Path of Exile: Expedition
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Expedition
Expansion
Release version | 3.15.0 |
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Release date | 2021-07-23 |
Links | Official Page |
Path of Exile: Expedition is an expansion of Path of Exile. It was officially released on July 23, 2021 alongside the Expedition league.
Features
- A new challenge league, Expedition league
- 19 new gems
- Added
Instilling OrbInstilling OrbStack Size: 20Adds an enchantment to a utility flask that will cause
it to be used when certain conditions are met
Replaces any existing enchantmentRight click this item then left click a flask to apply it. &Enkindling OrbEnkindling OrbStack Size: 20Adds an enchantment to a utility flask that will improve it
but prevent it from gaining charges during its effect
Replaces any existing enchantmentRight click this item then left click a flask to apply it. - Balance changes
- Flask nerfs
- Support gem damage multiplier reduced
- Triggers now pay the skill's cost
- Act 1 monster rebalance
- A new map series was introduced.
Minimap Icons
New items
Gems
Item |
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![]() Level: (1-20) Cost: (8-23) Mana Cooldown Time: 5.00 sec Can Store 1 Use(s) Cast Time: 0.30 secRequires Level 34Teleports you to a nearby enemy, applying a buff to you for a short duration and blinding the enemy for a secondary duration. Performing a melee attack with a One-Handed Weapon removes the buff to exert that attack.Base duration is 1.50 seconds Base secondary duration is 3.00 seconds Buff is removed to Exert the next Melee Attack you perform Attacks Exerted by this Skill cannot be Exerted by other Skills Exerted Attacks have +25% to Critical Strike Chance Exerted Attacks have +(100-138)% to Critical Strike Multiplier Additional Effects From 1-20% Quality: Exerted Attacks have +(0.5-10)% to Critical Strike ChancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Level: (1-20) Cost: (6-9) Mana Attack Speed: 115% of baseRequires Level 28Throws a bottle that explodes to deal unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand, and no off-hand weapon.(116-1203) to (173-1805) Added Fire Damage +6% to Critical Strike Chance Base radius is 1.8 metres Can consume Charges from Ruby, Sapphire, and Topaz Flasks Consumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible Deals (45-466) to (68-707) Added Cold Damage if Charges were consumed from a Sapphire Flask Deals (10-105) to (104-1083) Added Lightning Damage if Charges were consumed from a Topaz Flask +(60-98)% to Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby Flask Additional Effects From 1-20% Quality: (0.75-15)% reduced Flask Charges usedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Level: (1-20) Cost: (8-21) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 110%Requires Level 16Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.Deals (15-498) to (22-747) Chaos Damage Deals 5% of your maximum Energy Shield as base Chaos Damage Deals 12% of your maximum Life as base Chaos Damage Take 40% of maximum Life and 25% of maximum Energy Shield as Chaos Damage Fires extra Projectiles at up to (6-7) surrounding Enemies Additional Effects From 1-20% Quality: Fires extra Projectiles at up to +(0.1-2) surrounding EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Level: (1-20) Cost: (25-46) Life Attack Speed: 70% of base Attack Damage: (42-69)% of base Effectiveness of Added Damage: (42-69)%Requires Level 28Spin with a sword or axe to deal damage in an area around you. Sacrifices some rage to send a ragestorm forward. While enemies are inside it, the ragestorm will slow its movement and repeatedly deal attack damage based on your attack speed.Base duration is 3.00 seconds Base radius is 1.8 metres Sacrifices 20% of Rage to create a Ragestorm, if you have at least 10 Rage Ragestorm deals 10% more Damage per 1 Rage Sacrificed Ragestorm has +0.1 metres to radius per 2 Rage sacrificed Ragestorm Hits 250% more Frequently Maximum 1 Ragestorm Additional Effects From 1-20% Quality: Sacrifices +(0.25-5)% of Rage when creating a RagestormPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Level: (1-20) Cost: (7-13) Mana Attack Time: 0.80 sec Critical Strike Chance: 5.00%Swipe your shield, dealing area damage in three waves in front of you. Enemies can be hit by two of the waves where they overlap.