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Arcade Map (Atlas of Worlds)

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Arcade MapMap Level: 68
Map Tier: 1
Guild Character: C
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arcade Map (Atlas of Worlds) inventory icon.png
Acquisition
Area level: 58
DROP DISABLED
Vendor Prices
Normal1x Orb of Chance
Magic2x Orb of Chance
Rare3x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasArcade

Arcade is an outdoor map that uses the Sarn tileset. Like The Marketplace in Act 3, this area is a large field filled with the ruins of market stalls. Statues spawn on this map and will attack the player.

Boss Arena

Bosses don't have an arena. They spawn together on a square paved with brick in one of the corners of the map.

Boss

Two unique ribbon sentinels, based on the fire and lightning unique ribbons in the Solaris Temple. Killing one causes the other to enrage and gain a new skill.

Herald of Ashes, based on Flame Sentinel

Herald of Thunder, based on Galvanic Ribbon

Item acquisition
Questionmark.png

This item is drop disabled.

Divination cards

The following divination cards can drop in this area:

  • Module Error: Item link: No results found for search parameter "Assassin's Favour".
  • Module Error: Item link: No results found for search parameter "The Gambler".
  • Module Error: Item link: No results found for search parameter "Her Mask".
  • Module Error: Item link: No results found for search parameter "The Poet".

Boss video

Other versions


    Version history

    Version Changes
    3.5.0
    • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
    • Many map bosses have also shifted around. Some have been retired and replaced!
    3.1.0
    • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
    • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
    2.4.0
    • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
    0.10.1
    • Introduced to the game.

    ru:Карта агоры (Атлас миров)