List of unique gloves: Difference between revisions
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Revision as of 23:35, 17 August 2013
Silk GlovesEnergy Shield: (18-23)Requires Level 25, 39 Int+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical DamageCool the head and cool the blade.
Drop level: 75
League-specific • LegionVendor Offer
6x Alchemy Shard
7x Alteration ShardMetadata
Item class: Gloves
Asenath's Gentle Touch is a pair of unique Silk GlovesSilk GlovesEnergy Shield: (18-23)Requires Level 25, 39 Int.
Mechanics
Asenath's Gentle Touch inflicts a Temporal Chains debuff on hit, with values equivalent to a level 1 Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 secRequires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds
+(0-1) metre to radius
50% less Effect of Curse against Players
Cursed Normal and Magic Enemies have (15-29)% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have (9-18)% less Action Speed
Additional Effects From 1-20% Quality:
(1-20)% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. skill. Hits from reflected damage or items like Scold's BridleScold's Bridle
Mind CageEnergy Shield: (73-84)Requires Level 65, 138 Int(80-100)% increased Spell Damage
15% reduced Cast Speed
+(30-60) to maximum Mana
Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage"The sharper the pain, the sharper the mind.
A curious paradox."
- Shavronne of Umbra will not apply the curse to yourself.
Corrupting (such as vaaling) the gloves may add a corruption implicit, including a second Curse Enemies on Hit modifier. If the player can apply multiple curses, such as with Whispers of Doom, Malediction, or Cospri's WillCospri's Will
Assassin's GarbEvasion: (1842-2433)Requires Level 68, 183 Dex3% increased Movement Speed(150-200)% increased Evasion Rating
+(31-53)% to Chaos Resistance
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
Always Poison on Hit against Cursed EnemiesCurse their vile Council,
They cast me aside as if I am some bastard child.
If they only knew the power I possess., both curses may be applied by one hit. If the character's curse limit is 1, the curse applied will be determined by the curse priority.
Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.
Legacy variants
Asenath's Gentle Touch has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.7.0 |
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pre-3.7 and pre-2.6 variants are used to be different . But in version 3.20.0, all post-2.6 variants lost the "with 40% increased Effect" in the curse mod text. The two legacy variants use different mod filters in the official trade site, as well as show up different default internal values (10 verse 100)[1]
A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. cannot add the mods Non-Aura Curses you inflict are not removed from Dying Enemies, Enemies near Corpses affected by your Curses are Blinded and Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage to the item.
Lore
Asenath's Gentle Touch was associated with the Maraketh legion as a Legion mechanic drop-restricted (now league-specific) unique. The item itself references Sekhema Asenath.
Version history
Version | Changes |
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3.20.0 |
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3.14.0 |
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3.12.1 |
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3.12.0 |
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3.8.0 |
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3.7.1 |
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3.7.0 |
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2.6.0 |
The following changes cannot be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.:
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0.10.7 |
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References
- ↑ Curse Enemies with Temporal Chains on HitCurseOnHitTemporalChainsUnique__1
Intrinsic
Curse Enemies with Temporal Chains on Hit and Curse Enemies with Temporal Chains on HitTemporalChainsOnHitUniqueGlovesInt3
Intrinsic
Curse Enemies with Temporal Chains on Hit
Steelscale GauntletsArmour: (91-120)
Evasion: (91-120)Requires Level 36, 29 Str, 29 Dex(40-60)% increased Armour and Evasion
(40-50)% increased Rarity of Items found
+15% to all Elemental Resistances
5% reduced Movement SpeedWealth is not to be borne lightly.
2x Alchemy Shard
13x Alteration ShardMetadata
Item class: Gloves
Aurseize is a pair of unique Steelscale GauntletsSteelscale GauntletsArmour: (65-75)
Evasion: (65-75)Requires Level 36, 29 Str, 29 Dex.
Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.
Version history
Version | Changes |
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0.9.6 |
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Steel GauntletsArmour: (290-381)Requires Level 35, 52 StrMelee Strike Skills deal Splash Damage to surrounding targets
+50 to Strength
(150-200)% increased Armour
100% increased Knockback Distance
Melee Hits with Strike Skills always KnockbackRide with pride,
strike with vengeance,
live with honour.
6x Alchemy Shard
6x Alteration ShardMetadata
Item class: Gloves
Meginord's Vise is a pair of unique Steel GauntletsSteel GauntletsArmour: (116-127)Requires Level 35, 52 Str.
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Legacy variants
Meginord's Vise has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.19.0 |
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2.6.0 |
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1.1.0 |
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Version history
Version | Changes |
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3.19.0 |
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2.6.0 |
The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:
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1.1.0 |
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0.9.11c |
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Velvet GlovesEnergy Shield: (10-13)Requires Level 12, 21 Int+(20-50) to Intelligence
100% increased Spell Damage
(25-15)% reduced Cast SpeedWhile Doedre lacked Maligaro's sense of style,
she surpassed her master in pure malevolence.
9x Alteration ShardMetadata
Item class: Gloves
Doedre's Tenure is a pair of unique Velvet GlovesVelvet GlovesEnergy Shield: (10-13)Requires Level 12, 21 Int.
