Map series

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In Path of Exile, maps serve as the primary endgame system, allowing players to explore new areas and face challenging enemies. Over time, the map series has undergone numerous updates, with each iteration introducing distinct artwork that reflects the game’s themes and design direction.

This page provides a detailed overview of the artwork for each map series, examining the visual styles, recurring motifs, changes, additions and removals made across various expansions. Whether you're interested in the history of the game's endgame or the design choices behind its maps, this page offers a comprehensive look at how the art has evolved. The page may however have missing or incorrect data, but is filled as best as possible so if you see a mistake, do not hesitate to fix it or notify an editor found in the history tab.

Chart


Legacy
Series 1
December 2010

The Awakening
Series 2
July 2015

Atlas of Worlds
Series 3
September 2016

War for the Atlas
Series 4
December 2017

Betrayal
Series 5
December 2018

Synthesis
Series 6
March 2019

Legion
Series 7
June 2019

Blight
Series 8
September 2019

Metamorph
Series 9
December 2019

Delirium
Series 10
March 2020

Harvest
Series 11
June 2020

Heist
Series 12
September 2020

Ritual
Series 13
January 2021

Expedition
Series 14
July 2021

Scourge
Series 15
October 2021

Archnemesis
Series 16
February 2022

Sentinel
Series 17
May 2022

Kalandra
Series 18
August 2022

Sanctum
Series 19
December 2022

Crucible
Series 20
April 2023

Ancestors
Series 21
August 2023

Affliction
Series 22
December 2023

Necropolis
Series 23
March 2024

Settlers
Series 24
July 2024

Mercenaries
Series 25
June 2025

Closed Beta


The first series of maps has been present since some time in the game's early conception.

The list of the original 45 base maps was lost in the game history as it was not officially announced in their own website. There are incomplete map lists in the official forum, such as this thread;
At the start of open beta in version 0.10.0, there are only 43 base maps (with some of their map item icon are different, e.g. Pier MapPier MapMap Level: 70
Map Tier: 5
Guild Character: Í
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
(the map icon of this map in open beta was used by "Tomb Map" in closed beta), Dry Peninsula MapPeninsula MapMap Level: 73
Map Tier: 8
Guild Character: 8
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
(the map icon was changed in open beta. The Dry Peninsula Map map icon during closed beta, was reused by Academy MapAcademy MapMap Level: 76
Map Tier: 11
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
, which Academy Map was introduced in version 1.0.0) In addition, Crematorium MapLava Chamber MapMap Level: 76
Map Tier: 11
Guild Character: /
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
, which was preview prior this 0.9.11 patch, was re-introduced to the game in version 0.10.1. Note that Map with Docks tileset is added in version 0.10.0 so that Pier MapPier MapMap Level: 70
Map Tier: 5
Guild Character: Í
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
and Wharf MapWharf MapMap Level: 67
Map Tier: 2
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
may be not part of the closed beta map series; "Tomb Map", featured in the official preview, was also missing from open beta. Lastly, the aforementioned community thread has mentioned a map known as "Subterranean Stream Map", which is also missing from open beta. To sum up, the 44 maps of the open beta maps series, minus Pier and Wharf, plus "Tomb Map" and "Subterranean Stream Map", may all of them or most of them are the original members of the closed beta map series, with at least one map name is not known.

Wiki reconstructed map list of the closed beta:

Name Expansion Version Original Name
Lava Chamber MapLava Chamber MapMap Level: 76
Map Tier: 11
Guild Character: /
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 Crematorium
Toxic Sewer MapToxic Sewer MapMap Level: 67
Map Tier: 2
Guild Character: M
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 Sewer
Arachnid Nest MapArachnid Nest MapMap Level: 71
Map Tier: 6
Guild Character: Ï
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Arid Lake MapArid Lake MapMap Level: 66
Map Tier: 1
Guild Character: T
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Ashen Wood MapAshen Wood MapMap Level: 71
Map Tier: 6
Guild Character: Œ
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Atoll MapAtoll MapMap Level: 67
Map Tier: 2
Guild Character: L
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Bog MapBog MapMap Level: 70
Map Tier: 5
Guild Character: Ú
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Bone Crypt MapBone Crypt MapMap Level: 69
Map Tier: 4
Guild Character: J
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Canyon MapCanyon MapMap Level: 73
Map Tier: 8
Guild Character: 6
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Cells MapCells MapMap Level: 73
Map Tier: 8
Guild Character: 5
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Cemetery MapCemetery MapMap Level: 67
Map Tier: 2
Guild Character: C
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Coves MapCoves MapMap Level: 70
Map Tier: 5
Guild Character: Ö
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Crystal Ore MapCrystal Ore MapMap Level: 69
Map Tier: 4
Guild Character: Q
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Cursed Crypt MapCursed Crypt MapMap Level: 66
Map Tier: 1
Guild Character: A
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Dark Forest MapDark Forest MapMap Level: 73
Map Tier: 8
Guild Character: 7
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Dunes MapDunes MapMap Level: 66
Map Tier: 1
Guild Character: U
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Dungeon MapDungeon MapMap Level: 66
Map Tier: 1
Guild Character: E
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Flooded Mine MapFlooded Mine MapMap Level: 72
Map Tier: 7
Guild Character: 2
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 Cavern
Fungal Hollow MapFungal Hollow MapMap Level: 68
Map Tier: 3
Guild Character: B
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 Springs
Glacier MapGlacier MapMap Level: 74
Map Tier: 9
Guild Character: ?
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 Gorge
Graveyard MapGraveyard MapMap Level: 70
Map Tier: 5
Guild Character: Ü
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Grotto MapGrotto MapMap Level: 66
Map Tier: 1
Guild Character: I
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Jungle Valley MapJungle Valley MapMap Level: 72
Map Tier: 7
Guild Character: 3
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Maze MapMaze MapMap Level: 74
Map Tier: 9
Guild Character: 0
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Mud Geyser MapMud Geyser MapMap Level: 68
Map Tier: 3
Guild Character: V
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Necropolis MapNecropolis MapMap Level: 75
Map Tier: 10
Guild Character: (
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Overgrown Ruin MapOvergrown Ruin MapMap Level: 66
Map Tier: 1
Guild Character: O
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Overgrown Shrine MapOvergrown Shrine MapMap Level: 69
Map Tier: 4
Guild Character: X
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Peninsula MapPeninsula MapMap Level: 73
Map Tier: 8
Guild Character: 8
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Plateau MapPlateau MapMap Level: 75
Map Tier: 10
Guild Character: )
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Reef MapReef MapMap Level: 68
Map Tier: 3
Guild Character: P
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Shore MapShore MapMap Level: 69
Map Tier: 4
Guild Character: Z
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Spider Forest MapSpider Forest MapMap Level: 69
Map Tier: 4
Guild Character: Ó
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Spider Lair MapSpider Lair MapMap Level: 68
Map Tier: 3
Guild Character: G
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Strand MapStrand MapMap Level: 71
Map Tier: 6
Guild Character: Æ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Thicket MapThicket MapMap Level: 67
Map Tier: 2
Guild Character: D
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Tropical Island MapTropical Island MapMap Level: 66
Map Tier: 1
Guild Character: N
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Underground River MapUnderground River MapMap Level: 70
Map Tier: 5
Guild Character: Á
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Vaal Pyramid MapVaal Pyramid MapMap Level: 68
Map Tier: 3
Guild Character: Y
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Underground Sea MapUnderground Sea MapMap Level: 74
Map Tier: 9
Guild Character: 9
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
Waste Pool MapWaste Pool MapMap Level: 72
Map Tier: 7
Guild Character: 1
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Closed Beta) 0.9.11 -
- Original (Closed Beta) 0.9.11 Tomb
- Original (Closed Beta) 0.9.11 Subterranean Stream

Legacy / Original


The second map series of the game, and the first that could be found outside closed beta is "Legacy" map series (or known as "Original" map series per Map Stash Tab). Despite being the second map series, due to the items from closed beta did not carry over to the current realm, the Legacy map series is the earliest map series players can possibly acquire in permanent leagues.