(4-300) to (6-450) Base Off Hand Physical Damage (3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6) metres to radius Additional Effects From 1-20% Quality: Deals up to (0.5-10)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Level: (1-20) Cost: (9-12) Mana Attack Speed: 85% of base Attack Damage: (231-338)% of base Effectiveness of Added Damage: (231-338)%Requires Level 28Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.(11-158) to (17-238) Added Attack Physical Damage Gain 1 Trauma the first time this Attack Hits an Enemy Take (6-194) Physical Damage per Trauma when you gain Trauma Trauma lasts 6.0 seconds (2-4)% more Damage per Trauma Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400% Additional Effects From 1-20% Quality: +(0.05-1)% more Damage per TraumaPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.Base duration is (2.50-3.40) seconds (0-38)% increased Warcry Speed Counts total Power of Enemies in Range Buff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 Power Exerts the next 5 Melee Attacks you perform Exerted Attacks Trigger a Supported Spell with their first Melee Hit Supported Skills deal (44-38)% less Damage Supported Spells are Triggered by Attacks Exerted by Battlemage's Cry Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Level: (1-20) Cost: (9-26) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: (180-200)%Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage Base duration is 1.00 seconds Base secondary duration is 10.00 seconds Maximum 3 Summoned Sentinels of Absolution +(0-0.6) metres to radius 25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy This Spell and Minions Convert 50% of Physical Damage to Lightning Damage Additional Effects From 1-20% Quality: Minions have (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Level: (1-20) Cost: (14-19) Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.Base duration is 10.00 seconds Base radius is 2.4 metres While you have no placed Banner, you can gain Valour (5-10)% more Area of Effect per Valour consumed (5-10)% more Aura effect per Valour consumed Banner grants 8% increased Movement Speed to You and Allies Banner grants +8% chance to Suppress Spell Damage to You and Allies Banner grants -(5-12) Damage taken of each Damage Type from Suppressed Hits to You and Allies Additional Effects From 1-20% Quality: Base duration is (0.1-2) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Level: (1-20) Cost: (15-28) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: 0.60 secRequires Level 28Summons a powerful Reaper which uses a variety of slashing area attacks. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack.Maximum 1 Summoned Reaper Minion's Attacks have 50% chance to inflict Bleeding Minion deals (30-87)% more Damage with Bleeding Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage Reaper causes your Non-Reaper Minions to have (20-29)% less Maximum Life Additional Effects From 1-20% Quality: Minion's Attacks have (1-20)% chance to inflict BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Icon: H Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports strike skills.Supported Skills have +(0.2-0.3) metres to Melee Strike Range Supported Skills deal (30-49)% more Damage with Hits and Ailments against Enemies on Low Life Killing Blows from Supported Strike Skills with Melee Weapons against Rare Monsters grant one of their Modifiers for 20 seconds 20% chance to refresh Duration of granted Modifier by up to 5 seconds when you Hit a Rare or Unique Enemy with Supported Skills Additional Effects From 1-20% Quality: Supported Skills deal (1-20)% increased Damage with Hits against Enemies that are on Low LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. |
![]() Level: (1-20) Cost: (7-10) Mana Attack Damage: (46-58)% of base Effectiveness of Added Damage: (46-58)%Requires Level 28Fires an arrow into the air to land at a targeted location, dealing area damage. The arrow sticks in the ground where it lands, and periodically fires a beam of lightning to another arrow near it, dealing area damage between them.50% of Physical Damage Converted to Lightning Damage Arrows fire Beams every (0.50-0.41) seconds Maximum 100 Arrows in the ground Each Arrow can fire 4 Beams Additional Effects From 1-20% Quality: Each Arrow can fire +(0.05-1) BeamsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.50% Effectiveness of Added Damage: (210-230)%Requires Level 12Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.Deals (20-906) to (38-1683) Lightning Damage Base duration is 2.50 seconds Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life +(0-0.3) metres to radius 40% of Lightning Damage Converted to Chaos Damage 