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Leagues in Path of Exile represent the game worlds that characters exist within. A single character can only belong to one league at any time, and can't interact with characters outside that league.

Permanent leagues

These two leagues exist permanently:

  • Standard is the default league and has no modifiers.
  • Hardcore has the hardcore modifier, meaning characters who die are moved to Standard. Hardcore is equivalent to permadeath in other RPGs, though characters and items are not automatically deleted.

Characters used in certain races (notably Descent, Descent: Champions and Endless Ledge races) are afterwards sent to a Void League instead of being deleted. Players can't access these characters or their inventories; void characters can only be deleted or kept as a sort of trophy.

Temporary leagues

Temporary leagues have a set duration, which can vary from 12 minutes to four months. They are usually defined by specific modifiers or features that the permanent leagues don't have. When a league ends, the characters are not lost but transferred to one of the permanent leagues.

Challenge leagues

A visualization of how challenge leagues interact with permanent leagues.

Periodically, two new leagues are created and the previous two challenge leagues are removed. These leagues are intended to introduce and test new content while providing players with a fresh economy.[1] Challenge leagues have been three or four months long. In addition, each pair of leagues has a set of optional challenges that can be completed for a prize.

When a challenge league ends, all characters and their stash will be sent to their respective parent league (either Standard league or Hardcore League).

Perandus

Main page: Perandus league

The Perandus leagues are the current challenge leagues. They started on March 4, 2016 along with the Ascendancy expansion and feature 40 challenges. Their end date will be on May 30, 2016.[2]

  • Perandus: The league is based on the Perandus family, which controlled much of the Eternal Empire's wealth. Although the empire was destroyed by the Cataclysm, Cadiro Perandus had managed to hide its treasures in secret caches around Wraeclast. These caches appear randomly in zones, but in order to open them players must defeat all of the guards. Players can also encounter Cadiro himself, who will offer an item in exchange for Perandus CoinsPerandus CoinStack Size: 5000Trade coins to Cadiro Perandus.. Perandus Coins can only be obtained by opening caches or trading with other players.

Talisman

Main page: Talisman league

The Talisman leagues started on December 11, 2015 along with the release of version 2.1.0 and ended on March 4, 2016.[3][4] The standard and hardcore variant of this league both have the same core features, but some items are only available in one or the other.

  • Talisman: In the Talisman league, monsters are possessed by ancient Ezomyte Talismans. These monsters are indicated by green Talisman symbols over their heads. The Talismans grant them additional strength and properties in battle. Killing one of these monsters allows the player to claim its Talisman for himself.