The introduction of open beta wiped all inventories and characters back to a completely fresh state, so no items were carried across. The first maps the public saw in the closed beta were probably all included in the open beta with the addition of the following maps;

Name Expansion Version
Pier MapPier MapMap Level: 70
Map Tier: 5
Guild Character: Í
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Open Beta) 0.10.0
Wharf MapWharf MapMap Level: 67
Map Tier: 2
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Open Beta) 0.10.0
Arcade MapArcade MapMap Level: 67
Map Tier: 2
Guild Character: W
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Open Beta) 0.10.1
Arsenal MapArsenal MapMap Level: 67
Map Tier: 2
Guild Character: R
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Open Beta) 0.10.1
Bazaar MapBazaar MapMap Level: 75
Map Tier: 10
Guild Character: -
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Open Beta) 0.10.1
Colonnade MapColonnade MapMap Level: 71
Map Tier: 6
Guild Character: Ñ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Open Beta) 0.10.1
Ghetto MapGhetto MapMap Level: 68
Map Tier: 3
Guild Character: F
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Open Beta) 0.10.1
Precinct MapPrecinct MapMap Level: 76
Map Tier: 11
Guild Character: \
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Open Beta) 0.10.1
Promenade MapPromenade MapMap Level: 69
Map Tier: 4
Guild Character: É
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Open Beta) 0.10.1
Shipyard MapShipyard MapMap Level: 77
Map Tier: 12
Guild Character: =
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Open Beta) 0.10.1
Shrine MapShrine MapMap Level: 77
Map Tier: 12
Guild Character: *
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Original (Open Beta) 0.10.1
Temple MapTemple MapMap Level: 71
Map Tier: 6
Guild Character: Ë
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original (Open Beta) 0.10.1

Upon full stable release, some more maps were added to the roster:

Name Expansion Version Original Name
Courtyard MapCourtyard MapMap Level: 78
Map Tier: 13
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original 1.0.0 -
Gardens MapGardens MapMap Level: 72
Map Tier: 7
Guild Character: 4
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original 1.0.0 Labyrinth
Museum MapMuseum MapMap Level: 68
Map Tier: 3
Guild Character: K
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original 1.0.0 -
Orchard MapOrchard MapMap Level: 66
Map Tier: 1
Guild Character: S
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original 1.0.0 -
Palace MapPalace MapMap Level: 78
Map Tier: 13
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original 1.0.0 -
Academy MapAcademy MapMap Level: 76
Map Tier: 11
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Original 1.0.0 -
Primordial Blocks MapPrimordial Blocks MapMap Level: 72
Map Tier: 7
Guild Character: Ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original 1.0.0 Torture Chamber
Residence MapResidence MapMap Level: 74
Map Tier: 9
Guild Character: !
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original 1.0.0 -
Villa MapVilla MapMap Level: 70
Map Tier: 5
Guild Character: Ä
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original 1.0.0 -
Vaal Temple MapVaal Temple MapMap Level: 79
Map Tier: 14
Guild Character: §
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Original 1.1.0 -

Note: various maps have been renamed since their conception, E.G Primordial Blocks used to be known a Torture Chamber, Gardens used to be known as Labyrinth.

The Awakening


This is the second map series, introduced in the expansion The Awakening and features a more refined square slab of stone, and is remarkably similar to the first waystones of Path of Exile 2.
This series design persisted until the next major expansion a year later; Atlas of Worlds

Maps added in this phase are;

