Spell suppression: Difference between revisions
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==Skill gems== | ==Skill gems== | ||
{{main|List of block related skill gems}} | |||
{{#lst:List of block related skill gems|active_skill_gems}} | |||
==Support gems== | ==Support gems== | ||
{{main|List of block related skill gems}} | |||
{{#lst:List of block related skill gems|support_skill_gems}} | |||
==Related items== | ==Related items== |
Revision as of 14:10, 5 August 2022
Spell Suppression is a layer of defense that gives a chance to reduce damage from spells. The chance to reduce the damage is a random roll made per spell hit. Characters do not have any base value of spell suppression. The chance to suppress spell damage can be gained from sources such as passive skills, buffs, quartz flasks and modifiers on items and can be stacked up to 100% chance. The default amount of damage suppressed is 50% (halving the damage).
The spell damage prevented can be further increased by passive skills and items.
Dexterity provides bonuses to spell suppression instead of evasion if the character uses the Keystone Magebane.
Mechanics
Spell suppression is considered a damage taken modifier, and applies after resistances, armour, and physical damage reduction.[1]
Spell suppression applies before stuns or block.[2]
By default, 50% of damage from hits and ailments (Ignite, Poison, Bleed) of suppressed spells is prevented. Ailments will still apply as normal, however.
Skill gems
Related base stats
The following skill gems have stats related to block:
Gem | ||||
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RiposteRiposteTrigger, Attack, Melee, Strike, Physical Level: (1-20) Cooldown Time: 0.80 sec Can Store 1 Use(s) Attack Damage: (160-230)% of base Effectiveness of Added Damage: (160-230)%Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.(2-56) to (3-85) Added Attack Physical Damage Trigger this Skill when you Block Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
Shattering Steel of AmmunitionShattering Steel of AmmunitionAttack, Projectile, AoE, Physical, Duration Level: (1-20) Cost: (7-9) Mana Attack Speed: 85% of base Attack Damage: (100-159)% of base Effectiveness of Added Damage: (100-159)%Requires Level 12Swing an Axe or Sword, consuming Steel Shards to gain a Steel Ward that protects you for a duration, and fire projectiles which shatter on impact or soon after being launched, dealing area damage in front of where they shatter. Steel Shards are gained with the Call of Steel Skill.Base duration is 6.00 seconds (5-123) to (7-185) Added Attack Physical Damage Fires 3 Projectiles Gain a Steel Ward if you have at least 2 Steel Shards, up to a maximum of 6 Each Steel Ward grants +8% Chance to Block Projectile Attack Damage 40% chance to Impale Enemies on Hit If you have no Steel Shards, only Fires 1 Projectile Projectiles deal up to (50-110)% more Damage with Hits per Steel Shard consumed at the start of their movement, lowering this bonus as they travel farther Consumes up to 2 Steel Shards Additional Effects From 1-20% Quality: (2-40)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Bone OfferingBone OfferingMinion, Spell, Duration Level: (1-20) Cost: (16-33) Mana Cast Time: 1.00 secRequires Level 12Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds Additional 1.00 seconds Base Duration per extra corpse Consumed Grants Minions +(25-35)% Chance to Block Attack Damage Grants Minions +(25-34)% Chance to Block Spell Damage Grants Minions 4% of Life Regenerated per Second if they have Blocked recently Additional Effects From 1-20% Quality: (0.5-10)% increased Effect of OfferingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Tempest ShieldTempest ShieldSpell, Lightning, Chaining Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220%Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage Chains +1 Times Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | ||
Protective LinkProtective LinkSpell, Duration, Link Level: (1-20) Cost: (15-32) Mana per second Cast Time: 0.50 secRequires Level 34Targets an allied player to apply a buff which links you to them for a duration. While linked, they copy your block chance and recover life when they block. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.Base duration is (8.00-9.90) seconds Linked target Recovers (31-297) Life when they Block Linked target's Chance to Block Attack Damage is equal to yours Linked target's Maximum Chance to Block Attack Damage is equal to yours Link breaks if target leaves range or line of sight for 4 seconds Maximum 1 Link from any source per target You die if Linked target dies Additional Effects From 1-20% Quality: Base duration is (0.075-1.5) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | N/A | ||
ReckoningReckoningTrigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 0.40 sec Can Store 1 Use(s) Attack Damage: (115-175)% of base Effectiveness of Added Damage: (115-175)%Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.(2-56) to (3-85) Added Attack Physical Damage Trigger this Skill when you Block Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A |
Related quality stats
The following skill gems have stats from quality related to block:
There are no skill gems that have stats from quality related to block.
