Spell: Difference between revisions
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{{redirect|Spell Damage|the passive skill|Spell Damage (passive skill)}} | {{redirect|Spell Damage|the passive skill|Spell Damage (passive skill)}} | ||
'''Spells''' are skills that are cast or triggered by the user which can deal damage to an enemy or apply positive or negative effects to the caster, allies, or enemies. It is one of the two major categories for skills, the other being [[attack]]s. Additionally, spell damage is one of four [[damage source]]s. | '''Spells''' are skills that are cast or triggered by the user which can deal damage to an enemy or apply positive or negative effects to the caster, allies, or enemies. It is one of the two major categories for skills, the other being [[attack]]s. Additionally, spell damage is one of four [[damage source]]s. Most spells that can deal damage with hits deal spell damage unless stated otherwise. | ||
==Related skill gems== | ==Related skill gems== |
Revision as of 16:29, 14 February 2023
Spells are skills that are cast or triggered by the user which can deal damage to an enemy or apply positive or negative effects to the caster, allies, or enemies. It is one of the two major categories for skills, the other being attacks. Additionally, spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise.
Related skill gems
Base items
Spell damage
Some base items increase spell damage by a percentage.
Item | % increased Spell Damage | |
---|---|---|
Aggregator CharmAggregator CharmRequires 4 in Any job(21-25)% increased Spell DamageCan only be equipped to Heist members. | 1 | (21-25)% |
Burst BandBurst BandRequires 5 in Any job(26-30)% increased Spell DamageCan only be equipped to Heist members. | 1 | (26-30)% |
Chrysalis TalismanChrysalis TalismanTalisman Tier: 1(20-30)% increased Spell DamageCorruptedThe world of the First Ones is harsh; We struggle on our bellies to survive. But that which imprisons us also changes us And soon we will emerge anew. - The Wolven King | 1 | (20-30)% |
Conduit LineConduit LineRequires 3 in Any job(16-20)% increased Spell DamageCan only be equipped to Heist members. | 1 | (16-20)% |
Driftwood WandDriftwood WandWand Physical Damage: 5-9 Critical Strike Chance: 7.00% Attacks per Second: 1.40(8-12)% increased Spell Damage | 1 | (8-12)% |
Focal StoneFocal StoneRequires 2 in Any job(11-15)% increased Spell DamageCan only be equipped to Heist members. | 1 | (11-15)% |
Twig Spirit ShieldTwig Spirit ShieldChance to Block: 22% Energy Shield: (6-8) Movement Speed: -3%Requires 15 Int(10-15)% increased Spell Damage | 1 | (10-15)% |
Yew Spirit ShieldYew Spirit ShieldChance to Block: 24% Energy Shield: (11-14) Movement Speed: -3%Requires Level 9, 29 Int(5-10)% increased Spell Damage | 9 | (5-10)% |
Carved WandCarved WandWand Physical Damage: 9-17 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 12, 47 Int(11-15)% increased Spell Damage | 12 | (11-15)% |
Tarnished Spirit ShieldTarnished Spirit ShieldChance to Block: 24% Energy Shield: (21-25) Movement Speed: -3%Requires Level 23, 60 Int(5-10)% increased Spell Damage | 23 | (5-10)% |
Jingling Spirit ShieldJingling Spirit ShieldChance to Block: 23% Energy Shield: (25-29) Movement Speed: -3%Requires Level 28, 71 Int(10-15)% increased Spell Damage | 28 | (10-15)% |
Sage WandSage WandWand Physical Damage: 23-42 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 30, 119 Int(17-21)% increased Spell Damage | 30 | (17-21)% |
Walnut Spirit ShieldWalnut Spirit ShieldChance to Block: 24% Energy Shield: (32-38) Movement Speed: -3%Requires Level 37, 92 Int(5-10)% increased Spell Damage | 37 | (5-10)% |
Engraved WandEngraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage | 40 | (22-26)% |
Ancient Spirit ShieldAncient Spirit ShieldChance to Block: 24% Energy Shield: (38-45) Movement Speed: -3%Requires Level 45, 110 Int(5-10)% increased Spell Damage | 45 | (5-10)% |
Chiming Spirit ShieldChiming Spirit ShieldChance to Block: 23% Energy Shield: (42-48) Movement Speed: -3%Requires Level 49, 119 Int(10-15)% increased Spell Damage | 49 | (10-15)% |
Omen WandOmen WandWand Physical Damage: 33-61 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 53, 200 Int(27-31)% increased Spell Damage | 53 | (27-31)% |
Lacewood Spirit ShieldLacewood Spirit ShieldChance to Block: 24% Energy Shield: (47-55) Movement Speed: -3%Requires Level 56, 134 Int(5-10)% increased Spell Damage | 56 | (5-10)% |
Imbued WandImbued WandWand Physical Damage: 29-53 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 59, 188 Int(33-37)% increased Spell Damage | 59 | (33-37)% |
Occultist's VestmentOccultist's VestmentEnergy Shield: (137-151) Movement Speed: -3%Requires Level 62, 180 Int(3-10)% increased Spell Damage | 62 | (3-10)% |
Vaal Spirit ShieldVaal Spirit ShieldChance to Block: 24% Energy Shield: (56-64) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell Damage | 62 | (5-10)% |
Harmonic Spirit ShieldHarmonic Spirit ShieldChance to Block: 23% Energy Shield: (58-66) Movement Speed: -3%Requires Level 65, 159 Int(10-15)% increased Spell Damage | 65 | (10-15)% |
Prophecy WandProphecy WandWand Physical Damage: 35-64 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 68, 245 Int(36-40)% increased Spell Damage | 68 | (36-40)% |
Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage | 70 | (12-16)% |
Chance to block spell damage
Item | % Block chance | |
---|---|---|
Judgement StaffJudgement StaffWarstaff Physical Damage: 73-136 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a Staff | 68 | 20% |
Unique items
Spell damage
Some unique items increase or reduce spell damage by a percentage.
