Atziri, Queen of the Vaal: Difference between revisions

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== Trivia ==
== Trivia ==
When introduced on 1.1.0, GGG awarded the 50 first players who killed Atziri on Ambush and Invasion leagues<ref>Chris (March 13, 2014). "[[poe:forum/view-thread/831811|Vaal Summon Skeletons, New Microtransactions and First Ambush Atziri Kill]]". Official Path of Exile Forums. Retrieved March 13, 2014.</ref>, with [[Ambush Ritual Horns]] or [[Invasion Ritual Horns]] respectively.
When introduced on 1.1.0, GGG awarded the 50 first players who killed Atziri on Ambush and Invasion leagues<ref>Chris (March 13, 2014). "[[poe:forum/view-thread/831811|Vaal Summon Skeletons, New Microtransactions and First Ambush Atziri Kill]]". Official Path of Exile Forums. Retrieved March 13, 2014.</ref>, with {{il|Ambush Ritual Horns}} or {{il|Invasion Ritual Horns}} respectively.


==Version history==
==Version history==

Revision as of 05:09, 27 April 2020

Atziri, Queen of the Vaal
Atziri, Queen of the Vaal
Atziri, Queen of the Vaal
Level(s) 70 / 80
Location(s) The Apex of Sacrifice, The Alluring Abyss, Throne of Atziri
Health 1 172 846
5 024 900
Damage 2685
4833
ApS 1.50
Resistance(s) 30% Fire
30% Cold
30% Lightning
15% Chaos
Modifier(s) 33% Less Curse Effectiveness
Curse Reflection
Damage Reflection
Unwavering
Cannot Be Fully Slowed
Immune To Knockback
This page is about the unique monster. For the lore page, see Atziri.

Atziri, Queen of the Vaal is the final boss of Module Error: No results found for item using search term "page = The Apex of Sacrifice" and Module Error: No results found for item using search term "page = The Alluring Abyss". She can also be fought in the Temple of Atzoatl in the Throne of Atziri (Level 3 Royal Meeting Room).

Abilities

Storm Call

  • Deals 7319 to 21958 Lightning Damage
  • Base duration is 3 seconds

Empowered Storm Call

  • Deals 10813 to 32438 Lightning Damage
  • Base duration is 2.5 seconds

Flameblast

  • Deals 1893 to 2839 Fire Damage
  • 110% more Spell Damage for each stage

Empowered Flameblast

  • Deals 1893 to 2839 Fire Damage
  • 110% more Spell Damage for each stage
  • Damage Penetrates 10% Fire Resistance

Spear Throw

  • Deals X% of Damage
  • 150% increased Projectile Speed
  • Applies Bleeding on Hit
  • 20% reduced Bleed duration

Empowered Spear Throw

  • Deals 80% of Damage
  • Applies Bleeding on Hit
  • 20% reduced Bleed duration

Summon Demons

  • Base duration is 30 seconds

Passive Effect: Damage Reflection

  • 2% of Physical Damage taken reflected to Attacker
  • 2% of Elemental Damage taken reflected to Attacker

Note: "Attacker" does not imply that only damage from attacks gets reflected − spells are also included.

Strategy

Atziri is one of the most challenging bosses in the game, with her base form rivaling lower red tier maps and her enhanced version rivaling endgame bosses. Strong well rounded defenses are an absolute must. Ruby FlasksRuby FlaskLasts 8.00 Seconds
Consumes 20 of 50 Charges on use
+40% to Fire Resistance
+5% to maximum Fire Resistance
Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
, Topaz FlasksTopaz FlaskLasts 8.00 Seconds
Consumes 20 of 50 Charges on use
+40% to Lightning Resistance
+5% to maximum Lightning Resistance
Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
and quick movement skills are recommended.

Phase 1

Initially, Atziri is alone. She cannot be frozen, stunned or knocked back and resists elemental damage. Moreover, she reflects curses, meaning the player gets cursed as well. To counter this it can help to get flasks with the suffix "of Warding" because it removes all curses from the player and grants temporary curse immunity. Her attacks are:

  • An arc of spears that apply bleed. As a melee or close range attacker you'll probably have to tank this one. The damage from the puncture is not too high. This attack is much faster in the the Alluring Abyss version.
  • A single FlameblastFlameblastSpell, AoE, Fire, Channelling
    Level: (1-20)
    Cost: (4-7) Mana
    Cast Time: 0.20 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 90%
    Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion.Deals (31-405) to (46-608) Fire Damage
    50% chance to Ignite enemies
    165% more Spell Damage for each stage
    60% more Damage with Ailments for each stage
    10 maximum Stages
    +0.3 metres to radius per Stage