Support gems
Related base stats
The following support gems have stats related to block:
Gem | ||||
---|---|---|---|---|
Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration Icon: B Level: (1-20)Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage Supported Skills inflict Overpowered for 4 seconds when Blocked Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills Additional Effects From 1-20% Quality: Supported Skills have (0.25-5)% reduced Enemy Block ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 18 | N/A |
Related quality stats
The following support gems have stats from quality related to block:
Gem | ||||
---|---|---|---|---|
Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration Icon: B Level: (1-20)Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage Supported Skills inflict Overpowered for 4 seconds when Blocked Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills Additional Effects From 1-20% Quality: Supported Skills have (0.25-5)% reduced Enemy Block ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 18 | N/A |
Related items
Unique items
The following unique items are related to spell suppression:
Item | Base Item | Stats | |||
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Ancestral VisionAncestral Vision Viridian JewelLimited to: 1+(5-10) to Dexterity Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their ValueThe spirits of our ancestors guided us from the Archipelago to the continent. Inextricably, the purity of our souls is linked to the ones who came before us.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | +(5-10) to Dexterity Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their Value | ||
Quickening CovenantQuickening Covenant Viridian JewelLimited to: 1 Radius: MediumMinions have (12-16)% increased Attack Speed Minions have (12-16)% increased Cast Speed Minions have +(20-24)% chance to Suppress Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement SpeedCorruptedLose that which you never had. Gain power you could not have grasped.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | Minions have (12-16)% increased Attack Speed Minions have (12-16)% increased Cast Speed Minions have +(20-24)% chance to Suppress Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement SpeedCorrupted | ||
The Green NightmareThe Green Nightmare Viridian JewelLimited to: 1Gain (6-10)% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at 70% of its valueWe take root in the dirt and strangle those who tread upon it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | Gain (6-10)% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at 70% of its value | ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Prismatic Jewel | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||
ElevoreElevore Wolf PeltEvasion: (240-344)Requires Level 30, 66 Dex+(20-25)% chance to Suppress Spell Damage (60-100)% increased Evasion Rating (20-25)% chance to Avoid Elemental Ailments Recover (100-200) Life when you Suppress Spell DamageAncient worshippers of the Greatwolf were overtaken by a ravenous hunger for all things mystical. | Wolf Pelt | 30 | +(20-25)% chance to Suppress Spell Damage (60-100)% increased Evasion Rating (20-25)% chance to Avoid Elemental Ailments Recover (100-200) Life when you Suppress Spell Damage | ||
BloodbondBloodbond Bone ArmourEvasion: (388-512) Energy Shield: (82-107) Movement Speed: -3%Requires Level 35, 53 Dex, 53 IntGrants Level 15 Blood Offering Skill (100-120)% increased Evasion and Energy Shield (15-25)% increased maximum Life Minions have (20-30)% increased maximum Life Regenerate 1% of Life per second Minions have +(12-15)% chance to Suppress Spell DamageWhat mother wouldn't give her life for that of her children? | Bone Armour | 35 | Grants Level 15 Blood Offering Skill (100-120)% increased Evasion and Energy Shield (15-25)% increased maximum Life Minions have (20-30)% increased maximum Life Regenerate 1% of Life per second Minions have +(12-15)% chance to Suppress Spell Damage | ||
Orbala's StandOrbala's Stand Eelskin BootsEvasion: (258-370)Requires Level 39, 70 Dex(100-150)% increased Evasion Rating (20-30)% increased Movement Speed Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell DamageThe inferno surged past, devastating Stridevolf, but the Maraketh warrior somehow remained. Soot-blackened and resolute, she grinned. In that moment, the bandit king knew true despair. | Eelskin Boots | 39 | (100-150)% increased Evasion Rating (20-30)% increased Movement Speed Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage | ||
