Ramparts Map: Difference between revisions
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{{Map main article}} | |||
{{Map | |||
{{Item infobox|Ramparts Map}} | {{Item infobox|Ramparts Map}} | ||
'''Ramparts Map''' is a [[map]] [[area]]. | '''Ramparts Map''' is a [[map]] [[area]]. | ||
{{Map not in current series}} | |||
<section begin="layout" /> | <section begin="layout" /> | ||
==Layout== | ==Layout== | ||
Line 9: | Line 10: | ||
==Encounters== | ==Encounters== | ||
===Boss=== | ===Boss=== | ||
* '''[[The Reaver]]''', based on [[Perpetus]]. | |||
** Uses {{il|Ethereal Knives}}, {{il|Bear Trap}}, and {{il|Whirling Blades}}. | |||
===Boss video=== | ===Boss video=== | ||
<section end="encounters" /> | <section end="encounters" /> | ||
{{ | {{Area item drops|area_id=MapWorldsRamparts}} | ||
| | {{Map variants|Ramparts Map}} | ||
}} | |||
{{Item unique versions | {{Item unique versions | ||
|base_item = | |base_item = {{Latest map variant}} | ||
}} | }} | ||
<section begin="version history" /> | <section begin="version history" /> | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.24.0| | ||
* The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit. | |||
}} | |||
{{Version history table row|3.23.0| | |||
* The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool. | |||
}} | |||
{{Version history table row|3.22.0| | |||
* The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool. | |||
}} | |||
{{Version history table row|3.21.0| | |||
* The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf. | |||
}} | |||
{{Version history table row|3.20.0| | |||
* The following Maps have been removed from the Atlas: Arena, Arid Lake, Armoury, Barrows, Belfry, Bramble Valley, Cells, Chateau, Dig, Excavation, Fungal Hollow, Jungle Valley, Lava Chamber, Marshes, Mud Geyser, Park, Pen, Racecourse, Ramparts, Stagnation, Summit, Vault, Waste Pool, Waterways, and Wharf. | |||
}} | |||
{{Version history table row|3.18.0| | |||
* The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf. | |||
}} | |||
{{Version history table row|3.16.0| | |||
* This map has been removed from the Atlas. | * This map has been removed from the Atlas. | ||
* This map can no longer drop. | * This map can no longer drop. | ||
* You can still use your existing maps in the [[Map Device]]. | * You can still use your existing maps in the [[Map Device]]. | ||
* You can trade your existing maps to [[vendor]]s. You will receive other maps that are still in the Atlas. | * You can trade your existing maps to [[vendor]]s. You will receive other maps that are still in the Atlas. | ||
{{Version history table row|3.5.0 | }} | ||
{{Version history table row|3.5.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* Many map bosses have also shifted around. Some have been retired and replaced! | * Many map bosses have also shifted around. Some have been retired and replaced! | ||
* | * [[Legius Garhall]] was replaced by [[The Reaver]] as map boss. {{Undocumented}} | ||
{{Version history table row|3.1.0 | }} | ||
{{Version history table row|3.1.0| | |||
* Added 32 new maps including two new Unique maps. | * Added 32 new maps including two new Unique maps. | ||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | ||
{{Version history table row|2.4.0 | }} | ||
{{Version history table row|2.4.0| | |||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} | |||
<section end="version history" /> | <section end="version history" /> | ||
{{Navbox maps}} | {{Navbox maps}} |
Latest revision as of 23:44, 8 April 2024
This article is about the variant of Ramparts Map from the most recent map series in which it appeared. For other variants, see § Map variants.
Map Tier: 3
Guild Character: ÜA wall is the surest sign for raiders
that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 69Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Drop disabled
Drop level: 69Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Ramparts
Map area
Id | MapWorldsRamparts |
---|---|
Act | 11 |
Area level | 74 |
Bosses | The Reaver |
Area type tags | urban |
Tags | map, area_with_water, einharmaps, river_area, parapet_area, forest_map_area, undying_boss_area, map_drops_can_upgrade_to_citadel |
The Shaper: A wall is the surest sign for raiders that there is something of value to take. |
Ramparts Map does not exist in the current map series (Necropolis) for the Atlas of Worlds. In permanent leagues, an existing Ramparts Map can be used in the Map DeviceMap DeviceHideout ItemCreates an object in your hideout2 Variations, but it cannot be influenced by the Eldritch Horrors or witnessed by The Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.
Layout
Encounters
Boss
- The Reaver, based on Perpetus.