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Legacy variants
Doedre's Tenure has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.19.0 |
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2.6.0 |
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All mods in the legacy items can be updated to the current values by using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.; for +# to maximum Energy Shield, despite it is a legacy mod, the dev is not setting a new default value of 0 to this mod so that item can be divined without removing this mod.
See also
Item |
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Doedre's DamningDoedre's Damning Paua Ring+(20-30) to maximum Mana+(5-20) to Intelligence +(5-20)% to all Elemental Resistances Gain (5-20) Mana per Enemy Killed You can apply an additional CurseWhere her mouth should have been there was only a whirling, black void. |
Replica Doedre's DamningReplica Doedre's Damning Paua Ring+(20-30) to maximum Mana+(5-20) to Intelligence +(5-20)% to all Elemental Resistances Gain (5-20) Mana per Enemy Killed You can apply one fewer Curse (10-15)% increased Effect of your Curses"Prototype #8 makes it difficult to think negatively, but two fatalities resulted when a lead researcher used an epithet in its presence." |
Doedre's ElixirDoedre's Elixir Greater Mana FlaskRecovers 120 Mana over 4.00 Seconds Consumes (31-36) of 36 Charges on useRequires Level 12(250-300)% increased Charges per use Removes 80% of your maximum Energy Shield on use You take 50% of your maximum Life as Chaos Damage on use Gain (1-3) Power Charges on use Gain (1-3) Frenzy Charges on use Gain (1-3) Endurance Charges on useDoedre Darktongue knew the Way of the Thaumaturge. In order to receive, one must give... without hesitation.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
Doedre's TongueDoedre's Tongue Lapis AmuletRequires Level 24+(20-30) to Intelligence+(20-25)% to all Elemental Resistances (20-25)% chance to Freeze, Shock and Ignite Cursed Enemies cannot inflict Elemental Ailments on YouMaligaro did the cutting... at her request. In the new void, a malevolent power emerged. |
Doedre's ScornDoedre's Scorn Lunaris CircletEnergy Shield: (141-168)Requires Level 39, 83 Int+2 to Level of Socketed Curse Gems +(20-30) to Intelligence +(100-120) to maximum Energy Shield Adds 37 to 71 Chaos Damage for each Curse on the Enemy Curse Skills have (30-50)% increased Skill Effect DurationA scar of the flesh you'll never forget, A scar of the mind you'll never remember. |
Doedre's SkinDoedre's Skin Widowsilk RobeEnergy Shield: (361-452) Movement Speed: -3%Requires Level 65, 187 IntSocketed Gems are Supported by Level 20 Blasphemy Grants Level 20 Summon Doedre's Effigy Skill Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned Hexes from Socketed Skills can apply 5 additional Curses 20% less Effect of Curses from Socketed Hex Skills +(30-40) to Intelligence (130-150)% increased Energy ShieldAs she was sentenced to death, Doedre was silent. As she was tied to the stake, Doedre was silent. As the flames licked away her life, Doedre was silent. But Wraeclast had not heard the last of her. |
Version history
Before the removal of the prophecy system in version 3.17.0, Doedre's Tenure could be upgraded to Doedre's MalevolenceDoedre's Malevolence
Velvet GlovesEnergy Shield: (74-109)Requires Level 64, 21 Int+(20-50) to Intelligence
100% increased Spell Damage
Adds (48-56) to (73-84) Chaos Damage to Spells
(25-15)% reduced Cast Speed
+(64-96) to maximum Energy Shield
Skills Supported by Unleash have (30-50)% increased Seal gain frequencyIt was Doedre who learned that pain is just as much about fear as it is about injury. by fulfilling the prophecy, The Malevolent WitchThe Malevolent WitchSilence and darkness harbour growing malevolence as the blood eater meets her maker.You will defeat Erythrophagia while holding Doedre's Tenure.Right-click to add this prophecy to your character..
Version | Changes |
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3.19.0 |
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2.6.0 |
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0.9.6 |
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Strapped MittsEvasion: (30-39)
Energy Shield: (7-9)Requires Level 16+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Melee Attacks
Extra goreFly like a Storm Crow, crush like a Rhoa
6x Alchemy Shard
6x Alteration ShardMetadata
Item class: Gloves
Facebreaker is a pair of unique Strapped MittsStrapped MittsEvasion: (30-39)
Energy Shield: (7-9)Requires Level 16.
Mechanics
% more Physical Damage with Unarmed Melee Attacks: Facebreaker provides a significant bonus to the physical damage of unarmed melee attacks, with the downside of not being able to wield a weapon. This damage multiplier does not apply to non-melee damage from melee attacks, such as SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
Level: (1-20)
Cost: 6 Mana
Attack Speed: 85% of base
Attack Damage: (196-273)% of base
Effectiveness of Added Damage: (196-273)%Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
Base duration is 4.00 seconds
(30-20)% less Area Damage
Base radius is (1.5-2.1) metres
Base Aura radius is (3.6-4.2) metres
Lightning strikes 1 target within 5 metres
Aura grants (1-12) to (4-220) added Lightning Damage
Aura grants (10-19)% chance to Shock
Additional Effects From 1-20% Quality:
-(0.5-10)% less Area DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s lightning bolt, or damaging ailments.
ExtraGore: the extra gore effect is purely cosmetic.