The UtmostThe Utmost Gold AmuletRequires Level 40(12-20)% increased Rarity of Items found+(0-30)% chance to Suppress Spell Damage +(0-5)% to all maximum Elemental Resistances (0-40)% increased Attack and Cast Speed Damage Penetrates (0-20)% Elemental ResistancesCorruptedHe who stands on the loftiest peak is bound to be seen... | Gold Amulet | 40 | (12-20)% increased Rarity of Items found+(0-30)% chance to Suppress Spell Damage +(0-5)% to all maximum Elemental Resistances (0-40)% increased Attack and Cast Speed Damage Penetrates (0-20)% Elemental ResistancesCorrupted | ||
Hinekora's SightHinekora's Sight Onyx AmuletRequires Level 44+(10-16) to all AttributesPrevent +3% of Suppressed Spell Damage +(600-1000) to Accuracy Rating +(600-1000) to Evasion Rating Cannot be BlindedRemember the past, anticipate the future. | Onyx Amulet | 44 | +(10-16) to all AttributesPrevent +3% of Suppressed Spell Damage +(600-1000) to Accuracy Rating +(600-1000) to Evasion Rating Cannot be Blinded | ||
Maligaro's LensMaligaro's Lens Compound Spiked ShieldChance to Block: 25% Evasion: (122-144) Energy Shield: (25-30) Movement Speed: -3%Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage(10-15)% increased Attack Speed (10-20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect Nearby allies Recover 1% of your Maximum Life when you Die"Look around you. What do you see? Corruption, perversion, sin? No. It is progress. You simply lack the means to see it." - Inquisitor Maligaro | Compound Spiked Shield | 45 | +3% chance to Suppress Spell Damage(10-15)% increased Attack Speed (10-20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect Nearby allies Recover 1% of your Maximum Life when you Die | ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
| ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence
| ||
Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | Ruby Ring | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | Prismatic Ring | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
| ||
Precursor's EmblemPrecursor's Emblem Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. | Sapphire Ring | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life <Three Power Charge mods>History teaches humility. | Topaz Ring | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life
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Zeel's AmplifierZeel's Amplifier Polished Spiked ShieldChance to Block: 26% Evasion: (111-131) Energy Shield: (83-107) Movement Speed: -3%Requires Level 49, 64 Dex, 64 Int+5% chance to Suppress Spell Damage(40-50)% increased Spell Damage +(60-80) to maximum Energy Shield +(50-70) to maximum Life 1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently"Great minds wish to reveal all the secrets of time and space. But it does not matter. Creation, the act of Matter Metamorphosis, is the only secret worth discovering." - Zeel, Vaal Tinkerer | Polished Spiked Shield | 49 | +5% chance to Suppress Spell Damage(40-50)% increased Spell Damage +(60-80) to maximum Energy Shield +(50-70) to maximum Life 1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently | ||
OskarmOskarm Nubuck GlovesEvasion: (109-122)Requires Level 52, 50 Dex(30-40)% increased Global Accuracy Rating +(40-50) to maximum Life -(20-10)% to Chaos Resistance +(10-12)% chance to Suppress Spell Damage Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark 2% increased Attack Critical Strike Chance per 200 Accuracy RatingLand and sea did not dissuade, nor did the Kelpie's maw; the wild beast crossed half the world to sate his hungry claw. | Nubuck Gloves | 52 | (30-40)% increased Global Accuracy Rating +(40-50) to maximum Life -(20-10)% to Chaos Resistance +(10-12)% chance to Suppress Spell Damage Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark 2% increased Attack Critical Strike Chance per 200 Accuracy Rating | ||
WillowgiftWillowgift Jade AmuletRequires Level 52+(20-30) to Dexterity10% reduced Strength 15% increased Dexterity -(30-20)% to Fire Resistance +(30-40)% to Cold Resistance You do not inherently take less Damage for having Fortification +4% chance to Suppress Spell Damage per Fortification (15-25)% increased Attack and Cast Speed while at maximum FortificationThe storm cannot break that which bends. | Jade Amulet | 52 | +(20-30) to Dexterity10% reduced Strength 15% increased Dexterity -(30-20)% to Fire Resistance +(30-40)% to Cold Resistance You do not inherently take less Damage for having Fortification +4% chance to Suppress Spell Damage per Fortification (15-25)% increased Attack and Cast Speed while at maximum Fortification | ||