There were nine new unique items that can only drop in the challenge leagues. Seven can drop in either challenge league (FaminebindFaminebind
Rustic Sash
Requires Level 18(12-24)% increased Global Physical Damage+(20-30)% to Cold Resistance
20% increased Projectile Damage
30% reduced Flask Charges gained
60% increased Flask Effect Duration
Deals 50 Chaos Damage per second to nearby Enemies
After the Great Fire, the land lay barren
and our forefathers grew weak.
Mother Gull took pity on them
and gave them grain and water.
, FeastbindFeastbind
Rustic Sash
Requires Level 11(12-24)% increased Global Physical DamageAdds 5 to 10 Physical Damage to Attacks
+(20-40) to maximum Life
0.2% of Physical Attack Damage Leeched as Life
50% increased Flask Charges gained during any Flask Effect
50% increased Mana Regeneration Rate during any Flask Effect
Our forefathers danced and drank and ate their fill
and did not honour the First Ones for their gifts.
So the First Ones filled the sky with fire.
, The RetchThe Retch
Rustic Sash
Requires Level 44(12-24)% increased Global Physical Damage+(60-80) to maximum Life
+(30-40)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
60% increased Flask Effect Duration
30% reduced Flask Charges gained during any Flask Effect
200% of Life Leech applies to Enemies as Chaos Damage
15% increased Movement Speed during any Flask Effect
But the grain grew twisted and the water turned dark
and those who partook of Mother Gull's gift
birthed monsters that fed
on the flesh of one another.
, Rigwald's CommandRigwald's Command
Midnight Blade
One Handed Sword
Physical Damage: (95-115) to (249-279)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
+(350-400) to Accuracy Rating
+1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe
Fear not death. Turn to him, face him.
And smile as he sinks his teeth
into the throats of our oppressors.
, Rigwald's CrestRigwald's Crest
Two-Stone Ring
Requires Level 20+(12-16)% to Fire and Cold ResistancesTrigger Level 10 Summon Spectral Wolf on Kill
(20-30)% increased Mana Regeneration Rate
Within the heart of every man and woman
lies the soul of a ferocious beast.
If you cannot tame it, embrace it.
, Rigwald's QuillsRigwald's Quills
Two-Point Arrow Quiver
Requires Level 56(20-30)% increased Global Accuracy Rating-10% to Fire Resistance
+(20-30)% to Lightning Resistance
Gain 7 Life per Enemy Hit with Attacks
20% reduced Projectile Speed
(30-50)% increased Projectile Damage
Arrows Fork
The fortunate inscribe their legacy
in the pages of history books.
The rest of us must leave our mark with our blood
or the blood of others.
, and Rigwald's SavageryRigwald's Savagery
Royal Axe
One Handed Axe
Physical Damage: (104-124) to (235-265)
Critical Strike Chance: 5.00%
Attacks per Second: (1.32-1.38)
Weapon Range: 1.1 metres
Requires Level 67, 167 Str, 57 DexAdds (50-70) to (135-165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10-15)% increased Attack Speed
+25 to Maximum Rage while wielding a Sword
Tear the flesh from the bone.
Turn the bone to dust.
Scatter the dust to the wind.
), one is specific to softcore (Rigwald's CurseRigwald's Curse
Wereclaw Talisman
Talisman Tier: 2
Requires Level 28
+(24-36)% to Global Critical Strike Multiplier+7% to Unarmed Melee Attack Critical Strike Chance
Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills
Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills
Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills
CorruptedI once thought the First Ones were just
stories made to scare children.
But I've seen what they can do. I've felt it.
And now I must live with that terrible knowledge.
), and one is specific to hardcore (BlightwellBlightwell
Clutching Talisman
Talisman Tier: 2
Requires Level 28
(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
50% slower start of Energy Shield Recharge during any Flask Effect
(150-200)% increased Energy Shield Recharge Rate during any Flask Effect
CorruptedLong ago, the ocean was a puddle where a golden fish dwelt,
who lit the ocean from within and kept the water fresh.
When the sky burned, the fish dived deep,
never to return, and the waters turned sour.
).

In addition, these unique talismans were available during the Talisman league (Night's HoldNight's Hold
Black Maw Talisman
Talisman Tier: 1
Requires Level 12
Has 1 Socket+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Added Chaos Damage
Socketed Gems are supported by Level 10 Blind
Socketed Gems are supported by Level 10 Cast when Stunned
CorruptedIn the light of Solaris, the shadows cower and hide.
But every night they gather and grow,
and all but the strong and the stupid
seek shelter from their grasp until daybreak.
, Natural HierarchyNatural Hierarchy
Rotfeather Talisman
Talisman Tier: 3
Requires Level 44
(25-35)% increased Damage(10-15)% increased Global Physical Damage
(25-30)% increased Fire Damage
(20-25)% increased Cold Damage
(15-20)% increased Lightning Damage
(30-35)% increased Chaos Damage
CorruptedJust as the rat cowers before the dog
and the dog cowers before Man,
so too should we cower before the First Ones
and pray we never learn of what comes next.
, and Eyes of the GreatwolfEyes of the Greatwolf
Greatwolf Talisman
Talisman Tier: 4
Requires Level 52
<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
).

