Jorrhast's Blacksteel SteelheadTwo Hand Mace Physical Damage: (135-162) to (202.5-243) Critical Strike Chance: 5.00% Attacks per Second: (1.40-1.46) Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate WeaponDuration Weapons you Animate create an additional copyHis flesh had long turned to dust, but his vengeance lived on in every scrap of iron he touched.
Weapons you Animate create an additional copy: Whenever Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical Level: (1-20) Cost: (4-16) Mana Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds Maximum (5-14) Animated Weapons Can use Items requiring up to Level (9-100) Minions' Attacks deal (5-126) to (8-184) additional Physical Damage Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage Minions deal (0-38)% more Damage Minions have (0-38)% more Attack Speed
Additional Effects From 1-20% Quality: +(0.1-2) to Maximum Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. is used, it will create two copies of the weapon. It cannot bypass the maximum number of Animated Weapons. This effect occurs even if the skill is triggered; it also affects Animate Guardian's Weapon from Chains of CommandChains of Command Saintly ChainmailArmour: (1002-1336) Energy Shield: (240-319) Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated GuardianKills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated WeaponKills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated and Manifested Minions' Melee Strikes deal Splash Damage to surrounding targets Animated and Manifested Minions' Melee Strikes deal 50% less Splash Damage You cannot have Non-Animated, Non-Manifested MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden.. This effect will not work if Jorrhast's Blacksteel is equipped on your Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines. If your Guardian dies you cannot summon an Animated Guardian again in that area.Minions have (0-38)% more Maximum Life Can use Items requiring up to Level (33-100) Minion deals (0-38)% more Damage
Additional Effects From 1-20% Quality: (2-40)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. as Animate Guardian's Weapons count as the player's minions.
This stat does not apply to The Dancing DervishThe Dancing Dervish Reaver SwordTwo Hand Sword Physical Damage: (142.6-161.2) to (239.2-270.4) Critical Strike Chance: 5.00% Attacks per Second: (1.88-1.95) Weapon Range: 1.3 metresRequires Level 59, 82 Str, 119 Dex60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervishes on Rampage Manifested Dancing Dervishes disables both weapon slots Manifested Dancing Dervishes die when Rampage ends Melee Hits count as RampageKills RampageTake your partner by the hand, Keep your steps in time. Swing together, spin apart, And dance with death sublime. or animated weapons from Rampage.
Item acquisition
Jorrhast's Blacksteel can drop anywhere. It can be chanced.
Jorrhast's Blacksteel belongs to a special group of unique items called league-specific items, which can be obtained from certain divination cards and other sources in addition to their normal acquisition methods.
Recipes
Jorrhast's Blacksteel can be created from the following recipes:
Amount
Part
Description
Meta
4
Atziri's ArsenalAtziri's Arsenal4Weapon CorruptedIn the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows.
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Foulborn modifiers
This unique item can be Foulborn with one or more of the following Foulborn modifiers replacing the corresponding regular modifiers.
Unique item
Original modifier
Foulborn modifier
Jorrhast's BlacksteelJorrhast's Blacksteel SteelheadTwo Hand Mace Physical Damage: (135-162) to (202.5-243) Critical Strike Chance: 5.00% Attacks per Second: (1.40-1.46) Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate WeaponDuration Weapons you Animate create an additional copyHis flesh had long turned to dust, but his vengeance lived on in every scrap of iron he touched.
Jorrhast's BlacksteelJorrhast's Blacksteel SteelheadTwo Hand Mace Physical Damage: (135-162) to (202.5-243) Critical Strike Chance: 5.00% Attacks per Second: (1.40-1.46) Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate WeaponDuration Weapons you Animate create an additional copyHis flesh had long turned to dust, but his vengeance lived on in every scrap of iron he touched.
Maximum Number of Animated Weapons is Doubled does not stack with The Dark MonarchThe Dark Monarch Lich's CircletEnergy Shield: (167-234)Requires Level 84, 224 Int+(50-100) to maximum Energy Shield +1 to Level of all Minion Skill Gems +(27-37)% to Chaos Resistance 50% reduced Light Radius Maximum number of <random minion type> is Doubled Cannot have Minions other than <random minion type>"Hate? You speak to me of hate? You have no idea what your persecution inflicts. How it chokes the heart. Withers the soul. Judge me, and you judge yourself." - Saresh, last words, to Sekhema Orbala's Maximum number of Animated Weapons is DoubledMutatedUniqueTwoHandMace8DoubleAnimateWeaponLimit Intrinsic Maximum number of Animated Weapons is Doubled. Having both equipped does not double twice.