Name Expansion Version
Arena MapArena MapMap Level: 71
Map Tier: 4
Guild Character: K
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Caldera MapCaldera MapMap Level: 82
Map Tier: 15
Guild Character: µ
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Castle Ruins MapCastle Ruins MapMap Level: 79
Map Tier: 12
Guild Character: [
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Channel MapChannel MapMap Level: 69
Map Tier: 2
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Colosseum MapColosseum MapMap Level: 82
Map Tier: 15
Guild Character: »
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Desert MapDesert MapMap Level: 68
Map Tier: 1
Guild Character: N
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Excavation MapExcavation MapMap Level: 80
Map Tier: 13
Guild Character: {
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Geode MapGeode MapMap Level: 70
Map Tier: 3
Guild Character: P
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Phantasmagoria MapPhantasmagoria MapMap Level: 71
Map Tier: 4
Guild Character: +
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Pit MapPit MapMap Level: 68
Map Tier: 1
Guild Character: U
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Volcano MapVolcano MapMap Level: 77
Map Tier: 10
Guild Character: \
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Wasteland MapWasteland MapMap Level: 80
Map Tier: 13
Guild Character: _
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Waterways MapWaterways MapMap Level: 80
Map Tier: 13
Guild Character: }
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.0.0
Core MapCore MapMap Level: 82
Map Tier: 15
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.0.1
Malformation MapMalformation MapMap Level: 76
Map Tier: 9
Guild Character: "
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.0.1
Chateau MapChateau MapMap Level: 77
Map Tier: 10
Guild Character: Û
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.2.0
Plaza MapPlaza MapMap Level: 81
Map Tier: 14
Guild Character: :
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Awakening 2.3.0

Atlas of Worlds


This is the third map series, introduced in the expansion Atlas of Worlds and features a new dark blue/gray circular design with clean edges, This series design persisted until the next major expansion a year later; War for the Atlas

Maps added in this phase are;

Name Expansion Version
Acid Caverns MapAcid Caverns MapMap Level: 71
Map Tier: 4
Guild Character: e
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Ancient City MapAncient City MapMap Level: 73
Map Tier: 6
Guild Character: m
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Arachnid Tomb MapArachnid Tomb MapMap Level: 74
Map Tier: 7
Guild Character: n
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Armoury MapArmoury MapMap Level: 74
Map Tier: 7
Guild Character: o
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Barrows MapBarrows MapMap Level: 75
Map Tier: 8
Guild Character: q
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Beach MapBeach MapMap Level: 69
Map Tier: 2
Guild Character: a
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Burial Chambers MapBurial Chambers MapMap Level: 72
Map Tier: 5
Guild Character: f
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Desert Spring MapDesert Spring MapMap Level: 69
Map Tier: 2
Guild Character: c
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Estuary MapEstuary MapMap Level: 79
Map Tier: 12
Guild Character: s
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Factory MapFactory MapMap Level: 69
Map Tier: 2
Guild Character: b
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Forge of the Phoenix MapForge of the Phoenix MapMap Level: 83
Map Tier: 16
Guild Character: ¤
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Ivory Temple MapIvory Temple MapMap Level: 79
Map Tier: 12
Guild Character: t
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Lair MapLair MapMap Level: 80
Map Tier: 13
Guild Character: v
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Lair of the Hydra MapLair of the Hydra MapMap Level: 83
Map Tier: 16
Guild Character: ¢
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Leyline MapLeyline MapMap Level: 80
Map Tier: 13
Guild Character: z
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Lighthouse MapLighthouse MapMap Level: 80
Map Tier: 13
Guild Character: w
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Marshes MapMarshes MapMap Level: 70
Map Tier: 3
Guild Character: d
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Maze of the Minotaur MapMaze of the Minotaur MapMap Level: 83
Map Tier: 16
Guild Character: £
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Mesa MapMesa MapMap Level: 72
Map Tier: 5
Guild Character: h
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Mineral Pools MapMineral Pools MapMap Level: 81
Map Tier: 14
Guild Character: ®
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Pit of the Chimera MapPit of the Chimera MapMap Level: 83
Map Tier: 16
Guild Character: Â
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Port MapPort MapMap Level: 77
Map Tier: 10
Guild Character: r
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Primordial Pool MapPrimordial Pool MapMap Level: 72
Map Tier: 5
Guild Character: i
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Racecourse MapRacecourse MapMap Level: 73
Map Tier: 6
Guild Character: k
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Ramparts MapRamparts MapMap Level: 73
Map Tier: 6
Guild Character: l
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Scriptorium MapScriptorium MapMap Level: 80
Map Tier: 13
Guild Character: y
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Terrace MapTerrace MapMap Level: 80
Map Tier: 13
Guild Character: x
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Tower MapTower MapMap Level: 72
Map Tier: 5
Guild Character: j
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0
Vault MapVault MapMap Level: 79
Map Tier: 12
Guild Character: u
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Atlas of Worlds 2.4.0