Warbands and Tempest

The Warbands and Tempest challenge leagues started on July 10, 2015 along with the release of The Awakening and ended on October 2, 2015.[5][6]

  • Warbands: In the Warbands league, warring clans have spread throughout Wraeclast. These warbands are tight-knit groups of enemies who cooperate and use synergistic skills to take you down. At higher levels, elite and leader enemies are present, who direct their Warband in combat and can take matters into their own hands if the tide of battle turns against them. Each of the three Warbands have exclusive Unique Items that only drop from them. The presence of the warbands in Wraeclast fluctuates over time and responds to the Exiles' efforts to hunt them.
  • Tempest: In the Tempest league, Wraeclast is affected by magical Tempests. These can cause a variety of effects that influence both monsters and players, such as changing their sizes, causing damage, altering drop rates or even automatically animating weapons that drop. With careful positioning you can deny monsters from getting positive buffs or kite them into negative ones. When a Tempest affects an area, it affects it for everyone in that league for an hour. You can look at the world map to see what Tempest affects each area at the moment. Some of the rarer tempests grant significant item finding benefits, so are worth keeping a lookout for.

There were sixteen new unique items that can only drop in the challenge leagues. Twelve are specific to each group of Warbands (Brinerot: Brinerot FlagBrinerot Flag
Tarnished Spirit Shield
Chance to Block: 24%
Energy Shield: (91-115)
Movement Speed: -3%
Requires Level 23, 60 Int(5-10)% increased Spell Damage+3 to Level of Socketed Warcry Gems
(8-12)% increased Cast Speed
+(70-90) to maximum Energy Shield
(20-40)% increased Mana Regeneration Rate
Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%
The lords of the sea bow to no one.
, Brinerot MarkBrinerot Mark
Unset Ring
Requires Level 44Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills
Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
+3 to Level of Socketed Golem Gems
(20-25)% increased Spell Damage
+(15-25) to maximum Energy Shield
+(20-40)% to Lightning Resistance
Each time, it is granted to the most senior captain of the fleet,
and each time, the ring soon washes ashore once more,
still wrapped around a severed finger.
, and Brinerot WhalersBrinerot Whalers
Trapper Boots
Evasion: (74-85)
Energy Shield: (96-118)
Requires Level 41, 40 Dex, 40 Int20% increased Global Physical Damage
+(80-100) to maximum Energy Shield
+(20-30)% to Lightning Resistance
25% increased Movement Speed
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
Those Theopolis fatcats put a price on our heads.
Let's see what they'll pay for their own.
, Mutewind: Mutewind PennantMutewind Pennant
Enameled Buckler
Chance to Block: 24%
Evasion: (559-698)
Movement Speed: -3%
Requires Level 42, 103 Dex6% increased Movement Speed(80-100)% increased Evasion Rating
+(20-40)% to Cold Resistance
10% increased Area of Effect
Gain Onslaught for 4 seconds when you Warcry
25% increased Warcry Buff Effect
Warlord's Call
Embrace the snow or be buried.
, Mutewind SealMutewind Seal
Unset Ring
Requires Level 44Has 1 SocketSocketed Golem Skills have 20% increased Attack and Cast Speed
Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
+3 to Level of Socketed Golem Gems
Adds (5-10) to (11-15) Physical Damage to Attacks
(5-10)% increased Attack Speed
(3-5)% increased Movement Speed
When a fallen leader's body is taken to the funeral peak,
those who seek power must ascend together.
One returns with the seal.
The rest do not return at all.
, and Mutewind WhisperstepsMutewind Whispersteps
Serpentscale Boots
Armour: (76-90)
Evasion: (152-225)
Requires Level 42, 40 Str, 40 DexAdds (25-30) to (40-50) Cold Damage to Spells
(50-70)% increased Critical Strike Chance for Spells
(100-150)% increased Evasion Rating
+(20-30)% to Cold Resistance
25% increased Movement Speed
Unaffected by Chilled Ground
Corruption sweeps across this land,
but our bloodline is clear.
It is our duty to keep it so.
, Redblade: Redblade BannerRedblade Banner
Painted Tower Shield
Chance to Block: 30%
Armour: (338-432)
Movement Speed: -3%
Requires Level 35, 87 Str+(20-30) to maximum Life(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
Blood shed is blood shared.
, Redblade BandRedblade Band
Unset Ring
Requires Level 44Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have Minions Regenerate 5% of Life per second
+3 to Level of Socketed Golem Gems
+(30-40) to Strength
(20-30)% increased Fire Damage
+(30-40) to maximum Life
To ascend to leadership, the child of a Redblade warlord
must pull the band from the still-hot
ashes of their father.
, and Redblade TramplersRedblade Tramplers
Ancient Greaves
Armour: (377-522)Requires Level 46, 82 StrAdds (2-5) to (7-10) Physical Damage to Attacks
(5-10)% reduced Enemy Stun Threshold
(150-200)% increased Armour
+(50-70) to maximum Life
+(20-30)% to Fire Resistance
25% increased Movement Speed
Unaffected by Burning Ground
Our home was swallowed beneath
the great mountain for our complacency.
Now we must prove our value to the Molten One
by sating his hunger for life.
, Renegades: Broken FaithBroken Faith
Archon Kite Shield
Chance to Block: 12%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%
Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
Be not blinded by the light.
, The PariahThe Pariah
Unset Ring
Requires Level 60Has 1 Socket+2 to Level of Socketed Gems
(5-10)% increased Attack and Cast Speed
+100 to Maximum Life per Red Socket
+100 to Maximum Mana per Green Socket
+100 to Maximum Energy Shield per Blue Socket
15% increased Item Quantity per White Socket
A man who changes his loyalties often,
soon finds he has none.
, Steppan EardSteppan Eard
Sorcerer Boots
Energy Shield: (106-160)Requires Level 67, 123 Int+(20-30) to maximum Energy Shield
(50-80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated Ground
To fight an enemy on their lands is a tactical mistake.
Make those lands your own, and the mistake becomes theirs.
), and four are specific to Tempest (Crown of the Pale KingCrown of the Pale King
Regicide Mask
Evasion: (352-474)
Energy Shield: (72-96)
Requires Level 52, 58 Dex, 58 Int(150-200)% increased Evasion and Energy Shield
+(60-80) to maximum Life
(0.4-0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
100% of Damage you Reflect to Enemies when Hit is leeched as Life
A lightless world
a silent reign
two sightless eyes
feed on your pain.
, Jorrhast's BlacksteelJorrhast's Blacksteel
Steelhead
Two Hand Mace
Physical Damage: (135-162) to (202.5-243)
Critical Strike Chance: 5.00%
Attacks per Second: (1.40-1.46)
Weapon Range: 1.3 metres
Requires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill
(150-200)% increased Physical Damage
(8-12)% increased Attack Speed
(8-12)% increased Cast Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
His flesh had long turned to dust,
but his vengeance lived on
in every scrap of iron he touched.
, Trolltimber SpireTrolltimber Spire
Cedar Tower Shield
Chance to Block: 25%
Armour: (216-282)
Movement Speed: -3%
Requires Level 17, 47 Str+(20-30) to maximum Life(130-150)% increased Armour
+(40-60) to maximum Life
You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
The problem with working fresh trolltimber:
by the time you've carved out one end,
the other has sprouted fresh roots!
, and Ylfeban's TrickeryYlfeban's Trickery
Hubris Circlet
Energy Shield: (184-248)Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
Curse Enemies which Hit you with a random Hex, ignoring Curse Limit
An angry god is one thing,
but you should really fear a god
with an unpredictable sense of humour.
)

