The Infinite Hunger

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The Infinite Hunger
The Infinite Hunger
Level(s) 83 (79 for quest version)
Location(s) Seething Chyme
Quest(s) The Eater of Worlds quest icon.png The Eater of Worlds
Resistance(s) 50% Fire
50% Cold
50% Lightning
30% Chaos
Modifier(s) Cannot Be Fully Slowed
Unwavering


The Infinite Hunger is one of the Eldritch Horrors. It must be defeated before you can face The Eater of Worlds.

Entry

Players must use the Writhing InvitationWrithing InvitationThe Infinite Hunger awaits in a cosmic stomach where
whole civilisations are digested - but do not die.
in their map device to fight The Infinite Hunger. The invitation drops after progressing through the Infinite Hunger's questline.

After finishing the The Eater of Worlds quest icon.png The Eater of Worlds quest, tradeable versions of the Writhing InvitationWrithing InvitationModifiers to Item Quantity affect the amount of rewards dropped by the bossThe Infinite Hunger awaits in a cosmic stomach where
whole civilisations are digested - but do not die.
Open portals to Seething Chyme by using this item in a personal Map Device.
will drop by the boss in the 14th T14+ Map which is influenced by the Eater of Worlds. This can be repeated every subsequent 28 maps.

The arena is called Seething Chyme. Note that the quest invitation will open area level 79 and the repeatable and tradable version will open area level 83.

Skills

  • Drill Charge - "Slaughter!" - modified slow Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
    Level: (1-20)
    Cost: 10 Mana
    Critical Strike Chance: 5.00%
    AoE Radius: 8 / 16
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.(12-134) to (18-200) Base Off Hand Physical Damage
    (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
    75% increased Stun Threshold reduction on enemies at Maximum charge distance
    100% more Damage with Hits at Maximum Charge Distance
    (90-109)% increased Movement Speed

    Additional Effects per 1% Quality:
    1% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    , deals increased damage based on distance.
  • "Crush!"
  • "Cull!"
  • "Feast!"
  • Vomit Comet - "Melt!" - fires a mortar of Phys/Chaos projectiles that always poison
    • Vomit Comet 2 - "Digestion!" - fires additional projectiles that leave behind a pool of Vomitous Ooze that does Physical/Chaos DOT and reduces movement speed by 40%.
  • Burrow - "Hunger!" - becomes invulnerable, moving around arena leaving Physical/Chaos DOT trail behind. Remains in this phase for a duration, or jumps out and slams player if nearby.
  • Sumo Slam - "Obliterate!" - glows briefly before doing a large AOE slam similar to Ice CrashIce CrashAttack, AoE, Cold, Slam, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 70% of base
    Attack Damage: (230-350)% of base
    Effectiveness of Added Damage: (230-350)%
    AoE Radius: 26
    Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.100% of Physical Damage Converted to Cold Damage
    Second Stage deals 15% less Damage
    Third Stage deals 30% less Damage

    Additional Effects per 1% Quality:
    1% increased Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Crash skill icon.png
    , 35% of Physical converted to Chaos
  • Drowning - the arena periodically fills up completely with bile, inflicting a stack of the Drowning debuff which slows you by 8% movement speed per stack, and at 10 stacks teleporting you to the underground area.

Strategy

  • When the Infinite Hunger drags you under (teleporting you to a very large area that gradually stacks an unlimited, permanent amount of Corrosive Hunger status icon.pngCorrosive Hunger debuff while inside - each stack reducing 1% physical damage reduction and chance to evade attack per stack), follow the direction of the flowing goo to head to the portal back to the arena.
    • Standing on the islands will prevent you from taking damage; stepping into the ooze will inflict the Digestive Acid debuff which deals Physical and Chaos DOT, and reduces movement speed.

Drops

The following drop rates were from approximately 150% quantity runs:

  • Ceaseless FeastCeaseless Feast
    Spiked Gloves
    Armour: (440-632)Requires Level 70, 95 Str(16-20)% increased Melee DamageAdds (2-3) to (22-26) Physical Damage to Attacks
    (100-150)% increased Armour
    (20-30)% chance to inflict Corrosion on Hit with Attacks
    (20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour
    (20-30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating
    Lost in a sea of limbs and screaming faces, they claw
    for any fleeting pleasure which might dull the pain.
    (5%)
  • Black ZenithBlack Zenith
    Fingerless Silk Gloves
    Energy Shield: (108-145)Requires Level 70, 95 Int(12-16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits
    Socketed Projectile Spells have +4 seconds to Cooldown
    Socketed Projectile Spells fire 4 additional Projectiles
    Socketed Projectile Spells fire Projectiles in a circle
    Socketed Projectile Spells have 80% less Skill Effect Duration
    (140-180)% increased Energy Shield
    He reached for his home one last time, a shining jewel among the stars...
    Only to watch in horror as it ruptured and shattered under a tide of limbs.
    (5%)
  • The Eternal StruggleThe Eternal Struggle
    Onyx Amulet
    Requires Level 61<<Random Searing Exarch implicit>>
    <<Random Eater of Worlds implicit>>
    +(20-50) to Strength
    +(20-50) to Dexterity
    +(20-50) to Intelligence
    (10-15)% increased Global Defences
    Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant
    Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant
    Simply the way it must be, so that existence may be.
    (5%)

Lore

The Infinite Hunger served as one of the minor bosses of the Atlas of Worlds during the Siege of the Atlas.

Videos

See also

Version history

Version Changes
3.20.0
  • Reduced the rate at which players gain stacks of Corrosive Hunger in The Infinite Hunger boss fight.
  • Pinnacle bosses, Map bosses, Incursion architects, Betrayal targets, Breachlords and others no longer have 33% or 66% less effect of curses on them respectively.
3.18.0
3.17.0
  • Introduced to the game.