped to '''Graveyard Map''': [[Thunderskull]], [[Champion of Frost]] and [[Steelpoint the Avenger]]. {{Undocumented}} | ||
* Fixed a bug where the end-game Graveyard Map could spawn its boss (Merveil) in an unreachable location. | }} | ||
|} | {{Version history table row|?| | ||
* Merveil no longer the boss of Graveyard Map. | |||
}} | |||
{{Version history table row|1.0.0e| | |||
* Fixed a bug where the end-game Graveyard Map could spawn its boss ([[Merveil, the Reflection|Merveil]]) in an unreachable location. | |||
}} | |||
{{Version history table row|0.10.0| | |||
* Start of open beta. Old map item were wiped from the server data. Map progress is re-tiered. Area level had changed to 70 (T5). | |||
}} | |||
{{Version history table row|0.9.11| | |||
* Introduced to the game. Initially, the area level is 64 (T5) | |||
}} | |||
{{Version history table end}} | |||
<section end="version history" /> | <section end="version history" /> | ||
{{Navbox maps}} | {{Navbox maps}} | ||
[[ru:Карта кладбища]] |
Revision as of 18:55, 11 May 2024
![](/images/5/53/Atlas_icon_small.png)
This article is about the variant of Graveyard Map from the most recent map series in which it appeared. For other variants, see § Map variants.
Map Tier: 5
Guild Character: NUnknown legacies.
Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
![](/images/thumb/4/41/Graveyard_Map_%28Necropolis%29_inventory_icon.png/78px-Graveyard_Map_%28Necropolis%29_inventory_icon.png)
Acquisition
Drop level: 71Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Drop level: 71Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Graveyard
Map area
![No Waypoint](/images/d/d6/No_waypoint_area_icon.png)
Id | MapWorldsGraveyard |
---|---|
Act | 11 |
Area level | 68 |
Bosses | Thunderskull Champion of Frost Steelpoint the Avenger |
Area type tags | swamp, temple |
Tags | map, area_with_water, einharmaps, graveyard_area, rain_area, triple_boss_map, cannot_be_twinned, cemetery_map_area, archer_boss_area, map_drops_can_upgrade_to_sanctuary |
The Shaper: Unknown legacies. Untold stories. | |
Vaal Side Areas | Covered-up Hollow |
Unknown legacies.
Untold stories.
Graveyard Map is a map area. It cannot be Twinned.
Layout
Example layout with Blight mechanic spawn in top section.
Encounters
Boss
3 unique skeletons: Champion of Frost, Steelpoint the Avenger and Thunderskull. They are the map variants of Chatters, Ironpoint the Forsaken as well as a unique Skeleton Archmage.
- Casts
SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2.00 seconds
Fires (4-8) Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Casts
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-0.4) metres to radius
(30-49)% reduced Duration
Can queue up to 50 uses
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Allies have additional Cold damage
- Uses
Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Level: (1-20)
Cost: 5 Mana
Attack Damage: (165-269)% of base
Effectiveness of Added Damage: (165-269)%Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
+0.2 metres to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
Additional Effects From 1-20% Quality:
Every third successive strike Freezes enemies as though dealing (5-100)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Uses
Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (48-60)% of base
Effectiveness of Added Damage: (48-60)%
AoE Radius: 24Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) Arrows
Additional Effects From 1-20% Quality:
Fires +(0.2-4) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Uses
Split ArrowSplit ArrowAttack, Projectile, Physical, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Speed: 110% of base
Attack Damage: (100-119)% of base
Effectiveness of Added Damage: (100-119)%
Projectile Speed: 3260Fires multiple arrows at different targets.(1-56) to (2-85) Added Attack Physical Damage
Fires (5-9) Arrows
Additional Effects From 1-20% Quality:
Fires +(0.2-4) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Fast attacks
- Accurate
Item | ![]() | Drop Monsters |
---|---|---|
