Animate Weapon of Self Reflection

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Animate WeaponAnimate Weapon of Self ReflectionAnimate Weapon of Ranged ArmsVaal Animate Weapon
Animate Weapon of Self ReflectionDuration, Minion, Spell
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.60 sec
Requires Level 4Animates a copy of your main hand Melee Weapon to fight by your side. Cannot be used by Totems, Traps or Mines.Base duration is 15.00 seconds
Can use Items requiring up to Level (9-100)
Minions deal (0-38)% more Damage
Maximum 6 Animated Weapons
Minions have (0-38)% more Attack Speed

Additional Effects From 1-20% Quality:
+(0.05-1) to maximum number of Animated Weapons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 5
This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem

Animate Weapon of Self Reflection is a spell that animates melee weapons based on your own equipped weapon.

It is a transfigured version of Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.60 sec
Requires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
Can use Items requiring up to Level (9-100)
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Minions deal (0-38)% more Damage
Maximum (5-14) Animated Weapons
Minions have (0-38)% more Attack Speed

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated Weapons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Changes from default version

Unlike the original skill, this transfigured version can only animate a copy of your main hand melee weapon and cannot animate items on the ground or Lingering Blades. It cannot be used by a totem. It also has lower duration, no added physical damage, and does not gain additional maximum animated weapons at higher levels.

Skill functions and interactions

Animated Weapons can proc The ScourgeThe Scourge
Terror Claw
Claw
Physical Damage: (53-68) to (171-196)
Critical Strike Chance: 7.50%
Attacks per Second: (1.65-1.72)
Weapon Range: 1.1 metres
Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage
(10-15)% increased Attack Speed
Minions have (10-15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit Recently
With increasing mastery over death
comes an increasing desire for it.
's legacy summon wolf on kill mod. Animated Weapons with Energy Blade active have base damage based on time of cast. If your main weapon becomes a non-melee weapon via toggling off Energy BladeEnergy BladeSpell, Lightning
Level: (1-20)
Cost: (136-624) Energy Shield
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 24Grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. Requires a Non-Bow weapon. This skill cannot be triggered.Energy Blades have minimum Lightning Damage equal to 2% of Energy Shield, plus (2-12)
Energy Blades have maximum Lightning Damage equal to 40% of Energy Shield, plus (40-235)
Two Handed Energy Blades have 70% more Lightning Damage
Buff grants 50% less Maximum Energy Shield

Additional Effects From 1-20% Quality:
Buff grants (0.25-5)% more Maximum Energy Shield
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
or switching weapon set, the summons will die. Animated Weapons will snapshot your melee weapon if you weapon swap to another melee weapon. For example, you can animate Alternating SceptreAlternating SceptreSceptre
Physical Damage: 41-61
Critical Strike Chance: 7.60%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 70, 95 Str, 131 IntSecrets of Suffering
and weapon swap to Rakiata's DanceRakiata's Dance
Engraved Greatsword
Two Hand Sword
Physical Damage: 49-102
Elemental Damage: (150-200) to (300-350), 1 to (550-600)
Critical Strike Chance: 5.00%
Attacks per Second: (1.49-1.56)
Weapon Range: 1.3 metres
Requires Level 48, 91 Str, 76 Dex60% increased Global Accuracy RatingAdds (150-200) to (300-350) Cold Damage
Adds 1 to (550-600) Lightning Damage
(15-20)% increased Attack Speed
Treats Enemy Monster Elemental Resistance values as inverted
In the shifting reflections of the sea, the truth of the soul can be seen.
in order to apply alternate ailments with 1 weapon and animate the rest as Rakiata's Dance; however, if you weapon swap to a ranged weapon, your weapons will disappear. Using Ephemeral EdgeEphemeral Edge
Dusk Blade
One Handed Sword
Physical Damage: 19-54
Elemental Damage: 1-75
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 32, 57 Str, 57 Dex40% increased Global Accuracy Rating+10 to Intelligence
50% increased Global Critical Strike Chance
(40-50)% increased maximum Energy Shield
25% reduced maximum Life
Adds 1 to 75 Lightning Damage
Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of Player's Maximum Energy Shield
In the rift between future and past,
life passes quickly.
will give minions added damage based on the player's Energy Shield.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
max.
Item
Level
More
Damage
More
Attack
Speed
Exp.Total Exp.
140049N/AN/A00
26005112%2%841841
391705144%4%30993940
41221146186%6%743311373
51626187228%8%2289534268
620312272610%10%4972583993
724372583112%12%95714179707
828422983514%14%169595349302
932473394016%16%283759633061
10365236104418%18%4539961087057
11405840104920%20%7031281790185
12446344115322%22%10612232851408
13486848125824%24%20658704917278
14527451126226%26%25071107424388
15557854136628%28%25737319998119
16588257137030%30%761135117609470
17618660147432%32%1343790831047378
18649062157834%34%2505214756099525
19679465158236%36%4386943699968961
207098681610038%38%242081178342050139
2172100701710039%39%N/AN/A
2274N/AN/A1710040%40%N/AN/A
2376N/AN/A1810041%41%N/AN/A
2478N/AN/A1910042%42%N/AN/A
2580N/AN/A1910043%43%N/AN/A
2682N/AN/A2010044%44%N/AN/A
2784N/AN/A2010045%45%N/AN/A
2886N/AN/A2110046%46%N/AN/A
2988N/AN/A2210047%47%N/AN/A
3090N/AN/A2210048%48%N/AN/A
3191N/AN/A2310049%49%N/AN/A
3292N/AN/A2310050%50%N/AN/A
3393N/AN/A2310051%51%N/AN/A
3494N/AN/A2410052%52%N/AN/A
3595N/AN/A2410053%53%N/AN/A
3696N/AN/A2410054%54%N/AN/A
3797N/AN/A2510055%55%N/AN/A
3898N/AN/A2510056%56%N/AN/A
3999N/AN/A2510057%57%N/AN/A
40100N/AN/A2510058%58%N/AN/A