These Item Affixes are exclusive to the Warbands league. They may only appear on magic items of the correct item type that drop from the respective warband members. These mods are prefixes.

  • Brinerot: Your Flasks grant 30% Increased Rarity of Items found during Flask Effect (Gloves)
  • Mutewind: Cannot Be Frozen (Boots)
  • Redblade: 10% of Physical Damage taken as Fire Damage (Helms)
  • Renegades: Damage Penetrates (6 to 10)% Fire/Cold/Lightning Resistance (Weapons)

Torment and Bloodlines

The Torment and Bloodlines challenge leagues started on December 12, 2014 along with the release of version 1.3.0 and ended on March 24, 2015.[7]

  • Torment: In the Torment league, your adventures are haunted by the spirits of tormented criminals that yield their ill-gotten gains when slain. Eager to protect their trove, these spirits flee when encountered and imbue nearby monsters with dangerous powers, which improves their item drops. It's also possible for spirits to possess rare and unique enemies, greatly increasing their threat (and value!) to treasure-seeking exiles.
  • Bloodlines: Bloodlines is a Hardcore league (characters who die are converted to Standard characters). Each pack of magic monsters has a shared Bloodlines mod that greatly influences combat - sometimes while the pack is still alive, and sometimes after it has been killed. Where Nemesis involved individual rare monsters gaining an additional power, Bloodlines revolves around groups of monsters with synergistic powers. Various strategies are needed for approaching the different Bloodlines, as there are a wide variety of effects, such as constructing an Animated Guardian piece-by-piece or monsters becoming immortal while near their slain brethren.