Item | % increased Spell Damage | |
---|---|---|
Apex ModeApex Mode Cobalt JewelLimited to: 1(20-25)% increased Spell Damage Spells have 10% reduced Critical Strike Chance per Intensity Spells which have gained Intensity Recently gain 1 Intensity every 0.50 SecondsMaximum power fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (20-25)% |
Fevered MindFevered Mind Cobalt JewelLimited to: 1 Radius: Small+(5-10) to Intelligence Notable Passive Skills in Radius are Transformed to instead grant: 10% increased Mana Cost of Skills and 20% increased Spell DamageCorruptedIn sickness, the insane becomes sane.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 20% |
LifesprigLifesprig Driftwood WandWand Physical Damage: 5-9 Critical Strike Chance: 7.00% Attacks per Second: 1.40(8-12)% increased Spell Damage+1 to Level of Socketed Spell Gems (20-28)% increased Spell Damage (5-8)% increased Cast Speed +(15-20) to maximum Life +(15-20) to maximum Mana Regenerate (6-8) Life over 1 second when you Cast a SpellFrom the smallest seeds To the tallest redwoods, Life endures in Wraeclast. | 1 | (8-12)% |
Nadir ModeNadir Mode Cobalt JewelLimited to: 1(20-25)% increased Spell Damage Spells have 30% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.50 SecondsIndiscriminate destruction fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (20-25)% |
Asenath's MarkAsenath's Mark Iron CircletEnergy Shield: (42-65)Requires Level 8, 23 IntTrigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown (10-15)% increased Attack Speed +(30-50) to maximum Energy Shield 30% increased Mana Regeneration Rate (30-60)% increased Spell DamageAsenath's mind was as quick and nimble as the fingers that drew her bowstring. | 8 | (30-60)% |
AshcallerAshcaller Carved WandWand Physical Damage: 9-17 Elemental Damage: (20-24) to (38-46) Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill Adds (20-24) to (38-46) Fire Damage Adds (20-24) to (38-46) Fire Damage to Spells 10% chance to Cover Enemies in Ash on Hit"We do not command fire. Ngamahu lends it, and Hinekora returns it." - Lavianga, advisor to Kaom | 12 | (11-15)% |
Doedre's TenureDoedre's Tenure Velvet GlovesEnergy Shield: (10-13)Requires Level 12, 21 Int+(20-50) to Intelligence 100% increased Spell Damage (25-15)% reduced Cast SpeedWhile Doedre lacked Maligaro's sense of style, she surpassed her master in pure malevolence. | 12 | 100% |
The Poet's PenThe Poet's Pen Carved WandWand Physical Damage: 9-17 Critical Strike Chance: 7.00% Attacks per Second: (1.62-1.68)Requires Level 12, 47 Int(11-15)% increased Spell Damage+1 to Level of Socketed Skill Gems per 25 Player Levels Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels (8-12)% increased Attack SpeedIn every piece of prose, lies a tiny spark of magic. | 12 | (11-15)% |
Brinerot FlagBrinerot Flag Tarnished Spirit ShieldChance to Block: 24% Energy Shield: (91-115) Movement Speed: -3%Requires Level 23, 60 Int(5-10)% increased Spell Damage+3 to Level of Socketed Warcry Gems (8-12)% increased Cast Speed +(70-90) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%The lords of the sea bow to no one. | 23 | (5-10)% |
Light of LunarisLight of Lunaris Jingling Spirit ShieldChance to Block: (29-33)% Energy Shield: (143-203) Movement Speed: -3%Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells (60-80)% increased Critical Strike Chance for Spells (475-600)% increased Energy Shield +(6-10)% Chance to Block +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike RecentlyWithout night, there can be no day. | 28 | (10-15)% |
Xirgil's CrankXirgil's Crank Coiled StaffWarstaff Physical Damage: 27-57 Critical Strike Chance: 6.20% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 28, 43 Str, 43 Int+20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Spell Damage +(70-100) to maximum Energy Shield +1 to Level of all Spell Skill Gems Reflects 1 to 150 Lightning Damage to Melee Attackers 20% chance for Energy Shield Recharge to start when you Block"Since one with knowledge of machines might be able to bring the labyrinth to a standstill, Izaro had us place many boobytrapped decoys. But I know which switch brings the monster down." - Xirgil, Trapbuilder's final words. | 28 | (60-80)% |
Relic of the PactRelic of the Pact Sage WandWand Physical Damage: 23-42 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 30, 119 Int(17-21)% increased Spell DamageGrants Level 1 Blood Sacrament Skill Your Critical Strike Chance is Lucky while on Low LifeCrush your enemies with your essence, so that you may drink of theirs. | 30 | (17-21)% |
Replica TwyzelReplica Twyzel Sage WandWand Physical Damage: 23-42 Critical Strike Chance: (9.60-11.20)% Attacks per Second: (1.26-1.32)Requires Level 30, 119 Int(17-21)% increased Spell Damage(5-10)% increased Attack Speed (20-40)% increased Critical Strike Chance Attacks fire an additional Projectile"Energy redirected is energy imbalanced. Prototype #78 serves as a prime example." | 30 | (17-21)% |
Shade of SolarisShade of Solaris Sage WandWand Physical Damage: 23-42 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 200% increased Spell Damage if you've dealt a Critical Strike in the past 8 secondsWithout light, there can be no shadow. | 30 | (17-21)% |
TwyzelTwyzel Sage WandWand Physical Damage: (50.4-68.2) to (99-129.8) Critical Strike Chance: (8.80-9.60)% Attacks per Second: (1.26-1.32)Requires Level 30, 119 Int(17-21)% increased Spell DamageSocketed Gems fire an additional Projectile (80-120)% increased Physical Damage Adds (5-8) to (13-17) Physical Damage (5-10)% increased Attack Speed (10-20)% increased Critical Strike ChanceLife persisted, hardened, twisted. | 30 | (17-21)% |
The Whispering IceThe Whispering Ice Vile StaffWarstaff Physical Damage: 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Support Gems Grants Level 1 Icestorm Skill Plays Whispering Ice sound on killing a rare Monster (Hidden) (14-18)% increased Intelligence (8-12)% increased Cast Speed 1% increased Spell Damage per 10 IntelligenceGuard your darkest thoughts well, for they are the cracks through which the Nightmare crawls. | 33 | 1% |
Cybil's PawCybil's Paw Thresher ClawClaw Physical Damage: 20-53 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 37, 53 Dex, 77 IntGrants 25 Life per Enemy Hit(15-20)% increased Cast Speed +(30-40) to maximum Mana Gain (15-20) Life per Enemy Hit with Spells 8% increased Spell Damage per 5% Chance to Block Attack DamageTread lightly, lest their vigil find you. Speak softly, lest their reason fend you. Cut gently, lest their spirit haunt you. | 37 | 8% |
Astral ProjectorAstral Projector Topaz RingRequires Level 40+(20-30)% to Lightning Resistance+(30-50) to Intelligence (20-25)% increased Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20% less Area of Effect Nova Spells deal 30% less Damage to Players with Hits and Ailments Nova Spells Cast at the targeted location instead of around youThe body stands, but the spirit soars. | 40 | (20-25)% |
Eclipse SolarisEclipse Solaris Engraved WandWand Physical Damage: 21-38 Elemental Damage: (30-45) to (60-80) Critical Strike Chance: 7.00% Attacks per Second: (1.59-1.65)Requires Level 40, 131 Int(22-26)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded EnemiesEvery decade, Lunaris devours Solaris Each time, Solaris emerges from Lunaris, born anew. | 40 | (22-26)% |
Midnight BargainMidnight Bargain Engraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos InoculationA chilling hush, a scraping sound Of things no more entombed in ground. A shambling horde is on its way To crush the very light of day. | 40 | (22-26)% |
Replica Midnight BargainReplica Midnight Bargain Engraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (40-50)% increased Movement Speed Minions deal (50-70)% increased Damage +6 to maximum number of Raging Spirits +3 to maximum number of Summoned Phantasms Reserves 30% of Life Cannot be used with Chaos Inoculation"Simply incredible. I caught an escaping test subject myself with swarms of burning skulls. Delightful!" - Researcher Olesya | 40 | (22-26)% |