Attacks usable unarmed
Gem | ||||
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CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee Level: (1-20) Cost: 2 Mana Attack Speed: 300% of base Attack Damage: (44-59)% of base Effectiveness of Added Damage: (44-59)% AoE Radius: 1.6Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage 10% increased Area of Effect per 0.1 metre additional Melee Strike Range 30% less Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% more Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Cyclone of TumultCyclone of TumultAttack, AoE, Movement, Channelling, Physical, Melee Level: (1-20) Cost: 2 Mana Attack Speed: 160% of base Attack Damage: (44-59)% of base Effectiveness of Added Damage: (44-59)%Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage 10% increased Area of Effect per 0.1 metre additional Melee Strike Range 20% more Attack Speed per Stage Gains 1 Stage every 0.5 seconds while Channelling Maximum 6 Stages +0.1 metres to radius per Stage 10% less Movement Speed per Stage Lose 1 Stage every 0.5 seconds while not Channelling Additional Effects From 1-20% Quality: (0.25-5)% more Attack Speed per StagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
RiposteRiposteTrigger, Attack, Melee, Strike, Physical Level: (1-20) Cooldown Time: 0.80 sec Can Store 1 Use(s) Attack Damage: (160-230)% of base Effectiveness of Added Damage: (160-230)%Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.(2-56) to (3-85) Added Attack Physical Damage Trigger this Skill when you Block Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
Vaal CycloneVaal CycloneAttack, AoE, Duration, Vaal, Melee, Movement, Channelling, Physical Level: (1-20) Souls Per Use: 25 Can Store 1 Use(s) Soul Gain Prevention: 5 sec Attack Speed: 300% of base Attack Damage: (80-109)% of base Effectiveness of Added Damage: (80-109)%Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Base duration is 5.00 seconds (5-28) to (8-42) Added Attack Physical Damage Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention 10% increased Area of Effect per 0.1 metre additional Melee Strike Range Can't be Evaded Additional Effects From 1-20% Quality: (0.5-10)% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Ancestral ProtectorAncestral ProtectorAttack, Totem, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (90-180)% of base Effectiveness of Added Damage: (90-180)%Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.Totem lasts 12 seconds Summons a Totem which uses this Skill (10-20)% more Attack Speed while Totem is Active 50% increased Totem Placement speed +(1.6-1.8) metres to Melee Strike Range Additional Effects From 1-20% Quality: +(0.02-0.4) metres to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
Ancestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Speed: 90% of base Attack Damage: (110-166)% of base Effectiveness of Added Damage: (110-166)%Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Totem lasts 12 seconds Summons a Totem which uses this Skill (8-18)% more Melee Damage while Totem is Active 50% increased Totem Placement speed +1 metre to Melee Strike Range Additional Effects From 1-20% Quality: (1.5-30)% increased Activation rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (150-230)% of base Effectiveness of Added Damage: (150-230)%Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds 50% of Physical Damage Converted to Fire Damage Deals up to 20% more Damage with Hits to closer targets Additional Effects From 1-20% Quality: Deals up to +(0.5-10)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Consecrated Path of EnduranceConsecrated Path of EnduranceFire, Attack, AoE, Movement, Duration, Slam, Melee Level: (1-20) Cost: 8 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 80% of base Attack Damage: (110-180)% of base Effectiveness of Added Damage: (110-180)%Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. The cooldown can be bypassed by expending an Endurance Charge. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds 50% of Physical Damage Converted to Fire Damage Deals up to 20% more Damage with Hits to closer targets 10% more Area of Effect per Endurance Charge 10% more Attack Damage per Endurance Charge Additional Effects From 1-20% Quality: Deals up to +(0.5-10)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (165-238)% of base Effectiveness of Added Damage: (165-238)%Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds Base secondary duration is 20.00 seconds Maximum 9 Summoned Normal Sentinels of Dominance Maximum 3 Summoned Magic Sentinels of Dominance Maximum 1 Summoned Rare Sentinel of Dominance 25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster Additional Effects From 1-20% Quality: Minions have (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Dominating Blow of InspiringDominating Blow of InspiringAttack, Minion, Duration, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (165-238)% of base Effectiveness of Added Damage: (165-238)%Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds Base secondary duration is 20.00 seconds Increases and Reductions to Minion Damage also apply to this Skill's Damage at 250% of their value Maximum 6 Summoned Normal Sentinels of Dominance Maximum 3 Summoned Magic Sentinels of Dominance Maximum 1 Summoned Rare Sentinel of Dominance 25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster Additional Effects From 1-20% Quality: Increases and Reductions to Minion Damage also apply to this Skill's Damage at (2.5-50)% of their valuePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
EarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Speed: 75% of base Attack Damage: (85-150)% of base Effectiveness of Added Damage: (85-150)% AoE Radius: 18 / 28Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 1.00 seconds Aftershock deals 150% more Damage with Hits and Ailments Additional Effects From 1-20% Quality: Aftershock deals +(1.5-30)% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Earthquake of AmplificationEarthquake of AmplificationAttack, AoE, Duration, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Speed: 75% of base Attack Damage: (85-150)% of base Effectiveness of Added Damage: (85-150)%Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 2.50 seconds Aftershock deals 15% more Damage with Hits per 0.1 seconds Duration Aftershock deals 6% more Damage with Ailments per 0.1 seconds Duration Aftershock has 2% more Area of Effect per 0.1 seconds Duration Additional Effects From 1-20% Quality: Base duration is (0.025-0.5) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
