Blocking: Difference between revisions
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Revision as of 04:41, 10 May 2018
Blocking is a means of preventing damage from enemy attacks by fending with a shield, staff or dual wielded weapons after Evasion and Dodge has failed. The base chance to block when using a shield (22 to 33%) or a staff (12 to 18%) is determined by the base item type. When dual wielding, the base chance to block is No results% no matter which weapons are used. Usually only attacks can be blocked, but there are passives and unique items that apply a percentage of block chance to spells. The chance to block attacks and spells are both capped at 75%.
Mechanics
Blocking an attack prevents all damage and harmful effects including status ailments. Reflected damage can be blocked[1]; however, blocking reflected damage will not trigger on-block effects.
Block has the following stats:
- +75% to maximum Chance to Block Attack Damage
- +75% to maximum Chance to Block Spell Damage
The maximum block chance cap applies to both attacks and spells. However, The AnvilThe Anvil
Amber AmuletRequires Level 45+(20-30) to Strength(10-15)% Chance to Block Attack Damage
10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
(34-48) Life gained when you Block
(18-24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on BlockForge your Perseverance on the Anvil of Faith. can raise the block cap, while Ahn's HeritageAhn's Heritage
Colossal Tower ShieldChance to Block: 29%
Armour: (783-1202)
Movement Speed: -3%Requires Level 67, 159 Str+(10-20) to maximum Life(50-100)% increased Armour
+(60-80) to maximum Life
-1 to Maximum Endurance Charges
-10% to maximum Chance to Block Attack Damage
+6% Chance to Block
+2% to all maximum Resistances while you have no Endurance Charges
You have Onslaught while at maximum Endurance Charges"It's not Karui, Azmeri or even Vaal in origin,
but one thing is certain. It is very, very old."
- Icius Perandus, Antiquities Collection, Item 46 can lower it.
Usually only attacks can be blocked, but there are passives and unique items that apply a percentage of block chance to spells. For example, the unique amulet Stone of LazhwarStone of Lazhwar
Lapis AmuletRequires Level 5+(20-30) to Intelligence(12-15)% Chance to Block Spell Damage
(15-20)% increased Cast Speed
+(40-70) to maximum ManaYou are slow, foolish and ignorant.
I am not. grants 50% of Block Chance applied to Spells. A character with 40% block chance would have 40% (attack) block chance and 20% spell block chance with the unique equipped.
Additional chance to block can be gained by taking certain passive skills, using Tempest ShieldTempest ShieldSpell, Lightning, Chaining
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage
Chains +1 Times
Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield
Buff grants Immunity to Shock
Additional Effects From 1-20% Quality:
(2-40)% chance to Shock enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., equipping a shield with the modifier Local Additional Block Chance %, or equipping unique items such as The Bringer of RainThe Bringer of Rain
Nightmare BascinetArmour: (486-748)
Evasion: (699-1072)Requires Level 67, 62 Str, 85 DexSocketed Gems are Supported by Level 30 Melee Physical Damage
Socketed Gems are Supported by Level 30 Faster Attacks
Socketed Gems are supported by Level 30 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(200-300) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore"What lies beneath your feet?!"
"Sacred ground, watered with tears of blood!".
Block duration
When an attack is blocked, the game also calculates if the attack would have caused a stun were it not blocked. If it would have caused a stun, the blocking animation is played, stunning you briefly. If it would not have caused a stun, then you get a "free" block with no animation. Faster Block and Stun Recovery and Increased Block Recovery modifiers reduce the length of the blocking animation.
The following formula is the complete calculation for the duration of the blocking animation (in milliseconds). If you cannot be stunned, the block animation will never play.
Status ailments have no affect on your block chance, but being frozen will prevent the block animation from playing if it otherwise would, and chilled will make it take longer to play (since those two work by decreasing the speed at which your character plays animations).
On hit effects from skills like Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Level: (1-20)
Cost: 5 Mana
Attack Damage: (165-269)% of base
Effectiveness of Added Damage: (165-269)%Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
+0.2 metres to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
Additional Effects From 1-20% Quality:
Every third successive strike Freezes enemies as though dealing (5-100)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-154)% of base
Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
Base duration is 4.00 seconds
(5-169) to (7-254) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Additional Effects From 1-20% Quality:
Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will still apply because block doesn't prevent a successful hit. However, skill effects based on damage like PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Level: (1-20)
Cost: 6 Mana
Attack Speed: 70% of base
Attack Damage: (134-164)% of base
Effectiveness of Added Damage: (135-165)%Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding
Additional Effects From 1-20% Quality:
+(1-20)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. are essentially blocked.[2]
Block Chance against Projectiles
Any modifier that has X% additional Block Chance against Projectiles will apply to projectile attacks and can be made to also apply to projectile spells with the appropriate X% of Block Chance applied to Spells statistics.