Tremor RodTremor Rod Military StaffWarstaff Physical Damage: 38-114 Critical Strike Chance: 6.60% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 41, 72 Str, 72 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold Mines can be Detonated an additional timeThe best way to gain the element of surprise, is to let your enemy learn your plans, and execute them - twice. | 41 | (40-60)% |
Brinerot MarkBrinerot Mark Unset RingRequires Level 44Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield +3 to Level of Socketed Golem Gems (20-25)% increased Spell Damage +(15-25) to maximum Energy Shield +(20-40)% to Lightning ResistanceEach time, it is granted to the most senior captain of the fleet, and each time, the ring soon washes ashore once more, still wrapped around a severed finger. | 44 | (20-25)% |
Tawhanuku's TimingTawhanuku's Timing Moonstone RingRequires Level 44+(15-25) to maximum Energy Shield(30-40)% increased Spell Damage +(60-80) to maximum Mana (5-10)% chance to Freeze, Shock and Ignite Spells cause you to gain Energy Shield equal to their Upfront Cost every fifth time you Pay itThe soul still beats, even when the heart never did. | 44 | (30-40)% |
Kongming's StratagemKongming's Stratagem Ancient Spirit ShieldEnergy Shield: (133-180) Movement Speed: -3%Requires Level 45, 110 Int(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered +(20-30) to Intelligence (250-300)% increased Energy Shield (30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Chance to BlockThose who are skilled in combat do not become angered. Those who are skilled at winning do not become afraid. Thus the wise win before they fight, while the ignorant fight to win. | 45 | (5-10)% |
Cerberus LimbCerberus Limb Blood SceptreSceptre Physical Damage: 30-55 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 47, 81 Str, 81 Int24% increased Elemental Damage(70-100)% increased Spell Damage (15-20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped ShieldThe greatest of guardians make the greatest of sacrifices. | 47 | (70-100)% |
Soul MantleSoul Mantle Spidersilk RobeEnergy Shield: (202-257) Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield (20-30)% increased Totem Life Inflicts a random Hex on you when your Totems dieThe greatest mistakes cause suffering long after they have been made | 49 | (20-25)% |
The Eternal AppleThe Eternal Apple Chiming Spirit ShieldChance to Block: 23% Energy Shield: (42-48) Movement Speed: -3%Requires Level 49, 119 Int(10-15)% increased Spell DamageTrigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown +(60-80) to maximum Life +(17-23)% to Chaos Resistance You lose all Endurance Charges on reaching maximum Endurance Charges Cannot Block 50% increased Warcry Cooldown Recovery RateThe empire is both the tree and the fruit. It provides safe harbour as ideas grow within, and when the time is right, the apple is picked. The idea, and our ideals, take root. | 49 | (10-15)% |
The Scales of JusticeThe Scales of Justice Chiming Spirit ShieldChance to Block: 23% Movement Speed: -3%Requires Level 49, 119 Int(10-15)% increased Spell DamageHas no Energy Shield +(40-70) to maximum Life +(40-70) to maximum Mana (3-4) to (7-8) added Fire Damage per 100 of Maximum Life or Maximum Mana, whichever is lower Unaffected by Ignite or Shock if Maximum Life and Maximum Mana are within 500You shall be weighed and measured. You shall be judged... and perhaps you shall be found worthy. | 49 | (10-15)% |
Zeel's AmplifierZeel's Amplifier Polished Spiked ShieldChance to Block: 26% Evasion: (111-131) Energy Shield: (83-107) Movement Speed: -3%Requires Level 49, 64 Dex, 64 Int+5% chance to Suppress Spell Damage(40-50)% increased Spell Damage +(60-80) to maximum Energy Shield +(50-70) to maximum Life 1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently"Great minds wish to reveal all the secrets of time and space. But it does not matter. Creation, the act of Matter Metamorphosis, is the only secret worth discovering." - Zeel, Vaal Tinkerer | 49 | (40-50)% |
HeartbreakerHeartbreaker Royal SkeanRune Dagger Physical Damage: 16-64 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage (40-80)% faster start of Energy Shield Recharge +(60-100) to maximum Mana Your Spells have Culling StrikeA heart can be stabbed by thoughts, If your mind is sharp enough. | 50 | (60-70)% |
Replica HeartbreakerReplica Heartbreaker Royal SkeanRune Dagger Physical Damage: 16-64 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage (40-80)% faster start of Energy Shield Recharge +(30-50) to maximum Life 20% increased Impale Effect 20% chance to Impale on Spell Hit"There is something incredibly satisfying about impaling test subjects with Ethereal Knives. Perhaps it is the sound - the spell, the screams, or both." - Researcher Olesya | 50 | (60-70)% |
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4 Requires Level 52<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 | (20-30)% |
Apep's RageApep's Rage Omen WandWand Physical Damage: 33-61 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 53, 200 Int(27-31)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance Lose 40 Mana when you use a Skill Poisons you inflict deal Damage (30-50)% fasterApep's poison entraps, encircles, and engulfs the leaking mind of Man. | 53 | (27-31)% |
ManastormManastorm Lacewood Spirit ShieldChance to Block: 24% Energy Shield: (47-55) Movement Speed: -3%Requires Level 56, 134 Int(5-10)% increased Spell Damage+(1-100) to maximum Mana (1-100)% increased Mana Regeneration Rate Gain (1-100) Mana per Enemy Killed (1-100)% increased Mana Recovery from Flasks When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage equal to 50% of Sacrificed Mana for 4 secondsFear not the fury of the storm. | 56 | (5-10)% |
MoonsorrowMoonsorrow Imbued WandWand Physical Damage: (101.5-108.75) to (185.5-198.75) Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 59, 188 Int(33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind +10 to Intelligence (30-40)% increased Spell Damage (250-275)% increased Physical Damage (20-30)% increased Lightning Damage 10% increased Cast Speed 10% chance to Blind Enemies on hitCast into darkness And trapped for a thousand years, The lonely moon weeps | 59 | (33-37)% |
ObliterationObliteration Imbued WandWand Physical Damage: 29-53 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 59, 188 Int(33-37)% increased Spell DamageGain (30-40)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos DamageWe forge order from the world around us Wielding anarchy and destruction as our tools of genesis. | 59 | (33-37)% |
Piscator's VigilPiscator's Vigil Imbued WandWand Critical Strike Chance: (8.40-9.10)% Attacks per Second: (1.65-1.77)Requires Level 59, 188 Int(33-37)% increased Spell DamageNo Physical Damage (10-18)% increased Attack Speed (20-30)% increased Critical Strike Chance +(340-400) to Accuracy Rating Attacks with this Weapon have (100-115)% increased Elemental Damage Damage with Weapons Penetrates 5% Elemental Resistances"Stone still, amidst the reeds, breath fogging in the iron cold air. he sits, he waits, he watches. A piscatorial vigil, sat by the river, his cathedral, his patience his unanswered prayer." - Jojoba Mansell, bard, angler, adventurer | 59 | (33-37)% |
Saffell's FrameSaffell's Frame Branded Kite ShieldChance to Block: 24% Armour: (186-208) Energy Shield: (38-43) Movement Speed: -3%Requires Level 59, 76 Str, 76 Int+4% to all Elemental Resistances(20-30)% Chance to Block Spell Damage (20-30)% increased Spell Damage +(20-30)% to all Elemental Resistances +4% to all maximum Resistances Cannot Block Attack DamageA swift mind solves problems before they occur. | 59 | (20-30)% |
SoulwrestSoulwrest Ezomyte StaffWarstaff Physical Damage: 53-160 Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse (100-140)% increased Spell Damage (25-30)% increased Cast Speed (80-100)% increased Mana Regeneration Rate Minions deal (45-51) to (66-78) additional Physical Damage If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per secondDeath is but the start of your servitude. | 60 | (100-140)% |