EarthshatterEarthshatterAttack, AoE, Slam, Duration, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (125-200)% of base Effectiveness of Added Damage: (125-200)%Requires Level 12Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Warcries or other Slam Attacks performed by you or allied players near any spike will cause them to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Base duration is 6.00 seconds (0-19)% more Area of Effect Shattering Spikes deal 30% less damage Maximum 15 Spikes Creates 5 fissures Additional Effects From 1-20% Quality: Creates +(0.05-1) fissures +(0.15-3) Maximum SpikesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Earthshatter of FragilityEarthshatter of FragilityAttack, AoE, Slam, Duration, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)%Requires Level 12Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. The spikes shatter after a duration, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Base duration is 1.50 seconds (0-19)% more Area of Effect Shattering Spikes deal 30% less damage Maximum 15 Spikes Creates 5 fissures Additional Effects From 1-20% Quality: Creates +(0.05-1) fissures +(0.15-3) Maximum SpikesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Earthshatter of ProminenceEarthshatter of ProminenceAttack, AoE, Slam, Duration, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (110-170)% of base Effectiveness of Added Damage: (110-170)%Requires Level 12Slam the ground, sending out a rectangular fissure that deals area damage to enemies and thrusts a large spike from the ground where it ends. Warcries or other Slam Attacks performed by you or allied players near the spike will cause it to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Base duration is 6.00 seconds Shattering Spikes have (100-157)% more Area of Effect Shattering Spikes deal 100% more damage Maximum 5 Spikes Creates 1 fissure Additional Effects From 1-20% Quality: Shattering Spikes deal +(1-20)% more damagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Ground SlamGround SlamAttack, AoE, Slam, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 90% of base Attack Damage: (115-188)% of base Effectiveness of Added Damage: (115-188)% AoE Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold +(0-1) metre to radius Deals up to (40-49)% more Damage with Hits to closer targets Additional Effects From 1-20% Quality: Deals up to +(1-20)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | N/A | |
Ice CrashIce CrashAttack, AoE, Cold, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 70% of base Attack Damage: (230-350)% of base Effectiveness of Added Damage: (230-350)% AoE Radius: 26Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.100% of Physical Damage Converted to Cold Damage Second Stage deals 15% less Damage Third Stage deals 30% less Damage Base radius is 1.1 metres Base secondary radius is 2.1 metres Base tertiary radius is 3.1 metres Additional Effects From 1-20% Quality: Gain (0.75-15)% of Physical Damage as Extra Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Ice Crash of CadenceIce Crash of CadenceAttack, AoE, Cold, Slam, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 90% of base Attack Damage: (170-250)% of base Effectiveness of Added Damage: (170-250)%Requires Level 28Slam the ground, damaging enemies in an area. Slams with main hand weapon deal more damage. Slams with off hand weapon have larger area of effect. Requires dual-wielding Swords, Maces, Sceptres, or Axes to use.100% of Physical Damage Converted to Cold Damage 80% more Damage with Main Hand Weapon Main Hand Base radius is 1.1 metres Off Hand Base radius is 3.1 metres Additional Effects From 1-20% Quality: Gain (0.75-15)% of Physical Damage as Extra Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration Level: (1-20) Cost: 6 Mana Attack Damage: (104-166)% of base Effectiveness of Added Damage: (104-166)% AoE Radius: 15Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.80 seconds (5-75) to (8-113) Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius is 2.4 metres Base explosion radius is 1.8 metres Debuff deals 66% of Damage per Charge Additional Effects From 1-20% Quality: Debuff deals +(0.5-10)% of Damage per ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Infernal Blow of ImmolationInfernal Blow of ImmolationAttack, AoE, Melee, Strike, Fire, Duration Level: (1-20) Cost: 6 Mana Attack Damage: (104-166)% of base Effectiveness of Added Damage: (104-166)%Requires Level 12Attacks with your weapon, applying a charged debuff to you the first time you hit an enemy with this skill. Upon reaching 6 charges, or charges expiring, the charged debuff is removed to damage nearby enemies. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 3.00 seconds (5-75) to (8-113) Added Fire Damage 60% of Physical Damage Converted to Fire Damage Base radius is (2.6-2.9) metres Debuff deals 80% of Damage per Charge Additional Effects From 1-20% Quality: Debuff deals +(0.5-10)% of Damage per ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Trigger, Melee Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.Base duration is (5.00-5.90) seconds (0-38)% increased Warcry Speed Damage cannot be Reflected Explosion deals Fire Damage equal to 8% of the Monster's maximum Life Counts total Power of Enemies in Range Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20% Exerts the next 6 Melee Attacks you perform Exerted Attacks Trigger Combust the first time they deal a Melee Hit 60% of Physical Damage Converted to Fire Damage This Skill is Triggered by Attacks Exerted by Infernal Cry Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A | |
ReckoningReckoningTrigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 0.40 sec Can Store 1 Use(s) Attack Damage: (115-175)% of base Effectiveness of Added Damage: (115-175)%Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.(2-56) to (3-85) Added Attack Physical Damage Trigger this Skill when you Block Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura Level: (1-20) Cost: 6 Mana Attack Speed: 85% of base Attack Damage: (196-273)% of base Effectiveness of Added Damage: (196-273)%Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage Base duration is 4.00 seconds (30-20)% less Area Damage Base radius is (1.5-2.1) metres Base Aura radius is (3.6-4.2) metres Lightning strikes 1 target within 5 metres Aura grants (1-12) to (4-220) added Lightning Damage Aura grants (10-19)% chance to Shock Additional Effects From 1-20% Quality: -(0.5-10)% less Area DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Smite of Divine JudgementSmite of Divine JudgementLightning, Attack, AoE, Melee, Strike Level: (1-20) Cost: 6 Mana Attack Speed: 85% of base Attack Damage: (170-250)% of base Effectiveness of Added Damage: (170-250)%Performs a melee attack, and causes lightning to strike nearby enemies, dealing damage in an area. Each target can only be hit once by this skill. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage (0-38)% more Area Damage Base radius is (1.5-2.1) metres Lightning strikes 3 targets within 5 metres Additional Effects From 1-20% Quality: Lightning strikes targets within +(0.1-2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
SunderSunderAttack, AoE, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 75% of base Attack Damage: (220-325)% of base Effectiveness of Added Damage: (220-325)%Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.(0-19)% more Area of Effect Shockwaves deal 40% less Damage Wave causes Shockwaves from up to 5 Enemies in each Area Wave has (0-25)% reduced delay between Areas Wave Damages 5 Areas Wave cannot stop before Damaging 2 Areas Wave gains +0.2 metres to radius with each Area in the Sequence Additional Effects From 1-20% Quality: Wave gains +(0.005-0.1) metres to radius with each Area in the SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Sunder of EarthbreakingSunder of EarthbreakingAttack, AoE, Slam, Melee Level: (1-20) Cost: 7 Mana Attack Speed: 90% of base Attack Damage: (170-250)% of base Effectiveness of Added Damage: (170-250)%Requires Level 12Slams the ground, creating a wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Requires a Mace, Sceptre, Axe, Staff or Unarmed.(0-38)% more Area of Effect Shockwaves deal 40% less Damage Wave causes Shockwaves from up to 3 Enemies in each Area Wave has 75% reduced delay between Areas Wave Damages 6 Areas Additional Effects From 1-20% Quality: Wave Damages (0.1-2) AreasPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Tectonic SlamTectonic SlamFire, Attack, AoE, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Speed: 80% of base Attack Damage: (180-275)% of base Effectiveness of Added Damage: (180-275)%Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.60% of Physical Damage Converted to Fire Damage 5% more Area of Effect per Endurance Charge 30% fissure branching chance +5% fissure branching chance per Endurance Charge Additional Effects From 1-20% Quality: +(1.5-30)% Fissure branching chancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Tectonic Slam of CataclysmTectonic Slam of CataclysmFire, Attack, AoE, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Speed: 80% of base Attack Damage: (160-240)% of base Effectiveness of Added Damage: (160-240)%Requires Level 28Slam the ground, consuming all Endurance Charges and unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.60% of Physical Damage Converted to Fire Damage 15% more Damage per Endurance Charge removed 10% more Area of Effect per Endurance Charge removed 10% fissure branching chance per Endurance Charge removed Additional Effects From 1-20% Quality: +(0.25-5)% more Damage per Endurance Charge removedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Vaal Ancestral WarchiefVaal Ancestral WarchiefAttack, Totem, AoE, Vaal, Melee, Slam Level: (1-20) Souls Per Use: 20 Can Store 2 Use(s) Soul Gain Prevention: 9 sec Attack Speed: 80% of base Attack Damage: (100-154)% of base Effectiveness of Added Damage: (100-154)%Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.+1 to maximum number of Summoned Totems Totem lasts 6 seconds Modifiers to Totem Duration also apply to this Skill's Soul Gain Prevention Summons a Totem which uses this Skill 32% more Melee Damage while Totem is Active 50% increased Totem Placement speed Additional Effects From 1-20% Quality: (1-20)% increased Totem DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Vaal EarthquakeVaal EarthquakeAttack, AoE, Duration, Vaal, Slam, Melee Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 9 sec Attack Speed: 75% of base Attack Damage: (70-106)% of base Effectiveness of Added Damage: (70-106)%Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 1.00 seconds Base secondary duration is 12.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Aftershock deals (350-407)% more Damage with Hits and Ailments Ongoing effect ends after 9 Aftershocks Additional Effects From 1-20% Quality: Aftershock deals +(1.5-30)% more Damage with Hits and AilmentsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Vaal Ground SlamVaal Ground SlamAttack, AoE, Vaal, Slam, Melee Level: (1-20) Souls Per Use: 15 Can Store 4 Use(s) Soul Gain Prevention: 1 sec Attack Speed: 90% of base Attack Damage: (190-375)% of base Effectiveness of Added Damage: (190-375)%Slams the ground in front of you, creating a wave that travels in all directions that damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold +(0-0.9) metres to radius 200% increased Stun Duration on enemies Can't be Evaded Deals up to (40-49)% more Damage with Hits to closer targets This Attack can be Exerted as though it was not a Vaal Skill Additional Effects From 1-20% Quality: Deals up to +(1-20)% more Damage with Hits to closer targetsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | N/A | |