Reducing Block chance
Block chance can be reduced with modifiers such as #% reduced Enemy Block Chance and the gem Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration
Icon: B
Level: (1-20)Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage
Supported Skills inflict Overpowered for 4 seconds when Blocked
Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% reduced Enemy Block ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
Skills that can't be blocked
Some skills cannot be blocked. They can be a nasty surprise for players who rely on blocking attacks or spells. The following damage sources cannot be blocked:
- Damage Over Time, for example: Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Base radius is (1.8-2.3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
AoE Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Trap lasts 4 seconds
Deals (32.5-3018.8) Base Fire Damage per second
Base duration is 1.75 seconds
Deals (10-915) to (15-1373) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-0.8) metres to radius
(3-286) to (5-429) added Fire Damage against Burning Enemies
Additional Effects From 1-20% Quality:
(4-80)% increased Trap Trigger Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (55-64)% of base
Effectiveness of Added Damage: (55-64)%
Projectile Speed: 3260
AoE Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second
Base duration is 2.00 seconds
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-0.6) metres to radius
60% of Physical Damage Converted to Chaos Damage
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. - Secondary damage, for example: Explosive ArrowsExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Level: (1-20)
Cost: (8-10) Mana
Projectile Speed: 3260
AoE Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1.00 seconds
Explosion deals 50% less Base Damage
Explosion will have (47-522) to (71-783) added Fire Damage
+0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres
Explosion deals 6% more Damage with Hits per Explosive Arrow on Target
Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an Enemy
Additional Effects From 1-20% Quality:
+(0.1-2) Maximum Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. explosion (the attacks can be blocked, but explosions can come from terrain obstacles or minions).
Miscellaneous
The Brine King Major Pantheon power provides the unique modifier You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds. The Soul of the Brine King can be upgraded with the soul of The Eroding One in Cavern Map to grant an additional 30% increased Stun and Block Recovery.
Modifiers on Items
All shields
Modifier Name | Modifier Effect | Item Level | Affix Type |
---|---|---|---|
of Intercepting | +1% to +3% Chance to Block | 10 | Suffix |
of Intercepting (Haku's) | +2% to +3% Chance to Block | 30 | Suffix |
of Walling | +4% to +6% Chance to Block | 58 | Suffix |
Wailing Essence of Loathing | +1% to +2% Chance to Block | Suffix | |
Screaming Essence of Loathing | +3% to +4% Chance to Block | Suffix | |
Shrieking Essence of Loathing | +5% to +6% Chance to Block | Suffix | |
Deafening Essence of Loathing | +7% to +8% Chance to Block | Suffix |
Pure Armour Shields Only
Modifier Name | Modifier Effect | Item Level | Affix Type |
---|---|---|---|
Reliable | 25% to 30% increased Armour and +2% Chance to Block | 45 | Prefix |
Unfailing | 31% to 36% increased Armour and +3% Chance to Block | 78 | Prefix |
Intelligence Shields
Modifier Name | Modifier Effect | Item Level | Affix Type |
---|---|---|---|
of Redirection | 4 to 12 Mana gained when you Block | 15 | Suffix |
of Transformation | 13 to 21 Mana gained when you Block | 32 | Suffix |
of Conservation | 22 to 30 Mana gained when you Block | 58 | Suffix |
of Utilisation | 31 to 39 Mana gained when you Block | 75 | Suffix |
of the Barrier | +1% to 3% Chance to Block Spells | 30 | Suffix |
of the Bulwark | +4% to 6% Chance to Block Spells | 60 | Suffix |
Strength Shields
Modifier Name | Modifier Effect | Item Level | Affix Type |
---|---|---|---|
of Deflection | 1% to 2% additional Block Chance against Projectiles | 8 | Suffix |
of Protection | 3% to 4% additional Block Chance against Projectiles | 19 | Suffix |
of Cover | 5% to 6% additional Block Chance against Projectiles | 30 | Suffix |
of Asylum | 7% to 8% additional Block Chance against Projectiles | 55 | Suffix |
of Refuge | 9% to 10% additional Block Chance against Projectiles | 70 | Suffix |
of Sanctuary | 11% to 12% additional Block Chance against Projectiles | 81 | Suffix |
of Repairing | 5 to 15 Life gained when you Block | 11 | Suffix |
of Resurgence | 16 to 25 Life gained when you Block | 22 | Suffix |
of Renewal | 26 to 40 Life gained when you Block | 36 | Suffix |
of Revival | 41 to 60 Life gained when you Block | 48 | Suffix |
of Rebounding | 61 to 85 Life gained when you Block | 60 | Suffix |
of Revitalization | 86 to 100 Life gained when you Block | 75 | Suffix |
Stun and Block Recovery
Essence-exclusive mods
Essence Name | Modifier Effect | Affix Type |
---|---|---|
Essence of Delirium | Shield: Recover 2% of your maximum Mana when you Block | Suffix |
Essence of Horror | Shield: Chill nearby Enemies for 1 second on Block | Suffix |
Essence of Hysteria | Shield: Adds 40 to 80 Fire Damage if you've Blocked Recently | Suffix |
Essence of Insanity | Shield: 10% chance to gain a Power Charge on Block | Suffix |
Active skill gems
Related base stats
The following skill gems have stats related to block:
Gem | ||||
---|---|---|---|---|
RiposteRiposteTrigger, Attack, Melee, Strike, Physical Level: (1-20) Cooldown Time: 0.80 sec Can Store 1 Use(s) Attack Damage: (160-230)% of base Effectiveness of Added Damage: (160-230)%Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.(2-56) to (3-85) Added Attack Physical Damage Trigger this Skill when you Block Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
