Path of Exile: Siege of the Atlas
(Redirected from Siege of the Atlas)
This page is an overview of the expansion. For a full list of changes, see the patch notes.
Siege of the Atlas
Expansion
Release version | 3.17.0 |
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Release date | 2022-02-04 |
Links | Official Page |
Path of Exile: Siege of the Atlas is an expansion of Path of Exile. It was officially announced by Grinding Gear Games on January 27, 2022, and was released on February 4, 2022 alongside with Archnemesis league.
This expansion continues the Echoes of the Atlas storyline and introduces a new endgame, including a reworked Atlas of Worlds, new influenced areas and bosses, reworked Atlas passive skill tree, new implicit modifiers, new currency items and much more.
Lore
Siege of the Atlas's epilogue starts with the player arriving at Karui Shores one year after Act 10, in which Sirus has destroyed Oriath.
Features
- A new Atlas of Worlds
- New end-game storyline
- Four new Eldritch Horror bosses:
- The Searing Exarch and its subordinate The Black Star
- The Eater of Worlds and its subordinate The Infinite Hunger
- Reworked Atlas passive skill tree in the form of a unique gigantic passive tree.
- New currencies.
- Voidstones
- Two new implicits types (Eldritch implicit modifiers)
- A new challenge league, Archnemesis league
- New unique items
- A new map series was introduced.
Minimap Icons
New items
Gems
Gem | ||||
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Mark On Hit SupportMark On Hit SupportSupport, Mark, Trigger Icon: k Level: (1-20) Cost & Reservation Multiplier: 200% Cooldown Time: 4.00 sec Can Store 1 Use(s)Requires Level 38Supports mark curse skills.(30-21)% reduced Effect of Marks from Supported Skills Trigger Supported Skill when you Hit a Rare or Unique Enemy with an Attack Additional Effects From 1-20% Quality: (0.25-5)% increased Effect of Marks from Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 38 | |||
Eternal Blessing SupportEternal Blessing SupportSupport, Aura, Blessing Icon: c Level: (1-20)Requires Level 38Supports aura skills that reserve life or mana to create auras around you.Supported Skills have (0-19)% increased Aura effect Supported Skills have no Reservation Supported Skills also count as Blessing Skills You can only have one Aura on you from your Blessing Skills Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on you Additional Effects From 1-20% Quality: Supported Skills have (0.25-5)% increased Aura effectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 38 |
Unique items
Item | Stats |
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Dissolution of the FleshDissolution of the Flesh Crimson JewelLimited to: 1Removes all Energy Shield Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 2 seconds (20-30)% more Maximum Life"We awoke to a sudden dawn cresting through the mountains. Each peak rose into searing fire, a massive roiling tide. A great eye gazed upon us, and we became known - utterly."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Removes all Energy Shield Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 2 seconds (20-30)% more Maximum Life |
Forbidden FlameForbidden Flame Crimson JewelLimited to: 1Requires Class <Random Character Class>Allocates <Random Ascendancy Notable> if you have the matching modifier on Forbidden FleshCorruptedThe minds of those studied utterly by the Cleansing Fire continue to think and dream and beg for silence...Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Requires Class <Random Character Class>Allocates <Random Ascendancy Notable> if you have the matching modifier on Forbidden FleshCorrupted |
Forbidden FleshForbidden Flesh Cobalt JewelLimited to: 1Requires Class <Random Character Class>Allocates <Random Ascendancy Notable> if you have the matching modifier on Forbidden FlameCorruptedThe bodies of those wholly subsumed by the Tangle continue to merge and mutate and cry out for release...Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Requires Class <Random Character Class>Allocates <Random Ascendancy Notable> if you have the matching modifier on Forbidden FlameCorrupted |
Melding of the FleshMelding of the Flesh Cobalt JewelLimited to: 1-(80-70)% to all Elemental Resistances Elemental Resistances are capped by your highest Maximum Elemental Resistance instead -(6-4)% to all maximum Elemental Resistances"We awoke to a sudden jungle rupturing the valleys of our home. Grasping limbs coiled around us, into us. We sank into each other, then rose into the living sky. My family screams alongside me still."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | -(80-70)% to all Elemental Resistances Elemental Resistances are capped by your highest Maximum Elemental Resistance instead -(6-4)% to all maximum Elemental Resistances |
Sudden DawnSudden Dawn Steel CircletEnergy Shield: (196-247)Requires Level 48, 101 Int(300-350)% increased Energy Shield +(50-70) to maximum Mana (10-20)% chance for Energy Shield Recharge to start when you Kill an Enemy (40-30)% less Energy Shield Recharge RateWhere that searing dawn fell, silence reigned. We sought the shadows, but none remained. | (300-350)% increased Energy Shield +(50-70) to maximum Mana (10-20)% chance for Energy Shield Recharge to start when you Kill an Enemy (40-30)% less Energy Shield Recharge Rate |
The Gluttonous TideThe Gluttonous Tide Citadel BowBow Physical Damage: (79.2-93.6) to (316.8-374.4) Critical Strike Chance: 6.00% Attacks per Second: (1.45-1.50)Requires Level 58, 185 Dex(120-160)% increased Physical Damage (16-20)% increased Attack Speed Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows +(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge (20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical StrikeTo eat, to feast, to forget the horror of endless agonizing existence if but for a moment... only to disgorge and do it all again... | (120-160)% increased Physical Damage (16-20)% increased Attack Speed Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows +(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge (20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike |
