Arena Map: Difference between revisions
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{{ | {{Map main article}} | ||
{{ | {{Item infobox|Arena Map}} | ||
'''Arena Map''' is a [[map]] [[area]]. | |||
<section begin="layout" /> | <section begin="layout" /> | ||
==Layout== | ==Layout== | ||
Similar to the act zone the map is based upon, the layout features multiple circular arenas connected by subterranean passageways. The bosses wait in one of the arenas, of which the entrance will seal behind the player. | Similar to [[The Grand Arena|the act 4 zone]] the map is based upon, the layout features multiple circular arenas connected by subterranean passageways. The bosses wait in one of the arenas, of which the entrance will seal behind the player. | ||
<section end="layout" /> | <section end="layout" /> | ||
<section begin="encounters" /> | <section begin="encounters" /> | ||
==Encounters== | ==Encounters== | ||
===Boss=== | ===Boss=== | ||
Line 15: | Line 16: | ||
The bosses are based on the mini-bosses in [[The Grand Arena]] of [[Act 4]]: [[Dimachaeri Cassius]], [[Mevion]] and [[Rudiarius Felix]] | The bosses are based on the mini-bosses in [[The Grand Arena]] of [[Act 4]]: [[Dimachaeri Cassius]], [[Mevion]] and [[Rudiarius Felix]] | ||
This map has 3 bosses with 3 phases. When one of them reaches a health threshold (or dies) other bosses in range change their behaviour as if they reached the next threshold. | This map has 3 bosses with 3 phases. When one of them reaches a health threshold (or dies) other bosses in range change their behaviour as if they reached the next threshold. | ||
Line 35: | Line 35: | ||
* From 75% to 50% health uses [[Glacial Hammer]] and [[Vaal Glacial Hammer]]. | * From 75% to 50% health uses [[Glacial Hammer]] and [[Vaal Glacial Hammer]]. | ||
* From 50% health uses [[Frenzy]], [[Leap Slam]], [[Double Strike]] and a slam with reverse knockback. | * From 50% health uses [[Frenzy]], [[Leap Slam]], [[Double Strike]] and a slam with reverse knockback. | ||
{{Query items | |||
|where= items.drop_monsters HOLDS "Metadata/Monsters/GladiatorBosses/GladiatorBossLeaderMap" | |||
OR items.drop_monsters HOLDS "Metadata/Monsters/GladiatorBosses/GladiatorBossEliteMap" | |||
OR items.drop_monsters HOLDS "Metadata/Monsters/GladiatorBosses/GladiatorBossSupportMap" | |||
|drop_level=1 | |||
}} | |||
===Boss video=== | ===Boss video=== | ||
{{#ev:youtube|Zh8etCqzGHU|500}} | {{#ev:youtube|Zh8etCqzGHU|500}} | ||
<section end="encounters" /> | <section end="encounters" /> | ||
{{ | {{Area item drops|area_id=MapWorldsArena}} | ||
| | |||
}} | |||
{{Item acquisition | {{Item acquisition | ||
|page = | |page = {{Latest map variant}} | ||
}} | }} | ||
{{Map variants|Arena Map}} | |||
{{Item unique versions | {{Item unique versions | ||
|base_item = | |base_item = {{Latest map variant}} | ||
}} | }} | ||
<section begin="version history" /> | <section begin="version history" /> | ||
==Version history== | ==Version history== | ||
{{Version history table header }} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.22.0| | ||
* The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways. | |||
}} | |||
{{Version history table row|3.20.0| | |||
* The following Maps have been removed from the Atlas: Arena, Arid Lake, Armoury, Barrows, Belfry, Bramble Valley, Cells, Chateau, Dig, Excavation, Fungal Hollow, Jungle Valley, Lava Chamber, Marshes, Mud Geyser, Park, Pen, Racecourse, Ramparts, Stagnation, Summit, Vault, Waste Pool, Waterways, and Wharf. | |||
}} | |||
{{Version history table row|3.18.0| | |||
* The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf. | |||
}} | |||
{{Version history table row|3.16.0| | |||
* This map has been removed from the Atlas. | |||
* This map can no longer drop. | |||
* You can still use your existing maps in the [[Map Device]]. | |||
* You can trade your existing maps to [[vendor]]s. You will receive other maps that are still in the Atlas. | |||
}} | |||
{{Version history table row|3.12.0| | |||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers. | * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers. | ||
{{Version history table row|3.11.0 | }} | ||
{{Version history table row|3.11.0| | |||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers. | * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers. | ||
{{Version history table row|3.10.0 | }} | ||
* | {{Version history table row|3.10.0| | ||
{{Version history table row|3.9.0 | * Atlas not shuffled, but has a new series of maps. {{Undocumented}} | ||
}} | |||
{{Version history table row|3.9.0| | |||
* The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline. | * The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline. | ||
* Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | * Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | ||
{{Version history table row|3.5.0 | }} | ||