War for the Atlas


This is the fourth map series, introduced in the expansion War for the Atlas and features a similar colour tone to Atlas of worlds, but with sharp, reflexed spikes and blades surrounding it's edges. This series design persisted until the next major expansion a year later; Betrayal

Maps added in this phase are (at best guess);

Name Expansion Version
Alleyways MapAlleyways MapMap Level: 69
Map Tier: 2
Guild Character: a
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Basilica MapBasilica MapMap Level: 82
Map Tier: 15
Guild Character: »
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Belfry MapBelfry MapMap Level: 77
Map Tier: 10
Guild Character: w
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Cage MapCage MapMap Level: 70
Map Tier: 3
Guild Character: I
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Carcass MapCarcass MapMap Level: 82
Map Tier: 15
Guild Character: §
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
City Square MapCity Square MapMap Level: 71
Map Tier: 4
Guild Character: Ö
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Conservatory MapConservatory MapMap Level: 72
Map Tier: 5
Guild Character: 6
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Coral Ruins MapCoral Ruins MapMap Level: 74
Map Tier: 7
Guild Character: Á
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Courthouse MapCourthouse MapMap Level: 71
Map Tier: 4
Guild Character: f
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Crater MapCrater MapMap Level: 74
Map Tier: 7
Guild Character: D
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Crimson Temple MapCrimson Temple MapMap Level: 81
Map Tier: 14
Guild Character: ©
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Defiled Cathedral MapDefiled Cathedral MapMap Level: 79
Map Tier: 12
Guild Character: ú
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Dig MapDig MapMap Level: 81
Map Tier: 14
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Fields MapFields MapMap Level: 73
Map Tier: 6
Guild Character: Ñ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Haunted Mansion MapHaunted Mansion MapMap Level: 72
Map Tier: 5
Guild Character: k
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Iceberg MapIceberg MapMap Level: 70
Map Tier: 3
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Infested Valley MapInfested Valley MapMap Level: 75
Map Tier: 8
Guild Character: Œ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Laboratory MapLaboratory MapMap Level: 75
Map Tier: 8
Guild Character: Ä
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Lava Lake MapLava Lake MapMap Level: 82
Map Tier: 15
Guild Character: µ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Lookout MapLookout MapMap Level: 68
Map Tier: 1
Guild Character: C
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Mausoleum MapMausoleum MapMap Level: 73
Map Tier: 6
Guild Character: [
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Moon Temple MapMoon Temple MapMap Level: 76
Map Tier: 9
Guild Character: =
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Park MapPark MapMap Level: 80
Map Tier: 13
Guild Character: ÷
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Pen MapPen MapMap Level: 69
Map Tier: 2
Guild Character: b
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Relic Chambers MapRelic Chambers MapMap Level: 71
Map Tier: 4
Guild Character: 1
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Sepulchre MapSepulchre MapMap Level: 76
Map Tier: 9
Guild Character: Ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Siege MapSiege MapMap Level: 77
Map Tier: 10
Guild Character: u
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Summit MapSummit MapMap Level: 79
Map Tier: 12
Guild Character: ù
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Sulphur Vents MapSulphur Vents MapMap Level: 72
Map Tier: 5
Guild Character: P
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Sunken City MapSunken City MapMap Level: 82
Map Tier: 15
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
The Twilight TempleThe Twilight Temple
Moon Temple Map
Map Level: 71
Map Tier: 4
Guild Character: ^
Item Quantity: +(75-100)%
Item Rarity: +(125-175)%
Monster Pack Size: +(25-50)%
Area has increased monster variety
Players are Cursed with Flammability
Players are Cursed with Frostbite
Area is inhabited by Lunaris fanatics
Area is inhabited by Solaris fanatics
(25-50)% increased Pack size
In the shadow of war,
all are eclipsed.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0
Pillars of ArunPillars of Arun
Dunes Map
Map Level: 69
Map Tier: 2
Guild Character:
Item Quantity: +(100-150)%
Item Rarity: +(200-300)%
(60-100)% increased Experience gain
Area contains unbridged gaps to cross
Monsters have 50% chance to Avoid Ailments
(20-25)% increased Monster Movement Speed
(20-25)% increased Monster Attack Speed
(20-25)% increased Monster Cast Speed
Players have 200% increased Cooldown Recovery Rate for Movement Skills
Man creates where nature cannot.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
War for the Atlas 3.1.0