Apep's SlumberApep's Slumber Vaal Spirit ShieldChance to Block: 24% Energy Shield: (136-164) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(80-100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slowerThe heart grows slow, the spirit grows strong. This item can be transformed on the Altar of Sacrifice along with Vial of Awakening | 62 | (5-10)% |
Apep's SupremacyApep's Supremacy Vaal Spirit ShieldChance to Block: 24% Energy Shield: (186-214) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slowerGive him your body, and your burdens will follow. | 62 | (5-10)% |
Esh's MirrorEsh's Mirror Vaal Spirit ShieldChance to Block: 24% Energy Shield: (151-211) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell Damage+(20-30) to Intelligence (170-230)% increased Energy Shield +(35-40)% to Lightning Resistance Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently Shocks you inflict spread to other Enemies within 1.5 metresShe looked upon her reflection and trembled, and shook, until she was not what she saw. This item can be transformed with a Blessing of Esh | 62 | (5-10)% |
Esh's VisageEsh's Visage Vaal Spirit ShieldChance to Block: 24% Energy Shield: (190-230) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell Damage(240-260)% increased Energy Shield +(70-100) to maximum Life +(30-40)% to Lightning Resistance +(17-29)% to Chaos Resistance Chaos Damage taken does not bypass Energy Shield while not on Low Life Reflect Shocks applied to you to all Nearby EnemiesShe could see what she was not; a silhouette wreathed in light. And she was still. | 62 | (5-10)% |
Shavronne's WrappingsShavronne's Wrappings Occultist's VestmentEnergy Shield: (274-377) Movement Speed: -3%Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage taken does not bypass Energy ShieldShavronne's apparel became ever more extravagant as her body and soul became ever more corrupted. | 62 | (3-10)% |
The Rippling ThoughtsThe Rippling Thoughts Legion SwordOne Handed Sword Physical Damage: (127.2-137.8) to (235.2-254.8) Elemental Damage: 1 to (60-70) Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingGrants Summon Harbinger of the Arcane Skill Trigger Level 20 Storm Cascade when you Attack (75-90)% increased Spell Damage (140-160)% increased Physical Damage Adds 1 to (60-70) Lightning Damage Adds 1 to (60-70) Lightning Damage to Spells 10% increased Area of Effect | 62 | (75-90)% |
The Surging ThoughtsThe Surging Thoughts Legion SwordOne Handed Sword Physical Damage: (127.2-137.8) to (235.2-254.8) Elemental Damage: 1 to (60-70) Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingGrants Summon Greater Harbinger of the Arcane Skill Trigger Level 20 Storm Cascade when you Attack (75-90)% increased Spell Damage (140-160)% increased Physical Damage Adds 1 to (60-70) Lightning Damage Adds 1 to (60-70) Lightning Damage to Spells 10% increased Area of Effect | 62 | (75-90)% |
Matua TupunaMatua Tupuna Tarnished Spirit ShieldChance to Block: 24% Energy Shield: (29-45) Movement Speed: -3%Requires Level 63, 60 Int(5-10)% increased Spell Damage+2 to Level of Socketed Minion Gems (40-80)% increased Energy Shield +(15-25) to maximum Mana 20% increased effect of Non-Curse Auras from your Skills on your Minions 20% increased effect of Non-Curse Auras from your Skills Spreads Tar when you BlockYou carried me through life, The least I can do is carry you through death. | 63 | (5-10)% |
DuskdawnDuskdawn Maelström StaffWarstaff Physical Damage: 71-147 Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"The world is not simply black and white, it is not divided into good and evil. But black and white, good and evil, do exist, and we must know how to recognize them." - Archbishop Geofri | 64 | (120-150)% |
Taryn's ShiverTaryn's Shiver Maelström StaffWarstaff Physical Damage: 71-147 Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased DamageShed by the winged beast of night, A scaly frost-encrusted thorn. All who feel its wintry light Shiver in pain at the frozen dawn. | 64 | (50-60)% |
Malachai's LoopMalachai's Loop Harmonic Spirit ShieldChance to Block: 23% Energy Shield: (179-231) Movement Speed: -3%Requires Level 65, 159 Int(10-15)% increased Spell Damage(210-250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit (12-16)% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit. It is our fragile reality that imposes boundaries. | 65 | (22-31)% |
Scold's BridleScold's Bridle Mind CageEnergy Shield: (73-84)Requires Level 65, 138 Int(80-100)% increased Spell Damage 15% reduced Cast Speed +(30-60) to maximum Mana Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage"The sharper the pain, the sharper the mind. A curious paradox." - Shavronne of Umbra | 65 | (80-100)% |
ShimmeronShimmeron Tornado WandWand Physical Damage: 25-75 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 65, 212 IntAdds (3-5) to (70-82) Lightning Damage to Spells and Attacks(30-40)% increased Spell Damage Adds (26-35) to (95-105) Lightning Damage to Spells +(6-10)% to Critical Strike Multiplier per Power Charge +0.3% Critical Strike Chance per Power Charge +2% Chance to Block Spell Damage per Power Charge Adds 3 to 9 Lightning Damage to Spells per Power Charge 200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike RecentlyAll at once, a calmness would encompass them, and all at once, it would be torn away, unveiling forms no sound mind could grasp. | 65 | (30-40)% |
DivinariusDivinarius Imperial SkeanRune Dagger Physical Damage: 18-73 Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance(150-200)% increased Spell Damage Gain (100-200) Life per Enemy Killed Gain (50-100) Mana per Enemy Killed 30% increased Area of Effect (200-250)% increased Critical Strike Chance for Spells if you've Killed Recently +(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed RecentlyDivine intervention feels better when you do it yourself. | 66 | (150-200)% |
ParadoxicaParadoxica Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.4 metresRequires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix <veiled mod pool>What has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it. | 66 | (70-79)% |
Replica ParadoxicaReplica Paradoxica Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.4 metresRequires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Suffix Veiled Prefix <veiled mod pool>"This is one riddle I can't solve." - Researcher GravenTake this item to Jun Ortoi to have her Unveil it. | 66 | (70-79)% |
SurgebindersSurgebinders Dragonscale GauntletsArmour: (229-291) Evasion: (229-291)Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on HitYour lies are our strength. Your threats are our laughter. Your hate is our infinity The fire rises! | 67 | (4-7)% |
Bitterbind PointBitterbind Point Titanium Spirit ShieldChance to Block: 25% Energy Shield: (187-246) Movement Speed: -3%Requires Level 68, 159 Int(30-50)% increased Spell Damage (180-220)% increased Energy Shield Spectres have (50-100)% increased maximum Life Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do (40-50)% increased Critical Strike Chance for Spells per Raised Spectre Veiled PrefixThough we live and act as individuals, in truth, we are tethered together. The barriers that divide us need not be broken for our spirits to become entangled.Take this item to Jun Ortoi to have her Unveil it. | 68 | (30-50)% |
Cane of KulemakCane of Kulemak Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix> <veiled mod pool>Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it. | 68 | (100-109)% |
Grace of the GoddessGrace of the Goddess Prophecy WandWand Physical Damage: (140-157.5) to (256-288) Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 68, 245 Int(36-40)% increased Spell Damage(300-350)% increased Physical Damage Gain (10-30)% of Physical Damage as Extra Fire Damage Gain (10-30)% of Physical Damage as Extra Cold Damage Gain (10-30)% of Physical Damage as Extra Lightning Damage +1 to maximum number of Sacred Wisps +1 to number of Sacred Wisps SummonedIn a time of darkness, know that the Draíocht will bring you light. | 68 | (36-40)% |