There were six new unique items that can only drop in the challenge leagues. Three are specific to Torment (The Rat CageThe Rat Cage
Sharkskin Tunic
Evasion: (1118-1414)
Movement Speed: -3%
Requires Level 56, 152 Dex(100-120)% increased Evasion Rating
+(200-300) to maximum Life
15% increased Movement Speed
100% of Fire Damage from Hits taken as Physical Damage
The truth lies inside every man, if you dig around.
Many a confession was found in the bowels of Axiom.
, Brutus' Lead SprinklerBrutus' Lead Sprinkler
Ritual Sceptre
Sceptre
Physical Damage: (34.8-40.8) to (91.2-97.2)
Critical Strike Chance: (7.80-8.40)%
Attacks per Second: (1.38-1.44)
Weapon Range: 1.1 metres
Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
"A sprinkle of liquid encouragement is often required
to garnish the perfect confession."
- Brutus, Warden of Axiom
and Scold's BridleScold's Bridle
Mind Cage
Energy Shield: (73-84)Requires Level 65, 138 Int(80-100)% increased Spell Damage
15% reduced Cast Speed
+(30-60) to maximum Mana
Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage
"The sharper the pain, the sharper the mind.
A curious paradox."
- Shavronne of Umbra
), and three are specific to Bloodlines (Valako's SignValako's Sign
Topaz Ring
Requires Level 38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
1% of Damage Leeched as Life against Shocked Enemies
25% chance to Shock
A gift from Valako,
appointing Kiloava as the Herald of War.
A title Kaom claimed when he ended Kiloava's bloodline.
, Tasalio's SignTasalio's Sign
Sapphire Ring
Requires Level 20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks
+(200-300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled Enemies
A gift from Tasalio, God of Water,
to the chieftain Rakiata.
Kaom took Rakiata's head and hand
so that his warriors' axes might rise and fall like the waves.
and Ngamahu's SignNgamahu's Sign
Ruby Ring
Requires Level 28+(20-30)% to Fire Resistance+(15-25) to Strength
Adds (20-25) to (30-35) Fire Damage to Spells and Attacks
15% increased Ignite Duration on Enemies
10% chance to Ignite
Recover (20-30) Life when you Ignite an Enemy
A gift from Ngamahu,
a sign to the Karui to spread like fire.
Given to Akoya, but inherited by Kaom with the swing of his axe.
).

Rampage and Beyond

Rampage and Beyond were introduced with the Forsaken Masters expansion. They started on August 20, 2014 and ended on November 20th 2014, marking a change to a three-month rather than a four-month challenge league duration.

  • Rampage: Players can build up a devastating rampage buff for killing monsters within a short time frame before the rampage resets. Each kill causes characters to become slightly faster and deal more damage. The kill streak wears off after five seconds of no kills. As players reach higher rampage levels they receive special effects such as novas that explode or stun enemies, summoned spirit weapons, and a cyclone at that explodes nearby enemies. One of the new challenges is to reach every tier of rampage.
  • Beyond: Beyond is a hardcore league. Demons from another realm are attempting to invade Wraeclast. Monster kills have a chance to cause small red portals to appear. If enough portals spawn close together, a larger portal opens and demons spawn and attack the player. Several of those larger portals close together can open a third tier that unleashes one of several extremely difficult demon bosses.