Qotra's RegulatorQotra's Regulator Sovereign Spiked ShieldChance to Block: 24% Evasion: (507-697) Energy Shield: (104-144) Movement Speed: -3%Requires Level 54, 70 Dex, 70 Int+5% chance to Suppress Spell Damage(160-220)% increased Evasion and Energy Shield +(40-60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds (2-2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds Lose (10-15)% of Energy Shield when you deal a Critical Strike Lose (10-15)% of Life when you deal a Critical StrikeHorrific experiments with corrupted flesh require careful management. | Sovereign Spiked Shield | 54 | +5% chance to Suppress Spell Damage(160-220)% increased Evasion and Energy Shield +(40-60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds (2-2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds Lose (10-15)% of Energy Shield when you deal a Critical Strike Lose (10-15)% of Life when you deal a Critical Strike | ||
AssailumAssailum Sinner TricorneEvasion: (719-925)Requires Level 64, 138 DexGrants Level 30 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills gain a 0.05 second Cooldown +(350-500) to Accuracy Rating +(350-500) to Evasion Rating +2 to maximum Snipe Stages +(14-20)% chance to Suppress Spell Damage while ChannellingA moment of calm before the battle can end the war. | Sinner Tricorne | 64 | Grants Level 30 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills gain a 0.05 second Cooldown +(350-500) to Accuracy Rating +(350-500) to Evasion Rating +2 to maximum Snipe Stages +(14-20)% chance to Suppress Spell Damage while Channelling | ||
Replica Hyrri's IreReplica Hyrri's Ire Zodiac LeatherEvasion: (2049-3142) Movement Speed: -3%Requires Level 65, 197 Dex(140-220)% increased Evasion Rating (12-18) to (231-347) Added Lightning Damage with Wand Attacks 25% increased Shock Duration on Enemies +(40-50) to Intelligence +30% chance to Suppress Spell Damage"Yes, a catastrophic storm erupted, and yes, they screamed for me to stop the experiment... but you know how I am with screams." - Researcher Olesya, on #2999 and the loss of Outpost Eight | Zodiac Leather | 65 | (140-220)% increased Evasion Rating (12-18) to (231-347) Added Lightning Damage with Wand Attacks 25% increased Shock Duration on Enemies +(40-50) to Intelligence +30% chance to Suppress Spell Damage | ||
The Perfect FormThe Perfect Form Zodiac LeatherEvasion: (2135-2946) Movement Speed: -3%Requires Level 65, 197 Dex+50% chance to Suppress Spell Damage (150-200)% increased Evasion Rating -30% to Cold Resistance Evasion Rating is increased by Overcapped Cold Resistance AcrobaticsWe share one space, speak one voice, act through one body. A flawless crystal. Brittle. | Zodiac Leather | 65 | +50% chance to Suppress Spell Damage (150-200)% increased Evasion Rating -30% to Cold Resistance Evasion Rating is increased by Overcapped Cold Resistance Acrobatics | ||
Font of ThunderFont of Thunder Mirrored Spiked ShieldChance to Block: 26% Evasion: (755-1044) Energy Shield: (155-210) Movement Speed: -3%Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage(400-500)% increased Evasion and Energy Shield (25-40)% increased Mana Regeneration Rate +50% chance to be Shocked 40% of Cold Damage taken as Lightning Damage 40% of Fire Damage taken as Lightning DamageThe lightning fears not the flame. | Mirrored Spiked Shield | 66 | +5% chance to Suppress Spell Damage(400-500)% increased Evasion and Energy Shield (25-40)% increased Mana Regeneration Rate +50% chance to be Shocked 40% of Cold Damage taken as Lightning Damage 40% of Fire Damage taken as Lightning Damage | ||
Leper's AlmsLeper's Alms Mirrored Spiked ShieldChance to Block: (29-30)% Evasion: (906-1218) Energy Shield: (186-245) Movement Speed: -3%Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage(500-600)% increased Evasion and Energy Shield +(60-80) to maximum Life 40% increased Duration of Ailments on Enemies +(3-4)% Chance to Block Shared SufferingOne's burden is another's gift. | Mirrored Spiked Shield | 66 | +5% chance to Suppress Spell Damage(500-600)% increased Evasion and Energy Shield +(60-80) to maximum Life 40% increased Duration of Ailments on Enemies +(3-4)% Chance to Block Shared Suffering | ||
White WindWhite Wind Imperial SkeanRune Dagger Physical Damage: 18-73 Elemental Damage: (160-190) to (280-320) Critical Strike Chance: 6.30% Attacks per Second: (1.65-1.72) Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating +(30-40)% chance to Suppress Spell Damage while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is emptyThe Maraketh fear very little, but they dare not whisper the name of the demon that flies on Winter's gales. | Imperial Skean | 66 | 30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating +(30-40)% chance to Suppress Spell Damage while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is empty | ||
Atziri's StepAtziri's Step Slink BootsEvasion: (688-792)Requires Level 69, 120 Dex+(20-26)% chance to Suppress Spell Damage 180% increased Evasion Rating +(55-75) to maximum Life 30% increased Movement Speed"Those who dance are considered insane by those who cannot hear the music." - Atziri, Queen of the Vaal | Slink Boots | 69 | +(20-26)% chance to Suppress Spell Damage 180% increased Evasion Rating +(55-75) to maximum Life 30% increased Movement Speed | ||
