Siege of the Atlas

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This page is an overview of the expansion. For a full list of changes, see the patch notes.
Siege of the Atlas
Expansion
Siege Expansion logo.png
Release version3.17.0
Release date2022-02-04
LinksOfficial Page

Path of Exile: Siege of the Atlas is the eleventh expansion of Path of Exile. It was officially announced by Grinding Gear Games on January 27, 2022, and was released on February 4, 2022 alongside with Archnemesis league.

This expansion continues the Echoes of the Atlas storyline and introduces a new endgame, including a reworked Atlas of Worlds, new influenced areas and bosses, reworked Atlas passive skill tree, new implicit modifiers, new currency items and much more.

Lore

Siege of the Atlas's epilogue starts with the player arriving at Karui Shores one year after Act 10, in which Sirus has destroyed Oriath.

Features

Minimap Icons

New items

Gems

GemStr.Dex.Int.Required level
Mark On Hit SupportMark On Hit SupportSupport, Mark, Trigger
Icon: k
Level: (1-20)
Cost & Reservation Multiplier: 200%
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Requires Level 38Supports mark curse skills.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Effect of Marks from Supported SkillsSupported Skills have 0.5% reduced Mana CostMarked Enemy takes 0.25% increased Damage(30-21)% reduced Effect of Marks from Supported Skills
Trigger Supported Skill when you Hit a Rare or Unique Enemy with an Attack
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A38
Divine Blessing SupportDivine Blessing SupportSupport, Aura, Duration, Blessing
Icon: a
Level: (1-20)
Requires Level 31Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.25% increased Aura effectSupported Skills have 0.5% increased Skill Effect DurationSupported Skills have 0.25% reduced Mana CostAuras from Supported Skills have a base duration of (9-10.9) seconds
Supported Skills Cost +(90-233) Mana
Supported Skills also count as Blessing Skills
You can only have one Aura on you from your Blessing Skills
Supported Skills have (0-19)% increased Aura effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes31
Eternal Blessing SupportEternal Blessing SupportSupport, Aura, Blessing
Icon: c
Level: (1-20)
Requires Level 38Supports aura skills that reserve life or mana to create auras around you.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.25% increased Aura effectSupported Skills have 1% increased Area of EffectSupported Skills have 1% reduced Area of Effect
Non-Curse Auras from Supported Skills have 0.5% increased Effect
Supported Skills have (19-0)% reduced Aura effect
Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on you
Supported Skills also count as Blessing Skills
You can only have one Aura on you from your Blessing Skills
Supported Skills have no Reservation
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A38

