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Dying Sun

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Dying Sun
Flask Effect
Dying Sun status icon.png
You have increased Area of Effect, and fire additional Projectiles

Dying Sun is a unique Module Error: Item link: No results found for search parameter "Ruby Flask"..

Modifiers

  • Module Error: No results found.:
Player can stack increased flask effect mod (such as Flasks applied to you have #% increased Effect from belt) to 50%+ increased, so that the flask effect would be fires 3 additional projectiles instead of 2 additional. This can be achieved by passive skill from the main tree, from cluster jewel, from jewel implicit (crafted from Vivid Parasite harvest crafting), from unique jewel Module Error: Item link: No results found for search parameter "Conqueror's Potency"., belt mod, etc.
  • Module Error: No results found.:
The mod is additive to other increase/reduced flask charges used modifiers, such as #% reduced Flask Charges used modifier from the belt. Despite the item mod stated "charge", it means flask charge instead of power charge, frenzy charge or endurance charge, etc.
  • (40-60)% reduced Duration This mod is additive to the effect of the flask quality.

Item acquisition
Questionmark.png

This item is drop disabled.

Legacy variants

Dying Sun has legacy variants.

Version Discontinued Modifiers
3.15.0


  • (-10 to +10)% increased Charges used
  • (40-60)% reduced Duration
  • (15-25)% increased Area of Effect during Flask Effect[a]
  • Skills fire 2 additional Projectiles during Flask Effect
3.0.0


  • (-10 to +10)% increased Charges used
  • (40-60)% reduced Duration
  • 30% increased Area of Effect during Flask Effect[a]
  • Skills fire 2 additional Projectiles during Flask Effect

Version history

Version Changes
3.15.0
  • Dying Sun now has 10-20% increased Area of Effect during Flask Effect (previously 15-25%), 125-150% increased Charges Used (previously -10 to 10%), and now has 40-60% reduced Duration. Existing items can be updated to these new modifier values with a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    .
  • The basetype, Module Error: Item link: No results found for search parameter "Ruby Flask"., now last 5 seconds (previously 4). They now consume 20 of 50 Charges on use (previously 30 of 60).
3.5.0
  • The basetype, Module Error: Item link: No results found for search parameter "Ruby Flask"., no longer grant added maximum resistances. Instead, reduce the damage taken of the elements by 20%.
3.0.0
  • Increased Area of Effect lowered to 15-25%.
2.4.0
  • Introduced to the game.

Notes

  1. 1.0 1.1 Using a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    on a legacy Dying Sun with the explicit modifier (15-25)% increased Area of Effect during Flask Effect (or 30% increased Area of Effect during Flask Effect for double legacy Dying Sun) will potentially decrease the value of that modifier to (10-20)%

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