The Twilight Temple: Difference between revisions
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|name = The Twilight Temple | |name = The Twilight Temple | ||
|class_id = Map | |class_id = Map | ||
| | |base_item = Moon Temple Map | ||
|explicit1 = MapMoreMonsterPackVarietyUniqueMap__1 | |explicit1 = MapMoreMonsterPackVarietyUniqueMap__1 | ||
|explicit2 = MapPlayerCurseFlammabilityUnique__2 | |explicit2 = MapPlayerCurseFlammabilityUnique__2 | ||
Line 13: | Line 13: | ||
|flavour_text_id = MapWorldsMoonTempleUnique | |flavour_text_id = MapWorldsMoonTempleUnique | ||
|release_version = 3.1.0 | |release_version = 3.1.0 | ||
| | |recipe1_description = {{c|unique|The Twilight Temple}} | ||
| | |recipe1_part1_item_name = The Twilight Moon | ||
| | |recipe1_part1_amount = 6 | ||
}} | }} | ||
'''The Twilight Temple''' is a [[unique]] {{il| | '''The Twilight Temple''' is a [[unique]] {{il|Moon Temple Map}}. | ||
<section begin="layout" /> | <section begin="layout" /> | ||
==Layout== | |||
The map is a large indoor area, with the right side being daytime at [[Solaris Temple]] and the left side being night time at [[Lunaris Temple]]. (Sometimes it is swapped however, right is Lunaris and left is Solaris ) | |||
Each side contains 3 rooms with a button of the sun or moon in the middle. Walking over it triggers an ambush of monsters. The northmost area contains two buttons which activate a portal, leading to either [[Helial, the Day Unending]] on the sun side or [[Selenia, the Endless Night]] on the moon side. This portal cannot be changed once either boss is activated; you can kill either of the two bosses in a map. | |||
Helial, the Day Unending will always drop {{il|Invictus Solaris}} and Selenia, the Endless Night will always drop {{il|Vix Lunaris}}. | Helial, the Day Unending will always drop {{il|Invictus Solaris}} and Selenia, the Endless Night will always drop {{il|Vix Lunaris}}. | ||
<section end="layout" /> | <section end="layout" /> | ||
<section begin="encounters" /> | <section begin="encounters" /> | ||
==Encounters== | ==Encounters== | ||
===Boss=== | ===Boss=== | ||
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* [[Selenia, the Endless Night]] | * [[Selenia, the Endless Night]] | ||
There are 6 sidebosses. The Celestial orb forms of Helial and Selenia, as well as [[Aloris, the First Light]], [[Nebria, the Last Light]] (based on unique [[Blackguard]]s from Solaris/Lunaris | There are 6 sidebosses. The Celestial orb forms of Helial and Selenia (untargetable, beat them by clearing all adds), as well as [[Aloris, the First Light]], [[Nebria, the Last Light]] (based on unique Solar/Lunar soldiers (themselves are converted [[Blackguard]]s) from [[Solaris Concourse|Solaris]]/[[Lunaris Concourse]]s), [[Opid, Helial's Herald]] and [[Arteth, Selenia's Herald]] (based on [[Dawn, Harbinger of Solaris|Harbingers of Solaris]]/[[Dusk, Harbinger of Lunaris|Lunaris]]). | ||
Completing all three fights on one side lets the player access the respective boss. If both sides are completed, the player can choose either of the bosses. The selection is triggered by standing on the relevant pressure plate (blue = Selenia, red = Helial). | |||
{{Query items | |||
|where= items.drop_monsters HOLDS "Metadata/Monsters/LunarisSolaris/SolarisUniqueMap" | |||
OR items.drop_monsters HOLDS "Metadata/Monsters/LunarisSolaris/LunarisUniqueMap" | |||
|level=1 | |||
}} | |||
===Boss video=== | ===Boss video=== | ||
<section end="encounters" /> | <section end="encounters" /> | ||
{{ | {{Area item drops|area_id=MapWorldsMoonTempleUnique}} | ||
{{Item acquisition}} | {{Item acquisition}} | ||
[[Divided Hideout]] can be found in the map by chance. | |||
==Legacy variants== | ==Legacy variants== | ||