Unique items

ItemStats
Dissolution of the FleshDissolution of the Flesh
Crimson Jewel
Limited to: 1Removes all Energy Shield
Life that would be lost by taking Damage is instead Reserved
until you take no Damage to Life for 2 seconds
(20-30)% more Maximum Life
"We awoke to a sudden dawn cresting through the mountains.
Each peak rose into searing fire, a massive roiling tide.
A great eye gazed upon us, and we became known - utterly."
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Removes all Energy Shield
Life that would be lost by taking Damage is instead Reserved
until you take no Damage to Life for 2 seconds
(20-30)% more Maximum Life
Divine InfernoDivine Inferno
Crimson Jewel
Limited to: 1
Radius: Medium
With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal (40-60)% more Damage with Ignite
With at least 40 Strength in Radius, Combust is Disabled
Gripping the stolen Spear of Solerai in hand,
the bandit king of Stridevolf watched his enclave burn.
As foretold, the weapon was powerful beyond compare,
but using it had cost him absolutely everything.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal (40-60)% more Damage with Ignite
With at least 40 Strength in Radius, Combust is Disabled
Forbidden FlameForbidden Flame
Crimson Jewel
Limited to: 1Requires Class <<Random Character Class>>Allocates <<Random Ascendancy Notable>> if you have the matching modifiers on Forbidden Flesh
Corrupted
The minds of those studied utterly by the Cleansing Fire
continue to think and dream and beg for silence...
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Requires Class <<Random Character Class>>Allocates <<Random Ascendancy Notable>> if you have the matching modifiers on Forbidden Flesh
Corrupted
Forbidden FleshForbidden Flesh
Cobalt Jewel
Limited to: 1Requires Class <<Random Character Class>>Allocates <<Random Ascendancy Notable>> if you have the matching modifiers on Forbidden Flame
Corrupted
The bodies of those wholly subsumed by the Tangle
continue to merge and mutate and cry out for release...
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Requires Class <<Random Character Class>>Allocates <<Random Ascendancy Notable>> if you have the matching modifiers on Forbidden Flame
Corrupted
Melding of the FleshMelding of the Flesh
Cobalt Jewel
Limited to: 1-(80-70)% to all Elemental Resistances
Elemental Resistances are capped by your highest Maximum Elemental Resistance instead
"We awoke to a sudden jungle rupturing the valleys of our home.
Grasping limbs coiled around us, into us. We sank into each other,
then rose into the living sky. My family screams alongside me still."
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
-(80-70)% to all Elemental Resistances
Elemental Resistances are capped by your highest Maximum Elemental Resistance instead
Sudden DawnSudden Dawn
Steel Circlet
Energy Shield: (196-247)Requires Level 48, 101 Int(300-350)% increased Energy Shield
+(50-70) to maximum Mana
(10-20)% chance for Energy Shield Recharge to start when you Kill an Enemy
(40-30)% less Energy Shield Recharge Rate
Where that searing dawn fell, silence reigned.
We sough the shadows, but none remained.
(300-350)% increased Energy Shield
+(50-70) to maximum Mana
(10-20)% chance for Energy Shield Recharge to start when you Kill an Enemy
(40-30)% less Energy Shield Recharge Rate
The Gluttonous TideThe Gluttonous Tide
Citadel Bow
Bow
Physical Damage: (79.2-93.6) to (316.8-374.4)
Critical Strike Chance: 6.00%
Attacks per Second: (1.45-1.50)
Weapon Range: 120
Requires Level 58, 185 Dex(120-160)% increased Physical Damage
(16-20)% increased Attack Speed
Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge
(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike
To eat, to feast, to forget the horror of endless agonizing existence
if but for a moment... only to disgorge and do it all again...
(120-160)% increased Physical Damage
(16-20)% increased Attack Speed
Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge
(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike
Ashes of the StarsAshes of the Stars
Onyx Amulet
Requires Level 60+(10-16) to all Attributes(5-10)% increased Experience Gain of Gems
(10-20)% increased Reservation Efficiency of Skills
+1 to Level of all Skill Gems
+(20-30)% to Quality of all Skill Gems
A single facet contains the wisdom
of countless disintegrated worlds.
+(10-16) to all Attributes(5-10)% increased Experience Gain of Gems
(10-20)% increased Reservation Efficiency of Skills
+1 to Level of all Skill Gems
+(20-30)% to Quality of all Skill Gems
Crystallised OmniscienceCrystallised Omniscience
Onyx Amulet
Requires Level 61+(10-16) to all AttributesModifiers to Attributes instead apply to Omniscience
+1% to all Elemental Resistances per 10 Omniscience
Penetrate 1% Elemental Resistances per 10 Omniscience
Attribute Requirements can be satisfied by (15-25)% of Omniscience
That winter, scorched refugees emerged from the shrine,
speaking only in strange tongues. They prayed to a new
symbol of power, not out of love, but out of fear.