{{Version history table row|3.5.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* Many map bosses have also shifted around. Some have been retired and replaced! | * Many map bosses have also shifted around. Some have been retired and replaced! | ||
* | * The Atlas will now be shuffled every league. {{Undocumented}} | ||
{{Version history table row|3.1.0 | }} | ||
{{Version history table row|3.1.0| | |||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | ||
{{Version history table row|2.0.0 | }} | ||
{{Version history table row|2.0.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
<section end="version history" /> | <section end="version history" /> | ||
{{Navbox maps}} | {{Navbox maps}} |
Revision as of 20:27, 11 April 2024
Map Tier: 15
Guild Character: tThe sound of a thousand calls
for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Drop level: 81Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Id | MapWorldsArena |
---|---|
Act | 11 |
Area level | 76 |
Bosses | Avatar of the Forge Avatar of the Skies Avatar of the Huntress |
Area type tags | urban |
Tags | map, indoors_area, einharmaps, daresso_area, arena_area, triple_boss_map, pitfight_area, map_drops_can_upgrade_to_fortress |
The Shaper: The sound of a thousand calls for blood echo for eternity. |
Layout
Similar to the act 4 zone the map is based upon, the layout features multiple circular arenas connected by subterranean passageways. The bosses wait in one of the arenas, of which the entrance will seal behind the player.
Encounters
Boss
The bosses are based on the mini-bosses in The Grand Arena of Act 4: Dimachaeri Cassius, Mevion and Rudiarius Felix
This map has 3 bosses with 3 phases. When one of them reaches a health threshold (or dies) other bosses in range change their behaviour as if they reached the next threshold.
Avatar of the Huntress, based on Rudiarius Felix.
- Throws Caustic Arrow traps in all phases.
- Throws Puncture traps in all phases.
- From 75% to 50% health casts Vulnerability.
- From 50% health uses Barrage.
Avatar of the Skies, based on Mevion.
- From 100% to 75% health casts Flammability and Summon Raging Spirit.
- From 75% to 50% health casts Flameblast.
- At 50% health casts Vaal Summon Skeletons.
- From 50% health uses Vaal Haste and a projectile fire attack with 3 projectiles.
Avatar of the Forge, based on Dimachaeri Cassius.
- Grants endurance charges to allies.
- Fire damage.
- From 100% to 75% health uses Cyclone.
- From 75% to 50% health uses Glacial Hammer and Vaal Glacial Hammer.
- From 50% health uses Frenzy, Leap Slam, Double Strike and a slam with reverse knockback.
Item | Drop Level |
---|---|
The Arena ChampionThe Arena Champion10Map Map Tier: 12The fight is the easy part. It's the years of training that'll kill you. | 73 |
Boss video
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit. | 23 |
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn. | 68 |
Lingering RemnantsLingering Remnants16Vaal Temple Map Item Level: 83 CorruptedNever dying, yet not living, Endlessly they wander beneath the harvest moon. | 78 |
The DeceiverThe Deceiver4Belt of the Deceiver CorruptedBeware the combatant who shows no confidence, yet still enters the ring, for they are surely hiding something. | 23 |
The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | 73 |
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | 68 |
The GladiatorThe Gladiator5Nightmare BascinetThe thumb turns down and the crowd roars, they want death and the blood is yours. | 55 |
The King's BladeThe King's Blade5Bloodthirsty Eternal Sword Item Level: 66"To know for what you fight. To get up again when you've been struck down. To outmanoeuvre someone faster, trick someone smarter, crush someone stronger. That's what it takes to claim the crown." - Daresso, the King of Swords | 60 |
The Last One StandingThe Last One Standing10Atziri's DisfavourThe strongest emerge from suffering. The toughest bear the most scars. The sole survivor claims the greatest of rewards. | 80 |
The Sword King's SaluteThe Sword King's Salute7Daresso's SaluteMany were slain by the sword king Their blood decorating his ring Those who retreated were slaughtered Those who fought bravely were honoured | 23 |
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad. | 33 |
The TrialThe Trial7Map Map Tier: 15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home. | 73 |
The VisionaryThe Visionary6Lioneye's VisionLioneye looked to the heights of glorious victory. And thus he missed the defeat right under his nose. | 53 |
Three VoicesThree Voices33x EssenceThe village elders had a curious rule: If you hear three voices scream for aid, flee as fast as you can. | 23 |
UnchainedUnchained4Facebreaker Two-Implicit CorruptedMold the world with your bare hands. Be careful, for what is your doing might become your undoing. | 68 |
Item acquisition
Arena Map can drop anywhere.
