Gardens Map: Difference between revisions
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{{ | {{Map main article}} | ||
{{About|the map formerly known as Terrace|the map formerly known as High Gardens|Terrace Map}} | |||
{{Item infobox|Gardens Map}} | {{Item infobox|Gardens Map}} | ||
'''Gardens Map''' is a [[map]] [[area]]. | |||
{{Atlas map|Gardens Map}} | |||
<section begin="layout" /> | <section begin="layout" /> | ||
==Layout== | ==Layout== | ||
Line 18: | Line 23: | ||
===Boss video=== | ===Boss video=== | ||
<section end="encounters" /> | <section end="encounters" /> | ||
{{ | |||
| | {{Monster item drops|metadata_id=Metadata/Monsters/GemMonster/IguanaMapBossChrome}} | ||
}} | |||
{{Area item drops|area_id=MapWorldsGardens}} | |||
{{Item acquisition | {{Item acquisition | ||
|page = | |page = {{Latest map variant}} | ||
}} | }} | ||
{{Map variants|Gardens Map}} | |||
{{Item unique versions | {{Item unique versions | ||
|base_item = | |base_item = {{Latest map variant}} | ||
}} | }} | ||
<section begin="version history" /> | <section begin="version history" /> | ||
Line 31: | Line 38: | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.23.0| | ||
* The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool. | |||
}} | |||
{{Version history table row|3.21.0| | |||
* The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa. | |||
}} | |||
{{Version history table row|3.19.0| | |||
* Lowered the number of Rare Monsters spawned in the Summit, Gardens and Basilica Map Boss encounters. | |||
}} | |||
{{Version history table row|3.11.0| | |||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers. | * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers. | ||
{{Version history table row|3.9.0 | }} | ||
{{Version history table row|3.9.0| | |||
* The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline. | * The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline. | ||
* Added a new mechanic - [[Watchstones]]: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | * Added a new mechanic - [[Watchstones]]: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | ||
* | * Gardens Map now has T9, 12, 13 and 16 variants. {{Undocumented}} | ||
{{Version history table row|3.7.3 | }} | ||
{{Version history table row|3.7.3| | |||
* Fixed a bug where the '''Gardens Map''' boss would not transition correctly if healed as a result of a [[Shaper]] event. | * Fixed a bug where the '''Gardens Map''' boss would not transition correctly if healed as a result of a [[Shaper]] event. | ||
* Fixed a bug where the '''Gardens Map''' boss did not drop items. | * Fixed a bug where the '''Gardens Map''' boss did not drop items. | ||
{{Version history table row|3.7.0 | }} | ||
{{Version history table row|3.7.0| | |||
* The boss fight in the '''Gardens Map''' has been completely reworked. Monsters spawned during phase transitions will grant items and experience when slain. | * The boss fight in the '''Gardens Map''' has been completely reworked. Monsters spawned during phase transitions will grant items and experience when slain. | ||
{{Version history table row|3.5.0 | }} | ||
{{Version history table row|3.5.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* | * The Atlas will now be shuffled every league. {{Undocumented}} | ||
{{Version history table row|3.1.0 | }} | ||
{{Version history table row|3.1.0| | |||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
* | * '''Gardens Map''' (formerly Terrace Map) swapped the name with [[Terrace Map]] (formerly High Gardens Map). {{Undocumented}} | ||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | ||
{{Version history table row|2.4.0 | }} | ||
{{Version history table row|2.4.0| | |||
* Introduced a new series of maps | * Introduced a new series of maps | ||
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards. | * Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards. | ||
{{Version history table row|2.1.0 | }} | ||
{{Version history table row|2.1.0| | |||
* The '''Terrace''' and Mine maps now generate with better pathing and more consistent layouts. | * The '''Terrace''' and Mine maps now generate with better pathing and more consistent layouts. | ||
* [[Sallazzang]] (the '''Terrace Map''' boss) no longer performs its "machine gun ethereal knives" skill, as it was unfair to players. | * [[Sallazzang]] (the '''Terrace Map''' boss) no longer performs its "machine gun ethereal knives" skill, as it was unfair to players. Sallazzang instead spawns more [[devourer]]s. | ||
{{Version history table row|2.0.3 | }} | ||
{{Version history table row|2.0.3| | |||