The Twilight Temple did not have a [[legacy variant]] in terms of explicit modifier. However, since 3.5 the map was on a new map series at the start of each league and since 3.9, it has variable tier based on watchstone. | The Twilight Temple did not have a [[legacy variant]] in terms of explicit modifier. However, since 3.5 the map was on a new map series at the start of each league and since 3.9, it has variable tier based on watchstone/voidstone. | ||
{{legacy variant table header|base=yes}} | {{legacy variant table header|base=yes}} | ||
{{legacy variant table row|3. | {{legacy variant table row|3.18.0|base={{il|page=Map:Moon Temple Map (Archnemesis)}}<br/>Map Tier: 3/?/?/16<br/>Map level:70/?/?/83 | | ||
* Area has increased monster variety | * Area has increased monster variety | ||
* Players are Cursed with Flammability, with 60% increased Effect | * Players are Cursed with Flammability, with 60% increased Effect | ||
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* Area is inhabited by Lunaris fanatics | * Area is inhabited by Lunaris fanatics | ||
* Area is inhabited by Solaris fanatics}} | * Area is inhabited by Solaris fanatics}} | ||
{{legacy variant table row|3. | {{legacy variant table row|3.17.0|base={{il|page=Map:Moon Temple Map (Scourge)}}<br/>Map Tier: 6/?/?/?<br/>Map level:73/?/?/? | | ||
* Area has increased monster variety | * Area has increased monster variety | ||
* Players are Cursed with Flammability, with 60% increased Effect | * Players are Cursed with Flammability, with 60% increased Effect | ||
Line 57: | Line 67: | ||
* Area is inhabited by Lunaris fanatics | * Area is inhabited by Lunaris fanatics | ||
* Area is inhabited by Solaris fanatics}} | * Area is inhabited by Solaris fanatics}} | ||
{{legacy variant table row|3. | {{legacy variant table row|3.16.0|base={{il|page=Map:Moon Temple Map (Expedition)|Moon Temple Map}}<br/>Map Tier: 3/?/?/?<br/>Map level:70/?/?/? | | ||
* Area has increased monster variety | * Area has increased monster variety | ||
* Players are Cursed with Flammability, with 60% increased Effect | * Players are Cursed with Flammability, with 60% increased Effect | ||
Line 63: | Line 73: | ||
* Area is inhabited by Lunaris fanatics | * Area is inhabited by Lunaris fanatics | ||
* Area is inhabited by Solaris fanatics}} | * Area is inhabited by Solaris fanatics}} | ||
{{legacy variant table row|3. | {{legacy variant table row|3.15.0|base={{il|page=Map:Moon Temple Map (Ritual)}}<br/>Map Tier: ?/?/?/?<br/>Map level:?/?/?/? | | ||
* Area has increased monster variety | * Area has increased monster variety | ||
* Players are Cursed with Flammability, with 60% increased Effect | * Players are Cursed with Flammability, with 60% increased Effect | ||
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* Area is inhabited by Lunaris fanatics | * Area is inhabited by Lunaris fanatics | ||
* Area is inhabited by Solaris fanatics}} | * Area is inhabited by Solaris fanatics}} | ||
{{legacy variant table row|3. | {{legacy variant table row|3.13.0|base={{il|page=Map:Moon Temple Map (Heist)}}<br/>Map Tier: 2/?/?/?<br/>Map level: 69/?/?/? | | ||
* Area has increased monster variety | * Area has increased monster variety | ||
* Players are Cursed with Flammability, with 60% increased Effect | * Players are Cursed with Flammability, with 60% increased Effect | ||
Line 75: | Line 85: | ||
* Area is inhabited by Lunaris fanatics | * Area is inhabited by Lunaris fanatics | ||
* Area is inhabited by Solaris fanatics}} | * Area is inhabited by Solaris fanatics}} | ||
{{legacy variant table row|3. | {{legacy variant table row|3.12.0|base={{il|page=Map:Moon Temple Map (Harvest)}}<br/>Map Tier: 3/?/?/?<br/>Map level: 70/?/?/? | | ||
* Area has increased monster variety | * Area has increased monster variety | ||
* Players are Cursed with Flammability, with 60% increased Effect | * Players are Cursed with Flammability, with 60% increased Effect | ||
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* Area is inhabited by Lunaris fanatics | * Area is inhabited by Lunaris fanatics | ||