- Uses Ethereal KnivesEthereal KnivesSpell, Projectile, Physical
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Projectile Speed: 1300Fires an arc of knives outwards in front of the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage
Fires (10-13) Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Bear TrapBear TrapTrap, Spell, Duration, Physical
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 4.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 300%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage
Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is 3.00 seconds
Locks enemy in place
Enemies take 25% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts
Additional Effects From 1-20% Quality:
Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
Level: (1-20)
Cost: 10 Mana
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%Requires Level 10Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.When Dual Wielding, Deals 75% Damage from each Weapon combined
+0.6 seconds to Attack Time
Additional Effects From 1-20% Quality:
(0.5-10)% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Uses Ethereal KnivesEthereal KnivesSpell, Projectile, Physical
Boss video
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit. | 23 |
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn. | 68 |
Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek. Decisive and final. For malice and righteousness. There's but one solution. | 23 |
Left to FateLeft to Fate4Map Map Tier: 16 Unidentified CorruptedMany strive for greatness, but it is challenge, unforeseen, that forges heroes. | 73 |
Lingering RemnantsLingering Remnants16Vaal Temple Map Item Level: 83 CorruptedNever dying, yet not living, Endlessly they wander beneath the harvest moon. | 78 |
The Drunken AristocratThe Drunken Aristocrat8Divination DistillateThe finer the brew, the harder it is to remember drinking it. | 23 |
The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | 73 |
The Flora's GiftThe Flora's Gift5Five-Link Staff Item Level: 66Sturdy and strong, grown from the stream. The Flora that live here, A combatant's dream. | 60 |
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | 68 |
The Pack LeaderThe Pack Leader6Alpha's HowlBecome the leader you were born to be. | 48 |
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad. | 33 |
The TraitorThe Traitor4Wand CorruptedSometimes an apprentice becomes a master through countless hours of hard work and practice. Sometimes it happens by force. | 23 |
The TrialThe Trial7Map Map Tier: 15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home. | 73 |
The ScoutThe Scout87x Exalted OrbThe first to travel are often rewarded for their journey, but all the treasure in the world cannot bring back those that are lost. | 68 |
Alivia's GraceAlivia's Grace6Queen of the ForestHer innocence and grace were enough to tame even the wildest of beasts. | 48 |
Map variants
Item | Map Tier | Map Level | Map Series |
---|---|---|---|
Ramparts MapRamparts MapMap Level: 70 Map Tier: 3 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Affliction |
Ramparts MapRamparts MapMap Level: 76 Map Tier: 9 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 9 | 76 | Crucible |
Ramparts MapRamparts MapMap Level: 83 Map Tier: 16 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 16 | 83 | Kalandra |
Ramparts MapRamparts MapMap Level: 70 Map Tier: 3 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Sentinel |
Ramparts MapRamparts MapMap Level: 70 Map Tier: 3 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Expedition |
Ramparts MapRamparts MapMap Level: 71 Map Tier: 4 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 4 | 71 | Ritual |
Ramparts MapRamparts MapMap Level: 71 Map Tier: 4 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 4 | 71 | Heist |
Ramparts MapRamparts MapMap Level: 70 Map Tier: 3 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Harvest |
Ramparts MapRamparts MapMap Level: 69 Map Tier: 2 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 2 | 69 | Delirium |
Ramparts MapRamparts MapMap Level: 69 Map Tier: 2 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 2 | 69 | Metamorph |
Ramparts MapRamparts MapMap Level: 70 Map Tier: 3 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Blight |
Ramparts MapRamparts MapMap Level: 72 Map Tier: 5 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 5 | 72 | Legion |
Ramparts MapRamparts MapMap Level: 69 Map Tier: 2 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 2 | 69 | Synthesis |
Ramparts MapRamparts MapMap Level: 68 Map Tier: 1 Guild Character: ÜA wall is the surest sign for raiders that there is something of value to take.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | 68 | Betrayal |
Ramparts MapRamparts MapMap Level: 74 Map Tier: 7 Guild Character: ÜTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 7 | 74 | War for the Atlas |
Ramparts MapRamparts MapMap Level: 73 Map Tier: 6 Guild Character: lTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 6 | 73 | Atlas of Worlds |
Shaped Ramparts MapShaped Ramparts MapMap Level: 78 Map Tier: 11 Guild Character: lTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 11 | 78 | Atlas of Worlds |
Unique versions
There are currently no unique items for this base item type.
Version history
Version | Changes |
---|---|
3.24.0 |
|
3.23.0 |
|
3.22.0 |
|
3.21.0 |
|
3.20.0 |
|
3.18.0 |
|
3.16.0 |
|
3.5.0 |
|
3.1.0 |
|
2.4.0 |
|