Graveyard Map: Difference between revisions

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({{Map removed from Atlas in 3.16}})
(use Ritual map series as band-aid)
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{{Current map version hatnote}}
{{Current map version hatnote}}
{{Map removed from Atlas in 3.16}}
{{Map removed from Atlas in 3.16}}
{{Itembox|page=Graveyard Map ({{Current map series}})}}
{{Itembox|page=Graveyard Map (Ritual)}}
{{{description|'''Graveyard Map''' is a [[map]] [[area]]. It cannot be Twinned.}}}
{{{description|'''Graveyard Map''' is a [[map]] [[area]]. It cannot be Twinned.}}}
<section begin="layout" />
<section begin="layout" />
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<section end="encounters" />
<section end="encounters" />
{{Map item drops
{{Map item drops
|page = Graveyard Map ({{Current map series}})
|page = Graveyard Map (Ritual)
}}
}}
{{Item unique versions
{{Item unique versions
|base_item = Graveyard Map ({{Current map series}})
|base_item = Graveyard Map (Ritual)
}}
}}
<section begin="version history" />
<section begin="version history" />

Revision as of 05:40, 10 December 2021

This article is about the variant of Graveyard Map from the most recent map series in which it appeared. For other variants, see § Map variants.

Graveyard Map does not exist in the current map series (Necropolis) for the Atlas of Worlds. In permanent leagues, an existing Graveyard Map can be used in the Map DeviceMap DeviceHideout ItemCreates an object in your hideout2 Variations, but it cannot be influenced by the Eldritch Horrors or witnessed by The Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.

[view] [edit]Graveyard MapMap Level: 70
Map Tier: 3
Guild Character: N
Unknown legacies.
Untold stories.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 69
Vendor Prices
Normal11x Chaos Orb
Magic11x Chaos Orb
1x Orb of Chance
Rare11x Chaos Orb
1x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Graveyard
Map area
No Waypoint
IdMapWorldsGraveyard
Act11
Area level68
BossesThunderskull
Champion of Frost
Steelpoint the Avenger
Area type tagsswamp, temple
Tagsmap, area_with_water, einharmaps, graveyard_area, rain_area, triple_boss_map, cannot_be_twinned, cemetery_map_area, archer_boss_area, map_drops_can_upgrade_to_sanctuary
The Shaper: Unknown legacies. Untold stories.
Vaal Side AreasCovered-up Hollow
Unknown legacies. Untold stories.

Graveyard Map is a map area. It cannot be Twinned.

Layout

Example layout with Blight mechanic spawn in top section.



Encounters

Boss

3 unique skeletons: Champion of Frost, Steelpoint the Avenger and Thunderskull. They are the map variants of Chatters, Ironpoint the Forsaken as well as a unique Skeleton Archmage.

Thunderskull

  • Casts SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    Projectile Speed: 420
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
    Base duration is 2.00 seconds
    Fires (4-8) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Casts Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Level: (1-20)
    Cost: (9-26) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 90%
    AoE Radius: 16
    Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
    +(0-0.4) metres to radius
    (30-49)% reduced Duration
    Can queue up to 50 uses

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Champion of Frost

  • Allies have additional Cold damage
  • Uses Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (165-269)% of base
    Effectiveness of Added Damage: (165-269)%
    Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
    100% of Physical Damage Converted to Cold Damage
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    +0.2 metres to Melee Strike Range
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

    Additional Effects From 1-20% Quality:
    Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Steelpoint the Avenger

  • Uses Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (48-60)% of base
    Effectiveness of Added Damage: (48-60)%
    AoE Radius: 24
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) Arrows

    Additional Effects From 1-20% Quality:
    Fires +(0.2-4) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Uses Split ArrowSplit ArrowAttack, Projectile, Physical, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Speed: 110% of base
    Attack Damage: (100-119)% of base
    Effectiveness of Added Damage: (100-119)%
    Projectile Speed: 3260
    Fires multiple arrows at different targets.(1-56) to (2-85) Added Attack Physical Damage
    Fires (5-9) Arrows

    Additional Effects From 1-20% Quality:
    Fires +(0.2-4) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Fast attacks
  • Accurate

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Brother's StashBrother's Stash15x Exalted OrbEven though he found the stash just in time,
He would trade it all away and then some to have him back.
68
Cursed WordsCursed Words13Maw of MischiefIf you look hard enough for hidden meaning, you will find it.68
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
Struck by LightningStruck by Lightning3Electrocuting Jewellery
Item Level: 76
'Lightning never strikes the same place twice'
is really just wishful thinking.
70
The Coming StormThe Coming Storm8Lightning CoilNo man may hope to turn back the storm. You can only hope you do not attract its ire.45
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."68
The One With AllThe One With All6Le Heup of All
Corrupted
Embrace death to honour the lost,
no fear in life no matter the cost.
With one of all we are,
and all of one we trust,
throughout past, present and future... be just.
23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73
The UnionThe Union710x Gemcutter's PrismOn the 21st of Eterni,
two become one,
their light outshines
the setting sun.
23
Three VoicesThree Voices33x EssenceThe village elders had a curious rule: If you hear three voices scream for aid, flee as fast as you can.23
Brother's GiftBrother's Gift15x Divine OrbEven though his flame has burned out,
he will never fade away.
68

Unique versions

There are currently no unique items for this base item type.


Version history

Version Changes
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.7.0
  • The boss fight of the Graveyard Map has been completely reworked.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • (not in patch notes) Maps now shuffle each leagues.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • (not in patch notes) Bosses of Cemetery Map had swapped to Graveyard Map: Thunderskull, Champion of Frost and Steelpoint the Avenger
Unknown
  • Merveil no longer the boss of Graveyard Map.
1.0.0e
  • Fixed a bug where the end-game Graveyard Map could spawn its boss (Merveil) in an unreachable location.
0.10.0
  • Start of open beta. Old map item were wiped from the server data. Map progress is re-tiered. Area level had changed to 70 (T5).
0.9.11
  • Introduced to the game. Initially, the area level is 64 (T5)

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