Ashes of the StarsAshes of the Stars Onyx AmuletRequires Level 60+(10-16) to all Attributes(5-10)% increased Experience Gain of Gems +1 to Level of all Skill Gems +(20-30)% to Quality of all Skill GemsA single facet contains the wisdom of countless disintegrated worlds. | +(10-16) to all Attributes(5-10)% increased Experience Gain of Gems +1 to Level of all Skill Gems +(20-30)% to Quality of all Skill Gems |
Crystallised OmniscienceCrystallised Omniscience Onyx AmuletRequires Level 61+(10-16) to all AttributesModifiers to Attributes instead apply to Omniscience +1% to all Elemental Resistances per 15 Omniscience Penetrate 1% Elemental Resistances per 15 Omniscience Attribute Requirements can be satisfied by (15-25)% of OmniscienceThat winter, scorched refugees emerged from the shrine, speaking only in strange tongues. They prayed to a new symbol of power, not out of love, but out of fear. | +(10-16) to all AttributesModifiers to Attributes instead apply to Omniscience +1% to all Elemental Resistances per 15 Omniscience Penetrate 1% Elemental Resistances per 15 Omniscience Attribute Requirements can be satisfied by (15-25)% of Omniscience |
DawnbreakerDawnbreaker Colossal Tower ShieldChance to Block: (43-48)% Armour: (1305-2103) Movement Speed: -3%Requires Level 67, 159 Str+(10-20) to maximum Life(150-250)% increased Armour +(20-25)% Chance to Block -1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently (10-20)% of Cold Damage taken as Fire Damage (10-20)% of Lightning Damage taken as Fire Damage (10-20)% of Physical Damage taken as Fire Damage Scorch Enemies in Close Range when you Block"The newcomers warn of doom and death beyond mortal ken. I ask, why should we fear the fire when we serve the Lord of Light?" - Maxarius, the first High Templar | +(10-20) to maximum Life(150-250)% increased Armour +(20-25)% Chance to Block -1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently (10-20)% of Cold Damage taken as Fire Damage (10-20)% of Lightning Damage taken as Fire Damage (10-20)% of Physical Damage taken as Fire Damage Scorch Enemies in Close Range when you Block |
The Annihilating LightThe Annihilating Light QuarterstaffStaff Physical Damage: 51-86 Critical Strike Chance: 7.50% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 68, 78 Str, 78 Int+22% Chance to Block Spell Damage while wielding a Staff(70-60)% reduced Elemental Resistances Deal Triple Damage with Elemental SkillsThere is no force more destructive in the heavens than the scintillating light of utter clarity. | +22% Chance to Block Spell Damage while wielding a Staff(70-60)% reduced Elemental Resistances Deal Triple Damage with Elemental Skills |
Black ZenithBlack Zenith Fingerless Silk GlovesEnergy Shield: (108-145)Requires Level 70, 95 Int(12-16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits Socketed Projectile Spells have +4 seconds to Cooldown Socketed Projectile Spells fire 4 additional Projectiles Socketed Projectile Spells fire Projectiles in a circle Socketed Projectile Spells have 80% less Skill Effect Duration (140-180)% increased Energy ShieldHe reached for his home one last time, a shining jewel among the stars... Only to watch in horror as it ruptured and shattered under a tide of limbs. | (12-16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits Socketed Projectile Spells have +4 seconds to Cooldown Socketed Projectile Spells fire 4 additional Projectiles Socketed Projectile Spells fire Projectiles in a circle Socketed Projectile Spells have 80% less Skill Effect Duration (140-180)% increased Energy Shield |
Ceaseless FeastCeaseless Feast Spiked GlovesArmour: (440-632)Requires Level 70, 95 Str(16-20)% increased Melee DamageAdds (2-3) to (22-26) Physical Damage to Attacks (100-150)% increased Armour (20-30)% chance to inflict Corrosion on Hit with Attacks (20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour (20-30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion RatingLost in a sea of limbs and screaming faces, they claw for any fleeting pleasure which might dull the pain. | (16-20)% increased Melee DamageAdds (2-3) to (22-26) Physical Damage to Attacks (100-150)% increased Armour (20-30)% chance to inflict Corrosion on Hit with Attacks (20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour (20-30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating |
Inextricable FateInextricable Fate Fugitive BootsEvasion: (112-129) Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance+(80-100) to maximum Life 30% increased Movement Speed You gain 3 Grasping Vines when you take a Critical Strike Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines You take (50-30)% reduced Extra Damage from Critical Strikes by Poisoned EnemiesA multitude of beings share a wretched existence irrevocably bound together in perpetual torture. | +(13-17)% to Chaos Resistance+(80-100) to maximum Life 30% increased Movement Speed You gain 3 Grasping Vines when you take a Critical Strike Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines You take (50-30)% reduced Extra Damage from Critical Strikes by Poisoned Enemies |
Polaric DevastationPolaric Devastation Opal RingRequires Level 80(15-25)% increased Elemental Damage(15-25)% increased Global Critical Strike Chance +(20-40)% to Fire Resistance +(20-40)% to Cold Resistance (10-20)% increased Duration of Ailments on Enemies Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze themThose that escaped the annihilating light sank eternally into crushing darkness. | (15-25)% increased Elemental Damage(15-25)% increased Global Critical Strike Chance +(20-40)% to Fire Resistance +(20-40)% to Cold Resistance (10-20)% increased Duration of Ailments on Enemies Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them |