Vaal SmiteVaal SmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura, Vaal Level: (1-20) Souls Per Use: 20 Can Store 2 Use(s) Soul Gain Prevention: 6 sec Attack Speed: 50% of base Attack Damage: (300-430)% of base Effectiveness of Added Damage: (300-430)%Calls lightning down to infuse your weapon, then performs a melee attack and causes lightning to strike nearby enemies, dealing damage in an area. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage Base duration is 8.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Can't be Evaded Base radius is (1.5-2.1) metres Base Aura radius is (3.6-4.2) metres Lightning strikes 30 targets within 10 metres Aura makes Smite strike +1 target with lightning Aura grants (1-17) to (7-330) added Lightning Damage Aura grants (10-19)% chance to Shock Additional Effects From 1-20% Quality: +(0.5-10)% more Area DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Vaal Volcanic FissureVaal Volcanic FissureMelee, Attack, Projectile, AoE, Slam, Fire, Vaal Level: (1-20) Souls Per Use: 25 Can Store 1 Use(s) Soul Gain Prevention: 6 sec Attack Speed: 80% of base Attack Damage: (150-220)% of base Effectiveness of Added Damage: (150-220)%Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. After erupting, the fissure continues moving towards enemies to cause further eruptions. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Fires 9 Projectiles 50% more Area of Effect 60% of Physical Damage Converted to Fire Damage Fissure erupts 5 additional times Additional Effects From 1-20% Quality: Fires +(0.1-2) ProjectilesCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Volcanic FissureVolcanic FissureMelee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)%Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Fires 5 Projectiles 60% of Physical Damage Converted to Fire Damage Projectiles deal 50% less Damage with Hits and Ailments Additional Effects From 1-20% Quality: Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Volcanic Fissure of SnakingVolcanic Fissure of SnakingMelee, Attack, AoE, Slam, Fire Level: (1-20) Cost: 10 Mana Attack Speed: 70% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)%Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts dealing damage in an area. After erupting, the fissure continues moving towards enemies to cause further eruptions. Requires an Axe, Mace, Sceptre, Staff or Unarmed.50% more Area of Effect 60% of Physical Damage Converted to Fire Damage Fissure erupts 2 additional times Additional Effects From 1-20% Quality: Fissure erupts (0.05-1) additional timesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A |
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Legacy variants
Facebreaker has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.0.0 |
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2.5.0 |
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2.2.0 |
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1.0.0 |
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Design attribution
Brother Laz, author of the famous Median XL mod for Diablo 2: Lord of Destruction, played a role in the design of Facebreaker.[1]
Build of the Week
During Closed Beta, Facebreaker was featured in Week #9 of the original "Build of the Week" series released by Grinding Gear Games.
Alternate artwork
Race season 1 prize for reaching 240 RP. | |
Foil version from the Legacy leagues. |
Gallery
Trivia
Although there is an in-game enemy called the Rhoa, there is none called "Storm Crow". The name "Storm Crow" may be a reference to the Magic the Gathering card of the same name.
The flavour text may also be a reference to the famous Mohamed Ali quote "Float like a butterfly sting like a bee".
Version history
Version | Changes |
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3.15.0 |
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3.0.0 |
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2.5.0 |
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2.2.0 |
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1.3.1 |
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1.3.0 |
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1.0.0 |
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0.10.7 |
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0.9.11g |
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References
- ↑ BrotherLaz (December 30, 2013). "What's coming in 1.0.5?". Official Path of Exile Forums. Retrieved March 5, 2014.
Conjurer GlovesEnergy Shield: (103-154)Requires Level 55, 79 Int+1 to Level of Socketed Elemental Gems
(125-150)% increased Critical Strike Chance for Spells
(180-250)% increased Energy Shield
Lose (40-80) Mana when you use a Skill
Gain (15-20) Energy Shield per Enemy KilledAbsolute corruption empowers absolutely.
9x Alchemy Shard
6x Alteration ShardMetadata
Item class: Gloves
Voidbringer is a pair of unique Conjurer GlovesConjurer GlovesEnergy Shield: (37-44)Requires Level 55, 79 Int.
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Legacy variants
Voidbringer has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.11.0 |
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3.0.0 |
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2.6.0 |
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Gallery
Trivia
Voidbringer's flavour text may be a play of the quote "Power tends to corrupt, and absolute power corrupts absolutely", a quote originating from a letter written by Lord Acton.
Version history
Version | Changes |
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3.17.0 |
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3.11.0 |
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3.0.0 |
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2.6.0 |
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0.11.1c |
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0.10.8b |
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Goathide GlovesEvasion: (72-92)Requires Level 9, 17 Dex+(20-30) to Strength
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee AttackersOf ancient giants, none remain,
Their only trace is timeless pain.
7x Alchemy Shard
7x Alteration ShardMetadata
Item class: Gloves
Hrimsorrow is a pair of unique Goathide GlovesGoathide GlovesEvasion: (32-42)Requires Level 9, 17 Dex.