+(10-16) to all AttributesModifiers to Attributes instead apply to Omniscience
+1% to all Elemental Resistances per 10 Omniscience
Penetrate 1% Elemental Resistances per 10 Omniscience
Attribute Requirements can be satisfied by (15-25)% of Omniscience
DawnbreakerDawnbreaker
Colossal Tower Shield
Limited to: 1
Chance to Block: (43%-48%)
Armour: (1305-2103)
Movement Speed: -3%
Requires Level 67, 159 Str+(10-20) to maximum Life(150-250)% increased Armour
+(20-25)% Chance to Block
-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently
(10-20)% of Cold Damage taken as Fire Damage
(10-20)% of Lightning Damage taken as Fire Damage
(10-20)% of Physical Damage taken as Fire Damage
Scorch Enemies in Close Range when you Block
"The newcomers warn of doom and death beyond mortal ken.
I ask, why should we fear the fire when we serve the Lord of Light?"
- Maxarius, the first High Templar
+(10-20) to maximum Life(150-250)% increased Armour
+(20-25)% Chance to Block
-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently
(10-20)% of Cold Damage taken as Fire Damage
(10-20)% of Lightning Damage taken as Fire Damage
(10-20)% of Physical Damage taken as Fire Damage
Scorch Enemies in Close Range when you Block
The Annihilating LightThe Annihilating Light
Quarterstaff
Staff
Physical Damage: 51-86
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 68, 78 Str, 78 Int+18% Chance to Block Attack Damage while wielding a Staff(70-60)% reduced Elemental Resistances
Deal Triple Damage with Elemental Skills
There is no force more destructive in the heavens
than the scintillating light of utter clarity.
+18% Chance to Block Attack Damage while wielding a Staff(70-60)% reduced Elemental Resistances
Deal Triple Damage with Elemental Skills
Black ZenithBlack Zenith
Fingerless Silk Gloves
Energy Shield: (108-145)Requires Level 70, 95 Int(12-16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits
Socketed Projectile Spells have +4 seconds to Cooldown
Socketed Projectile Spells fire 4 additional Projectiles
Socketed Projectile Spells fire Projectiles in a circle
Socketed Projectile Spells have 80% less Skill Effect Duration
(140-180)% increased Energy Shield
He reached for his home one last time, a shining jewel among the stars...
Only to watch in horror as it ruptured and shattered under a tide of limbs.
(12-16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits
Socketed Projectile Spells have +4 seconds to Cooldown
Socketed Projectile Spells fire 4 additional Projectiles
Socketed Projectile Spells fire Projectiles in a circle
Socketed Projectile Spells have 80% less Skill Effect Duration
(140-180)% increased Energy Shield
Ceaseless FeastCeaseless Feast
Spiked Gloves
Armour: (440-632)Requires Level 70, 95 Str(16-20)% increased Melee DamageAdds (2-3) to (22-26) Physical Damage to Attacks
(100-150)% increased Armour
(20-30)% chance to inflict Corrosion on Hit with Attacks
(20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour
(20-30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating
Lost in a sea of limbs and screaming faces, they claw
for any fleeting pleasure which might dull the pain.
(16-20)% increased Melee DamageAdds (2-3) to (22-26) Physical Damage to Attacks
(100-150)% increased Armour
(20-30)% chance to inflict Corrosion on Hit with Attacks
(20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour
(20-30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating
Inextricable FateInextricable Fate
Fugitive Boots
Evasion: (112-129)
Energy Shield: (32-37)
Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance+(80-100) to maximum Life
30% increased Movement Speed
You gain 3 Grasping Vines when you take a Critical Strike
Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds
All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines
You take (50-30)% reduced Extra Damage from Critical Strikes by Poisoned Enemies
A multitude of beings share a wretched existence
irrevocably bound together in perpetual torture.
+(13-17)% to Chaos Resistance+(80-100) to maximum Life
30% increased Movement Speed
You gain 3 Grasping Vines when you take a Critical Strike
Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds
All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines
You take (50-30)% reduced Extra Damage from Critical Strikes by Poisoned Enemies
Polaric DevastationPolaric Devastation
Opal Ring
Requires Level 80(15-25)% increased Elemental Damage(15-25)% increased Global Critical Strike Chance
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
(10-20)% increased Duration of Ailments on Enemies
Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them
Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them
Those that escaped the annihilating light
sank eternally into crushing darkness.
(15-25)% increased Elemental Damage(15-25)% increased Global Critical Strike Chance
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
(10-20)% increased Duration of Ailments on Enemies
Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them
Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them

Videos/Overview

References