Abyssus increases physical damage taken, which occurs after damage mitigation[1] when receiving damage. The mod is additive to You and your Minions take #% reduced Reflected Physical Damage
The downside (40-50)% increased Physical Damage taken can be bypassed by taken physical damage as non-physical damage. But not vice versa.
Visit damage taken as section to view all methods of Physical Damage taken as other damage types.
Abyssus can be created from the following recipes:
Amount
Part
Description
Meta
1
Divine JusticeDivine Justice1Helmet Eternal Labyrinth EnchantmentMany sought the Goddess' blessing. Few survived the Labyrinth to receive it.
Random helmet with an Eternal Labyrinth enchantment
A
3
Sambodhi's WisdomSambodhi's Wisdom3Armour Quality:+30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might.
Random armour with 30% quality
A
4
The Blessing of MooshThe Blessing of Moosh4Item Labyrinth EnchantmentWhile the Labyrinth traps have claimed countless adventurers, they were not designed with felines in mind.
Random item with a Labyrinth enchantment
A
7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
A
6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. Shift click to unstack.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Replica AbyssusReplica Abyssus Ezomyte BurgonetArmour: (692-838)Requires Level 60, 138 Str+(20-25) to all Attributes Adds 40 to 75 Fire Damage to Attacks Adds 30 to 65 Cold Damage to Attacks Adds 10 to 130 Lightning Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Elemental Damage taken"While Prototype #3 does imbue its wearer with strength to match the original, the first researcher to don it burst into flames when he walked into sunlight..."
All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
Divine Orbs are required to update the following to their new values: All craftable Jewel mods which grant Critical Strike Multiplier, Facebreaker, Marylene's Fallacy, Fragment of Eternity (the Descent: Champions Unique), Bino's Kitchen Knife, Romira's Banquet, Shadows and Dust, Ungil's Harmony, Eclipse Solaris, Death's Harp, Mortem Morsu, The Goddess Scorned and Abyssus.