Version
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Changes
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3.22.0 |
- The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
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3.21.0 |
- The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
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3.20.0 |
- The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
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3.18.0 |
- The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
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3.17.0 |
- The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
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3.16.0 |
- This map has been removed from the Atlas.
- This map can no longer drop.
- You can still use your existing maps in the Map Device.
- You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
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3.7.0 |
- Introduction of Legion map series
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3.6.0 |
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3.5.0 |
- Introduction of Betrayal map series
- The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
- Many map bosses have also shifted around. Some have been retired and replaced!
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3.1.0 |
- Introduction of War for the Atlas map series
- Added 32 new maps including two new Unique maps.
- The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
- The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
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2.4.0 |
- Introduction of Atlas of Worlds map series
- The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
- Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
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2.0.0 |
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