* '''The Labyrinth end-game map''' has been renamed to '''Terrace'''. | * '''The Labyrinth end-game map''' has been renamed to '''Terrace'''. | ||
{{Version history table row|2.0.0 | }} | ||
{{Version history table row|2.0.0| | |||
* We have introduced a new series of maps. You can recognise these by their volcanic KaruiStone art rather than the old grey tablets. | * We have introduced a new series of maps. You can recognise these by their volcanic KaruiStone art rather than the old grey tablets. | ||
{{Version history table row|1.0.4 | }} | ||
{{Version history table row|1.0.4| | |||
* Sallazzang in the '''Labyrinth''' now correctly spawns with a magic monster pack in addition to the normal [[Devourer]]s that spawn in his arena every few seconds. | * Sallazzang in the '''Labyrinth''' now correctly spawns with a magic monster pack in addition to the normal [[Devourer]]s that spawn in his arena every few seconds. | ||
{{Version history table row|1.0.2 | }} | ||
{{Version history table row|1.0.2| | |||
* Removed Devourers as the signature monster in the '''Labyrinth Map'''. | * Removed Devourers as the signature monster in the '''Labyrinth Map'''. | ||
{{Version history table row|1.0.0 | }} | ||
{{Version history table row|1.0.0| | |||
* Introduced to the game | * Introduced to the game | ||
}} | |||
{{Version history table end}} | |||
<section end="version history" /> | <section end="version history" /> | ||
{{Navbox maps}} | {{Navbox maps}} | ||
[[Category:Garden tileset]] | [[Category:Garden tileset]] | ||
[[ru:Карта садов]] | [[ru:Карта садов]] |
Latest revision as of 20:45, 2 June 2024
Map Tier: 5
Guild Character: JVibrant colours dash across the grey,
consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Drop level: 71Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Id | MapWorldsGardens |
---|---|
Act | 11 |
Area level | 74 |
Bosses | Sallazzang Sallazzang |
Area type tags | forest, swamp |
Tags | map, area_with_water, einharmaps, garden_area, map_drops_can_upgrade_to_citadel |
The Shaper: Vibrant colours dash across the grey, consuming Man's work. |
Gardens Map is in the current map series (Necropolis) for the Atlas of Worlds.
Layout
The layout is similar to the Imperial Gardens (or the removed area The Hedge Maze) of Act 3, as well as some areas of The Lord's Labyrinth.
Boss room
The boss has a separate boss room in rectangular shape. The arena is a patio with an inner square surrounded by columns. There is a pool in the middle. Similar to Yugul, Reflection of Terror boss encounter of Act 8, the boss may retreated to the pool temporarily. Also similar to the boss fight of Ryslatha, the Puppet Mistress of Act 6, the boss room has pots that spawn adds.
Corners provide cover from enemies, while the edges of the square consist of railings that can be shot over. Each edge has at least one passage between the inner and the outer part of the arena.
Encounters
Boss
Sallazzang, a unique Plumed Chimeral.
Boss video
Items found from this monster
Item | Drop Level | |
---|---|---|
The AwakenedThe Awakened6Jewellery Item Level: 86 Double-Influenced ItemSome seek to change the world. Others change the world as a consequence of what they seek. | 80 | 1 |
The TransformationThe Transformation5Tainted Mythic OrbEven the most beautiful of transformations can still have a dark side. | 68 | 1 |
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
Emperor's LuckEmperor's Luck55x CurrencyThe house always wins. | 23 |
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit. | 23 |
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn. | 68 |
Lingering RemnantsLingering Remnants16Vaal Temple Map Item Level: 83 CorruptedNever dying, yet not living, Endlessly they wander beneath the harvest moon. | 78 |
Peaceful MomentsPeaceful Moments5Timeless JewelSavour these moments, for they may never return. | 68 |
Rain TempterRain Tempter9Map Map Tier: 6Be like water, friend. | 58 |
The Easy StrollThe Easy Stroll2Map Map Tier: 15 Modifiers: 8 Corrupted"I'm going for a walk. I'll be back soon." - Blonca's last words | 73 |
The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | 73 |
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | 68 |
The PorcupineThe Porcupine6Six-Link Short Bow Item Level: 50The first quill separates the quick learners from the dead. | 38 |
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad. | 33 |
The TrialThe Trial7Map Map Tier: 15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home. | 73 |
The Fox in the BramblesThe Fox in the Brambles7Bramblejack Two-Implicit CorruptedHemmingsworth 6:10 - "And the fox gazed out from the brambles, unreachable and smirking." | 50 |
Item acquisition
Gardens Map can drop anywhere.