* Area is inhabited by Solaris fanatics}} | * Area is inhabited by Solaris fanatics}} | ||
{{legacy variant table row|3. | {{legacy variant table row|3.11.0|base={{il|page=Map:Moon Temple Map (Delirium)}}<br/>Map Tier: 3/?/?/?<br/>Map level: 70/?/?/? | | ||
* Area has increased monster variety | * Area has increased monster variety | ||
* Players are Cursed with Flammability, with 60% increased Effect | * Players are Cursed with Flammability, with 60% increased Effect | ||
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* Area is inhabited by Lunaris fanatics | * Area is inhabited by Lunaris fanatics | ||
* Area is inhabited by Solaris fanatics}} | * Area is inhabited by Solaris fanatics}} | ||
{{legacy variant table row|3. | {{legacy variant table row|3.10.0|base={{il|page=Map:Moon Temple Map (Metamorph)}}<br/>Map Tier: 3/?/?/?<br/>Map level: 70/?/?/? | | ||
* Area has increased monster variety | * Area has increased monster variety | ||
* Players are Cursed with Flammability, with 60% increased Effect | * Players are Cursed with Flammability, with 60% increased Effect | ||
Line 93: | Line 103: | ||
* Area is inhabited by Lunaris fanatics | * Area is inhabited by Lunaris fanatics | ||
* Area is inhabited by Solaris fanatics}} | * Area is inhabited by Solaris fanatics}} | ||
{{legacy variant table row|3. | {{legacy variant table row|3.9.0|base={{il|page=Map:Moon Temple Map (Blight)}}<br/>Map Tier: 10<br/>Map level: 77| | ||
* Area has increased monster variety | * Area has increased monster variety | ||
* Players are Cursed with Flammability, with 60% increased Effect | * Players are Cursed with Flammability, with 60% increased Effect | ||
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* Area is inhabited by Lunaris fanatics | * Area is inhabited by Lunaris fanatics | ||
* Area is inhabited by Solaris fanatics}} | * Area is inhabited by Solaris fanatics}} | ||
|} | {{legacy variant table row|3.8.0|base={{il|page=Map:Moon Temple Map (Legion)}}<br/>Map Tier: 9<br/>Map level: 76| | ||
* Area has increased monster variety | |||
* Players are Cursed with Flammability, with 60% increased Effect | |||
* Players are Cursed with Frostbite, with 60% increased Effect | |||
* Area is inhabited by Lunaris fanatics | |||
* Area is inhabited by Solaris fanatics}} | |||
{{legacy variant table row|3.7.0|base={{il|page=Map:Moon Temple Map (Synthesis)}}<br/>Map Tier: 10<br/>Map level: 77| | |||
* Area has increased monster variety | |||
* Players are Cursed with Flammability, with 60% increased Effect | |||
* Players are Cursed with Frostbite, with 60% increased Effect | |||
* Area is inhabited by Lunaris fanatics | |||
* Area is inhabited by Solaris fanatics}} | |||
{{legacy variant table row|3.6.0|base={{il|page=Map:Moon Temple Map (Betrayal)}}<br/>Map Tier: 9<br/>Map level: 76| | |||
* Area has increased monster variety | |||
* Players are Cursed with Flammability, with 60% increased Effect | |||
* Players are Cursed with Frostbite, with 60% increased Effect | |||
* Area is inhabited by Lunaris fanatics | |||
* Area is inhabited by Solaris fanatics}} | |||
{{legacy variant table row|3.5.0|base={{il|page=Map:Moon Temple Map (War for the Atlas)}}<br/>Map Tier: 9<br/>Map level: 76| | |||
* Area has increased monster variety | |||
* Players are Cursed with Flammability, with 60% increased Effect | |||
* Players are Cursed with Frostbite, with 60% increased Effect | |||
* Area is inhabited by Lunaris fanatics | |||
* Area is inhabited by Solaris fanatics}} | |||
{{Legacy variant table end}} | |||
<section begin="version history" /> | <section begin="version history" /> | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.13.0 | {{Version history table row|3.15.0f| | ||
* Map Curse modifiers no longer have increased effect. | |||
}} | |||
