Yugul, Reflection of Terror
Yugul, Reflection of Terror | |||
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Level(s) | 58 | ||
Location(s) | The High Gardens | ||
Quest(s) | ![]() | ||
Damage | Physical Damage Cold Damage | ||
Resistance(s) | Resists Elemental Damage Resists Chaos Damage | ||
Skill(s) | ![]() Level: (1-20) Cost: (6-10) Mana Attack Damage: (136-314)% of base Effectiveness of Added Damage: (136-314)% AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life +0.55 seconds to Attack Time Base radius is 1.5 metres Damaging Hits always Stun Enemies that are on Full Life Additional Effects From 1-20% Quality: (2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() |
In Izaro's grotesque little garden, you'll find an old friend of mine.
The yawning maw that is Yugul... but a self portrait of what that pathetic creature has come to believe about the nature of fear. Those who look upon him see their own fears reflected in his horrifying visage.
Yugul, Reflection of Terror is a unique maw and a minor god located in The High Gardens in Act 8.
Quest
For the quest Reflection of Terror, you will travel to The High Gardens via The Bath House. The gardens has no waypoint. Near the end of the gardens you will find The Pools of Terror wherein Yugul resides.
Upon defeating Yugul, Hargan will give you 1 Passive Skill Point. You will also gain The Pantheon power Soul of Yugul.
Abilities
- Basic melee attacks
- Charge - Yugul charges straight forward, dealing physical attack damage.
- Leap -
Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (136-314)% of base
Effectiveness of Added Damage: (136-314)%
AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.(20-39)% increased Stun Duration against Enemies that are on Full Life
+0.55 seconds to Attack Time
Base radius is 1.5 metres
Damaging Hits always Stun Enemies that are on Full Life
Additional Effects From 1-20% Quality:
(2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.-like attack to close distance.
- Chomp - Yugul prepares a slow, powerful attack which strikes the area in front of him.
- 50% of Physical Damage Converted to Cold Damage
- Totems - A totem spawns in the middle of a pool and fires 6 projectiles. They pierce and eventually simultaneously explode. More totems become active as the fight progresses, up to 4.
- Orbs - As Yugul loses life, orbs spawn which follow the player and apply a debuff on contact. Under 33% health, he can cast a buff that increases orb speed.
- Fearful - Cold damage over time
- Pool - Applies chill on contact, but no damage.
- Minion phases - at 66% and 33%, Yugul hides and 10 minions spawn (Reflection of Yugul), phase ends when all minions are dead.
- Minions can use Leap Slamp and a projectile mortar skill.
Video
Lore
Yugul, "Reflection of Terror", was a Vaal scholar obsessed with the study of fear, which he believed to be an idea upon which the "bedrock" of the "great cosmos" was formed.[a] He would induce terror in children and capture their reactions in "eldritch mirrors" designs of his own creation that could "petrify fear" for further study.[b] He used this understanding of human nature and control over fear to enter the halls of Vaal leadership, and eventually scare enough Vaal into worshipping him, allowing him to ascend to godhood.[c] In the Act 8 quest Reflection of Terror, the exile encounters and kills Yugul to claim his soul and empower their pantheon.
Pantheon powers
Defeating Yugul unlocks a minor god power in the Pantheon screen. This power can be upgraded by defeating a specific map boss and capturing their soul. See The Pantheon § Upgrading.
Icon | Name | Effect(s) | Upgrade | |
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![]() | Soul of Yugul | You and your Minions take 50% reduced Reflected Damage 50% chance to Reflect Hexes |
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Map version
- Varhesh, Shimmering Aberration is the map boss of the
Terrace MapTerrace MapMap Level: 82
Map Tier: 15
Guild Character: ðA garden on a stone pedestal.
An incredible, and foolish, feat.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Version history
Version | Changes |
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3.0.0 |
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