Shattering Steel of AmmunitionShattering Steel of AmmunitionAttack, Projectile, AoE, Physical, Duration Level: (1-20) Cost: (7-9) Mana Attack Speed: 85% of base Attack Damage: (100-159)% of base Effectiveness of Added Damage: (100-159)%Requires Level 12Swing an Axe or Sword, consuming Steel Shards to gain a Steel Ward that protects you for a duration, and fire projectiles which shatter on impact or soon after being launched, dealing area damage in front of where they shatter. Steel Shards are gained with the Call of Steel Skill.Base duration is 6.00 seconds (5-123) to (7-185) Added Attack Physical Damage Fires 3 Projectiles Gain a Steel Ward if you have at least 2 Steel Shards, up to a maximum of 6 Each Steel Ward grants +8% Chance to Block Projectile Attack Damage 40% chance to Impale Enemies on Hit If you have no Steel Shards, only Fires 1 Projectile Projectiles deal up to (50-110)% more Damage with Hits per Steel Shard consumed at the start of their movement, lowering this bonus as they travel farther Consumes up to 2 Steel Shards Additional Effects From 1-20% Quality: (2-40)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Bone OfferingBone OfferingMinion, Spell, Duration Level: (1-20) Cost: (16-33) Mana Cast Time: 1.00 secRequires Level 12Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds Additional 1.00 seconds Base Duration per extra corpse Consumed Grants Minions +(25-35)% Chance to Block Attack Damage Grants Minions +(25-34)% Chance to Block Spell Damage Grants Minions 4% of Life Regenerated per Second if they have Blocked recently Additional Effects From 1-20% Quality: (0.5-10)% increased Effect of OfferingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Tempest ShieldTempest ShieldSpell, Lightning, Chaining Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220%Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage Chains +1 Times Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | ||
Protective LinkProtective LinkSpell, Duration, Link Level: (1-20) Cost: (15-32) Mana per second Cast Time: 0.50 secRequires Level 34Targets an allied player to apply a buff which links you to them for a duration. While linked, they copy your block chance and recover life when they block. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.Base duration is (8.00-9.90) seconds Linked target Recovers (31-297) Life when they Block Linked target's Chance to Block Attack Damage is equal to yours Linked target's Maximum Chance to Block Attack Damage is equal to yours Link breaks if target leaves range or line of sight for 4 seconds Maximum 1 Link from any source per target You die if Linked target dies Additional Effects From 1-20% Quality: Base duration is (0.075-1.5) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | N/A | ||
ReckoningReckoningTrigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 0.40 sec Can Store 1 Use(s) Attack Damage: (115-175)% of base Effectiveness of Added Damage: (115-175)%Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.(2-56) to (3-85) Added Attack Physical Damage Trigger this Skill when you Block Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A |
Related quality stats
The following skill gems have stats from quality related to block:
There are no skill gems that have stats from quality related to block.
Support skill gems
Related base stats
The following support gems have stats related to block:
Gem | ||||
---|---|---|---|---|
Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration Icon: B Level: (1-20)Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage Supported Skills inflict Overpowered for 4 seconds when Blocked Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills Additional Effects From 1-20% Quality: Supported Skills have (0.25-5)% reduced Enemy Block ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 18 | N/A |
Related quality stats
The following support gems have stats from quality related to block:
Gem | ||||
---|---|---|---|---|
Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration Icon: B Level: (1-20)Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage Supported Skills inflict Overpowered for 4 seconds when Blocked Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills Additional Effects From 1-20% Quality: Supported Skills have (0.25-5)% reduced Enemy Block ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 18 | N/A |
Related Unique Items
A number of unique items give bonuses to block, either by directly granting additional block chance, or indirectly by enhancing it in various ways. Note: Only unique items with explicit block-related mods are listed here. Of course, all shields and staffs have implicit chance to block and they also apply on uniques, but they are not shown here.
Additional Block Chance
Item | Stats | |
---|---|---|
Reckless DefenceReckless Defence Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage Hits have (140-200)% increased Critical Strike Chance against youCorruptedThere's no motivation for genius quite like desperation.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | +(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage Hits have (140-200)% increased Critical Strike Chance against youCorrupted |
Replica Reckless DefenceReplica Reckless Defence Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited"Prototype #298 must be contained in a non-conductive glass box at all times."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | +(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage +10% chance to be Frozen, Shocked and Ignited |
Gifts from AboveGifts from Above Diamond RingRequires Level 28(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated GroundGod blesses those who bless themselves. | 28 | (20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground |
Craiceann's ChitinCraiceann's Chitin Magistrate CrownArmour: (384-529) Energy Shield: (79-109)Requires Level 58, 64 Str, 64 Int(4-6)% Chance to Block Spell Damage (140-180)% increased Armour and Energy Shield (4-7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab BarriersWhen the rains come, we cower beneath shelter. The First of the Deep teaches us that we should seek no shelter but ourselves. | 58 | (4-6)% Chance to Block Spell Damage (140-180)% increased Armour and Energy Shield (4-7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers |
Additional Block Chance while Dual Wielding
Item | Stats | |
---|---|---|
Replica Ungil's GaucheReplica Ungil's Gauche Boot KnifeRune Dagger Physical Damage: 8-34 Critical Strike Chance: 6.30% Attacks per Second: 1.59 Weapon Range: 1.0 metresRequires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity 10% increased Attack Speed 50% increased Global Critical Strike Chance Chill Attackers for 4 seconds on Block Shock Attackers for 4 seconds on Block"Recommend further production of Prototype #122. It makes an ideal weapon for our suppression troops and guards." | 20 | 30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity 10% increased Attack Speed 50% increased Global Critical Strike Chance Chill Attackers for 4 seconds on Block Shock Attackers for 4 seconds on Block |
Ungil's GaucheUngil's Gauche Boot KnifeRune Dagger Physical Damage: (14.4-16) to (61.2-68) Elemental Damage: 3-30 Critical Strike Chance: 6.30% Attacks per Second: 1.59 Weapon Range: 1.0 metresRequires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike ChanceUnwieldy and garish became graceful and deadly in Ungil's nimble hands. | 20 | 30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance |
Prismatic EclipsePrismatic Eclipse Twilight BladeOne Handed Sword Physical Damage: (90-100) to (157-166) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +0.2 metres to Melee Strike Range per White Socket"A raging Solaris seared and contorted the orb's surface. A despairing Lunaris filled the scars with her tears. Yet Viridi remained, trapped within, forever more." - Azmerian Creation Myth | 53 | 40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +0.2 metres to Melee Strike Range per White Socket |
Replica Wings of EntropyReplica Wings of Entropy Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Counts as Dual Wielding +(8-10)% to Off Hand Critical Strike Chance (50-70)% more Main Hand attack speed"The remarkable imbalance of Prototype #848 leads to uncommon power or speed when striking." | 62 | (7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Counts as Dual Wielding +(8-10)% to Off Hand Critical Strike Chance (50-70)% more Main Hand attack speed |
Wings of EntropyWings of Entropy Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual WieldingFire and Anarchy are the most reliable agents of change. | 62 | (7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual Wielding |
Mark of the Doubting KnightMark of the Doubting Knight Platinum KrisRune Dagger Physical Damage: (84-88.8) to (332.5-351.5) Critical Strike Chance: 6.50% Attacks per Second: 1.08 Weapon Range: 1.0 metresRequires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding (250-270)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical StrikeNothing is pure. Slice open the Innocent And spill a thousand Sins. | 64 | 50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding (250-270)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical Strike |
Essentia SanguisEssentia Sanguis Vaal ClawClaw Physical Damage: 29-76 Elemental Damage: 1 to (600-700) Critical Strike Chance: 6.50% Attacks per Second: (1.56-1.69) Weapon Range: 1.1 metresRequires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600-700) Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost ReaverThe darkest clouds clashed and coupled, giving birth to four lightning children of hate. | 66 | 2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600-700) Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost Reaver |
Rigwald's CommandRigwald's Command Midnight BladeOne Handed Sword Physical Damage: (95-115) to (249-279) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 68, 113 Str, 113 Dex40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding Adds (60-80) to (150-180) Physical Damage +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an AxeFear not death. Turn to him, face him. And smile as he sinks his teeth into the throats of our oppressors. | 68 | 40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding Adds (60-80) to (150-180) Physical Damage +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe |
Additional Spell Block Chance
Item | Stats | |||
---|---|---|---|---|
Stone of LazhwarStone of Lazhwar Lapis AmuletRequires Level 5+(20-30) to Intelligence(12-15)% Chance to Block Spell Damage (15-20)% increased Cast Speed +(40-70) to maximum ManaYou are slow, foolish and ignorant. I am not. | 5 | +(20-30) to Intelligence(12-15)% Chance to Block Spell Damage (15-20)% increased Cast Speed +(40-70) to maximum Mana | ||
RearguardRearguard Blunt Arrow QuiverRequires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)% increased Projectile Speed 50% increased Stun and Block Recovery (15-20)% increased Projectile Damage"It's a rare man that has eyes in the back of his head." - Kiravi, Vaal Archer | 31 | Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)% increased Projectile Speed 50% increased Stun and Block Recovery (15-20)% increased Projectile Damage | ||
Sentari's AnswerSentari's Answer Brass Spirit ShieldChance to Block: 30% Energy Shield: (35-40) Movement Speed: -3%Requires Level 33, 83 Int10% Chance to Block Spell Damage +(20-30) to Intelligence (4-8)% increased Quantity of Items found +5% Chance to Block Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse LimitOpen your eyes and you will see the cracks in your enemy's walls. Open your mind and you will see the cracks in your enemy's plans. | 33 | 10% Chance to Block Spell Damage +(20-30) to Intelligence (4-8)% increased Quantity of Items found +5% Chance to Block Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit | ||
Emperor's VigilanceEmperor's Vigilance Steel Kite ShieldChance to Block: 26% Armour: (1606-1837) Energy Shield: (330-385) Movement Speed: -3%Requires Level 46, 60 Str, 60 Int(16-22)% Chance to Block Spell Damage 1000% increased Armour and Energy Shield Damage taken from Blocked Hits cannot bypass Energy Shield Damage taken from Unblocked hits always bypasses Energy Shield Glancing BlowsChitus' success stemmed from his cunning, taking calculated risks so that greater dangers could be averted. | 46 | (16-22)% Chance to Block Spell Damage 1000% increased Armour and Energy Shield Damage taken from Blocked Hits cannot bypass Energy Shield Damage taken from Unblocked hits always bypasses Energy Shield Glancing Blows | ||