{{Version history table row|3.13.0| | |||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. | * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. | ||
{{Version history table row|3.12.0 | }} | ||
{{Version history table row|3.12.0| | |||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. | * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. | ||
{{Version history table row|3.11.0 | }} | ||
* Fixed a bug where [[Cassia]] could appear in | {{Version history table row|3.11.0| | ||
* Fixed a bug where [[Cassia]] could appear in The Twilight Temple [[unique map]]. | |||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. | * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. | ||
{{Version history table row|3.10.0 | }} | ||
{{Version history table row|3.10.0| | |||
* The bosses of The Twilight Temple have had their Life significantly increased. | * The bosses of The Twilight Temple have had their Life significantly increased. | ||
{{Version history table row|3.9.0 | }} | ||
{{Version history table row|3.9.0| | |||
* Unique maps can now drop with varied tiers based on the state of your Atlas. | * Unique maps can now drop with varied tiers based on the state of your Atlas. | ||
{{Version history table row|3. | }} | ||
{{Version history table row|3.8.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | |||
}} | |||
{{Version history table row|3.7.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | |||
}} | |||
{{Version history table row|3.6.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | |||
}} | |||
{{Version history table row|3.5.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
}} | |||
{{Version history table row|3.1.2 | {{Version history table row|3.1.2| | ||
* Fixed a bug that sometimes prevented completion of '''The Twilight Temple map'''. | * Fixed a bug that sometimes prevented completion of '''The Twilight Temple map'''. | ||
{{Version history table row|3.1.0 | }} | ||
{{Version history table row|3.1.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
<section end="version history" /> | <section end="version history" /> | ||
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{{Navbox maps}} | {{Navbox maps}} | ||
[[Category:Unique items with legacy variants]] | [[Category:Unique items with legacy variants]] |
Revision as of 22:15, 11 April 2024
Moon Temple MapMap Level: 71
Map Tier: 4
Guild Character: ^
Item Quantity: +(75-100)%
Item Rarity: +(125-175)%
Monster Pack Size: +(25-50)%Area has increased monster variety
Players are Cursed with Flammability
Players are Cursed with Frostbite
Area is inhabited by Lunaris fanatics
Area is inhabited by Solaris fanatics
(25-50)% increased Pack sizeIn the shadow of war,
all are eclipsed.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6x Alchemy ShardMetadata
Item class: Map
Id | MapWorldsMoonTempleUnique |
---|---|
Act | 11 |
Area level | 76 |
Bosses | Selenia, the Endless Night Helial, the Day Unending |
Area type tags | temple |
Tags | map, area_with_water, unique_map, solaris_area, lunaris_area, wealthy_area, church, map_drops_can_upgrade_to_sanctuary |
The Twilight Temple is a unique Moon Temple MapMoon Temple MapMap Level: 71
Map Tier: 4
Guild Character: =Night's promises are dark, for
even the stars must be harvested.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Layout
The map is a large indoor area, with the right side being daytime at Solaris Temple and the left side being night time at Lunaris Temple. (Sometimes it is swapped however, right is Lunaris and left is Solaris )
Each side contains 3 rooms with a button of the sun or moon in the middle. Walking over it triggers an ambush of monsters. The northmost area contains two buttons which activate a portal, leading to either Helial, the Day Unending on the sun side or Selenia, the Endless Night on the moon side. This portal cannot be changed once either boss is activated; you can kill either of the two bosses in a map.