    Additional Effects From 1-20% Quality:
    +(0.05-1) to maximum Stages
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    with short channeling. This is not deadly with Ruby Flask but can take a large chunk of your health and finish you with a follow up skill if you don't recover quickly. This spell has 20% increased radius in the Alluring Abyss version.
  • Multiple randomly placed empowered FlameblastFlameblastSpell, AoE, Fire, Channelling
    Level: (1-20)
    Cost: (4-7) Mana
    Cast Time: 0.20 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 90%
    Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion.Deals (31-405) to (46-608) Fire Damage
    50% chance to Ignite enemies
    165% more Spell Damage for each stage
    60% more Damage with Ailments for each stage
    10 maximum Stages
    +0.3 metres to radius per Stage

    Additional Effects From 1-20% Quality:
    +(0.05-1) to maximum Stages
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    with a massive AoE radius. This spell penetrates 8% percent Fire Resistance (10% in the the Alluring Abyss version). This spell can be withstood with a large effective HP Pool and Ruby Flask + any other forms of increasing maximum fire resist. This quantity of flameblasts increases for every additional player in the instance. This skill can easily kill most characters in a single hit and should be avoided with a movement skill at all costs.
  • A Chain of randomly placed Storm CallStorm CallSpell, AoE, Duration, Lightning
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 250%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
    Base duration is 1.50 seconds
    +(0-0.6) metres to radius

    Additional Effects From 1-20% Quality:
    (0.75-15)% chance for Lightning to Strike the Marker when Cast
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    s dealing lightning damage. Each storm call is marked with an orange spell circle and explodes after 3 seconds of being placed, in quick succession. The duration of storm calls placed exceeds 3 seconds, so this means that new storm calls are cast amidst the starting chain of explosions.
  • A Chain of randomly placed empowered Storm CallStorm CallSpell, AoE, Duration, Lightning
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 250%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
    Base duration is 1.50 seconds
    +(0-0.6) metres to radius

    Additional Effects From 1-20% Quality:
    (0.75-15)% chance for Lightning to Strike the Marker when Cast
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    s dealing lightning damage. Each storm call is marked with a thick yellow circle and a wider thin yellow line. The thin yellow exterior line is the true radius of the spell. This spell behaves the same as the orange storm call but deals 50% more damage. This spell should be absolutely avoided and Topaz Flask may be required as a safe measure.

Phase 2

Atziri shields herself, preventing her from taking damage. She summons minions that walk towards her and heal her when they reach her. The minions will not attack the player. Atziri's energy shield will recharge while shielding. The best way keep the minions from healing her is to stand as close to Atziri as possible and use an Area of Effect skill to clear the minions as fast as possible. This is by far the safest phase and a good time for refilling flasks, regenerating life, recharging energy shield or to curse Atziri (don't forget to remove the reflect).

Atziri can still draw aggression of minions such as Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.50 sec
Requires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly, converting all its physical damage to fire. Enemies will not directly engage these spirits, and can pass through them.Maximum 20 Summoned Raging Spirits
Base duration is 5.00 seconds
Minions cannot Taunt Enemies

Additional Effects From 1-20% Quality:
(1.5-30)% chance to summon an extra Minion
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and alternative methods may need to be used to kill all her summons before they reach her.

Phase 3

Atziri summons four copies of herself. This phase happens at fixed intervals: only when she loses a quarter of her life (so at 75%, 50% and 25%). If the minions heal her back to one of those life levels, she will not do this phase again. Atziri is not targetable in this form. One of the four copies needs to be defeated first:

  • One holds a spear in her hand that fires a single projectile at the player; dealing bleeding damage over time.
  • One has fire on her hand and casts a single FlameblastFlameblastSpell, AoE, Fire, Channelling
    Level: (1-20)
    Cost: (4-7) Mana
    Cast Time: 0.20 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 90%
    Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion.Deals (31-405) to (46-608) Fire Damage
    50% chance to Ignite enemies
    165% more Spell Damage for each stage
    60% more Damage with Ailments for each stage
    10 maximum Stages
    +0.3 metres to radius per Stage

    Additional Effects From 1-20% Quality:
    +(0.05-1) to maximum Stages
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    on top of the player's current location (Similar to first form's single flameblast).
  • One has lightning on her hand and casts a chain of randomly placed Storm CallStorm CallSpell, AoE, Duration, Lightning
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 250%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
    Base duration is 1.50 seconds
    +(0-0.6) metres to radius

    Additional Effects From 1-20% Quality:
    (0.75-15)% chance for Lightning to Strike the Marker when Cast
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • One has a mirror and reflects 100% of physical and elemental damage taken (see this modifier). Attacking this copy with direct damage is consequently fatal and only an option for characters that deal indirect or pure chaos damage and/or for characters that cannot take reflected damage (Slayer's Headsman, Elementalist's Paragon of Calamity, Assassin's Opportunistic).