There were six new unique items added that can only drop in the challenge leagues. Three are specific to Rampage (Flesh and SpiritFlesh and Spirit
Ironscale Gauntlets
Armour: (50-81)
Evasion: (50-81)
Requires Level 15(6-9)% increased Attack Speed
(80-120)% increased Armour and Evasion
Regenerate (3-4) Life per second
Recover 20% of Life on Rampage
Kills grant an additional Vaal Soul if you have Rampaged Recently
Rampage
What is greed but trading a mountain of death for a sliver of life?
, Shadows and DustShadows and Dust
Clasped Mitts
Evasion: (114-149)
Energy Shield: (24-32)
Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
(100-130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
Creates a Smoke Cloud on Rampage
Gain Unholy Might for 3 seconds on Rampage
Rampage
What is fear but a snuffed torch
and death in the wind?
and Null and VoidNull and Void
Legion Gloves
Armour: (257-338)
Energy Shield: (52-70)
Requires Level 57, 44 Str, 44 Int+(20-30) to Strength
(150-180)% increased Armour and Energy Shield
+(50-70) to maximum Life
(20-40)% increased Mana Regeneration Rate
Removes Elemental Ailments on Rampage
Gain Immunity to Physical Damage for 1.5 seconds on Rampage
Rampage
What is freedom but a clean slate
in an unclean world?
), and three are specific to Beyond (Module Error: More than one result found for item using search term "item_name = The Dark Seer". Try using the page parameter instead, Edge of MadnessEdge of Madness
Etched Greatsword
Two Hand Sword
Physical Damage: (32.2-36.8) to (67.2-76.8)
Chaos Damage: (60-68) to (90-102)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 22, 45 Str, 38 Dex60% increased Global Accuracy Rating+1 to Level of Socketed Skill Gems
(40-60)% increased Physical Damage
Adds (60-68) to (90-102) Chaos Damage
1% increased Chaos Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
Soon, the pleas for mercy were muted.
Only one voice remained.
Laughing.
and The HarvestThe Harvest
Jasper Chopper
Two Handed Axe
Physical Damage: (127.6-139.2) to (200.2-218.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain a Flask Charge when you deal a Critical Strike
Let it grow and gather inside them,
Let it flow through their veins.
Don't waste a drop.
).

Ambush and Invasion

The Ambush and Invasion leagues ran from March 5, 2014 to July 5, 2014 and were introduced with Sacrifice of the Vaal expansion.

  • Ambush: Various new types of chests called Strongboxes could be found throughout Wraeclast. These chests were guarded by monsters that ambushed the player when they were opened. The ambushing monsters must be slain before the contents of the Strongbox could be claimed. Sometimes you encountered magic, rare or unique Strongboxes which had modifiers like items do. Prefixes affected the difficulty of the ambush by adding more monsters, springing traps or affecting your character. Suffixes improved your rewards from the Strongbox. You could use currency items to reroll these mods. One of the new challenges was to open Strongboxes with each mod.
  • Invasion: Invasion was a hardcore league. Areas of Wraeclast had substantially more monster variety, so players would run into unexpected and dangerous invading monsters from other levels or acts. A unique Invasion Boss from an invading monster type was also lurking in each level. Higher difficulty levels contained expanded monster variety and the invading bosses with more abilities. One of the new challenges was to kill a selection of the invading Unique bosses.

These changes applied to both Ambush and Invasion:

  • Eight new quiver base types were added.
  • A new ring type, Unset RingUnset RingRequires Level 5Has 1 Socket, was added.
  • There were two new unique items that can only drop in either challenge league (VoideyeVoideye
    Unset Ring
    Requires Level 45Has 1 Socket+5 to Level of Socketed GemsThe darker the eye, the more diligent the watched.
    and Vaal CaressVaal Caress
    Bronzescale Gauntlets
    Armour: (110-148)
    Evasion: (110-148)
    Requires Level 27, 22 Str, 22 Dex+5 to Level of Socketed Vaal Gems
    -5 to Level of Socketed Non-Vaal Gems
    (120-140)% increased Armour and Evasion
    +(50-70) to maximum Life
    +40% to Cold Resistance
    You gain Onslaught for 20 seconds on using a Vaal Skill
    "The gems are strangely human at times.
    They simply love to be held."
    - Doryani, First Seer to the Queen
    ), plus one that can only drop in Ambush (DrillneckDrillneck
    Penetrating Arrow Quiver
    Requires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed
    +350 to Evasion Rating
    +(40-50) to maximum Life
    (10-14) to (19-24) Added Physical Damage with Bow Attacks
    Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce
    "Why waste such a fine arrow on just one man?"
    - Kiravi, Vaal Archer
    ) and one that can only drop in Invasion (RearguardRearguard
    Blunt Arrow Quiver
    Requires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage
    (12-15)% Chance to Block Spell Damage
    +(400-450) to Armour
    (20-30)% increased Projectile Speed
    50% increased Stun and Block Recovery
    (15-20)% increased Projectile Damage
    "It's a rare man that has eyes in the back of his head."
    - Kiravi, Vaal Archer
    ).

