Temporal Chains: Difference between revisions

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Temporal ChainsSpell, AoE, Duration, Curse
Level: (1-20)
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Base duration is (5-5.95) seconds
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
50% less Effect of Curse against Players
Cursed Rare and Unique Enemies have (10-14)% less Action Speed
+(0-7) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 24
Vendor Prices
Normal1x Orb of Alteration
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemTemporalChains

Temporal Chains is a spell that curses all targets in an area, slowing them and making all temporary effects on them expire slower.

Skill Functions and Interactions

  • The slow effect of Temporal Chains is capped at 75%.
  • The expiration effect is capped at 75%.
  • Duration: Temporal Chains will make temporary effects pass more slowly than they normally would, including itself. The duration listed is already modified to take this into account, so the listed duration on the skill isn't actually changed. (note: The more slowly expiry is affected by modifiers, that increase or reduce the curse effect. The duration of Temporal Chains is calculated without these modifiers and can be changed this way). Damage over time debuffs will expire more slowly, but will cause the same amount of damage per second they normally would.[1] Likewise, life recovery effects, such as leech and flasks, will also expire more slowly while healing for the same amount of life per second.
  • Casting this curse on the player themself (using Shackles of the WretchedShackles of the Wretched
    Chain Gloves
    Armour: (14-20)
    Energy Shield: (4-6)
    Requires Level 7Hexes applied by Socketed Curse Skills are Reflected back to you
    (40-60)% increased Stun and Block Recovery
    You cannot be Chilled for 3 seconds after being Chilled
    You cannot be Frozen for 3 seconds after being Frozen
    You cannot be Ignited for 3 seconds after being Ignited
    You cannot be Shocked for 3 seconds after being Shocked
    You grant (4-6) Frenzy Charges to allies on Death
    Captivity breeds creativity.
    ) can extend the duration of skills like Immortal CallImmortal CallSpell, Duration, Guard
    Level: (1-20)
    Cost: (21-36) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Base duration is 1.00 seconds
    20% increased Buff Duration per Endurance Charge removed
    This Skill's Cooldown does not recover during its effect
    (25-34)% less Elemental Damage taken
    (25-35)% less Physical Damage taken
    15% less Physical Damage taken per Endurance Charge removed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Vaal Immortal CallVaal Immortal CallSpell, Duration, Vaal, Guard
    Level: (1-20)
    Cooldown Time: 60.00 sec
    Can Store 1 Use(s)
    Souls Per Use: 100
    Can Store 1 Use(s)
    Soul Gain Prevention: 8 sec
    Cast Time: Instant
    Requires Level 34Discharges Endurance Charges, making the character unable to die or gain Vaal souls for a short time, proportional to how many endurance charges were expended.Base duration is 0.40 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    (100-157)% increased Buff Duration per Endurance Charge removed
    Buff expiry rate cannot be modified

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , granting longer periods of protection. Note that this is lessened by the 50% effectiveness against players however, therefore not giving the full 67% more duration.
  • Temporal Chains can be turned into an aura by linking it with either Blasphemy SupportBlasphemy SupportSupport, Hex, Aura
    Icon: A
    Level: (1-20)
    Reservation: 35% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras
    Supported Curse Skills also count as Aura Skills
    Using Supported Skills is Instant
    25% less Effect of Supported Curses
    (0-76)% increased Area of Effect of Supported Curse Skills

    Additional Effects From 1-20% Quality:
    (1-20)% increased Area of Effect of Supported Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    or Awakened Blasphemy SupportAwakened Blasphemy SupportSupport, Hex, Aura
    Icon: A
    Level: (1-5)
    Reservation: (34-32)% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Requires Level 72Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras
    Supported Curse Skills also count as Aura Skills
    Using Supported Skills is Instant
    25% less Effect of Supported Curses
    (80-88)% increased Area of Effect of Supported Curse Skills
    +(0-1) to Level of Supported Curse Skill Gems

    Additional Effects From 1-20% Quality:
    (1-20)% increased Area of Effect of Supported Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    .
    The aura version of Temporal Chains