Pledge of HandsPledge of Hands Judgement StaffWarstaff Physical Damage: 73-136 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo (120-160)% increased Spell Damage 50% increased maximum Mana"To shake a hand is to double your power." - Jaetai, Queen's Advisor | 68 | (120-160)% |
Rathpith GlobeRathpith Globe Titanium Spirit ShieldChance to Block: 25% Energy Shield: (147-200) Movement Speed: -3%Requires Level 68, 159 Int(10-15)% Chance to Block Spell Damage (120-160)% increased Energy Shield 10% increased maximum Life Sacrifice 10% of your Life when you Use or Trigger a Spell Skill 5% increased Critical Strike Chance for Spells per 100 Player Maximum Life 5% increased Spell Damage per 100 Player Maximum LifeThe Vaal emptied their slaves of beating hearts, and left a mountain of twitching dead. | 68 | 5% |
SnakepitSnakepit Sapphire RingRequires Level 68+(20-30)% to Cold Resistance(20-40)% increased Spell Damage (5-10)% increased Cast Speed Left ring slot: Projectiles from Spells cannot Chain Left ring slot: Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times Right ring slot: Projectiles from Spells cannot Fork Projectiles from Spells cannot PierceThey wrap around you until your blood turns as cold as theirs. | 68 | (20-40)% |
The Beast Fur ShawlThe Beast Fur Shawl Vaal RegaliaEnergy Shield: (376-512) Movement Speed: -3%Requires Level 68, 194 Int40% increased Spell Damage (120-160)% increased Energy Shield 10% increased Area of Effect 10% increased Damage taken (50-100)% increased Energy Shield Recovery rateThe quickest way to understand your own strengths and weaknesses is to walk in the skin of another. | 68 | 40% |
Void BatteryVoid Battery Prophecy WandWand Physical Damage: 35-64 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage (10-20)% increased Cast Speed (50-65)% increased Global Critical Strike Chance +(40-50) to maximum Mana +1 to Maximum Power Charges 25% increased Spell Damage per Power Charge"The trick is to give nothingness, and to receive everything in return." - Inquisitor Maligaro | 68 | (61-65)% |
Black ZenithBlack Zenith Fingerless Silk GlovesEnergy Shield: (108-145)Requires Level 70, 95 Int(12-16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits Socketed Projectile Spells have +4 seconds to Cooldown Socketed Projectile Spells fire 4 additional Projectiles Socketed Projectile Spells fire Projectiles in a circle Socketed Projectile Spells have 80% less Skill Effect Duration (140-180)% increased Energy ShieldHe reached for his home one last time, a shining jewel among the stars... Only to watch in horror as it ruptured and shattered under a tide of limbs. | 70 | (12-16)% |
Mark of the ShaperMark of the Shaper Opal RingRequires Level 80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill Adds (13-18) to (50-56) Lightning Damage to Spells (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper ItemLet madness take control. | 80 | (60-80)% |
Spell critical strike chance
Item | % Critical Chance | |
---|---|---|
Apex ModeApex Mode Cobalt JewelLimited to: 1(20-25)% increased Spell Damage Spells have 10% reduced Critical Strike Chance per Intensity Spells which have gained Intensity Recently gain 1 Intensity every 0.50 SecondsMaximum power fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | -10% |
Nadir ModeNadir Mode Cobalt JewelLimited to: 1(20-25)% increased Spell Damage Spells have 30% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.50 SecondsIndiscriminate destruction fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 30% |
Axiom PerpetuumAxiom Perpetuum Bronze SceptreSceptre Physical Damage: 15-29 Critical Strike Chance: 6.00% Attacks per Second: 1.10 Weapon Range: 1.1 metresRequires Level 10, 22 Str, 22 Int12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast Speed (100-140)% increased Critical Strike Chance for SpellsThe worst of Axiom were imprisoned by more than iron. | 10 | (100-140)% |
Light of LunarisLight of Lunaris Jingling Spirit ShieldChance to Block: (29-33)% Energy Shield: (143-203) Movement Speed: -3%Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells (60-80)% increased Critical Strike Chance for Spells (475-600)% increased Energy Shield +(6-10)% Chance to Block +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike RecentlyWithout night, there can be no day. | 28 | (60-80)% |
Mutewind WhisperstepsMutewind Whispersteps Serpentscale BootsArmour: (76-90) Evasion: (152-225)Requires Level 42, 40 Str, 40 DexAdds (25-30) to (40-50) Cold Damage to Spells (50-70)% increased Critical Strike Chance for Spells (100-150)% increased Evasion Rating +(20-30)% to Cold Resistance 25% increased Movement Speed Unaffected by Chilled GroundCorruption sweeps across this land, but our bloodline is clear. It is our duty to keep it so. | 42 | (50-70)% |
Maw of ConquestMaw of Conquest Steel CircletEnergy Shield: (147-192)Requires Level 48, 101 Int(60-80)% increased Critical Strike Chance for Spells (200-250)% increased Energy Shield +(50-70) to maximum Life Unaffected by Poison (10-20)% of Damage taken Recouped as LifeYoung Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused. She rose from the pit alive and anew. A Leader. A Conquerer. A Viper. | 48 | (60-80)% |
VoidbringerVoidbringer Conjurer GlovesEnergy Shield: (103-154)Requires Level 55, 79 Int+1 to Level of Socketed Elemental Gems (125-150)% increased Critical Strike Chance for Spells (180-250)% increased Energy Shield Lose (40-80) Mana when you use a Skill Gain (15-20) Energy Shield per Enemy KilledAbsolute corruption empowers absolutely. | 55 | (125-150)% |
DuskdawnDuskdawn Maelström StaffWarstaff Physical Damage: 71-147 Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"The world is not simply black and white, it is not divided into good and evil. But black and white, good and evil, do exist, and we must know how to recognize them." - Archbishop Geofri | 64 | (60-80)% |
DivinariusDivinarius Imperial SkeanRune Dagger Physical Damage: 18-73 Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance(150-200)% increased Spell Damage Gain (100-200) Life per Enemy Killed Gain (50-100) Mana per Enemy Killed 30% increased Area of Effect (200-250)% increased Critical Strike Chance for Spells if you've Killed Recently +(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed RecentlyDivine intervention feels better when you do it yourself. | 66 | (200-250)% |
Bitterbind PointBitterbind Point Titanium Spirit ShieldChance to Block: 25% Energy Shield: (187-246) Movement Speed: -3%Requires Level 68, 159 Int(30-50)% increased Spell Damage (180-220)% increased Energy Shield Spectres have (50-100)% increased maximum Life Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do (40-50)% increased Critical Strike Chance for Spells per Raised Spectre Veiled PrefixThough we live and act as individuals, in truth, we are tethered together. The barriers that divide us need not be broken for our spirits to become entangled.Take this item to Jun Ortoi to have her Unveil it. | 68 | (40-50)% |
Rathpith GlobeRathpith Globe Titanium Spirit ShieldChance to Block: 25% Energy Shield: (147-200) Movement Speed: -3%Requires Level 68, 159 Int(10-15)% Chance to Block Spell Damage (120-160)% increased Energy Shield 10% increased maximum Life Sacrifice 10% of your Life when you Use or Trigger a Spell Skill 5% increased Critical Strike Chance for Spells per 100 Player Maximum Life 5% increased Spell Damage per 100 Player Maximum LifeThe Vaal emptied their slaves of beating hearts, and left a mountain of twitching dead. | 68 | 5% |
Spell critical strike multiplier
Item | % Critical Multiplier | |
---|---|---|
DivinariusDivinarius Imperial SkeanRune Dagger Physical Damage: 18-73 Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance(150-200)% increased Spell Damage Gain (100-200) Life per Enemy Killed Gain (50-100) Mana per Enemy Killed 30% increased Area of Effect (200-250)% increased Critical Strike Chance for Spells if you've Killed Recently +(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed RecentlyDivine intervention feels better when you do it yourself. | 66 | (60-100)% |
