Channel Map: Difference between revisions

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(Added back to the Atlas in 3.22.0)
 
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{{Item infobox|Channel Map}}
{{Item infobox|Channel Map}}
'''Channel Map''' is a [[map]] [[area]].
'''Channel Map''' is a [[map]] [[area]].
{{Map not in current series}}
<section begin="layout" />
<section begin="layout" />
==Layout==
==Layout==
Line 15: Line 13:
{{#ev:youtube|1w9VU5zO_Pk|500}}
{{#ev:youtube|1w9VU5zO_Pk|500}}
<section end="encounters" />
<section end="encounters" />
{{Map item drops
{{Area item drops|area_id=MapWorldsChannel}}
|page = Channel Map ({{Current map series}})
}}
{{Map variants|Channel Map}}
{{Map variants|Channel Map}}
{{Item unique versions
{{Item unique versions
|base_item = Channel Map ({{Current map series}})
|base_item = {{Latest map variant}}
}}
}}
<section begin="version history" />
<section begin="version history" />
Line 26: Line 22:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.22.0|
* The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
}}
{{Version history table row|3.21.0|
* The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
}}
{{Version history table row|3.20.0|
* The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
}}
{{Version history table row|3.18.0|
* The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
}}
{{Version history table row|3.17.0|
* The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
}}
{{Version history table row|3.16.0|
* This map has been removed from the Atlas.
* This map has been removed from the Atlas.
* This map can no longer drop.
* This map can no longer drop.
* You can still use your existing maps in the [[Map Device]].
* You can still use your existing maps in the [[Map Device]].
* You can trade your existing maps to [[vendor]]s. You will receive other maps that are still in the Atlas.
* You can trade your existing maps to [[vendor]]s. You will receive other maps that are still in the Atlas.
{{Version history table row|3.7.0}}
}}
{{Version history table row|3.7.0|
* Introduction of [[Legion]] map series
* Introduction of [[Legion]] map series
{{Version history table row|3.6.0}}
}}
{{Version history table row|3.6.0|
* Introduction of [[Synthesis]] map series
* Introduction of [[Synthesis]] map series
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* Introduction of [[Betrayal]] map series
* Introduction of [[Betrayal]] map series
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* Many map bosses have also shifted around. Some have been retired and replaced!
* Many map bosses have also shifted around. Some have been retired and replaced!
{{Version history table row|3.1.0}}
}}
{{Version history table row|3.1.0|
* Introduction of [[War for the Atlas]] map series
* Introduction of [[War for the Atlas]] map series
* Added 32 new maps including two new Unique maps.
* Added 32 new maps including two new Unique maps.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
{{Version history table row|2.4.0}}
}}
{{Version history table row|2.4.0|
* Introduction of [[Atlas of Worlds (expansion)|Atlas of Worlds]] map series
* Introduction of [[Atlas of Worlds (expansion)|Atlas of Worlds]] map series
* The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
* The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
{{Version history table row|2.0.0}}
}}
{{Version history table row|2.0.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
<section end="version history" />
<section end="version history" />
{{Navbox maps}}
{{Navbox maps}}

Latest revision as of 01:57, 10 September 2023

This article is about the variant of Channel Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Channel MapMap Level: 70
Map Tier: 3
Guild Character: Z
The stone cannot stop the torrent.
It can only divert it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 69
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Channel
Map area
No Waypoint
IdMapWorldsChannel
Act11
Area level72
BossesThe Winged Death
Area type tagsurban
Tagsmap, area_with_water, delve_chest, einharmaps, aqueduct_area, scavenger_boss_area, peaceful_map, map_drops_can_upgrade_to_fortress
The Shaper: The stone cannot stop the torrent. It can only divert it.
Vaal Side AreasForgotten Conduit (MapSideArea4_1)
The stone cannot stop the torrent. It can only divert it.

Channel Map is a map area.

Layout


Encounters

Boss

The Winged Death, based on The Hundred Foot Shadow

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
HumilityHumility9Tabula Rasa23
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."68
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73
Parasitic PassengersParasitic Passengers810x Incubator
Item Level: 84
Feeding on death, they grew stronger and stronger, until they were ready to hatch...
68
The DestinationThe Destination9Watcher's Eye
Two-Implicit
Corrupted
You may be nothing to everybody, but you are everything to somebody.
81

Map variants

ItemMap
Tier
Map
Level
Map
Series
Channel MapChannel MapMap Level: 70
Map Tier: 3
Guild Character: Z
The stone cannot stop the torrent.
It can only divert it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Necropolis
Channel MapChannel MapMap Level: 76
Map Tier: 9
Guild Character: Z
The stone cannot stop the torrent.
It can only divert it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Affliction
Channel MapChannel MapMap Level: 83
Map Tier: 16
Guild Character: Z
The stone cannot stop the torrent.
It can only divert it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1683Ancestor
Channel MapChannel MapMap Level: 80
Map Tier: 13
Guild Character: Z
The stone cannot stop the torrent.
It can only divert it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380The Forbidden Sanctum
Channel MapChannel MapMap Level: 73
Map Tier: 6
Guild Character: Z
The stone cannot stop the torrent.
It can only divert it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673Archnemesis
Channel MapChannel MapMap Level: 68
Map Tier: 1
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Expedition
Channel MapChannel MapMap Level: 71
Map Tier: 4
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Ritual
Channel MapChannel MapMap Level: 71
Map Tier: 4
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Heist
Channel MapChannel MapMap Level: 71
Map Tier: 4
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Harvest
Channel MapChannel MapMap Level: 80
Map Tier: 13
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Delirium
Channel MapChannel MapMap Level: 80
Map Tier: 13
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Metamorph
Channel MapChannel MapMap Level: 71
Map Tier: 4
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Blight
Channel MapChannel MapMap Level: 71
Map Tier: 4
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471Legion
Channel MapChannel MapMap Level: 70
Map Tier: 3
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
370Synthesis
Channel MapChannel MapMap Level: 68
Map Tier: 1
Guild Character: Z
The stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168Betrayal
Channel MapChannel MapMap Level: 72
Map Tier: 5
Guild Character: Z
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572War for the Atlas
Channel MapChannel MapMap Level: 70
Map Tier: 3
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
370Atlas of Worlds
Shaped Channel MapShaped Channel MapMap Level: 75
Map Tier: 8
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875Atlas of Worlds
Channel MapChannel MapMap Level: 69
Map Tier: 2
Guild Character: H
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
269The Awakening

Unique versions

There are currently no unique items for this base item type.


Version history

Version Changes
3.22.0
  • The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
3.21.0
  • The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
3.20.0
  • The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
3.18.0
  • The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
3.17.0
  • The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.7.0
  • Introduction of Legion map series
3.6.0
3.5.0
  • Introduction of Betrayal map series
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Introduction of War for the Atlas map series
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Introduction of Atlas of Worlds map series
  • The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
2.0.0
  • Introduced to the game.