Recipes
Arena Map can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
8 | Lost WorldsLost Worlds8Map Map Tier: 15"There are worlds that lie beyond the edge of my page, the edge of my understanding. Worlds of wonder. Worlds of terror." Aramil - Cartographer to Emperor Chitus | Random tier 15 map | A |
7 | The TrialThe Trial7Map Map Tier: 15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home. | Random corrupted tier 15 map | A |
2 | The Easy StrollThe Easy Stroll2Map Map Tier: 15 Modifiers: 8 Corrupted"I'm going for a walk. I'll be back soon." - Blonca's last words | Random corrupted tier 15 map with 8 modifiers | A |
5 | The Price of ProtectionThe Price of Protection5Elder Guardian Occupied Map Map Tier: 14 to 16 Modifiers: 8 CorruptedTo protect her mansion, she would cut a deal with anyone. Anything. Something answered. | Random corrupted tier 14–16 map with 8 modifiers and occupied by an Elder Guardian | A |
4 | Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again. | Random map | A |
6 | The ExplorerThe Explorer6Map CorruptedA map is only useful if you know where you stand. | Random corrupted map | A |
5 | A Dusty MemoryA Dusty Memory5Item Item Level: 100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable. | Random fractured item level 100 item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Map variants
Item | Map Tier | Map Level | Map Series |
---|---|---|---|
Arena MapArena MapMap Level: 82 Map Tier: 15 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 15 | 82 | Necropolis |
Arena MapArena MapMap Level: 77 Map Tier: 10 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 10 | 77 | Affliction |
Arena MapArena MapMap Level: 68 Map Tier: 1 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | 68 | Ancestor |
Arena MapArena MapMap Level: 78 Map Tier: 11 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 11 | 78 | Kalandra |
Arena MapArena MapMap Level: 72 Map Tier: 5 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 5 | 72 | Sentinel |
Arena MapArena MapMap Level: 69 Map Tier: 2 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 2 | 69 | Expedition |
Arena MapArena MapMap Level: 69 Map Tier: 2 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 2 | 69 | Ritual |
Arena MapArena MapMap Level: 70 Map Tier: 3 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Heist |
Arena MapArena MapMap Level: 71 Map Tier: 4 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 4 | 71 | Harvest |
Arena MapArena MapMap Level: 70 Map Tier: 3 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Delirium |
Arena MapArena MapMap Level: 70 Map Tier: 3 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Metamorph |
Arena MapArena MapMap Level: 76 Map Tier: 9 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 9 | 76 | Blight |
Arena MapArena MapMap Level: 74 Map Tier: 7 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 7 | 74 | Legion |
Arena MapArena MapMap Level: 78 Map Tier: 11 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 11 | 78 | Synthesis |
Arena MapArena MapMap Level: 76 Map Tier: 9 Guild Character: tThe sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 9 | 76 | Betrayal |
Arena MapArena MapMap Level: 76 Map Tier: 9 Guild Character: tTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 9 | 76 | War for the Atlas |
Arena MapArena MapMap Level: 75 Map Tier: 8 Guild Character: KTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 8 | 75 | Atlas of Worlds |
Shaped Arena MapShaped Arena MapMap Level: 80 Map Tier: 13 Guild Character: KTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 13 | 80 | Atlas of Worlds |
Arena MapArena MapMap Level: 71 Map Tier: 4 Guild Character: KTravel to this Map by using it in a personal Map Device. Maps can only be used once. | 4 | 71 | The Awakening |
Unique versions
There are currently no unique items for this base item type.
Version history
Version | Changes |
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3.22.0 |
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3.20.0 |
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3.18.0 |
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3.16.0 |
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3.12.0 |
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3.11.0 |
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3.10.0 |
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3.9.0 |
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3.5.0 |
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3.1.0 |
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2.0.0 |
|