Chance to block spell damage
Item | % Block chance | |
---|---|---|
Fortress CovenantFortress Covenant Cobalt JewelLimited to: 1 Radius: MediumMinions deal (35-45)% increased Damage Minions have +(10-12)% Chance to Block Attack Damage Minions have +(10-12)% Chance to Block Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased DamageCorruptedForsake what you might have had. Command power beyond your potential.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (10-12)% |
Reckless DefenceReckless Defence Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage Hits have (140-200)% increased Critical Strike Chance against youCorruptedThere's no motivation for genius quite like desperation.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (2-4)% |
Replica Reckless DefenceReplica Reckless Defence Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298 must be contained in a non-conductive glass box at all times."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (2-4)% |
Stone of LazhwarStone of Lazhwar Lapis AmuletRequires Level 5+(20-30) to Intelligence(12-15)% Chance to Block Spell Damage (15-20)% increased Cast Speed +(40-70) to maximum ManaYou are slow, foolish and ignorant. I am not. | 5 | (12-15)% |
RearguardRearguard Blunt Arrow QuiverRequires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)% increased Projectile Speed 50% increased Stun and Block Recovery (15-20)% increased Projectile Damage"It's a rare man that has eyes in the back of his head." - Kiravi, Vaal Archer | 31 | (12-15)% |
Sentari's AnswerSentari's Answer Brass Spirit ShieldChance to Block: 30% Energy Shield: (35-40) Movement Speed: -3%Requires Level 33, 83 Int10% Chance to Block Spell Damage +(20-30) to Intelligence (4-8)% increased Quantity of Items found +5% Chance to Block Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse LimitOpen your eyes and you will see the cracks in your enemy's walls. Open your mind and you will see the cracks in your enemy's plans. | 33 | 10% |
WillclashWillclash Golden MaskEvasion: (432-515) Energy Shield: (90-110)Requires Level 35, 40 Dex, 40 Int(350-400)% increased Evasion and Energy Shield +5% Chance to Block Spell Damage per Power Charge (3-5)% increased Elemental Damage per Power charge Gain a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you BlockObtaining information depends upon pretending one already has it. | 35 | 10% |
SkullheadSkullhead Secutor HelmArmour: (156-208) Evasion: (156-208)Requires Level 36, 42 Str, 42 Dex(60-80)% increased Armour and Evasion Minions have +25% Chance to Block Attack Damage Minions have +25% Chance to Block Spell Damage Minions Recover 10% of their Life when they Block +(10-20)% to all Elemental ResistancesAll that was left of the Iron King was his bleached skull. Yet it was all the Iron King needed. | 36 | 25% |
Emperor's VigilanceEmperor's Vigilance Steel Kite ShieldChance to Block: 26% Armour: (1606-1837) Energy Shield: (330-385) Movement Speed: -3%Requires Level 46, 60 Str, 60 Int(16-22)% Chance to Block Spell Damage 1000% increased Armour and Energy Shield Damage taken from Blocked Hits cannot bypass Energy Shield Damage taken from Unblocked hits always bypasses Energy Shield Glancing BlowsChitus' success stemmed from his cunning, taking calculated risks so that greater dangers could be averted. | 46 | (16-22)% |
Great Old One's WardGreat Old One's Ward Corrugated BucklerChance to Block: 27% Evasion: (227-272) Movement Speed: -3%Requires Level 46, 112 Dex3% increased Movement Speed(8-12)% Chance to Block Spell Damage Adds (8-12) to (15-20) Physical Damage to Attacks (6-10)% increased Attack Speed +(50-70) to maximum LifeThe horrors we've encountered are nothing compared to the horrors we haven't. | 46 | (8-12)% |
RainbowstrideRainbowstride Conjurer BootsEnergy Shield: (36-42)Requires Level 53, 94 Int(15-20)% Chance to Block Spell Damage +(40-60) to maximum Mana +20% to all Elemental Resistances 20% increased Movement Speed"They say that you should take life's troubles in your stride. Some men have a longer stride than others." - Gaius Sentari | 53 | (15-20)% |
Daresso's CourageDaresso's Courage Baroque Round ShieldChance to Block: 25% Armour: (366-490) Evasion: (366-490) Movement Speed: -3%Requires Level 54, 70 Str, 70 Dex120% increased Block Recovery+30% Chance to Block Spell Damage while on Low Life (200-250)% increased Armour and Evasion +(20-30)% to all Elemental Resistances +100% Chance to Block Attack Damage if you have Blocked Spell Damage Recently +100% chance to Block Spell Damage if you have Blocked Attack Damage RecentlyBy tourney's end, Daresso bled and shivered. Yet even accursed treachery failed to steal the champion's victory. | 54 | 130% |
Craiceann's ChitinCraiceann's Chitin Magistrate CrownArmour: (384-529) Energy Shield: (79-109)Requires Level 58, 64 Str, 64 Int(4-6)% Chance to Block Spell Damage (140-180)% increased Armour and Energy Shield (4-7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab BarriersWhen the rains come, we cower beneath shelter. The First of the Deep teaches us that we should seek no shelter but ourselves. | 58 | (4-6)% |
Saffell's FrameSaffell's Frame Branded Kite ShieldChance to Block: 24% Armour: (186-208) Energy Shield: (38-43) Movement Speed: -3%Requires Level 59, 76 Str, 76 Int+4% to all Elemental Resistances(20-30)% Chance to Block Spell Damage (20-30)% increased Spell Damage +(20-30)% to all Elemental Resistances +4% to all maximum Resistances Cannot Block Attack DamageA swift mind solves problems before they occur. | 59 | (20-30)% |
The Iron FortressThe Iron Fortress Crusader PlateArmour: (1081-1382) Movement Speed: -5%Requires Level 59, 160 Str+1% Chance to Block Attack Damage per 50 Strength Chance to Block Spell Damage is Unlucky +(60-120) to Strength (80-100)% increased Armour 10% reduced Movement Speed Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"Stand steadfast in the face of destruction. The Council cannot afford to falter." - Mauritius, the Iron Heart | 59 | 0% |
Replica MistwallReplica Mistwall Lacquered BucklerChance to Block: 24% Evasion: (1049-1372) Movement Speed: -3%Requires Level 60, 154 Dex6% increased Movement Speed(120-150)% increased Evasion Rating 10% increased Movement Speed +(10-20)% to Fire and Cold Resistances You are at Maximum Chance to Block Spell Damage if you have not Blocked Recently +(8-15)% chance to Avoid Physical Damage from Hits while Phasing You have Phasing if you have Blocked Recently"For personal defence, Prototype #444 is fantastic. It is one hundred percent effective seventy five percent of the time... once." - Lead Researcher Ksaret | 60 | 0% |
Replica Wings of EntropyReplica Wings of Entropy Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Counts as Dual Wielding +(8-10)% to Off Hand Critical Strike Chance (50-70)% more Main Hand attack speed"The remarkable imbalance of Prototype #848 leads to uncommon power or speed when striking." | 62 | (7-10)% |
Wings of EntropyWings of Entropy Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual WieldingFire and Anarchy are the most reliable agents of change. | 62 | (7-10)% |
ShimmeronShimmeron Tornado WandWand Physical Damage: 25-75 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 65, 212 IntAdds (3-5) to (70-82) Lightning Damage to Spells and Attacks(30-40)% increased Spell Damage Adds (26-35) to (95-105) Lightning Damage to Spells +(6-10)% to Critical Strike Multiplier per Power Charge +0.3% Critical Strike Chance per Power Charge +2% Chance to Block Spell Damage per Power Charge Adds 3 to 9 Lightning Damage to Spells per Power Charge 200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike RecentlyAll at once, a calmness would encompass them, and all at once, it would be torn away, unveiling forms no sound mind could grasp. | 65 | 4% |