Domination and Nemesis

The Domination and Nemesis leagues ran from October 23, 2013 to February 23rd 2014 and were introduced with patch 1.0.0:

  • Domination: A variety of powerful shrines spawned along with large groups of monsters that received powerful buffs from the shrine. If you got close to a shrine and "tagged" it, you received the shrine's bonuses for a short time. One of the new challenges was to tag each type of shrine. The shrines were later added to the rest of the game with a reduced spawn rate.
  • Nemesis: Nemesis was a hardcore league. Rare monsters had one additional mod from the Nemesis Pool, which could make a fight substantially harder. These enemies were more powerful, made players weaker, or had special effects on death. One of the new challenges was to kill rare monsters with each nemesis modifier. After the league ended, rare monsters were given a small chance to have a nemesis modifier.

These changes applied to both Nemesis and Domination:

  • Prismatic Ring could not drop as a base type in Domination and Nemesis league, but it could be created with a new vendor recipe. Unique Prismatic Rings could still drop in these leagues.
  • There were six new Unique items that could drop in either challenge league (Berek's GripBerek's Grip
    Two-Stone Ring
    Requires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
    Adds 1 to (50-70) Lightning Damage to Spells and Attacks
    +(30-40) to maximum Life
    1% of Damage Leeched as Life against Shocked Enemies
    1% of Damage Leeched as Energy Shield against Frozen Enemies
    "Berek hid from Storm's lightning wrath
    In the embrace of oblivious Frost
    Repelled by ice, blinded by blizzards
    Storm raged in vain
    While Berek slept."
    - Berek and the Untamed
    , Berek's PassBerek's Pass
    Two-Stone Ring
    Requires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage
    Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
    +(30-40) to maximum Energy Shield
    30% increased Damage while Ignited
    +5000 to Armour while Frozen
    "From Frost's ice-bound pass
    Berek taunted and jeered
    Until furious Flame scaled the mountain
    Berek escaped through the thaw
    And Frost's tortured moans."
    - Berek and the Untamed
    , Berek's RespiteBerek's Respite
    Two-Stone Ring
    Requires Level 20+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks
    (25-30)% increased Lightning Damage
    +(30-40) to maximum Mana
    When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
    When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
    "With Flame licking at his heels
    Berek berated the clouds
    Until vengeful Storm spewed forth his rains
    And Berek held on tight
    As Fire screamed and steamed
    And fled."
    - Berek and the Untamed
    , The TamingThe Taming
    Prismatic Ring
    Requires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
    +(20-30)% to all Elemental Resistances
    30% increased Elemental Damage
    10% chance to Freeze, Shock and Ignite
    30% increased Elemental Damage with Attack Skills
    "Moon after moon did Berek make fools
    Of the great and Untamed Three
    Until malice for a Brother
    Slew the hatred of the Other
    And Berek did hunt
    Alone and free."
    - Berek and the Untamed
    , Blood of the KaruiBlood of the Karui
    Sanctified Life Flask
    Recovers 2190 Life over (3.00-2.31) Seconds
    Consumes 15 of 30 Charges on use
    Requires Level 5050% increased Life Recovered
    (50-35)% reduced Recovery rate
    Recover Full Life at the end of the Effect
    "Kaom fought and killed for his people.
    Kaom bled for his people.
    And so the people gave, the people bled,
    So their King might go on."
    - Lavianga, Advisor to Kaom
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    , and Lavianga's SpiritLavianga's Spirit
    Sanctified Mana Flask
    Recovers (1430-1650) Mana over 3.25 Seconds
    Consumes 7 of 35 Charges on use
    Requires Level 50(30-50)% increased Amount Recovered
    100% increased Recovery rate
    Skills Cost no Mana during Effect
    "When the Ancestors fill your cup,
    It is only good manners to drink your fill."
    - Lavianga, Advisor to Kaom
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    ), plus one that could only drop in Domination (The GullThe Gull
    Raven Mask
    Evasion: (228-297)
    Energy Shield: (114-175)
    Requires Level 38, 44 Dex, 44 IntTrigger Level 1 Create Lesser Shrine when you Kill an Enemy
    (120-150)% increased Evasion and Energy Shield
    +(30-45) to maximum Energy Shield
    +(60-80) to maximum Life
    +(30-40)% to Cold Resistance
    75% increased Effect of Shrine Buffs on you
    50% increased Duration of Shrine Effects on you
    "It is the Gull that delivers Man unto Ancestor.
    The consumer of our flesh. The seeder of our
    souls unto the earth. We give the Gull his life.
    The Gull gives us our Way."
    - Lavianga, Advisor to Kaom
    ) and one that could only drop in Nemesis (HeadhunterHeadhunter
    Leather Belt
    Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
    +(40-55) to Dexterity
    +(50-60) to maximum Life
    (20-30)% increased Damage with Hits against Rare monsters
    When you Kill a Rare monster, you gain its Modifiers for 60 seconds
    "A man's soul rules from a cavern of bone, learns and
    judges through flesh-born windows. The heart is meat.
    The head is where the Man is."
    - Lavianga, Advisor to Kaom
    ).
  • Module Error: No skills found with q_where = skill.active_skill_name="Item Quantity" could not be obtained in these leagues.
  • Increased Item Quantity modifiers could not spawn on Magic and Rare items in these leagues, but remained on unique items.