The spear has very poor aim and a moderate amount of damage. As long as the bleed is under control, the skill is largely ignored. Because the flameblast is always cast on top of the player (with the same cast time and delay), it is essential for players to get used to the rhythm of each cast. Melee players, in particular, can draw out her flameblast in a random location and attack one of Atziri copies during the cast time and delay. Traps, mines, and pure chaos damage skills like Essence Drain can attack the mirror safely while keeping their distance from the other clones.

Exclusive Drops

The Apex of Sacrifice

She will always drop one of the following unique items:

In addition, she has a chance to drop one of the following Vaal fragments:

  • Mortal GriefMortal GriefStack Size: 10When we prostrate ourselves to the night, we worship mortality.Can be used in a personal Map Device.
  • Mortal HopeMortal HopeStack Size: 10Look to our Queen, for she will lead us from the darkness.Can be used in a personal Map Device.
  • Mortal RageMortal RageStack Size: 10We are but dogs, howling at an uncaring moon.Can be used in a personal Map Device.
  • Mortal IgnoranceMortal IgnoranceStack Size: 10It is only the blind who can live in darkness.Can be used in a personal Map Device.

Lastly, she can also drop an exclusive base chest piece:

  • Sacrificial GarbSacrificial GarbArmour: (329-378)
    Evasion: (329-378)
    Energy Shield: (67-77)
    Movement Speed: -3%
    Requires Level 72, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems

The Alluring Abyss

She will always drop one of the following unique items:

  • Atziri's AcuityAtziri's Acuity
    Vaal Gauntlets
    Armour: (696-851)Requires Level 63, 100 Str+(60-80) to Intelligence
    (40-60)% increased Global Critical Strike Chance
    (200-220)% increased Armour
    +(60-75) to maximum Life
    You have Vaal Pact if you've dealt a Critical Strike Recently
    "The heart is the herald.
    It will tell me when it is best to strike."
    - Atziri, Queen of the Vaal
  • Atziri's DisfavourAtziri's Disfavour
    Vaal Axe
    Two Handed Axe
    Physical Damage: (414-434) to (544-564)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.29-1.33)
    Weapon Range: 2.3 metres
    Requires Level 64, 158 Str, 76 Dex25% chance to Maim on Hit+30% to Quality of Socketed Support Gems
    Adds (310-330) to (370-390) Physical Damage
    (12-16)% increased Attack Speed
    25% chance to cause Bleeding on Hit
    +1 metres to Weapon Range
    "I do not believe in disguising my disappointment."
    - Atziri, Queen of the Vaal
  • The VertexThe Vertex
    Vaal Mask
    Evasion: (714-908)
    Energy Shield: (231-315)
    Requires Level 62, 79 Dex, 72 Int+1 to Level of Socketed Gems
    Socketed Gems have 50% reduced Mana Cost
    (245-280)% increased Evasion and Energy Shield
    +(30-40) to maximum Energy Shield
    +(24-30)% to Chaos Resistance
    Enemies Cannot Leech Mana From you
    "A queen should be seen, admired, but never touched."
    - Atziri, Queen of the Vaal
  • Atziri's Splendour

Throne of Atziri

She will always drop one of the following unique items:

Trivia

When introduced on 1.1.0, GGG awarded the 50 first players who killed Atziri on Ambush and Invasion leagues[1], with Ambush Ritual HornsAmbush Ritual HornsHelmet SkinChanges the appearance of any equipped headdress to the Ritual Horns. or Invasion Ritual HornsInvasion Ritual HornsHelmet SkinChanges the appearance of any equipped headdress to the Ritual Horns. respectively.

Version history

Version Changes
3.3.0
1.1.0
  • Introduced to the game.

References

  1. Chris (March 13, 2014). "Vaal Summon Skeletons, New Microtransactions and First Ambush Atziri Kill". Official Path of Exile Forums. Retrieved March 13, 2014.

ru:Атзири, Царица ваал