Atziri's RuleAtziri's Rule Judgement StaffWarstaff Physical Damage: 73-136 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a StaffGrants Level 20 Queen's Demand Skill Queen's Demand can Trigger Level 20 Flames of Judgement Queen's Demand can Trigger Level 20 Storm of Judgement Cannot be Stunned Damage cannot be ReflectedBow before her... or suffer the most gruelling death imaginable. | 68 | 20% |
Hegemony's EraHegemony's Era Judgement StaffWarstaff Physical Damage: (208-218) to (296-311) Critical Strike Chance: (7.15-7.80)% Attacks per Second: (1.46-1.51) Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff Adds (135-145) to (160-175) Physical Damage (12-16)% increased Attack Speed (10-20)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee DamageThe right to rule demands mental acuity, a strong arm, And a tenacious sense of justice. | 68 | 20% |
Pledge of HandsPledge of Hands Judgement StaffWarstaff Physical Damage: 73-136 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo (120-160)% increased Spell Damage 50% increased maximum Mana"To shake a hand is to double your power." - Jaetai, Queen's Advisor | 68 | 20% |
Rathpith GlobeRathpith Globe Titanium Spirit ShieldChance to Block: 25% Energy Shield: (147-200) Movement Speed: -3%Requires Level 68, 159 Int(10-15)% Chance to Block Spell Damage (120-160)% increased Energy Shield 10% increased maximum Life Sacrifice 10% of your Life when you Use or Trigger a Spell Skill 5% increased Critical Strike Chance for Spells per 100 Player Maximum Life 5% increased Spell Damage per 100 Player Maximum LifeThe Vaal emptied their slaves of beating hearts, and left a mountain of twitching dead. | 68 | (10-15)% |
Replica Rumi's ConcoctionReplica Rumi's Concoction Granite FlaskLasts 0.60 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 68Gain 1 Endurance Charge on use +(35-50)% Chance to Block Attack Damage during Effect +(20-30)% Chance to Block Spell Damage during Effect Petrified during Effect 90% reduced Duration"The most terrifying split second of my life." - Researcher GravenRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 68 | (20-30)% |
Rumi's ConcoctionRumi's Concoction Granite FlaskLasts 6.00 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 68+(8-12)% Chance to Block Attack Damage during Effect +(4-6)% Chance to Block Spell Damage during Effect"Yesterday I was clever, so I wanted to change the world. Today I am wise, so I am changing myself." -Rumi of the VaalRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 68 | (4-6)% |
The Grey SpireThe Grey Spire Judgement StaffWarstaff Physical Damage: 73-136 Critical Strike Chance: 6.50% Attacks per Second: (1.56-1.69) Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a StaffHas no Sockets (250-300)% increased Global Damage (20-30)% increased Attack Speed +(1-4)% to all maximum ResistancesThere was never a simpler time. Just simpler motivations. | 68 | 20% |
The Queen's HungerThe Queen's Hunger Vaal RegaliaEnergy Shield: (342-453) Movement Speed: -3%Requires Level 68, 194 IntTrigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life Veiled Prefix Veiled Suffix <veiled mod pool>In their crimson nightmare, the Vaal are still sacrificing themselves to her glory and beauty. They stab their own hearts and cry out in ecstasy, only to rise again.Take this item to Jun Ortoi to have her Unveil it. | 68 | (9-10)% |
Related passive skills
Spell Damage
Name | Stats |
---|---|
Mana and Spell Damage | 5% increased maximum Mana 10% increased Spell Damage [1] |
Spell Area of Effect and Damage | Spell Skills have 5% increased Area of Effect 10% increased Spell Damage [1] [2] |
Spell Damage | 8% increased Spell Damage [1] [2] [3] 10% increased Spell Damage [4] [5] [6] 12% increased Spell Damage [3] |
Spell Damage and Intelligence | 10% increased Spell Damage +5 to Intelligence [1] |
Spell Damage and Mana | 16% increased Spell Damage +16 to maximum Mana [1] |
Arcanist's Dominion | +20 to Intelligence 5% increased Cast Speed 20% increased Spell Damage [1] |
Light of Divinity | 20% increased Spell Damage +10 to Strength and Intelligence 30% increased Critical Strike Chance for Spells 10% increased Light Radius [1] |
Path of the Savant | +20 to Intelligence +20 to maximum Mana 16% increased Spell Damage [1] |
Spell critical strike chance
Name | Stats |
---|---|
Cast Speed and Spell Critical Strike Chance | 3% increased Cast Speed 10% increased Critical Strike Chance for Spells [1] [2] |
Spell Critical Strike Chance | 20% increased Critical Strike Chance for Spells [1] [2] [3] [4] 25% increased Critical Strike Chance for Spells [3] [4] |
Annihilation | +15% to Critical Strike Multiplier for Spell Damage 50% increased Critical Strike Chance for Spells [1] |
Arcane Potency | +30% to Critical Strike Multiplier for Spell Damage 30% increased Critical Strike Chance for Spells [1] |
Doom Cast | 60% increased Critical Strike Chance for Spells +15% to Critical Strike Multiplier for Spell Damage [1] |
Light of Divinity | 20% increased Spell Damage +10 to Strength and Intelligence 30% increased Critical Strike Chance for Spells 10% increased Light Radius [1] |
Spell critical strike multiplier
Name | Stats |
---|---|
Spell Critical Strike Multiplier | +10% to Critical Strike Multiplier for Spell Damage [1] [2] [3] |
Annihilation | +15% to Critical Strike Multiplier for Spell Damage 50% increased Critical Strike Chance for Spells [1] |
Arcane Potency | +30% to Critical Strike Multiplier for Spell Damage 30% increased Critical Strike Chance for Spells [1] |
Doom Cast | 60% increased Critical Strike Chance for Spells +15% to Critical Strike Multiplier for Spell Damage [1] |
Nimbleness | 8% increased Cast Speed +15% to Critical Strike Multiplier for Spell Damage [1] |
Chance to block spell damage
Name | Stats |
---|---|
Dual Wield Spell Damage and Spell Block | 10% increased Spell Damage while Dual Wielding +3% Chance to Block Spell Damage while Dual Wielding [1] |
Mana and Spell Block | 5% increased maximum Mana 2% Chance to Block Spell Damage [1] |
Minion Spell Block | Minions have +12% Chance to Block Spell Damage [1] |
Shield Spell Block | +4% Chance to Block Spell Damage while holding a Shield [1] [2] |
Shield Spell Block and Elemental Resistances with a Shield | +2% Chance to Block Spell Damage while holding a Shield +6% Elemental Resistances while holding a Shield [1] |
Shield Spell Damage and Spell Block | 8% increased Spell Damage while holding a Shield +3% Chance to Block Spell Damage while holding a Shield [1] [2] |
Spell Block | +3% chance to Block Spell Damage while holding a Staff or Shield [1] [2] |
Spell Block and Elemental Resistances | +3% chance to Block Spell Damage while holding a Staff or Shield +4% to all Elemental Resistances [1] [2] |
Staff Block | +3% Chance to Block Attack Damage while wielding a Staff +3% Chance to Block Spell Damage while wielding a Staff [1] [2] |
Staff Spell Damage and Spell Block | 10% increased Spell Damage while wielding a Staff +3% Chance to Block Spell Damage while wielding a Staff [1] |
Arcane Guarding | 60% increased Energy Shield from Equipped Shield +8% Chance to Block Spell Damage while holding a Shield [1] |
Dark Arts | +5% Chance to Block Attack Damage while Dual Wielding +5% Chance to Block Spell Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding [1] |
Decay Ward | Minions have +18% Chance to Block Attack Damage Minions have +18% Chance to Block Spell Damage Minions Recover 2% of their Life when they Block [1] |
Enigmatic Defence | 20% increased Spell Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Spell Damage while wielding a Staff [1] |
Mystic Bulwark | 6% Chance to Block Spell Damage 1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage [1] |
Safeguard | +6% chance to Block Spell Damage while holding a Staff or Shield Recover 50 Energy Shield when you Block Spell Damage +8% to all Elemental Resistances [1] |
Sanctuary | +4% Chance to Block Attack Damage while holding a Shield +4% Chance to Block Spell Damage while holding a Shield +12% Elemental Resistances while holding a Shield [1] |
Whirling Barrier | +6% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power Charge when you Block [1] |
Miscellaneous
Name | Stats |
---|---|
