Divinarius Imperial SkeanRune Dagger Physical Damage: 18-73 Critical Strike Chance: 8.00% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance(150-200)% increased Spell Damage Gain (100-200) Life per Enemy Killed Gain (50-100) Mana per Enemy Killed 30% increased Area of Effect (200-250)% increased Critical Strike Chance for Spells if you've Killed Recently +(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed RecentlyDivine intervention feels better when you do it yourself.
Divinarius can drop anywhere. It can be chanced.
Divinarius belongs to a special group of unique items called league-specific items, which can be obtained from certain divination cards and other sources in addition to their normal acquisition methods.
Recipes
Divinarius can be created from the following recipes:
Assassin's FavourAssassin's Favour9DaggerBy the time their eyes meet, the dark deal has long since been made, and his fate long since sealed.
Random dagger
A
4
Atziri's ArsenalAtziri's Arsenal4Weapon CorruptedIn the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows.
Random corruptedweapon
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9
Fateful MeetingFateful Meeting9League-Specific Item Double-Influenced Item Item Level:97 Two-Implicit CorruptedSome people act as beacons, illuminating the path for others. I was lucky to meet one such person.
- Anton to Zhenya
Random two-implicit corrupted level 97 league-specific item
A
10
Time-Lost RelicTime-Lost Relic10League-Specific ItemTime cannot wash away that which cannot be forgotten.
Random league-specific item
A
1
Time-Lost IncubatorTime-Lost IncubatorStack Size: 10Adds an incubated League-specific Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random league-specific item
A
7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
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6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Legacy variants
Divinarius has legacy variants. Those that existed before the final character and stash reset at the start of Open Beta are not listed.
Version discontinued
Stats Compare each legacy variant to the current variant.
The Divinarius Unique Dagger now has 150-200% increased Spell Damage (previously 50-70%), 30% increased Area of Effect (previously 10%), "Gain 100-200 Life per Enemy Killed" (previously 30), and "Gain 50-100 Mana per Enemy Killed" (previously 10). It also now has 200-250% increased Critical Strike Chance for Spells if you've Killed Recently (previously 125-175%), and +60-100% to Critical Strike Multiplier for Spells if you haven't Killed Recently (previously +40-60%). Existing versions of this Unique can be updated with a Divine Orb.
Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
In addition to the above ways of encountering Legion monoliths, you can now find Legion uniques in chests that award league-restricted items.
Vagan now awards various Legion-related items in Betrayal Safehouses. In Transportation Safehouses he awards Legion Splinters. In Research he awards Incubators. In Intervention he awards Legion Scarabs. In Fortification he awards a set of chests that can be found in Legion encounters.
Unique items that can be found exclusively from Legion encounters as of 3.7.0 can still only be found from Legion encounters and the related reward sources above.
Base item implicit mod reduced to 30% increased Global Critical Strike Chance (down from 40). This change affected all existing versions.
Dagger implicit mods have been reduced. Daggers now grant 30%, 40% or 50% increased global critical chance, down from 40%, 60% and 80%. This will automatically apply to existing copies of these weapons.
All One-handed weapons have had their base damage increased. Lower-level weapons, weapons with lower critical chance, and weapons with lower-value implicits have had their damage increased by a higher value.
Base type critical strike chance reduced to 6.3% (down from 6.6%). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Base type damage increased to 19-76 (up from 17-69). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Many uniques have had their drop levels and relative rarities changed to better fit their power level or position in the game.
No longer has a drop level of 71. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "Demigod's PresenceDemigod's PresenceAmulet Skin" and Kiwi pets.
Unique items have been rebalanced (mostly up) in power.[a] We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.
Most Unique weapons have had new levels and base types assigned to them. Mods have been rebalanced on many of them to take into account their new levels. Existing Unique items will not have had their stats or base types changed.[a]
↑ 1.01.11.2The actual changes were not documented in the patch notes, but here is a wiki editor uploaded screenshot for such closed beta item (taken from unknown date and claimed as "open beta" item): File:Open_Beta_Div.jpg. Note that the basetype was called "Dirk". The pic shown the item has 50% increased Critical Strike Chance for Spells, while the known post-0.10.0 version has the mod value (80-100)%. Therefore, it is not certain that the patch notes claimed the item was nerfed (instead of buff) during closed beta, refer to what numeric value or actually a typo or not. Lastly, GGG has adjusted most unique items in 0.10.0 patch (the start of open beta), but that patch note also not documented any specific changes. Therefore, it is not able to determine the actual implementation date of (80-100)% increased Critical (up from 50%).