Betrayal


This is the fifth map series, introduced in the expansion Betrayal and features a new brown/gray hue, with rounded and worn edges, appearing to be made out of a different kind of stone.

the base art attributed to this series includes;

Base Vaal

This series design was replaced by Synthesis map series in the next major patch / expansion Synthesis (equal to old devs marketing terminology "mini-expansion") 4 months later.

Synthesis


This is the sixth map series, introduced in the expansion Synthesis and features a similar colour to Betrayal maps, but with a more refined and better crafted rim, however appearing to be made from the same kind of stone.

The base art attributed to this series includes;

Base Vaal


This series design persisted until the next expansion 3 months later; Legion.

Legion


This is the seventh map series, introduced in the expansion Legion and features a shift back toward a more similar colour scheme to the Legacy series, it is a large map design with a roughly hexagonal style with relatively refined edges, it appears to be made of stone.

The base art attributed to this series includes;

Base Vaal

This series design persisted until the next expansion within the same year; Blight

Blight


This is the eighth map series, introduced in the expansion Blight and features a metallic, hammered coin design, and the first map design that appears to be made of metal.

The base art attributed to this series includes;

Base Vaal


This series design persisted until the next expansion within the same year; Conquerors of the Atlas, which is also an Atlas-storyline expansion.

Metamorph


This is the ninth map series, introduced in the expansion Conquerors of the Atlas and features a shift back to a more stone-like appearance than Blight, with slightly roughened and fractured edges, but a convex sheen appearing in the design.

This series featured the introduction of the following Elder_Guardians map frames and glyphs which can be found applied to this series, and all subsequent;

The Eradicator The Constrictor The Purifier The Enslaver

This series featured the introduction of the following Shaper Guardians map frames and glyphs which can be found applied to this series, and all subsequent;

Phoenix Hydra Minotaur Chimera

although the shaper guardians may be seen on the standard base, non shaped aswell.

The base art attributed to this series includes;

Base Vaal Elder Blight Shaper


This series design persisted until the next expansion 3 months later; Delirium

Delirium


This is the tenth map series, introduced in the expansion Delirium and features a smoother stone appearance than Metamorph, and a more refined, rounded perimeter.

The base art attributed to this series includes;

Base Vaal Blight
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera

This series design persisted until the next expansion within the same year; Harvest

Harvest


This is the eleventh map series, introduced in the expansion Harvest and features a concave stone design with a similar blue/gray colour hue to Atlas of Worlds and War for the Atlas.

The base art attributed to this series includes;

Base Vaal Blight
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera

This series design persisted until the next expansion within the same year; Heist

Heist


This is the twelfth map series, introduced in the expansion Heist and features a wider and flatter design with the same blue/gray colour hue to Harvest, Atlas of Worlds and War for the Atlas.

The base art attributed to this series includes;

Base Vaal Blight
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera

This series design persisted until the next expansion the following year; Echoes of the Atlas, which is also a Atlas-storyline expansion.

Ritual


This is the thirteenth map series, introduced in the expansion Echoes of the Atlas and features a change of colour to a more white/gray, with perimeter made of small hollowed out circles.