Jaws of AgonyJaws of Agony Supreme Spiked ShieldChance to Block: 24% Evasion: (242-278) Energy Shield: (49-57) Movement Speed: -3%Requires Level 70, 85 Dex, 85 Int+5% chance to Suppress Spell DamageGrants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life -(18-14) Physical Damage taken from Attack Hits 25% chance to gain a Power Charge when you Throw a TrapOne wrong step triggers destruction. Agony slowly dominates the will to live. | Supreme Spiked Shield | 70 | +5% chance to Suppress Spell DamageGrants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life -(18-14) Physical Damage taken from Attack Hits 25% chance to gain a Power Charge when you Throw a Trap | ||
The OppressorThe Oppressor Elegant Round ShieldChance to Block: (34-38)% Armour: (444-595) Evasion: (444-595) Movement Speed: -3%Requires Level 70, 85 Str, 85 Dex120% increased Block Recovery-10% to amount of Suppressed Spell Damage Prevented +(26-32)% chance to Suppress Spell Damage (200-250)% increased Armour and Evasion +(9-13)% Chance to Block You take 20% of Damage from Blocked HitsEvery clash leaves one more scar. | Elegant Round Shield | 70 | 120% increased Block Recovery-10% to amount of Suppressed Spell Damage Prevented +(26-32)% chance to Suppress Spell Damage (200-250)% increased Armour and Evasion +(9-13)% Chance to Block You take 20% of Damage from Blocked Hits |
Modifiers
Passive skills
Base and Notable
Name | Stats |
---|---|
Evasion and Spell Suppression | 12% increased Evasion Rating +4% chance to Suppress Spell Damage [1] [2] [3] [4] [5] [6] |
Movement Speed and Spell Suppression | 3% increased Movement Speed +3% chance to Suppress Spell Damage [1] [2] |
Spell Suppression | +8% chance to Suppress Spell Damage [1] [2] [3] |
Spell Suppression and Energy Shield Recharge Rate | +5% chance to Suppress Spell Damage 10% increased Energy Shield Recharge Rate [1] [2] |
Spell Suppression and Life Flask Recovery | +5% chance to Suppress Spell Damage 12% increased Life Recovery from Flasks [1] [2] [3] |
Courage | 30% increased Armour if you have been Hit Recently 30% increased Evasion Rating if you haven't been Hit Recently +15% chance to Suppress Spell Damage if you've Hit an Enemy Recently [1] |
Entrench | +12% chance to Suppress Spell Damage Life Flasks gain 3 Charges when you Suppress Spell Damage [1] |
Instinct | +12% chance to Suppress Spell Damage Recover 50 Energy Shield when you Suppress Spell Damage [1] |
Intuition | 5% increased maximum Life +8% chance to Suppress Spell Damage 15% increased Evasion Rating [1] |
Inveterate | +15% chance to Suppress Spell Damage Prevent +3% of Suppressed Spell Damage [1] |
Quickstep | 6% increased Movement Speed +10% chance to Suppress Spell Damage [1] |
Reflexes | 30% increased Evasion Rating +100 to Evasion Rating +10% chance to Suppress Spell Damage [1] |
Resourcefulness | 5% increased maximum Life 10% increased maximum Energy Shield +8% chance to Suppress Spell Damage [1] |
Revenge of the Hunted | 18% increased Evasion Rating 10% increased maximum Life +10% chance to Suppress Spell Damage while on Full Life [1] |
Void Barrier | 12% increased maximum Energy Shield 18% increased Evasion Rating +10% chance to Suppress Spell Damage while on Full Energy Shield [1] |
Clusters
Name | Stats |
---|---|
Chance to Suppress Spell Damage | +2% chance to Suppress Spell Damage [1] |
Aerialist | +10% chance to Suppress Spell Damage 5% increased Dexterity [1] |
Darting Movements | +12% chance to Suppress Spell Damage while moving 3% increased Movement Speed [1] |
Elegant Form | +10% chance to Suppress Spell Damage 20% chance to Avoid Elemental Ailments [1] |
Hit and Run | Attack Skills deal 25% increased Damage while Dual Wielding +10% chance to Suppress Spell Damage if you've Hit an Enemy Recently [1] |
Untouchable | +10% chance to Suppress Spell Damage 30% increased Evasion Rating [1] |
Ascendancy
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Raider | 10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy You have Onslaught while on full Frenzy Charges 10% increased Movement Speed +20% chance to Suppress Spell Damage Phasing [1] |
Raider | Quartz Infusion | +40% chance to Suppress Spell Damage Phasing [1] |
Trickster | Spellbreaker | +20% chance to Suppress Spell Damage Prevent +10% of Suppressed Spell Damage while on Full Energy Shield 50% chance for Energy Shield Recharge to start when you Suppress Spell Damage [1] |
Keystones
Name | Stats |
---|---|
Acrobatics | Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value Maximum Chance to Dodge Spell Hits is 75% [1] |
Magebane | Dexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity [1] |
Version history
Version | Changes |
---|---|
3.16.0 |
|