Great Old One's WardGreat Old One's Ward Corrugated BucklerChance to Block: 27% Evasion: (227-272) Movement Speed: -3%Requires Level 46, 112 Dex3% increased Movement Speed(8-12)% Chance to Block Spell Damage Adds (8-12) to (15-20) Physical Damage to Attacks (6-10)% increased Attack Speed +(50-70) to maximum LifeThe horrors we've encountered are nothing compared to the horrors we haven't. | 46 | 3% increased Movement Speed(8-12)% Chance to Block Spell Damage Adds (8-12) to (15-20) Physical Damage to Attacks (6-10)% increased Attack Speed +(50-70) to maximum Life | ||
RainbowstrideRainbowstride Conjurer BootsEnergy Shield: (36-42)Requires Level 53, 94 Int(15-20)% Chance to Block Spell Damage +(40-60) to maximum Mana +20% to all Elemental Resistances 20% increased Movement Speed"They say that you should take life's troubles in your stride. Some men have a longer stride than others." - Gaius Sentari | 53 | (15-20)% Chance to Block Spell Damage +(40-60) to maximum Mana +20% to all Elemental Resistances 20% increased Movement Speed | ||
Craiceann's ChitinCraiceann's Chitin Magistrate CrownArmour: (384-529) Energy Shield: (79-109)Requires Level 58, 64 Str, 64 Int(4-6)% Chance to Block Spell Damage (140-180)% increased Armour and Energy Shield (4-7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab BarriersWhen the rains come, we cower beneath shelter. The First of the Deep teaches us that we should seek no shelter but ourselves. | 58 | (4-6)% Chance to Block Spell Damage (140-180)% increased Armour and Energy Shield (4-7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers | ||
Saffell's FrameSaffell's Frame Branded Kite ShieldChance to Block: 24% Armour: (186-208) Energy Shield: (38-43) Movement Speed: -3%Requires Level 59, 76 Str, 76 Int+4% to all Elemental Resistances(20-30)% Chance to Block Spell Damage (20-30)% increased Spell Damage +(20-30)% to all Elemental Resistances +4% to all maximum Resistances Cannot Block Attack DamageA swift mind solves problems before they occur. | 59 | +4% to all Elemental Resistances(20-30)% Chance to Block Spell Damage (20-30)% increased Spell Damage +(20-30)% to all Elemental Resistances +4% to all maximum Resistances Cannot Block Attack Damage | ||
Replica Wings of EntropyReplica Wings of Entropy Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Counts as Dual Wielding +(8-10)% to Off Hand Critical Strike Chance (50-70)% more Main Hand attack speed"The remarkable imbalance of Prototype #848 leads to uncommon power or speed when striking." | 62 | (7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Counts as Dual Wielding +(8-10)% to Off Hand Critical Strike Chance (50-70)% more Main Hand attack speed | ||
Wings of EntropyWings of Entropy Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual WieldingFire and Anarchy are the most reliable agents of change. | 62 | (7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual Wielding | ||
Rathpith GlobeRathpith Globe Titanium Spirit ShieldChance to Block: 25% Energy Shield: (147-200) Movement Speed: -3%Requires Level 68, 159 Int(10-15)% Chance to Block Spell Damage (120-160)% increased Energy Shield 10% increased maximum Life Sacrifice 10% of your Life when you Use or Trigger a Spell Skill 5% increased Critical Strike Chance for Spells per 100 Player Maximum Life 5% increased Spell Damage per 100 Player Maximum LifeThe Vaal emptied their slaves of beating hearts, and left a mountain of twitching dead. | 68 | (10-15)% Chance to Block Spell Damage (120-160)% increased Energy Shield 10% increased maximum Life Sacrifice 10% of your Life when you Use or Trigger a Spell Skill 5% increased Critical Strike Chance for Spells per 100 Player Maximum Life 5% increased Spell Damage per 100 Player Maximum Life | ||
The Queen's HungerThe Queen's Hunger Vaal RegaliaEnergy Shield: (342-453) Movement Speed: -3%Requires Level 68, 194 IntTrigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life Veiled Prefix Veiled Suffix <veiled mod pool>In their crimson nightmare, the Vaal are still sacrificing themselves to her glory and beauty. They stab their own hearts and cry out in ecstasy, only to rise again.Take this item to Jun Ortoi to have her Unveil it. | 68 | Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5-10)% increased Cast Speed (100-130)% increased Energy Shield (6-10)% increased maximum Life Veiled Prefix Veiled Suffix
|
% of Block Chance applied to Spells
Item | Stats |
---|
Maximum Block Chance
Item | Stats | |
---|---|---|
The AnvilThe Anvil Amber AmuletRequires Level 45+(20-30) to Strength(10-15)% Chance to Block Attack Damage 10% reduced Attack Speed 10% reduced Cast Speed +(400-500) to Armour (34-48) Life gained when you Block (18-24) Mana gained when you Block +3% to maximum Chance to Block Attack Damage Reflects 240 to 300 Physical Damage to Attackers on BlockForge your Perseverance on the Anvil of Faith. | 45 | +(20-30) to Strength(10-15)% Chance to Block Attack Damage 10% reduced Attack Speed 10% reduced Cast Speed +(400-500) to Armour (34-48) Life gained when you Block (18-24) Mana gained when you Block +3% to maximum Chance to Block Attack Damage Reflects 240 to 300 Physical Damage to Attackers on Block |
Ahn's HeritageAhn's Heritage Colossal Tower ShieldChance to Block: 29% Armour: (783-1202) Movement Speed: -3%Requires Level 67, 159 Str+(10-20) to maximum Life(50-100)% increased Armour +(60-80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges"It's not Karui, Azmeri or even Vaal in origin, but one thing is certain. It is very, very old." - Icius Perandus, Antiquities Collection, Item 46 | 67 | +(10-20) to maximum Life(50-100)% increased Armour +(60-80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges |
ES/Life/Mana gained on Block
Item | Stats | |