1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting Additional Effects From 1-20% Quality: +(0.05-1)% more Damage with Hits and Ailments for each Cast of this Spell currently waitingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Icon: ^ Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 31Supports skills that summon ballista totems. Cannot modify the skills of minions.Ballista Totems from Supported Skills only Attack when you fire an Attack Projectile Supported Skills have (40-68)% increased Totem Placement speed Supported Skills have (25-35)% more Attack Speed Supported Skills deal (0-9)% more Damage Additional Effects From 1-20% Quality: (0.5-10)% increased Totem DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. |
![]() Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 55%Requires Level 28Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.Deals (16-245) to (25-367) Cold Damage Fires 8 Shard Projectiles in a Spiral when Projectile ends Modifiers to number of Projectiles only apply to the final Spiral Projectiles continuously gain Damage, up to 200% more Damage by the time they dissipate Additional Effects From 1-20% Quality: Fires +(0.1-2) Shard Projectiles in a Spiral when Projectile endsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
![]() Level: (1-20) Cost: (8-20) Mana Attack Damage: (76-96)% of base Effectiveness of Added Damage: (76-96)%Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in circles, each repeatedly damaging enemies it spins through.Trap lasts 4 seconds Rotates 4 times 25% increased rotation speed if Dual Wielding Rotates +1 times if Dual Wielding Base radius is (1.6-2.2) metres Additional Effects From 1-20% Quality: Trap lasts +(0.05-1) seconds Rotates +(0.05-1) timesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
Divination cards
Item | Description |
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![]() ![]() ![]() ![]() | 13x ![]() |
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![]() ![]() ![]() Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Item Double-Influenced Item |
![]() ![]() ![]() until I realized the voices beckoning me towards the abyss, were none other than my own. | 10x Delirium Orb |
![]() ![]() ![]() Implicit Modifier: Corrupted Blood cannot be inflicted on you CorruptedWithout the ability to weep, the heart hardens against both the pure and the corrupt. | Jewel Implicit Modifier: Corrupted Blood cannot be inflicted on you Corrupted |
![]() ![]() ![]() Quality: +23% CorruptedThey said they were here to protect us. | Level 21 Transfigured Golem Gem Quality: +23% Corrupted |
![]() ![]() ![]() CorruptedWhile the Labyrinth traps have claimed countless adventurers, they were not designed with felines in mind. | Level 21 Transfigured Gem Corrupted |
![]() ![]() ![]() ![]() Quality: +6% CorruptedHe appeared before the Light Eater, and at once knew his soul was damned. | ![]() Quality: +6% Corrupted |
![]() ![]() ![]() ![]() | ![]() |
![]() ![]() ![]() ![]() you can see their soul Through the eyes of a jewel, you can see the universe | ![]() |
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![]() ![]() ![]() ![]() ![]() Map Tier: 16 Delirium: 100% CorruptedThe strange voice showed Aul a future where his legacy was forgotten, where new cultures broke themselves upon Aul's ruined world. | ![]() ![]() Map Tier: 16 Delirium: 100% Corrupted |
Unique items
Item | Stats | ||
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Usurper's Penance![]() Eternal BurgonetArmour: (559-772)Requires Level 69, 138 Str(50-80)% increased Armour Attacks have 15% chance to cause Bleeding 50% reduced Light Radius +4% to Damage over Time Multiplier for Bleeding per Frenzy Charge Bleeding you inflict deals Damage 4% faster per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Critical Strike at Close RangeBloodlust Begets Suffering | (50-80)% increased Armour Attacks have 15% chance to cause Bleeding 50% reduced Light Radius +4% to Damage over Time Multiplier for Bleeding per Frenzy Charge Bleeding you inflict deals Damage 4% faster per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Critical Strike at Close Range | ||
Elixir of the Unbroken Circle![]() Iron FlaskLasts (6.00-7.20) Seconds Consumes 40 of 60 Charges on use +200 to WardRequires Level 27Restores Ward on use(50-80)% increased Duration Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use Gain 1 Endurance Charge per Second during EffectNothing endures. All things end. Then, they begin again.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Restores Ward on use(50-80)% increased Duration Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use Gain 1 Endurance Charge per Second during Effect | ||