![]() ![]() ![]() Item Level: 91If this is my dream, I don't wish to wake. ![]() | 1 | Lord of the Ashen Arrow Stonebeak, Battle Fowl Steelpoint the Avenger Mirage of Bones |
![]() ![]() ![]() ![]() ![]() CorruptedLet these fine arrows pack a punch. ![]() | 1 | The Animal Pack Lord of the Ashen Arrow Eyepecker Stonebeak, Battle Fowl Steelpoint the Avenger Nightwane Mirage of Bones |
Boss video
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
![]() ![]() ![]() ![]() ![]() He would trade it all away and then some to have him back. ![]() | 68 |
![]() ![]() ![]() ![]() ![]() ![]() | 68 |
![]() ![]() ![]() lest your neck the great Queen slit. ![]() | 23 |
![]() ![]() ![]() CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn. ![]() | 68 |
![]() ![]() ![]() ![]() ![]() Item Level: 83 CorruptedNever dying, yet not living, Endlessly they wander beneath the harvest moon. ![]() | 78 |
![]() ![]() ![]() Item Level: 76'Lightning never strikes the same place twice' is really just wishful thinking. ![]() | 70 |
![]() ![]() ![]() ![]() | 45 |
![]() ![]() ![]() CorruptedNo matter where your dreams take you, Nightmare follows close behind. ![]() | 73 |
![]() ![]() ![]() ![]() | 68 |
![]() ![]() ![]() ![]() ![]() CorruptedEmbrace death to honour the lost, no fear in life no matter the cost. With one of all we are, and all of one we trust, throughout past, present and future... be just. ![]() | 23 |
![]() ![]() ![]() ![]() | 33 |
![]() ![]() ![]() Map Tier: 15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home. ![]() | 73 |
![]() ![]() ![]() ![]() ![]() two become one, their light outshines the setting sun. ![]() | 23 |
![]() ![]() ![]() ![]() | 23 |
![]() ![]() ![]() ![]() ![]() he will never fade away. ![]() | 68 |
Map variants
Item | Map Tier | Map Level | Map Series |
---|---|---|---|
![]() Map Tier: 5 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | 5 | 72 | Necropolis |
![]() Map Tier: 4 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | 4 | 71 | Ancestor |
![]() Map Tier: 16 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | 16 | 83 | The Forbidden Sanctum |
![]() Map Tier: 11 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | 11 | 78 | Archnemesis |
![]() Map Tier: 2 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | 2 | 69 | Expedition |
![]() Map Tier: 3 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | 3 | 70 | Ritual |
![]() Map Tier: 3 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | 3 | 70 | Heist |
![]() Map Tier: 3 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | 3 | 70 | Harvest |
![]() Map Tier: 2 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | 2 | 69 | Delirium |
![]() Map Tier: 2 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | 2 | 69 | Metamorph |
![]() Map Tier: 8 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | 8 | 75 | Blight |
![]() Map Tier: 7 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. ![]() | 7 | 74 | Legion |
![]() Map Tier: 5 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. ![]() | 5 | 72 | Synthesis |
![]() Map Tier: 3 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. ![]() | 3 | 70 | Betrayal |
![]() Map Tier: 1 Guild Character: NTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. ![]() | 1 | 68 | War for the Atlas |
![]() Map Tier: 4 Guild Character: ÚTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. ![]() | 4 | 71 | Atlas of Worlds |
![]() Map Tier: 9 Guild Character: ÚTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. ![]() | 9 | 76 | Atlas of Worlds |
![]() Map Tier: 5 Guild Character: ÚTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. ![]() | 5 | 72 | The Awakening |
![]() Map Tier: 5 Guild Character: ÜTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. ![]() | 5 | 70 | Original |
Unique versions
There are currently no unique items for this base item type.
Version history
Version | Changes |
---|---|
3.24.0 |
|
3.23.0 |
|
3.22.0 |
|
3.21.0 |
|
3.20.0 |
|
3.18.0 |
|
3.17.0 |
|
3.16.0 |
|
3.9.0 |
|
3.7.0 |
|
3.5.0 |
|
3.1.0 |
|
Unknown |
|
1.0.0e |
|
0.10.0 |
|
0.9.11 |
|