---|---|---|
The AnvilThe Anvil Amber AmuletRequires Level 45+(20-30) to Strength(10-15)% Chance to Block Attack Damage 10% reduced Attack Speed 10% reduced Cast Speed +(400-500) to Armour (34-48) Life gained when you Block (18-24) Mana gained when you Block +3% to maximum Chance to Block Attack Damage Reflects 240 to 300 Physical Damage to Attackers on BlockForge your Perseverance on the Anvil of Faith. | 45 | +(20-30) to Strength(10-15)% Chance to Block Attack Damage 10% reduced Attack Speed 10% reduced Cast Speed +(400-500) to Armour (34-48) Life gained when you Block (18-24) Mana gained when you Block +3% to maximum Chance to Block Attack Damage Reflects 240 to 300 Physical Damage to Attackers on Block |
Aegis AuroraAegis Aurora Champion Kite ShieldChance to Block: 32% Armour: (860-1235) Energy Shield: (176-250) Movement Speed: -3%Requires Level 62, 85 Str, 85 Int(300-400)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Recover Energy Shield equal to 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack SkillsBorn from the marriage of ice and sky, the aurora evokes both awe and power. | 62 | (300-400)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Recover Energy Shield equal to 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack Skills |
The Immortal WillThe Immortal Will Archon Kite ShieldChance to Block: 27% Armour: (156-179) Energy Shield: (32-37) Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental ResistancesGrants Summon Greater Harbinger of Focus Skill +(60-80) to maximum Life +(10-15)% to all Elemental Resistances (30-50) Mana gained when you Block +5% Chance to Block Channelling Skills deal (50-70)% increased Damage | 68 | +12% to all Elemental ResistancesGrants Summon Greater Harbinger of Focus Skill +(60-80) to maximum Life +(10-15)% to all Elemental Resistances (30-50) Mana gained when you Block +5% Chance to Block Channelling Skills deal (50-70)% increased Damage |
The Unshattered WillThe Unshattered Will Archon Kite ShieldChance to Block: 27% Armour: (156-179) Energy Shield: (32-37) Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental ResistancesGrants Summon Harbinger of Focus Skill +(60-80) to maximum Life +(10-15)% to all Elemental Resistances (30-50) Mana gained when you Block +5% Chance to Block Channelling Skills deal (50-70)% increased Damage | 68 | +12% to all Elemental ResistancesGrants Summon Harbinger of Focus Skill +(60-80) to maximum Life +(10-15)% to all Elemental Resistances (30-50) Mana gained when you Block +5% Chance to Block Channelling Skills deal (50-70)% increased Damage |
ES/Life/Mana recovered on Block
Item | Stats | |
---|---|---|
The SurrenderThe Surrender Ezomyte Tower ShieldChance to Block: 30% Armour: (1091-1445) Movement Speed: -3%Requires Level 64, 159 Str+(30-40) to maximum LifeGrants Level 30 Reckoning Skill (165-205)% increased Armour +(65-80) to maximum Life Recover (250-500) Life when you Block +6% Chance to BlockOur hearts cry out but are silenced by our flesh and so we give up our flesh. | 64 | +(30-40) to maximum LifeGrants Level 30 Reckoning Skill (165-205)% increased Armour +(65-80) to maximum Life Recover (250-500) Life when you Block +6% Chance to Block |
Block during flask effect
Item | Stats | |
---|---|---|
Replica Rumi's ConcoctionReplica Rumi's Concoction Granite FlaskLasts 0.60 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 68Gain 1 Endurance Charge on use +(35-50)% Chance to Block Attack Damage during Effect +(20-30)% Chance to Block Spell Damage during Effect Petrified during Effect 90% reduced Duration"The most terrifying split second of my life." - Researcher GravenRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 68 | Gain 1 Endurance Charge on use +(35-50)% Chance to Block Attack Damage during Effect +(20-30)% Chance to Block Spell Damage during Effect Petrified during Effect 90% reduced Duration |
Rumi's ConcoctionRumi's Concoction Granite FlaskLasts 6.00 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 68+(8-12)% Chance to Block Attack Damage during Effect +(4-6)% Chance to Block Spell Damage during Effect"Yesterday I was clever, so I wanted to change the world. Today I am wise, so I am changing myself." -Rumi of the VaalRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 68 | +(8-12)% Chance to Block Attack Damage during Effect +(4-6)% Chance to Block Spell Damage during Effect |
Minion Block
Item | Stats | |
---|---|---|
Fortress CovenantFortress Covenant Cobalt JewelLimited to: 1 Radius: MediumMinions deal (35-45)% increased Damage Minions have +(10-12)% Chance to Block Attack Damage Minions have +(10-12)% Chance to Block Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased DamageCorruptedForsake what you might have had. Command power beyond your potential.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Minions deal (35-45)% increased Damage Minions have +(10-12)% Chance to Block Attack Damage Minions have +(10-12)% Chance to Block Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased DamageCorrupted |
SkullheadSkullhead Secutor HelmArmour: (156-208) Evasion: (156-208)Requires Level 36, 42 Str, 42 Dex(60-80)% increased Armour and Evasion Minions have +25% Chance to Block Attack Damage Minions have +25% Chance to Block Spell Damage Minions Recover 10% of their Life when they Block +(10-20)% to all Elemental ResistancesAll that was left of the Iron King was his bleached skull. Yet it was all the Iron King needed. | 36 | (60-80)% increased Armour and Evasion Minions have +25% Chance to Block Attack Damage Minions have +25% Chance to Block Spell Damage Minions Recover 10% of their Life when they Block +(10-20)% to all Elemental Resistances |
Miscellaneous
- The AnticipationThe Anticipation
Ezomyte Tower ShieldChance to Block: 30%
Armour: (824-948)
Movement Speed: -3%Requires Level 64, 159 Str+(30-40) to maximum Life100% increased Armour
+(50-70) to maximum Life
+6% Chance to Block
+(1500-3000) Armour if you've Blocked Recently
Permanently Intimidate Enemies on BlockWe are within her reach,
and when the time is right,
she will reach into us.