The base art attributed to this series includes;

Base Vaal Blight
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera

Maps added in this phase are;

Name Expansion Version
Bramble Valley MapBramble Valley MapMap Level: 81
Map Tier: 14
Guild Character:
The faintest traces of civilisation
defiantly resist nature's scouring tendrils.
An admirable, but futile, effort.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Ritual 3.13.0
Cold River MapCold River MapMap Level: 78
Map Tier: 11
Guild Character: ë
Ice forges a fickle path,
as those beneath its veil can attest.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Ritual 3.13.0
Crimson Township MapCrimson Township MapMap Level: 79
Map Tier: 12
Guild Character: %
Rain will wash away the stains,
but the madness and memories will never fade.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Ritual 3.13.0
Dry Sea MapDry Sea MapMap Level: 75
Map Tier: 8
Guild Character: `
Where once waves crashed with crushing force,
brittle wooden bones tell tall tales.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Ritual 3.13.0
Forbidden Woods MapForbidden Woods MapMap Level: 77
Map Tier: 10
Guild Character: '
Every instinct wills you to sleep through the bitter cold; a certain death.
Those that yet survive must fight through every aching movement.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Ritual 3.13.0
Foundry MapFoundry MapMap Level: 82
Map Tier: 15
Guild Character: à
Ever does man look to emulate his creator,
only to match his indifference.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Ritual 3.13.0
Frozen Cabins MapFrozen Cabins MapMap Level: 69
Map Tier: 2
Guild Character: ä
The fleet lay stranded in the winter wastes,
those aboard to never again see the light of day.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Ritual 3.13.0
Grave Trough MapGrave Trough MapMap Level: 78
Map Tier: 11
Guild Character: $
Does the land reject the dead,
or do the dead reject their fate?
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Ritual 3.13.0
Silo MapSilo MapMap Level: 73
Map Tier: 6
Guild Character:
Grim blessings whispered in the deepest, most secret of places.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Ritual 3.13.0
Stagnation MapStagnation MapMap Level: 76
Map Tier: 9
Guild Character: ¢
Aided by unrelenting rain,
rot devours new life at the first fumble.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Ritual 3.13.0

This series design persisted across 2 leagues: Ritual and Ultimatum, until the start of Expedition. The incident during the end of Ritual league and the start of Ultimatum,[1] may contribute the reason that Ultimatum expansion did not have its own map series.

Expedition


This is the fourteenth map series, introduced in the expansion Expedition and features a very unique design with two trapezoidal lobes located 180 degrees from eachother, and a yellow-beige color unseen in any other map design.

The base art attributed to this series includes;

Base Vaal Blight
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera

This series design persisted until the start of Scourge.

Scourge


This is the fifteenth map series, introduced in the expansion Scourge and features a return to the usual circular design, with 4 points aproximately 90 degrees from eachother giving the map a rough hewn square-ish shape and a unique dark matte gray appearance.

The base art attributed to this series includes;

Base Vaal Blight UBlight Delirium
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera


This series design persisted until the start of Seige of the Atlas.

Archnemesis


This is the sixteenth map series, introduced in the expansion Seige of the Atlas and features a hammered coin design akin to Blight in shape and color, but with a crenelated perimeter.

This series featured the introduction of the following Conquerors map frames and glyphs which can be found applied to this series, and all subsequent;

Crusader Hunter Redeemer Warlord

The base art attributed to this series includes;


Base Vaal Blight UBlight Delirium
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera
Base Crusader Hunter Redeemer Warlord



This series design persisted until the start of Sentinel.

Sentinel


This is the seventeenth map series, introduced in the expansion Sentinel and features a change to a more stone-like appearance in a rough apple-shape with concave points in the north and south sides, the color gray akin to Delirium.

The base art attributed to this series includes;

Base Vaal Blight UBlight Delirium
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera
Base Crusader Hunter Redeemer Warlord


This series design persisted until the start of Kalandra.

Kalandra


This is the eighteenth map series, introduced in the expansion Kalandra and features a change to a yellow-brown hue, and a pitted perimiter akin to ritual, though the circles appear much shallower.

The base art attributed to this series includes;

Base Vaal Blight UBlight Delirium
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera
Base Crusader Hunter Redeemer Warlord


This series design persisted until the start of The Forbidden Sanctum.

Sanctum


This is the nineteeth map series, introduced in the expansion The Forbidden Sanctum and features a change to a very smooth, refined appearance, with two lobes located approximately 100 degrees from eachother in the top left and right corners, the color a flat gray with little shading,

The base art attributed to this series includes;

Base Vaal Blight UBlight Delirium
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera
Base Crusader Hunter Redeemer Warlord


This series design persisted until the start of Crucible.

