* The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
}}
{{Version history table row|3.19.0|
* The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
}}
{{Version history table row|3.18.0|
* The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
* The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
{{Version history table row|3.17.0}}
}}
{{Version history table row|3.17.0|
* The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
* The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* Many map bosses have also shifted around. Some have been retired and replaced!
* Many map bosses have also shifted around. Some have been retired and replaced!
{{Version history table row|3.1.0}}
}}
{{Version history table row|3.1.0|
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
{{Version history table row|0.10.0}}
}}
{{Version history table row|0.10.0|
* Start of open beta. Old map item were wiped from the server data. Map progress is re-tiered. Area level had changed to 66 (T1).
* Start of open beta. Old map item were wiped from the server data. Map progress is re-tiered. Area level had changed to 66 (T1).
{{Version history table row|0.9.11}}
}}
{{Version history table row|0.9.11|
* Introduced to the game. Initially, the area level is 61 (T2)
* Introduced to the game. Initially, the area level is 61 (T2)
}}
{{Version history table end}}
{{Version history table end}}
<section end="version history" />
<section end="version history" />
Latest revision as of 20:47, 2 June 2024
This article is about the variant of Tropical Island Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Tropical Island MapMap Level: 76 Map Tier: 9 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lantador's Lost LoveLantador's Lost Love7Two-Stone RingThey fought the storm together as one, Until the longest of days was done. Their love grew stronger with every breath, Until it was broken apart in death.
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
The CatchThe Catch18Fishing Rod Incubated Item Level:99The largest hooks offer the greatest catch, but often the catch is the hook.
68
The ScoutThe Scout87x Exalted OrbThe first to travel are often rewarded for their journey, but all the treasure in the world cannot bring back those that are lost.
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Map variants
Item
Map Tier
Map Level
Map Series
Tropical Island MapTropical Island MapMap Level: 76 Map Tier: 9 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Necropolis
Tropical Island MapTropical Island MapMap Level: 72 Map Tier: 5 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Affliction
Tropical Island MapTropical Island MapMap Level: 72 Map Tier: 5 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Ancestor
Tropical Island MapTropical Island MapMap Level: 82 Map Tier: 15 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Crucible
Tropical Island MapTropical Island MapMap Level: 72 Map Tier: 5 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Sentinel
Tropical Island MapTropical Island MapMap Level: 70 Map Tier: 3 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Scourge
Tropical Island MapTropical Island MapMap Level: 69 Map Tier: 2 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Expedition
Tropical Island MapTropical Island MapMap Level: 69 Map Tier: 2 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Ritual
Tropical Island MapTropical Island MapMap Level: 71 Map Tier: 4 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Heist
Tropical Island MapTropical Island MapMap Level: 68 Map Tier: 1 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1
68
Harvest
Tropical Island MapTropical Island MapMap Level: 72 Map Tier: 5 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Delirium
Tropical Island MapTropical Island MapMap Level: 72 Map Tier: 5 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Metamorph
Tropical Island MapTropical Island MapMap Level: 70 Map Tier: 3 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Blight
Tropical Island MapTropical Island MapMap Level: 72 Map Tier: 5 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
Legion
Tropical Island MapTropical Island MapMap Level: 76 Map Tier: 9 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
Synthesis
Tropical Island MapTropical Island MapMap Level: 76 Map Tier: 9 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
Betrayal
Tropical Island MapTropical Island MapMap Level: 75 Map Tier: 8 Guild Character: ÛTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
War for the Atlas
Tropical Island MapTropical Island MapMap Level: 75 Map Tier: 8 Guild Character: TTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Atlas of Worlds
Shaped Tropical Island MapShaped Tropical Island MapMap Level: 80 Map Tier: 13 Guild Character: TTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
Atlas of Worlds
Tropical Island MapTropical Island MapMap Level: 68 Map Tier: 1 Guild Character: TTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1
68
The Awakening
Tropical Island MapTropical Island MapMap Level: 66 Map Tier: 1 Guild Character: NTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1
66
Original
Unique versions
There are currently no unique items for this base item type.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.