Map:Crystal Ore Map (Original)

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Crystal Ore MapMap Level: 69
Map Tier: 4
Guild Character: Q
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 69
Vendor Prices
Normal2x Orb of Alchemy
Magic3x Orb of Alchemy
Rare4x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapTier4_3
Crystal Ore
Map area
No Waypoint
IdMapTier4_3
Act11
Area level69
BossesLord of the Hollows
Messenger of the Hollows
Champion of the Hollows
Area type tagscave
Tagsindoors_area, map, area_with_water, einharmaps, mine_area, cave_area, triple_boss_map, crystal_ore_area, crystalline_area, undying_boss_area
Map bosses have Phylacteral Link (Hidden)

Map variants

ItemMap
Tier
Map
Level
Map
Series
Crystal Ore MapCrystal Ore MapMap Level: 70
Map Tier: 3
Guild Character: å
As the torch flickers, brilliance
emerges in boundless variance.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Necropolis
Crystal Ore MapCrystal Ore MapMap Level: 73
Map Tier: 6
Guild Character: å
As the torch flickers, brilliance
emerges in boundless variance.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673Affliction
Crystal Ore MapCrystal Ore MapMap Level: 75
Map Tier: 8
Guild Character: å
As the torch flickers, brilliance
emerges in boundless variance.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Crucible
Crystal Ore MapCrystal Ore MapMap Level: 76
Map Tier: 9
Guild Character: å
As the torch flickers, brilliance
emerges in boundless variance.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Sentinel
Crystal Ore MapCrystal Ore MapMap Level: 83
Map Tier: 16
Guild Character: å
As the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1683Expedition
Crystal Ore MapCrystal Ore MapMap Level: 71
Map Tier: 4
Guild Character: å
As the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Ritual
Crystal Ore MapCrystal Ore MapMap Level: 79
Map Tier: 12
Guild Character: å
As the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Heist
Crystal Ore MapCrystal Ore MapMap Level: 70
Map Tier: 3
Guild Character: å
As the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Harvest
Crystal Ore MapCrystal Ore MapMap Level: 71
Map Tier: 4
Guild Character: å
As the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Delirium
Crystal Ore MapCrystal Ore MapMap Level: 71
Map Tier: 4
Guild Character: å
As the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Metamorph
Crystal Ore MapCrystal Ore MapMap Level: 79
Map Tier: 12
Guild Character: å
As the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Blight
Crystal Ore MapCrystal Ore MapMap Level: 81
Map Tier: 14
Guild Character: å
As the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1481Legion
Crystal Ore MapCrystal Ore MapMap Level: 79
Map Tier: 12
Guild Character: å
As the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279Synthesis
Crystal Ore MapCrystal Ore MapMap Level: 78
Map Tier: 11
Guild Character: å
As the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1178Betrayal
Crystal Ore MapCrystal Ore MapMap Level: 79
Map Tier: 12
Guild Character: å
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279War for the Atlas
Crystal Ore MapCrystal Ore MapMap Level: 68
Map Tier: 1
Guild Character: X
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168Atlas of Worlds
Shaped Crystal Ore MapShaped Crystal Ore MapMap Level: 73
Map Tier: 6
Guild Character: X
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Atlas of Worlds
Crystal Ore MapCrystal Ore MapMap Level: 71
Map Tier: 4
Guild Character: X
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471The Awakening
Crystal Ore MapCrystal Ore MapMap Level: 69
Map Tier: 4
Guild Character: Q
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
469Original


Version history

Version Changes
3.23.0
  • The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
3.22.0
  • The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.18.0
  • The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • The tier and bosses of Crystal Ore Map and Excavation Map were swapped; Crystal Ore Map (War for the Atlas) replaced Crystal Ore Map (Atlas of Worlds)Crystal Ore MapMap Level: 68
    Map Tier: 1
    Guild Character: X
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.4.0
  • Name changed from Tunnel Map to Crystal Ore Map.
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
0.9.11
  • Added 45 Map areas, each with its own boss.


ru:Карта кристальной шахты (Первое поколение)