This item can be transformed with a Blessing of Uul-Netol - The Blood ThornThe Blood Thorn
Gnarled BranchStaff
Physical Damage: 18-38
Critical Strike Chance: 6.00%
Attacks per Second: (1.37-1.43)
Weapon Range: 1.3 metres+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block
Level Requirement reduced by 100 (Hidden)Touch not the thorn, for only blood and pain await. - The Blue NightmareThe Blue Nightmare
Cobalt JewelLimited to: 1Gain (6-10)% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant Chance to Block Spell Damage at 50% of its valueWe swell and flood
and drown the undeserving beneath our might.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. - The Brass DomeThe Brass Dome
Gladiator PlateArmour: (3321-4240)
Movement Speed: -5%Requires Level 65, 177 Str(350-400)% increased Armour
+(1-5)% to all maximum Elemental Resistances
Strength provides no bonus to Maximum Life
Take no Extra Damage from Critical StrikesThe turtle's shell one day becomes its tomb. - The Bringer of RainThe Bringer of Rain
Nightmare BascinetArmour: (486-748)
Evasion: (699-1072)Requires Level 67, 62 Str, 85 DexSocketed Gems are Supported by Level 30 Melee Physical Damage
Socketed Gems are Supported by Level 30 Faster Attacks
Socketed Gems are supported by Level 30 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(200-300) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore"What lies beneath your feet?!"
"Sacred ground, watered with tears of blood!" - Broken FaithBroken Faith
Archon Kite ShieldChance to Block: 12%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated GroundBe not blinded by the light. - Chalice of HorrorsChalice of Horrors
War BucklerChance to Block: 26%
Evasion: (219-291)
Energy Shield: (50-70)
Movement Speed: -3%Requires Level 29, 74 Dex9% increased Movement Speed+3 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(50-70) to maximum Energy Shield
+20% Chance to Block Attack Damage from Cursed Enemies
100% Chance to Cause Monster to Flee on Block
Inflict Decay on Enemies you Curse with Hex Skills, dealing 700 Chaos Damage per Second for 8 SecondsAn eye for an eye. A curse for a curse. - Cybil's PawCybil's Paw
Thresher ClawClaw
Physical Damage: 20-53
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.1 metresRequires Level 37, 53 Dex, 77 IntGrants 25 Life per Enemy Hit(15-20)% increased Cast Speed
+(30-40) to maximum Mana
Gain (15-20) Life per Enemy Hit with Spells
8% increased Spell Damage per 5% Chance to Block Attack DamageTread lightly, lest their vigil find you.
Speak softly, lest their reason fend you.
Cut gently, lest their spirit haunt you. - Daresso's CourageDaresso's Courage
Baroque Round ShieldChance to Block: 25%
Armour: (366-490)
Evasion: (366-490)
Movement Speed: -3%Requires Level 54, 70 Str, 70 Dex120% increased Block Recovery+30% Chance to Block Spell Damage while on Low Life
(200-250)% increased Armour and Evasion
+(20-30)% to all Elemental Resistances
+100% Chance to Block Attack Damage if you have Blocked Spell Damage Recently
+100% chance to Block Spell Damage if you have Blocked Attack Damage RecentlyBy tourney's end, Daresso bled and shivered.
Yet even accursed treachery failed to steal the champion's victory. - The Deep One's HideThe Deep One's Hide
Studded Round ShieldChance to Block: 27%
Armour: (87-133)
Evasion: (87-133)
Movement Speed: -3%Requires Level 20, 29 Str, 29 Dex60% increased Block RecoveryAdds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90-130)% increased Armour and Evasion
+(30-50)% to Fire Resistance
Curse Enemies with Vulnerability on BlockThe thicker the shell,
the greater the beast that hunts it. - DuskdawnDuskdawn
Maelström StaffWarstaff
Physical Damage: 71-147
Critical Strike Chance: 6.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"The world is not simply black and white,
it is not divided into good and evil.
But black and white, good and evil, do exist,
and we must know how to recognize them."