Anarchy and Onslaught

The Anarchy and Onslaught leagues ran from June 8, 2013 to October 8, 2013 and were introduced with patch 0.11.0:

  • Anarchy: In each area, Rogue Exiles could spawn to attack the player. The rogue exiles were later added to the rest of the leagues and spawn at around 60% of the rate that they appear in Anarchy. They were also rebalanced.[1]
  • Onslaught: Onslaught was a hardcore league. Monsters had a +20% bonus to move speed and attack/cast speed.

These changes applied to both Anarchy and Onslaught:

Race leagues

Main page: Races

Race leagues are temporary leagues created specifically for a single race event.

These leagues have their own stash. At the end of the event, characters and their stashed items will be moved to the parent league, which is typically Hardcore or Void league. The player's race stash may be placed in remove-only stash tabs if the parent league has no empty tabs. A list of race modifiers is here.

Version history

Version Changes
0.10.8d
  • Renamed Default League to Standard League.

References

  1. 1.0 1.1 Chris (September 23, 2013). "What's happening when Anarchy/Onslaught leagues end?". Official Path of Exile Forums. Retrieved Oct 7, 2013.
  2. Bex_GGG (March 11, 2016). "The Solaris Mystery Box - Including New and Exclusive Microtransactions!". Retrieved March 16, 2016.
  3. Chris (November 13, 2015). "The Talisman Challenge Leagues". Official Path of Exile Forums. Retrieved December 9, 2015.
  4. Bex_GGG (December 11, 2015). "2.1.0 Content Update and Talisman League Deployment Timeline". Official Path of Exile Forums. Retrieved December 11, 2015.
  5. Chris (June 30, 2015). "The Awakening Trailer, Launch Date, Challenge Leagues and More!". Official Path of Exile Forums. Retrieved January 3, 2016.
  6. Chris (September 16, 2015). "More Information About the Upcoming One-Month Event". Official Path of Exile Forums. Retrieved September 23, 2015.
  7. Chris (November 20, 2014). "Rampage and Beyond have ended - prizes have been awarded!". Official Path of Exile Forums. Retrieved November 20, 2014.