'''Desert Spring Map (War for the Atlas)''' is a [[map]] [[area]].
'''Desert Spring Map (War for the Atlas)''' is a [[map]] [[area]].
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{{Item acquisition}}
{{Item acquisition}}
{{Item unique versions}}
{{Item unique versions}}
{{OtherMapVersions}}
{{Map variants}}
{{#lst:Desert Spring Map|version history}}
{{#lst:Desert Spring Map|version history}}
Latest revision as of 15:21, 30 May 2024
Desert Spring MapMap Level: 80 Map Tier: 13 Guild Character: çTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 80Vendor Offer 1x Scroll FragmentMetadata Item class: Map Metadata ID: Metadata/Items/Maps/MapWorldsDesertSpring
The map tileset is based on The Oasis in Act 9. The layout is open, with a small body of water in the middle surrounded by trees. There are some leftover campgrounds acting as obstacles. The boss arena is located at the far end of the map in relative position to the start.
Encounters
Boss
The Terror of the Infinite Drifts, based on the Shakari, Queen of the Sands fight in Act 9. After reducing the boss's HP to about 2/3rd's, she burrows under the sand, forcing the player to follow her in a narrow walkway filled with quicksand and spawning scorpions while her tail attacks you with Sunder, ultimately leading her to the new boss arena, which is also filled with quicksand.
Her attacks include:
Burrowing under the ground and unburrowing shortly afterwards
charging and unleashing a large AoE attack that deals massive damage
swiping her tail in large cleave around her, granting a debuff to the player that creates purple poison clouds around the player
In Phase Two she can also:
Perform multiple burrows and unburrows in a row
Burrow and become untargetable while her tail uses Sunder
A Note in the WindA Note in the Wind4Asenath's MarkThe artist is long dead, the lyrics are long forgotten, yet the Song of War longs to be sung again
23
AcclimatisationAcclimatisation220x Orb of AlterationThe world is ever-changing. Once-lush woods now lost beneath shifting sands, Great cities now drown beneath turbulent waters. Adapt or perish.
23
Baited ExpectationsBaited Expectations8Fishing ItemThe line between having not enough to do and too much to do is unusually fine.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Imperial LegacyImperial Legacy22Six-Link Imperial Bow Item Level:100A life lost, A legacy born.
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
The TumbleweedThe Tumbleweed2Diamond Ring of Redemption Item Level:100 Redeemer ItemLove is the only redemption after succumbing to the grasps of the Wasteland.
There are currently no unique items for this base item type.
Map variants
Item
Map Tier
Map Level
Map Series
Desert Spring MapDesert Spring MapMap Level: 68 Map Tier: 1 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1
68
Necropolis
Desert Spring MapDesert Spring MapMap Level: 79 Map Tier: 12 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Crucible
Desert Spring MapDesert Spring MapMap Level: 75 Map Tier: 8 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Sentinel
Desert Spring MapDesert Spring MapMap Level: 78 Map Tier: 11 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Archnemesis
Desert Spring MapDesert Spring MapMap Level: 74 Map Tier: 7 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Expedition
Desert Spring MapDesert Spring MapMap Level: 72 Map Tier: 5 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Ritual
Desert Spring MapDesert Spring MapMap Level: 69 Map Tier: 2 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Heist
Desert Spring MapDesert Spring MapMap Level: 71 Map Tier: 4 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Harvest
Desert Spring MapDesert Spring MapMap Level: 82 Map Tier: 15 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Delirium
Desert Spring MapDesert Spring MapMap Level: 82 Map Tier: 15 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Metamorph
Desert Spring MapDesert Spring MapMap Level: 79 Map Tier: 12 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Blight
Desert Spring MapDesert Spring MapMap Level: 82 Map Tier: 15 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
15
82
Legion
Desert Spring MapDesert Spring MapMap Level: 78 Map Tier: 11 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
Synthesis
Desert Spring MapDesert Spring MapMap Level: 82 Map Tier: 15 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
15
82
Betrayal
Desert Spring MapDesert Spring MapMap Level: 80 Map Tier: 13 Guild Character: çTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
War for the Atlas
Desert Spring MapDesert Spring MapMap Level: 69 Map Tier: 2 Guild Character: cTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
2
69
Atlas of Worlds
Shaped Desert Spring MapShaped Desert Spring MapMap Level: 74 Map Tier: 7 Guild Character: cTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
The Atlas will now be shuffled every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
The boss encounter in the Desert Spring map now has two unique scorpion enemies during the pursuit phase of the encounter. This phase also now has amphoras for players to bust open. Defeating the boss now enables portals into and out of the boss room.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Oasis Map was renamed into Desert Spring Map. Terror of the Infinite Drifts became the new map boss, replacing Planus, Hollow Soul. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]