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Legacy variant
Hrimsorrow has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.19.0 |
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2.6.0 |
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- Note that all of the legacy mod values can be divined. It means double legacy variants may lose the 50 value in the mod +# to Evasion Rating and improve other legacy mods such as damage conversion and reflect melee damage. Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. will not remove Adds (5-7) to (13-15) Cold Damage to Spells and Attacks in this case.
Build of the Week
Hrimsorrow was featured in Season 2 Episode 11 of the Build of the Week series released by Grinding Gear Games.
Version history
Before the removal of the prophecy system in version 3.17.0, Hrimsorrow could be upgraded to HrimburnHrimburn
Goathide GlovesEvasion: (72-92)Requires Level 24, 17 Dex+(20-30) to Strength
Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Your Cold Damage can IgniteGiant's blood you cannot tame,
as wild as an unwatched flame. by fulfilling the prophecy, Fire and IceFire and IceCold sorrow turns to burning fury that hails across the shattered ship.You will defeat Hailrake while holding Hrimsorrow.Right-click to add this prophecy to your character..
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3.19.0 |
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2.6.0 | |
0.9.6 |
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Notes
- ↑ This was a legacy-altering revision. The 50% Increased Evasion Rating mod was changed to +(40-50) to Evasion Rating. As a result, all pre-2.6.0 legacy variants of Hrimsorrow were revised to have +50 to Evasion Rating.
- ↑ 2.0 2.1 2.2 It is stated in the version 2.6.0 patch notes that these changes cannot be obtained with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.. To clarify, using a Divine Orb on a pre-2.6.0 legacy variant of Hrimsorrow will re-roll these mods to their updated values, but it will not add the new mod, Adds (5-7) to (13-15) Cold Damage to Spells and Attacks.
Iron GauntletsArmour: (6-9)(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
(15-10)% reduced maximum Mana
(10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill
ConduitWhy cling to your sanity? It offers you nothing.
Surrender to me, and I will grant you everything.
12x Alchemy Shard
9x Alteration ShardMetadata
Item class: Gloves
Lochtonial Caress is a pair of unique Iron GauntletsIron GauntletsArmour: (6-9).
Modifiers
The Conduit mod has the same effect as the keystone, Conduit. Taking the keystone in addition to equipping this item will impart no additional benefit.
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Legacy variants
Lochtonial Caress has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.19.0 |
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2.6.0 |
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The previously fixed 10% chance mod value in the mod #% chance to gain a Power, Frenzy or Endurance Charge on Kill can be updated to (10-15)% chance, by using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.. Unlike Rise of the PhoenixRise of the Phoenix
Mosaic Kite ShieldChance to Block: 24%
Armour: (499-676)
Energy Shield: (102-136)
Movement Speed: -3%Requires Level 65, 85 Str, 85 Int+8% to all Elemental Resistances(240-300)% increased Armour and Energy Shield
Regenerate (100-200) Life per second
+5% to maximum Fire Resistance
+(20-25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
10% increased Movement Speed when on Low Life
100% chance to Avoid being Ignited while on Low LifeMy bearer shall be guarded by flame,
for I am the phoenix, forever radiant in glory., the life mod of Lochtonial Caress would not decreased to zero.
Version history
Version | Changes |
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3.19.0 |
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2.6.0 |
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0.9.6 |
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Deerskin GlovesEvasion: (113-158)Requires Level 21, 33 Dex+(20-30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
(60-80)% increased Evasion Rating
Your Critical Strike Multiplier is 300%Maligaro operated effortlessly,
with great speed and terrible consequences.
Drop level: 75
League-specific • LegionVendor Offer
8x Alchemy Shard
12x Alteration ShardMetadata
Item class: Gloves
Maligaro's Virtuosity is a pair of unique Deerskin GlovesDeerskin GlovesEvasion: (71-88)Requires Level 21, 33 Dex.
Mechanics
Your Critical Strike Multiplier is 300% - This is an override to the character's critical strike multiplier. It does not affect the character's damage over time multiplier for ailments from critical strikes unless the character also has Perfect Agony, in which case the override applies at 50% of its value. However, it is generally not recommended to do this since 50% of 300% is 150%, which is the same as the base value.
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Legacy variants
Maligaro's Virtuosity has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.7.0 |
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3.0.0 |
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1.1.0 |
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Alternate artwork
Race season 11 prize for reaching 100 RP. | |
Foil version from the Legacy leagues. |
Lore
Maligaro's Virtuosity was associated with the Eternal Empire legion as a Legion mechanic drop-restricted (now league-specific) unique. The item itself references Maligaro.
Version history
Version | Changes |
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3.8.0 |
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3.7.0 |
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3.0.0 |
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2.2.0 |
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1.1.0 |
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0.10.0 |
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0.9.6 |
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Wrapped MittsEvasion: (11-15)
Energy Shield: (3-5)Requires Level 530% increased Attack Speed when on Full Life
Adds (1-4) to (30-50) Lightning Damage to Attacks
+(100-200) to Accuracy Rating
20% increased Movement Speed when on Low LifeA single lightning strike fells a man.
A single knife stroke fells an empire.
4x Alchemy Shard
2x Alteration ShardMetadata
Item class: Gloves
Ondar's Clasp is a pair of unique Wrapped MittsWrapped MittsEvasion: (11-15)
Energy Shield: (3-5)Requires Level 5.