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
Base durationBase
Duration
Normal
Magic
Action
Speed
Rare
Unique
Action
Speed
Added
Radius
Exp.Total Exp.
1243725165.00 sec5.0015%9%N/A00
2274128175.20 sec5.2015%9%N/A118383118383
3304531185.40 sec5.4016%10%N/A175816294199
4334934195.60 sec5.6017%10%N/A254061548260
5365236215.80 sec5.8018%11%N/A359090907350
6395639226.00 sec6.0018%11%N/A4985081405858
7426042236.20 sec6.2019%12%N/A6820572087915
8456445246.40 sec6.4020%12%N/A9217773009692
9486848256.60 sec6.6021%13%N/A17278794737571
10507149266.80 sec6.8021%13%N/A11388775876448
11527451267.00 sec7.0022%14%N/A13682337244681
12547653277.20 sec7.2023%14%N/A16383388883019
13567955287.40 sec7.4024%15%N/A195664810839667
14588257297.60 sec7.6024%15%N/A365518414494851
15608459297.80 sec7.8025%16%N/A301732717512178
16628760308.00 sec8.0026%16%N/A779391425306092
17649062318.20 sec8.2027%17%N/A1520603140512123
18669264318.40 sec8.4027%17%N/A2618558266697705
19689566328.60 sec8.6028%18%N/A62755923129453628
20709868338.80 sec8.8029%18%N/A211877683341331311
217210070349.00 sec9.0030%19%N/AN/AN/A
2274N/AN/A349.20 sec9.2030%19%N/AN/AN/A
2376N/AN/A359.40 sec9.4030%20%N/AN/AN/A
2478N/AN/A369.60 sec9.6030%20%N/AN/AN/A
2580N/AN/A369.80 sec9.8031%21%N/AN/AN/A
2682N/AN/A3710.00 sec10.0031%21%N/AN/AN/A
2784N/AN/A3810.20 sec10.2031%22%N/AN/AN/A
2886N/AN/A3910.40 sec10.4031%22%N/AN/AN/A
2988N/AN/A3910.60 sec10.6032%23%N/AN/AN/A
3090N/AN/A4010.80 sec10.8032%23%N/AN/AN/A
3191N/AN/A4010.90 sec10.9032%23%N/AN/AN/A
3292N/AN/A4111.00 sec11.0032%24%N/AN/AN/A
3393N/AN/A4111.10 sec11.1033%24%N/AN/AN/A
3494N/AN/A4211.20 sec11.2033%24%N/AN/AN/A
3595N/AN/A4211.30 sec11.3033%24%N/AN/AN/A
3696N/AN/A4211.40 sec11.4033%25%N/AN/AN/A
3797N/AN/A4311.50 sec11.5034%25%N/AN/AN/A
3898N/AN/A4311.60 sec11.6034%25%N/AN/AN/A
3999N/AN/A4311.70 sec11.7034%25%N/AN/AN/A
40100N/AN/A4411.80 sec11.8034%26%N/AN/AN/A

Item acquisition

Temporal Chains can drop anywhere.

Recipes

Temporal Chains can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3
Clarissa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Other sources