Chance to Poison with Spells | 10% chance to Poison on Hit with Spell Damage [1] 15% chance to Poison on Hit with Spell Damage [2] |
Dual Wield Spell Damage and Movement Speed | 10% increased Spell Damage while Dual Wielding 3% increased Movement Speed while Dual Wielding [1] [2] |
Dual Wield Spell Damage and Spell Block | 10% increased Spell Damage while Dual Wielding +3% Chance to Block Spell Damage while Dual Wielding [1] |
Energy Shield Leech | 0.3% of Spell Damage Leeched as Energy Shield [1] [2] |
Evasion and Spell Suppression | 12% increased Evasion Rating +4% chance to Suppress Spell Damage [1] [2] [3] [4] [5] [6] |
Movement Speed and Spell Suppression | 3% increased Movement Speed +3% chance to Suppress Spell Damage [1] [2] |
Shield Spell Damage | 12% increased Spell Damage while holding a Shield [1] |
Shield Spell Damage and Spell Block | 8% increased Spell Damage while holding a Shield +3% Chance to Block Spell Damage while holding a Shield [1] [2] |
Spell Area of Effect and Damage | Spell Skills have 5% increased Area of Effect 10% increased Spell Damage [1] [2] |
Spell Damage per Power Charge | 4% increased Spell Damage per Power Charge [1] |
Spell Suppression | +8% chance to Suppress Spell Damage [1] [2] [3] |
Spell Suppression and Energy Shield Recharge Rate | +5% chance to Suppress Spell Damage 10% increased Energy Shield Recharge Rate [1] [2] |
Spell Suppression and Life Flask Recovery | +5% chance to Suppress Spell Damage 12% increased Life Recovery from Flasks [1] [2] [3] |
Staff Spell Damage | 12% increased Spell Damage while wielding a Staff [1] |
Staff Spell Damage and Block | 10% increased Spell Damage while wielding a Staff +3% Chance to Block Attack Damage while wielding a Staff [1] |
Staff Spell Damage and Spell Block | 10% increased Spell Damage while wielding a Staff +3% Chance to Block Spell Damage while wielding a Staff [1] |
Arcane Expanse | Spell Skills have 20% increased Area of Effect [1] |
Arcane Sanctuary | 30% increased Spell Damage while holding a Shield 30% reduced Elemental Ailment Duration on you while holding a Shield [1] |
Cannibalised Faith | Spells you cast yourself gain Added Physical Damage equal to 75% of Life Cost, if Life Cost is not higher than the maximum you could spend [1] |
Courage | 30% increased Armour if you have been Hit Recently 30% increased Evasion Rating if you haven't been Hit Recently +15% chance to Suppress Spell Damage if you've Hit an Enemy Recently [1] |
Enigmatic Defence | 20% increased Spell Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Spell Damage while wielding a Staff [1] |
Entrench | +12% chance to Suppress Spell Damage Life Flasks gain 3 Charges when you Suppress Spell Damage [1] |
Ethereal Feast | 1% of Spell Damage Leeched as Energy Shield 40% increased Maximum total Energy Shield Recovery per second from Leech [1] |
Instinct | +12% chance to Suppress Spell Damage Recover 50 Energy Shield when you Suppress Spell Damage [1] |
Intuition | 5% increased maximum Life +8% chance to Suppress Spell Damage 15% increased Evasion Rating [1] |
Inveterate | +15% chance to Suppress Spell Damage Prevent +3% of Suppressed Spell Damage [1] |
Light Eater | 0.8% of Spell Damage Leeched as Energy Shield 30% increased Maximum total Energy Shield Recovery per second from Leech 24% increased Damage while on Full Energy Shield [1] |
Mysticism | 6% increased Cast Speed while Dual Wielding 40% increased Mana Regeneration if you've used a Movement Skill Recently 20% increased Spell Damage while Dual Wielding [1] |
Prodigal Perfection | 20% increased maximum Mana 2% increased Spell Damage per 100 Maximum Mana, up to 40% [1] |
Quickstep | 6% increased Movement Speed +10% chance to Suppress Spell Damage [1] |
Reflexes | 30% increased Evasion Rating +100 to Evasion Rating +10% chance to Suppress Spell Damage [1] |
Relentless Pursuit | 10% increased Attack Speed if you've cast a Mark Spell Recently 10% increased Movement Speed if you've cast a Mark Spell Recently [1] |
Resourcefulness | 5% increased maximum Life 10% increased maximum Energy Shield +8% chance to Suppress Spell Damage [1] |
Revenge of the Hunted | 18% increased Evasion Rating 10% increased maximum Life +10% chance to Suppress Spell Damage while on Full Life [1] |
Serpentine Spellslinger | Spell Skills have +12% to Damage over Time Multiplier for Poison Enemies Poisoned by you have -5% to Chaos Resistance [1] |
Void Barrier | 12% increased maximum Energy Shield 18% increased Evasion Rating +10% chance to Suppress Spell Damage while on Full Energy Shield [1] |
Timeless Jewel keystone passive skills
The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. keystone passive skills are related to spells:
Name | Stats |
---|---|
Inner Conviction |
3% more Spell Damage per Power Charge |
Keystone passive skills
The following keystone passive skills are related to spells:
Name | Stats |
---|---|
Acrobatics | Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value Maximum Chance to Dodge Spell Hits is 75% [1] |
Glancing Blows | Chance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits [1] |
Inner Conviction | 3% more Spell Damage per Power Charge Gain Power Charges instead of Frenzy Charges [1] |
Iron Will | Strength's Damage bonus applies to all Spell Damage as well [1] |
Magebane | Dexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity [1] |
Pain Attunement | 30% more Spell Damage when on Low Life [1] |
Versatile Combatant | -25% to maximum Chance to Block Attack Damage -25% to maximum Chance to Block Spell Damage +2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage [1] |
Ascendancy passive skills
The following Ascendancy passive skills are related to spells:
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Guardian | Auras from your Skills grant 3% increased Recovery Rate of Life, Mana and Energy Shield to you and Allies Every 4 seconds, Regenerate 50% of Life over one second If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage [1] |
Ascendant | Hierophant | 8% of Damage is taken from Mana before Life +1 to maximum number of Summoned Totems 25% increased maximum Mana Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Arcane Surge grants 10% more Spell Damage to you [1] |
Ascendant | Raider | 10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy You have Onslaught while on full Frenzy Charges 10% increased Movement Speed +20% chance to Suppress Spell Damage Phasing [1] |
Ascendant | Trickster | 2% of Damage Leeched as Energy Shield 2% more Damage for each different type of Mastery you have Allocated Prevent +6% of Suppressed Spell Damage while on Full Energy Shield Nearby Enemy Monsters' Action Speed is at most 92% of base value [1] |
Guardian | Bastion of Hope | If you've Attacked Recently, you and nearby Allies have +25% Chance to Block Attack Damage If you've Cast a Spell Recently, you and nearby Allies have +25% Chance to Block Spell Damage [1] |
Hierophant | Arcane Blessing | Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Arcane Surge grants 20% more Spell Damage to you [1] |
Hierophant | Illuminated Devotion | 30% increased Area of Effect while you have Arcane Surge 0.5% of Spell Damage Leeched as Life while you have Arcane Surge Non-Damaging Ailments have 50% reduced Effect on you while you have Arcane Surge [1] |
Inquisitor | Instruments of Virtue | 10% more Attack Damage for each Non-Instant Spell you've Cast in the past 8 seconds, up to a maximum of 30% Spells you Cast have Added Spell Damage equal to 100% of the Damage of your Main Hand Weapon [1] 10% more Attack Damage for each Non-Instant Spell you've Cast in the past 8 seconds, up to a maximum of 30% Battlemage [2] |
Raider | Quartz Infusion | +40% chance to Suppress Spell Damage Phasing [1] |
Saboteur | Perfect Crime | 35% less Damage with Triggered Spells Triggers Level 20 Summon Triggerbots when Allocated [1] |
Trickster | Spellbreaker | +20% chance to Suppress Spell Damage Prevent +10% of Suppressed Spell Damage while on Full Energy Shield 50% chance for Energy Shield Recharge to start when you Suppress Spell Damage [1] |