Helial, the Day Unending will always drop Invictus SolarisInvictus Solaris
Archon Kite ShieldChance to Block: 22%
Armour: (468-626)
Energy Shield: (96-129)
Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200-250)% increased Armour and Energy Shield
+(60-80) to maximum Life
Cannot be IgnitedEternal soldiers fight for glory or death. Solaris vanguard know only glory. and Selenia, the Endless Night will always drop Vix LunarisVix Lunaris
Cardinal Round ShieldChance to Block: 26%
Armour: (627-840)
Evasion: (627-840)
Movement Speed: -3%Requires Level 66, 85 Str, 85 Dex+2 to Level of Socketed Gems
Triggers Level 20 Cold Aegis when Equipped
(200-250)% increased Armour and Evasion
+(60-80) to maximum Life
Cannot be FrozenSilent, silent night,
Quench the holy light..
Encounters
Boss
There are 6 sidebosses. The Celestial orb forms of Helial and Selenia (untargetable, beat them by clearing all adds), as well as Aloris, the First Light, Nebria, the Last Light (based on unique Solar/Lunar soldiers (themselves are converted Blackguards) from Solaris/Lunaris Concourses), Opid, Helial's Herald and Arteth, Selenia's Herald (based on Harbingers of Solaris/Lunaris).
Completing all three fights on one side lets the player access the respective boss. If both sides are completed, the player can choose either of the bosses. The selection is triggered by standing on the relevant pressure plate (blue = Selenia, red = Helial).
Item | |
---|---|
Forbidden PowerForbidden Power4Balefire CorruptedSome things should not be used. Some power is too great a risk. | 1 |
The Progeny of LunarisThe Progeny of Lunaris2Dying SunBorn beneath silver light, bearing Lunaris' mark. Conjuring all his might, the Prodigy turned light to dark. | 1 |
Vix LunarisVix Lunaris Cardinal Round ShieldChance to Block: 26% Armour: (627-840) Evasion: (627-840) Movement Speed: -3%Requires Level 66, 85 Str, 85 Dex+2 to Level of Socketed Gems Triggers Level 20 Cold Aegis when Equipped (200-250)% increased Armour and Evasion +(60-80) to maximum Life Cannot be FrozenSilent, silent night, Quench the holy light. | 66 |
Invictus SolarisInvictus Solaris Archon Kite ShieldChance to Block: 22% Armour: (468-626) Energy Shield: (96-129) Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Gems Triggers Level 20 Fire Aegis when Equipped (200-250)% increased Armour and Energy Shield +(60-80) to maximum Life Cannot be IgnitedEternal soldiers fight for glory or death. Solaris vanguard know only glory. | 68 |
Boss video
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again. | 58 |
Dialla's SubjugationDialla's Subjugation7Support Gem Quality: +23% CorruptedA symbol of beauty and innocence The gems corrupted her mind Malachai corrupted her gems All but a glimmer of greatness lost in madness | 23 |
Haunting ShadowsHaunting Shadows4Metamorph ItemIn the dead of night you may elude your shadows, but they will always find you by dawn. | 68 |
HeterochromiaHeterochromia2Two-Stone RingBlack and White, Silver and Gold Let us see the world Unfold Red and Blue, Yellow and Green Let us remake it in colours Unseen | 23 |
The EnlightenedThe Enlightened6Level 3 EnlightenWeaving the six, a serpent stands tall. Wearing a crown, the thousand petals call. | 60 |
The Lord of CelebrationThe Lord of Celebration4Sceptre of Celebration Shaper ItemThough they were a pack of elite combatants, the Emperor's royal guards were not ready to face one of his notorious parties. | 80 |
The Lunaris PriestessThe Lunaris Priestess5Sire of ShardsEmbrace the Light, Await the Morrow, No more Spite, And no more Sorrow. | 37 |
The OpulentThe Opulent5Ring Item Level: 100Wealth can, in fact, buy happiness. | 23 |
The SunThe Sun7Rise of the PhoenixEach night, the light dies, and each morning she is born anew, embracing the land in her golden wings. | 49 |
The TwinsThe Twins8Gemini Claw of Celebration Item Level: 83Two sides of a coin; Heads for a friend, tails a foe; Gemini toss up | 75 |
Item acquisition
The Twilight Temple can drop anywhere. It can be chanced.