Item acquisition

Animate Weapon of Self Reflection has restrictions on where or how it can drop. This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.

Recipes

Animate Weapon of Self Reflection can be created from the following recipes:

AmountPartDescriptionMeta
4The Blessing of MooshThe Blessing of Moosh4Level 21 Transfigured Gem
Corrupted
While the Labyrinth traps have claimed countless adventurers, they were not designed with felines in mind.
Random corrupted level 21 transfigured gemA
8The HookThe Hook8Level 21 Transfigured Gem
Quality: +23%
Corrupted
Every obsession began with a single, innocent taste.
Random corrupted level 21 transfigured gem with 23% qualityA
3Doryani's EpiphanyDoryani's Epiphany3Level 21 Transfigured Gem
Quality: +20%
Corrupted
"Virtue gems have facets beyond those that can be seen by the mortal eye. Let us look deeper..."
Random corrupted level 21 transfigured gem with 20% qualityA
8Dying AnguishDying Anguish8Level 19 Transfigured Gem
Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
level 19 transfigured gem with 19% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Related helmet enchantments

The following helmet enchantments affect Animate Weapon.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Animate Weapon Chance To Create Additional Copy 166Merciless Labyrinth16% chance to create an additional Animate Weapon copyhelmet 100
Enchantment Animate Weapon Chance To Create Additional Copy 275Eternal Labyrinth24% chance to create an additional Animate Weapon copyhelmet 100
Enchantment Animate Weapon Duration 166Merciless Labyrinth20% increased Animate Weapon Durationhelmet 100
Enchantment Animate Weapon Duration 275Eternal Labyrinth30% increased Animate Weapon Durationhelmet 100

Alternate skill effects

Animate Weapon of Self Reflection has the following alternate skill effects:

ItemDescription
Automaton Animate Weapon EffectAutomaton Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Automaton Effect.Your Animated Weapons have an Automaton Effect.
Innocence Animate Weapon EffectInnocence Animate Weapon EffectSkill Gem EffectYour Animated Weapons have an Innocence Effect.Your Animated Weapons have an Innocence Effect.
Polar Animate Weapon EffectPolar Animate Weapon EffectSkill Gem EffectYour Animated Weapons have a Polar Effect.Your Animated Weapons have a Polar Effect.

Version history

Version Changes
3.24.0
  • Now has Maximum 6 Animated Weapons (previously 5).
3.23.0
  • Added to the game.

References