Mods

No results found

Unique items

ItemRequired levelStats
The Balance of TerrorThe Balance of Terror
Cobalt Jewel
Limited to: 1+(10-15)% to all Elemental Resistances
<2 random curse modifiers>
Fellshrine stood as a holy bastion opposite the
Chamber of Sins, and all that it represented.
For one to rise, the other must fall.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1+(10-15)% to all Elemental Resistances
<2 random curse modifiers>
Inflict Lightning Exposure on Hit if you've cast Conductivity in the past 10 seconds
You are Unaffected by Shock if you've cast Conductivity in the past 10 seconds
Immune to Curses if you've cast Despair in the past 10 seconds
Inflict Withered for 2 seconds on Hit if you've cast Despair in the past 10 seconds
Immune to Exposure if you've cast Elemental Weakness in the past 10 seconds
Gain (30-40)% of Physical Damage as a Random Element if you've cast Elemental Weakness in the past 10 seconds
+(30-40)% to Critical Strike Multiplier if you've cast Enfeeble in the past 10 seconds
Take no Extra Damage from Critical Strikes if you've cast Enfeeble in the past 10 seconds
Inflict Fire Exposure on Hit if you've cast Flammability in the past 10 seconds
You are Unaffected by Ignite if you've cast Flammability in the past 10 seconds
Cold Exposure on Hit if you've cast Frostbite in the past 10 seconds
You are Unaffected by Freeze if you've cast Frostbite in the past 10 seconds
Immune to Reflected Damage if you've cast Punishment in the past 10 seconds
Intimidate Enemies on Hit if you've cast Punishment in the past 10 seconds
Action Speed cannot be modified to below Base Value if you've cast Temporal Chains in the past 10 seconds
(20-25)% increased Cooldown Recovery Rate if you've cast Temporal Chains in the past 10 seconds
(6-10)% chance to deal Double Damage if you've cast Vulnerability in the past 10 seconds
You are Unaffected by Bleeding if you've cast Vulnerability in the past 10 seconds
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken while affected by Clarity Recouped as Mana
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
Gain (20-30) Energy Shield per Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.50-2.50)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
+(12-15)% chance to Suppress Spell Damage while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
Gain (20-30) Life per Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1.00-1.50)% of Life per second while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry
Asenath's Gentle TouchAsenath's Gentle Touch
Silk Gloves
Energy Shield: (18-23)Requires Level 25, 39 Int+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
Cool the head and cool the blade.
25+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
TimeclaspTimeclasp
Moonstone Ring
Requires Level 25+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
(6-12)% of Damage taken Recouped as Life
(6-12)% of Damage taken Recouped as Mana
(-20-20)% increased Skill Effect Duration
Unaffected by Temporal Chains
"To us mere mortals, time is slippery.
I'm just evening things out."
- Doryani, Queen's Thaumaturgist
25+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
(6-12)% of Damage taken Recouped as Life
(6-12)% of Damage taken Recouped as Mana
(-20-20)% increased Skill Effect Duration
Unaffected by Temporal Chains
Sentari's AnswerSentari's Answer
Brass Spirit Shield
Chance to Block: 30%
Energy Shield: (35-40)
Movement Speed: -3%
Requires Level 33, 83 Int10% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit
Open your eyes and you will see the cracks in your enemy's walls.
Open your mind and you will see the cracks in your enemy's plans.
3310% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit
Chains of EmancipationChains of Emancipation
Chain Belt
Requires Level 61+(9-20) to maximum Energy Shield+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
Enemy Hits inflict Temporal Chains on you
When you lose Temporal Chains you gain maximum Rage
Immune to Curses while you have at least 25 Rage
Freedom is won only by those who are not free.
61+(9-20) to maximum Energy Shield+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
Enemy Hits inflict Temporal Chains on you
When you lose Temporal Chains you gain maximum Rage
Immune to Curses while you have at least 25 Rage
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all Attributes(30-40)% increased Damage over Time
Adds (17-19) to (23-29) Chaos Damage
+(50-70) to maximum Life
+(17-23)% to Chaos Resistance
Despair has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64+(10-16) to all Attributes(30-40)% increased Damage over Time
Adds (17-19) to (23-29) Chaos Damage
+(50-70) to maximum Life
+(17-23)% to Chaos Resistance
Despair has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Elemental Weakness has no Reservation if Cast as an Aura
Enfeeble has no Reservation if Cast as an Aura
Punishment has no Reservation if Cast as an Aura
Temporal Chains has no Reservation if Cast as an Aura
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage
+(50-70) to maximum Life
(45-50)% increased Mana Regeneration Rate
+(20-25)% to Cold Resistance
Frostbite has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage
+(50-70) to maximum Life
(45-50)% increased Mana Regeneration Rate
+(20-25)% to Cold Resistance
Frostbite has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Elemental Weakness has no Reservation if Cast as an Aura
Enfeeble has no Reservation if Cast as an Aura
Punishment has no Reservation if Cast as an Aura
Temporal Chains has no Reservation if Cast as an Aura
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage
+(50-70) to maximum Life
+(20-25)% to Fire Resistance
Regenerate 1% of Life per second
Flammability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage
+(50-70) to maximum Life
+(20-25)% to Fire Resistance
Regenerate 1% of Life per second
Flammability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Elemental Weakness has no Reservation if Cast as an Aura
Enfeeble has no Reservation if Cast as an Aura
Punishment has no Reservation if Cast as an Aura
Temporal Chains has no Reservation if Cast as an Aura
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage
+(50-70) to maximum Life
+(20-25)% to Lightning Resistance
Regenerate 1% of Energy Shield per second
Conductivity has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage
+(50-70) to maximum Life
+(20-25)% to Lightning Resistance
Regenerate 1% of Energy Shield per second
Conductivity has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Elemental Weakness has no Reservation if Cast as an Aura
Enfeeble has no Reservation if Cast as an Aura
Punishment has no Reservation if Cast as an Aura
Temporal Chains has no Reservation if Cast as an Aura
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage
+(400-500) to Armour
+(50-70) to maximum Life
(30-40)% increased Stun and Block Recovery
Vulnerability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage
+(400-500) to Armour
+(50-70) to maximum Life
(30-40)% increased Stun and Block Recovery
Vulnerability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Elemental Weakness has no Reservation if Cast as an Aura
Enfeeble has no Reservation if Cast as an Aura
Punishment has no Reservation if Cast as an Aura
Temporal Chains has no Reservation if Cast as an Aura
Solstice VigilSolstice Vigil
Onyx Amulet
Requires Level 64+(10-16) to all Attributes(30-40)% increased Damage
+(50-70) to maximum Life
Regenerate (8-10) Mana per second
Temporal Chains has no Reservation if Cast as an Aura
Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy
Time, like light, can be refracted into all its myriad colours.
The first shade is beautiful, but the last will drive the unwary insane.
64+(10-16) to all Attributes(30-40)% increased Damage
+(50-70) to maximum Life
Regenerate (8-10) Mana per second
Temporal Chains has no Reservation if Cast as an Aura
Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy

Related helmet enchantments

The following helmet enchantments affect Temporal Chains.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Temporal Chains Curse Effect 166Merciless Labyrinth10% increased Temporal Chains Curse Effecthelmet 100
Enchantment Temporal Chains Curse Effect 275Eternal Labyrinth15% increased Temporal Chains Curse Effecthelmet 100
Enchantment Temporal Chains Duration 166Merciless Labyrinth30% increased Temporal Chains Durationhelmet 100
Enchantment Temporal Chains Duration 275Eternal Labyrinth45% increased Temporal Chains Durationhelmet 100

Temporal Chains in maps

Temporal Chains is one of the curses that can be rolled on maps and vaal side area (in spawn weight table known as "secret_area"), the curses affect the entire area and cannot be removed. The level of the curses varies depending on the map tier.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Temporal6915% increased Quantity of Items found in this Area
Found Items have 2% chance to drop Corrupted in Area
Players are Cursed with Temporal Chains
uber_tier_map 0
secret_area 700
of Temporal Chains113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Temporal Chains
uber_tier_map 0
mid_tier_map 850
expedition_logbook 0
primordial_map 0
of Temporal Chains113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Temporal Chains
uber_tier_map 0
top_tier_map 0
expedition_logbook 1000
of Temporal Chains6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Temporal Chains
uber_tier_map 0
top_tier_map 0
expedition_logbook 1000
of Temporal Chains113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Temporal Chains
uber_tier_map 0
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
of Temporal Chains113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players are Cursed with Temporal Chains
uber_tier_map 0
top_tier_map 0
maven_map 1000
primordial_map 1000
of Temporal Chains7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Temporal Chains
uber_tier_map 0
top_tier_map 0
expedition_logbook 1000

No results

In addition, monster with the following explicit, implicit and unique mod would use this curse:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
DelveMonsterTemporalChainsOnHitIntrinsic1Curse Enemies with Temporal Chains on Hit (Hidden)N/A
MonsterCastsTemporalChainsTextIntrinsic1N/AN/A
MonsterChanceToTemporalChainsOnHit1Intrinsic1Curse Enemies with Temporal Chains on Hit (Hidden)N/A
MonsterChanceToTemporalChainsOnHit2Intrinsic125% chance to Curse Enemies with Temporal Chains on Hit (Hidden)N/A
MonsterImplicitTemporalChainsOnHitIntrinsic1Curse Enemies with Temporal Chains on Hit (Hidden)N/A
ChronophageNemesis25Curse Enemies with Temporal Chains on Hit (Hidden)rare 400
TotemHasTemporalChainsAuraTextIntrinsic1Enemies are affected by Temporal ChainsN/A

Version history

Version Changes
3.10.0
  • Now has 50% less effect against players. Previously, it had 40% reduced effect against players. Note that this change means it is multiplicative with sources of increased curse effect.
3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24).
  • Mana Cost at gem level 20 is now 33 (was 50).
  • Now causes Normal and Magic enemies to have 20% less Action Speed at gem level 1, up to 29% less Action Speed at gem level 20.
  • Now causes Rare and Unique enemies to have 10% less Action Speed at gem level 1, up to 14% less Action Speed at gem level 20.
3.5.0
  • The total amount that you can slow the expiration of an effect on a character through a time-slowing mechanism (such as Temporal Chains) is now capped at 75% from all sources.
2.6.0
  • Increased Area of Effect mod and its progression per level doubled.
2.1.0c
  • Temporal Chains, Enfeeble, Curse on Hit and Blasphemy have had their quality bonuses returned to normal.
  • A cap of 75% now applies to the action speed reduction caused by Temporal Chains.
2.1.0c
  • Temporal Chains quality now grants 0.5% increased Cast Speed per point of quality instead of slowing enemies by 0.5% per point of quality.
2.0.2
  • Temporal Chains' slowing effect now applies multiplicatively with Chill's slowing effect. This will result in less of an impact when both are used on the same target.
2.0.0
  • Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). Duration increases per level slightly modified. The end result is slightly longer duration at level 1 but slightly shorter duration at level 20.
0.10.0
  • Fixed a bug where chilling monsters or cursing them with Temporal Chains could
    prevent their attacks from succeeding.
0.9.13
  • Reduced the effect of Temporal Chains, due to being overpowered in both PvE and PvP.
    This also affects the version that Maps inflict on you
0.9.12
  • The quality bonuses have been corrected to not include movement speed,
    as it is already part of the core effect.
0.9.4
  • Reduced the duration.
0.9.2
  • Temporal Chains has been added to the game.

References

  1. GGG_Mark (June 5, 2014). "Some questions about ignite and EE.". Path of Exile forums. Retrieved July 15, 2016.

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