Recipes
The Twilight Temple can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The Twilight MoonThe Twilight Moon6The Twilight TempleThe day is dying, the night is born, the air grows cool, the sky is torn. | The Twilight Temple | M |
8 | The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | Random corrupted map | A |
1 | Otherworldly IncubatorOtherworldly IncubatorStack Size: 10Adds an incubated Unique Map item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random map | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Divided Hideout can be found in the map by chance.
Legacy variants
The Twilight Temple did not have a legacy variant in terms of explicit modifier. However, since 3.5 the map was on a new map series at the start of each league and since 3.9, it has variable tier based on watchstone/voidstone.
Version discontinued | Base item | Stats Compare each legacy variant to the current variant.
|
---|---|---|
3.18.0 | Moon Temple MapMoon Temple MapMap Level: 70 Map Tier: 3 Guild Character: =Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3/?/?/16 Map level:70/?/?/83 |
|
3.17.0 | Moon Temple MapMoon Temple MapMap Level: 73 Map Tier: 6 Guild Character: =Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 6/?/?/? Map level:73/?/?/? |
|
3.16.0 | Moon Temple MapMoon Temple MapMap Level: 70 Map Tier: 3 Guild Character: =Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3/?/?/? Map level:70/?/?/? |
|
3.15.0 | Moon Temple MapMoon Temple MapMap Level: 69 Map Tier: 2 Guild Character: =Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: ?/?/?/? Map level:?/?/?/? |
|
3.13.0 | Moon Temple MapMoon Temple MapMap Level: 69 Map Tier: 2 Guild Character: =Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 2/?/?/? Map level: 69/?/?/? |
|
3.12.0 | Moon Temple MapMoon Temple MapMap Level: 70 Map Tier: 3 Guild Character: =Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3/?/?/? Map level: 70/?/?/? |
|
3.11.0 | Moon Temple MapMoon Temple MapMap Level: 70 Map Tier: 3 Guild Character: =Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3/?/?/? Map level: 70/?/?/? |
|
3.10.0 | Moon Temple MapMoon Temple MapMap Level: 70 Map Tier: 3 Guild Character: =Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3/?/?/? Map level: 70/?/?/? |
|
3.9.0 | Moon Temple MapMoon Temple MapMap Level: 77 Map Tier: 10 Guild Character: =Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 10 Map level: 77 |
|
3.8.0 | Moon Temple MapMoon Temple MapMap Level: 76 Map Tier: 9 Guild Character: =Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 9 Map level: 76 |
|
3.7.0 | Moon Temple MapMoon Temple MapMap Level: 77 Map Tier: 10 Guild Character: =Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 10 Map level: 77 |
|
3.6.0 | Moon Temple MapMoon Temple MapMap Level: 76 Map Tier: 9 Guild Character: =Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 9 Map level: 76 |
|
3.5.0 | Moon Temple MapMoon Temple MapMap Level: 76 Map Tier: 9 Guild Character: =Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 9 Map level: 76 |
|
Version history
Version | Changes |
---|---|
3.15.0f |
|
3.13.0 |
|
3.12.0 |
|
3.11.0 |
|
3.10.0 |
|
3.9.0 |
|
3.8.0 |
|
3.7.0 |
|
3.6.0 |
|
3.5.0 |
|
3.1.2 |
|
3.1.0 |
|