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Legacy variants
Ondar's Clasp has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
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3.19.0 |
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1.0.0 | 20% increased Attack Speed when on Full Life |
Version history
Version | Changes |
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3.19.0 |
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1.0.0 |
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0.9.6 |
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Wool GlovesEnergy Shield: (23-25)Requires Level 11Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(5-10)% increased Quantity of Items foundWealth unspent is wealth wasted.
4x Alchemy Shard
5x Alteration ShardMetadata
Item class: Gloves
Sadima's Touch is a pair of unique Wool GlovesWool GlovesEnergy Shield: (5-7).
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Legacy variants
Sadima's Touch has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.5.0 | Adds 4 to 8 Fire Damage to Attacks |
1.1.0 | Adds 4–8 Fire Damage to Attacks |
Trivia
The name of the unique gloves is derived from "Midas", a king in Greek Mythology, who is said to have a touch that turns things into gold. This is most likely why they have the magic finding properties they do.[guesswork?]
Alternate artwork
Foil version from the Legacy leagues. |
Gallery
Version history
Version | Changes |
---|---|
3.5.0 |
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1.1.0 |
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1.0.0 |
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0.9.6 |
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Bronzescale GauntletsArmour: (50-62)
Evasion: (80-124)Requires Level 27, 22 Str, 22 Dex+(40-50) to Dexterity
(5-10)% increased Attack Speed
(60-100)% increased Evasion Rating
0.6% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as ManaA soft caress in dead of night,
that slips about the neck, so tight.
FishingVendor Offer
17x Alteration ShardMetadata
Item class: Gloves
Slitherpinch is a pair of unique Bronzescale GauntletsBronzescale GauntletsArmour: (50-62)
Evasion: (50-62)Requires Level 27, 22 Str, 22 Dex.
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Legacy variants
Slitherpinch has a legacy variant:
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
2.6.0 |
|
2.0.0 |
Version history
Version | Changes |
---|---|
2.6.0 |
|
2.0.0 |
|
0.9.6 |
|
Notes
- ↑ 1.0 1.1 1.2 The changes to leech in version 2.0.0 necessitated new leech modifiers. The legacy variant from before version 2.0.0 has the modifiers LifeLeechUniqueGlovesStrDex1LifeLeechUniqueGlovesStrDex1
Intrinsic
0.6% of Physical Attack Damage Leeched as Life and ManaLeechUniqueGlovesStrDex1ManaLeechUniqueGlovesStrDex1
Intrinsic
0.4% of Physical Attack Damage Leeched as Mana, rather than ManaLeechPermyriadUniqueGlovesStrDex1ManaLeechPermyriadUniqueGlovesStrDex1
Intrinsic
0.4% of Physical Attack Damage Leeched as Mana and ManaLeechPermyriadUniqueGlovesStrDex1ManaLeechPermyriadUniqueGlovesStrDex1
Intrinsic
0.4% of Physical Attack Damage Leeched as Mana.
Murder MittsEvasion: (302-417)
Energy Shield: (62-84)Requires Level 67, 51 Dex, 51 IntSocketed Gems are Supported by Level 30 Added Lightning Damage
100% increased Effect of Lightning Ailments
10% increased Attack Speed
(150-200)% increased Evasion and Energy ShieldThe roar of the heavens
Strikes more than fear
Into the hearts of Man
4x Alchemy Shard
6x Alteration ShardMetadata
Item class: Gloves
Thunderfist is a pair of unique Murder MittsMurder MittsEvasion: (121-139)
Energy Shield: (25-28)Requires Level 67, 51 Dex, 51 Int.
Modifiers
Applicable skill gems socketed in this item are supported by level 30 Added Lightning Damage SupportAdded Lightning Damage SupportLightning, Support
Icon: L
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Lightning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.. All support stats are accounted for, including the cost and reservation multiplier.
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Legacy variants
Thunderfist has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.19.0 |
10% increased Attack Speed
|
2.6.0 | Socketed Gems are Supported by level 18 Added Lightning Damage |
1.0.0 | Socketed Gems are Supported by level 18 Added Lightning Damage |
The mod Socketed Gems are Supported by Level 18 Added Lightning Damage cannot be changed to the current version , as they haave separate mod ids.[nb 1] Do not use Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. on the item, as it will not gain new mod or changing the support gem level.
Alternate artwork
Foil version from the Ancient Reliquary |
It can also be obtained from Voidborn Reliquary which have different foil colours.
Gallery
Version history
Version | Changes |
---|---|
3.19.0 |
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3.12.0 |
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2.6.0 |
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2.3.0 |
|
2.0.0 |
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1.0.0 |
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0.10.8 |
|
Footnotes
- ↑ 1.0 1.1 They are different mod with sperate ids: Socketed Gems are Supported by Level 30 Added Lightning DamageDisplaySocketedGemGetsAddedLightningDamageUnique__1
Intrinsic
Socketed Gems are Supported by Level 30 Added Lightning Damage verse Socketed Gems are Supported by Level 18 Added Lightning DamageDisplaySocketedGemGetsAddedLightningDamageGlovesDexInt3
Intrinsic
Socketed Gems are Supported by Level 18 Added Lightning Damage