Map:Desert Spring Map (Atlas of Worlds)

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For the act 9 area, see The Oasis.
Desert Spring MapMap Level: 69
Map Tier: 2
Guild Character: c
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 69
Vendor Prices
Normal1x Orb of Chance
Magic2x Orb of Chance
Rare3x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapAtlasOasis
Desert Spring
Map area
No Waypoint
IdMapAtlasOasis
Act11
Area level69
BossesTerror of the Infinite Drifts
Terror of the Infinite Drifts
Area type tagsurban
Tagsmap, cannot_be_twinned, einharmaps, desert_area, god_boss_map_area, desert_map_area
The Shaper: As mirage becomes reality, hardship is briefly quenched.

The Desert Spring Map formerly known as Oasis Map is a map. Since version 3.1.0 it is a legacy variant of Desert Spring MapDesert Spring MapMap Level: 68
Map Tier: 1
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
. Using the legacy item would generate the new layout including an arena and new boss, but retained the old tier (2), instead of the current tier.

Layout

Map Type: Outdoors

Boss Arena (Atlas of Worlds)

Boss doesn't have an arena. He stands in the open on the side of the map opposite to the starting point.

Boss (Atlas of Worlds)

Planus, Hollow Soul based on Voll, Emperor of Purity. Uses an identical skillset.

Item acquisition

Desert Spring Map is drop disabled.

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Boss video (Atlas of Worlds)

Map variants

ItemMap
Tier
Map
Level
Map
Series
Desert Spring MapDesert Spring MapMap Level: 68
Map Tier: 1
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Necropolis
Desert Spring MapDesert Spring MapMap Level: 79
Map Tier: 12
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Crucible
Desert Spring MapDesert Spring MapMap Level: 75
Map Tier: 8
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Sentinel
Desert Spring MapDesert Spring MapMap Level: 78
Map Tier: 11
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Archnemesis
Desert Spring MapDesert Spring MapMap Level: 74
Map Tier: 7
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Expedition
Desert Spring MapDesert Spring MapMap Level: 72
Map Tier: 5
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Ritual
Desert Spring MapDesert Spring MapMap Level: 69
Map Tier: 2
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Heist
Desert Spring MapDesert Spring MapMap Level: 71
Map Tier: 4
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Harvest
Desert Spring MapDesert Spring MapMap Level: 82
Map Tier: 15
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Delirium
Desert Spring MapDesert Spring MapMap Level: 82
Map Tier: 15
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Metamorph
Desert Spring MapDesert Spring MapMap Level: 79
Map Tier: 12
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Blight
Desert Spring MapDesert Spring MapMap Level: 82
Map Tier: 15
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1582Legion
Desert Spring MapDesert Spring MapMap Level: 78
Map Tier: 11
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1178Synthesis
Desert Spring MapDesert Spring MapMap Level: 82
Map Tier: 15
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1582Betrayal
Desert Spring MapDesert Spring MapMap Level: 80
Map Tier: 13
Guild Character: ç
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1380War for the Atlas
Desert Spring MapDesert Spring MapMap Level: 69
Map Tier: 2
Guild Character: c
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
269Atlas of Worlds
Shaped Desert Spring MapShaped Desert Spring MapMap Level: 74
Map Tier: 7
Guild Character: c
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774Atlas of Worlds


Version history

Version Changes
3.24.0
  • The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
3.22.0
  • The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.17.0
  • The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • The Atlas will now be shuffled every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.2.0
  • The boss encounter in the Desert Spring map now has two unique scorpion enemies during the pursuit phase of the encounter. This phase also now has amphoras for players to bust open. Defeating the boss now enables portals into and out of the boss room.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • Oasis Map was renamed into Desert Spring Map. Terror of the Infinite Drifts became the new map boss, replacing Planus, Hollow Soul. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.4.0
  • Added to the game.


ru:Карта пустынного источника (Атлас миров)