Vorana's Preparation![]() Iron FlaskLasts 4.00 Seconds Consumes (36-44) of 60 Charges on use +200 to WardRequires Level 27Restores Ward on use(-10-10)% increased Charges per use Debilitate nearby Enemies for 2 Seconds when Effect ends Effect is removed when Ward Breaks Culling Strike during EffectVorana trained her mercenaries thus: strike true and survive.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Restores Ward on use(-10-10)% increased Charges per use Debilitate nearby Enemies for 2 Seconds when Effect ends Effect is removed when Ward Breaks Culling Strike during Effect | ||
Starlight Chalice![]() Iron FlaskLasts 4.00 Seconds Consumes 40 of 60 Charges on use +200 to WardRequires Level 27Restores Ward on use(20-30)% increased Charge Recovery Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used (20-30)% increased Effect of Non-Damaging Ailments you inflict during EffectUhtred and his priests drank of the skies to empower runes... and themselves.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Restores Ward on use(20-30)% increased Charge Recovery Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used (20-30)% increased Effect of Non-Damaging Ailments you inflict during Effect | ||
Olroth's Resolve![]() Iron FlaskLasts 4.00 Seconds Consumes (56-60) of 60 Charges on use +200 to WardRequires Level 27Restores Ward on use(40-50)% increased Charges per use Ward does not Break during Effect 85% less Ward during EffectOlroth the Gallant, tireless and true, he fights for me, he fights for you!Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Restores Ward on use(40-50)% increased Charges per use Ward does not Break during Effect 85% less Ward during Effect | ||
Medved's Challenge![]() Runic GauntletsWard: (132-175)Requires Level 69, 342 Str, 342 Dex, 342 Int800% increased Attribute Requirements (30-50)% increased Ward +(15-25)% to all Elemental Resistances 80% less Flask Charges gained from Kills Flasks gain 1 Charge per second if you've Hit a Unique Enemy RecentlyFor forty-two nights, the Feller of Heroes challenged the next greatest warrior to a one-on-one duel. None could match his might. | 800% increased Attribute Requirements (30-50)% increased Ward +(15-25)% to all Elemental Resistances 80% less Flask Charges gained from Kills Flasks gain 1 Charge per second if you've Hit a Unique Enemy Recently | ||
Cadigan's Crown![]() Runic CrownWard: (164-189)Requires Level 68, 66 Str, 66 Dex, 66 IntNever deal Critical Strikes BattlemageCadigan the Third ruled dispassionately through the iron might of artifice. | Never deal Critical Strikes Battlemage | ||
Faithguard![]() Runic HelmWard: (51-63)Requires Level 25, 30 Str, 30 Dex, 30 Int+(20-30) to Intelligence (25-35)% increased Ward (40-60)% faster Restoration of Ward (15-25)% increased Light Radius Increases and Reductions to Maximum Energy Shield instead apply to WardThe priests of the Kalguur worshipped knowledge, not gods. | +(20-30) to Intelligence (25-35)% increased Ward (40-60)% faster Restoration of Ward (15-25)% increased Light Radius Increases and Reductions to Maximum Energy Shield instead apply to Ward | ||
Nightgrip![]() Runic GagesWard: (82-105)Requires Level 48, 31 Str, 31 Dex, 31 Int(33-48)% increased Ward +(17-23)% to Chaos Resistance Gain Added Chaos Damage equal to 10% of Ward 75% of Damage taken bypasses WardThose heroes that set foot on Wraeclast found themselves changing, only subtly at first... | (33-48)% increased Ward +(17-23)% to Chaos Resistance Gain Added Chaos Damage equal to 10% of Ward 75% of Damage taken bypasses Ward | ||
Olroth's Charge![]() Runic SolleretsWard: (93-127)Requires Level 48, 37 Str, 37 Dex, 37 Int(50-80)% increased Ward (50-30)% slower Restoration of Ward 20% increased Movement Speed Gain Adrenaline for 3 seconds when Ward BreaksWhere others would retreat when vulnerable, Olroth the Gallant fought deeper into battle. | (50-80)% increased Ward (50-30)% slower Restoration of Ward 20% increased Movement Speed Gain Adrenaline for 3 seconds when Ward Breaks | ||
Vorana's March![]() Runic SabatonsWard: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 IntHas no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed <Four random Summoned Arbalists modifiers>In their hour of desperate need, the Knights of the Sun called out for aid... and the Black Scythe answered. | Has no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed
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