- Archbishop Geofri - Fortified LegionFortified Legion
Cobalt JewelLimited to: 1Minions have (5-15)% increased maximum Life
Minions Recover 2% of their Life when they BlockWhen you throw iron weapons against an iron wall
you only make the wall grow thicker.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. - Light of LunarisLight of Lunaris
Jingling Spirit ShieldChance to Block: (29-33)%
Energy Shield: (143-203)
Movement Speed: -3%Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells
(60-80)% increased Critical Strike Chance for Spells
(475-600)% increased Energy Shield
+(6-10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike RecentlyWithout night, there can be no day. - Lightbane RaimentLightbane Raiment
Ornate RingmailArmour: (569-715)
Energy Shield: (118-148)
Movement Speed: -5%Requires Level 47, 69 Str, 69 Int(120-140)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance to create Desecrated Ground when you Block
Desecrated Ground deals 250 Chaos Damage per second (Hidden)
Desecrated Ground has a radius of 16 (Hidden). . . and the Light faded and hope waned
Zahndethus cast aside his faith
and embraced the darkness. - The Red NightmareThe Red Nightmare
Crimson JewelLimited to: 1Gain (6-10)% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 50% of its valueWe coagulate; a crimson shell
that suffocates the unworthy.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. - Saffell's FrameSaffell's Frame
Branded Kite ShieldChance to Block: 24%
Armour: (186-208)
Energy Shield: (38-43)
Movement Speed: -3%Requires Level 59, 76 Str, 76 Int+4% to all Elemental Resistances(20-30)% Chance to Block Spell Damage
(20-30)% increased Spell Damage
+(20-30)% to all Elemental Resistances
+4% to all maximum Resistances
Cannot Block Attack DamageA swift mind solves problems before they occur. - ScaevaScaeva
GladiusOne Handed Sword
Physical Damage: (129-146) to (203-232)
Critical Strike Chance: (5.75-6.25)%
Attacks per Second: 1.30
Weapon Range: 1.1 metresRequires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off HandEven from the back rows,
the whistling steel was mesmerising.
They watched the dance in the arena dust, silent as the dead.
A spell only broken by the spilling of blood. - Sentari's AnswerSentari's Answer
Brass Spirit ShieldChance to Block: 30%
Energy Shield: (35-40)
Movement Speed: -3%Requires Level 33, 83 Int10% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse LimitOpen your eyes and you will see the cracks in your enemy's walls.
Open your mind and you will see the cracks in your enemy's plans. - The SurrenderThe Surrender
Ezomyte Tower ShieldChance to Block: 30%
Armour: (1091-1445)
Movement Speed: -3%Requires Level 64, 159 Str+(30-40) to maximum LifeGrants Level 30 Reckoning Skill
(165-205)% increased Armour
+(65-80) to maximum Life
Recover (250-500) Life when you Block
+6% Chance to BlockOur hearts cry out
but are silenced by our flesh
and so we give up our flesh. - Thirst for HorrorsThirst for Horrors
War BucklerChance to Block: 31%
Evasion: (219-291)
Energy Shield: (50-70)
Movement Speed: -3%Requires Level 29, 74 Dex9% increased Movement Speed+3 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(50-70) to maximum Energy Shield
+(40-50) to maximum Life
+5% Chance to Block
100% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
Curse Skills have 100% increased Skill Effect DurationWhat goes out must come in. - Thousand Teeth TemuThousand Teeth Temu
Vaal BucklerChance to Block: 37%
Evasion: (660-833)
Movement Speed: -3%Requires Level 63, 159 Dex3% increased Movement Speed(100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+10% Chance to Block
Reflects 1000 to 10000 Physical Damage to Attackers on BlockCrimson burn'd the star of sadness,
All was woe that seem'd but gladness. - Titucius' SpanTitucius' Span
Reinforced Tower ShieldChance to Block: 23%
Armour: (379-468)
Movement Speed: -3%Requires Level 30, 76 Str+(10-20) to maximum Life(60-80)% increased Armour
+(30-50) to maximum Life
-(80-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% chance to Block Projectile Attack DamageA mighty bulwark, curved and strong
A dauntless wall, against the throng
All lance and arrow, knocked aside
For rout of foe, for turn of tide. - Veil of the NightVeil of the Night
Great HelmetArmour: (61-76)
Energy Shield: (14-17)Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are ZeroThe seeds of greatness are planted in darkness,
Watered by suffering,
Tended by desperation,
And bloom steel flowers of victory. - Xirgil's CrankXirgil's Crank
Coiled StaffWarstaff
Physical Damage: 27-57
Critical Strike Chance: 6.20%
Attacks per Second: 1.30
Weapon Range: 1.3 metresRequires Level 28, 43 Str, 43 Int+20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block"Since one with knowledge of machines
might be able to bring the labyrinth to a standstill,
Izaro had us place many boobytrapped decoys.
But I know which switch brings the monster down."
- Xirgil, Trapbuilder's final words. - Zahndethus' CassockZahndethus' Cassock
Sage's RobeEnergy Shield: (177-225)
Movement Speed: -3%Requires Level 37, 104 IntAdds 1 to 40 Lightning Damage to Attacks
(125-150)% increased Energy Shield
+(40-50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
Consecrated Ground regenerates 6% Life per second (Hidden)
Consecrated Ground has a radius of 18 (Hidden)When dead men rise and darkness falls
Only faith can be your walls
Walls of Light, not of brick
Twice as strong and twice as thick
Passive skills
There are passive skills that grant blocking bonuses.
Chance to block with shields
These passive skills grant additional chance to block with a shield equipped.
Chance to block with staves
These passive skills grant additional chance to block with a staff equipped.
Chance to block while dual wielding
These passive skills grant additional chance to block while dual wielding.
Chance to block spells with shields
These passive skills grant additional chance to block spells with a shield equipped.
Chance to block for minions
These passive skills grant additional chance to block for minions.
Block recovery
These passive skills grant increased block recovery.
Ascendancy skills
The following Ascendancy class skills are related to blocking:
Template:Ascendancy passive table
Version history
Version | Changes |
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1.3.0 |
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References
- ↑ Mark_GGG (December 3, 2012). "Mechanics Thread". Path of Exile Forum. Retrieved October 21, 2013.
- ↑ Mark_GGG (November 5, 2012). "Viper Strike overriding block chance/dodge/evasion". Path of Exile Forum. Retrieved October 21, 2013.