Crucible


This is the twentieth map series, introduced in the expansion Crucible and features a return to a stone-like appearance though smoother than Sentinel, and a minor shift to a yellow hue than the prior series Sanctum.

The base art attributed to this series includes;

Base Vaal Blight UBlight Delirium
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera
Base Crusader Hunter Redeemer Warlord


This series design persisted until the start of Trial of the Ancestors.

Ancestors


This is the twentyfirst map series, introduced in the expansion Trial of the Ancestors and features a return to a hammered-coin style appearance with several lobes of varying sizes around the perimeter with a slightly brighter appearance.

Base Vaal Blight UBlight Delirium
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera
Base Crusader Hunter Redeemer Warlord


This series design persisted until the start of Affliction.

Affliction


This is the twentysecond map series, introduced in the expansion Affliction and features a similar design to Ancestors, but with four main lobes around the perimeter seemingly cracked from the expansion of the flashing when the "coin" was struck.

The base art attributed to this series includes;

Base Vaal Blight UBlight Delirium
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera
Base Crusader Hunter Redeemer Warlord


This series design persisted until the start of Necropolis.

Necropolis


This is the twentythird map series, introduced in the expansion Necropolis and features a return to a rocky appearance, seemingly made of solidifed magma, or resembling a caldera, it remains inline with the past 4 leagues in color.

Maps added in this phase are;

Name Expansion Version
Abomination MapAbomination MapMap Level: 84
Map Tier: 17
Modifiable only with Chaos Orbs, Vaal Orbs, Delirium Orbs and ChiselsVoices. Visions. Violence.
They will haunt these grounds for all of eternity.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Necropolis 3.24.0
Citadel MapCitadel MapMap Level: 84
Map Tier: 17
Modifiable only with Chaos Orbs, Vaal Orbs, Delirium Orbs and ChiselsVoices. Visions. Violence.
They will haunt these grounds for all of eternity.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Necropolis 3.24.0
Fortress MapFortress MapMap Level: 84
Map Tier: 17
Modifiable only with Chaos Orbs, Vaal Orbs, Delirium Orbs and ChiselsVoices. Visions. Violence.
They will haunt these grounds for all of eternity.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Necropolis 3.24.0
Sanctuary MapSanctuary MapMap Level: 84
Map Tier: 17
Modifiable only with Chaos Orbs, Vaal Orbs, Delirium Orbs and ChiselsVoices. Visions. Violence.
They will haunt these grounds for all of eternity.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Necropolis 3.24.0
Ziggurat MapZiggurat MapMap Level: 84
Map Tier: 17
Modifiable only with Chaos Orbs, Vaal Orbs, Delirium Orbs and ChiselsVoices. Visions. Violence.
They will haunt these grounds for all of eternity.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Necropolis 3.24.0

The base art attributed to this series includes;

Base Vaal Blight UBlight Delirium T17
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera
Base Crusader Hunter Redeemer Warlord


This series design persisted until the start of Settlers of Kalguur.

Settlers


This is the twentyfourth map series, introduced in the expansion Settlers of Kalguur and features a very circular shape, with minimal flashing around the edge, and a faintly detailed inner ring around the perimeter, it remains inline with the past 4 leagues in color.

The base art attributed to this series includes;

Base Vaal Blight UBlight Delirium T17
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera
Base Crusader Hunter Redeemer Warlord


This series design persisted until the start of Secrets of the Atlas.

Mercenaries


This is the twentyfifth map series, introduced in the expansion Secrets of the Atlas and features a very circular shape, and a pitted ring around the outside not dissimilar to the kalandra and ritual leagues

This expansion also introduces the "Memory" and "MemoryEpic" map base which in the interest of consistency will be named "UMemory" here.

The base art attributed to this series includes;

Base Vaal Blight UBlight Delirium T17 Memory UMemory
Base Eradicator Constrictor Purifier Enslaver
Base Phoenix Hydra Minotaur Chimera
Base Crusader Hunter Redeemer Warlord

This series design is current.