Recipes
Gardens Map can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
3 | Cartographer's DelightCartographer's Delight3Map Map Tier: 5A map is similar to a pair of eyes, without one you stumble around, unable to find your way. | Random tier 5 map | A |
4 | Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again. | Random map | A |
6 | The ExplorerThe Explorer6Map CorruptedA map is only useful if you know where you stand. | Random corrupted map | A |
5 | A Dusty MemoryA Dusty Memory5Item Item Level: 100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable. | Random fractured item level 100 item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Map variants
Item | Map Tier | Map Level | Map Series |
---|---|---|---|
Gardens MapGardens MapMap Level: 72 Map Tier: 5 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 5 | 72 | Necropolis |
Gardens MapGardens MapMap Level: 72 Map Tier: 5 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 5 | 72 | Affliction |
Gardens MapGardens MapMap Level: 77 Map Tier: 10 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 10 | 77 | The Forbidden Sanctum |
Gardens MapGardens MapMap Level: 77 Map Tier: 10 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 10 | 77 | Kalandra |
Gardens MapGardens MapMap Level: 75 Map Tier: 8 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 8 | 75 | Sentinel |
Gardens MapGardens MapMap Level: 80 Map Tier: 13 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 13 | 80 | Archnemesis |
Gardens MapGardens MapMap Level: 69 Map Tier: 2 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 2 | 69 | Scourge |
Gardens MapGardens MapMap Level: 82 Map Tier: 15 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 15 | 82 | Expedition |
Gardens MapGardens MapMap Level: 69 Map Tier: 2 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 2 | 69 | Ritual |
Gardens MapGardens MapMap Level: 70 Map Tier: 3 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Heist |
Gardens MapGardens MapMap Level: 70 Map Tier: 3 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Harvest |
Gardens MapGardens MapMap Level: 76 Map Tier: 9 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 9 | 76 | Delirium |
Gardens MapGardens MapMap Level: 76 Map Tier: 9 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 9 | 76 | Metamorph |
Gardens MapGardens MapMap Level: 78 Map Tier: 11 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 11 | 78 | Blight |
Gardens MapGardens MapMap Level: 78 Map Tier: 11 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 11 | 78 | Legion |
Gardens MapGardens MapMap Level: 80 Map Tier: 13 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 13 | 80 | Synthesis |
Gardens MapGardens MapMap Level: 72 Map Tier: 5 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 5 | 72 | Betrayal |
Gardens MapGardens MapMap Level: 74 Map Tier: 7 Guild Character: JTravel to this Map by using it in a personal Map Device. Maps can only be used once. | 7 | 74 | War for the Atlas |
Gardens MapGardens MapMap Level: 77 Map Tier: 10 Guild Character: 4Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 10 | 77 | Atlas of Worlds |
Shaped Gardens MapShaped Gardens MapMap Level: 82 Map Tier: 15 Guild Character: 4Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 15 | 82 | Atlas of Worlds |
Gardens MapGardens MapMap Level: 74 Map Tier: 7 Guild Character: 4Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 7 | 74 | The Awakening |
Gardens MapGardens MapMap Level: 72 Map Tier: 7 Guild Character: 4Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 7 | 72 | Original |
Unique versions
There are currently no unique items for this base item type.
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.21.0 |
|
3.19.0 |
|
3.11.0 |
|
3.9.0 |
|
3.7.3 |
|
3.7.0 |
|
3.5.0 |
|
3.1.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.3 |
|
2.0.0 |
|
1.0.4 |
|
1.0.2 |
|
1.0.0 |
|