Adiyah, the Wayfinder: Difference between revisions

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{{NPC
{{NPC
|portrait = Adiyah portrait.png
|name= Adiyah
|name= Adiyah
|fullname= The Wayfinder
|fullname= The Wayfinder
Line 10: Line 11:
}}
}}


[[File:Adiyah icon.png|100px]] '''Adiyah, the Wayfinder''' is a NPC located in [[the Rogue Harbour]]. She mainly opens [[Heist]] and [[Grand Heist]] portals for the character, which allows characters to enter and exit the heist.
'''Adiyah, the Wayfinder''' is a NPC located in [[the Rogue Harbour]]. She mainly opens [[Heist]] and [[Grand Heist]] portals for the character, which allows characters to enter and exit the heist.


==Quest contract==
==Quest contract==
Line 20: Line 21:
* {{il|Contract: Flying False Colours}}
* {{il|Contract: Flying False Colours}}
* {{il|Contract: Heart of Glory}}
* {{il|Contract: Heart of Glory}}
==Lore==
==Lore==
Adiyah is a [[Maraketh]] warrior. Her sister [[Nashta, The Usurper]] tried to incite a civil war within the Maraketh by stealing {{il|Solerai's Spear}}. However Adiyah and the player intervened and stole the spear before she could get to it, in {{il|Contract: A Matter of Honour}}.
Adiyah is a [[Maraketh]] warrior. Her sister [[Nashta, The Usurper]] tried to incite a civil war within the Maraketh by stealing {{il|Solerai's Spear}}. However Adiyah and the player intervened and stole the spear before she could get to it, in {{il|Contract: A Matter of Honour}}.


In {{il|Contract: Flying False Colours}}, Nashta starts attacking Maraketh caravens while wearing the colors of Adiyah's group (''akhara''), actions that would further separate and divide the Maraketh, so Adiyah tasks the player with stealing Nashta's war plans in order to prove her betrayal to the other ''Sekhemas''.
In {{il|Contract: Flying False Colours}}, Nashta starts attacking Maraketh caravans while wearing the colors of Adiyah's group (''akhara''), actions that would further separate and divide the Maraketh, so Adiyah tasks the player with stealing Nashta's war plans in order to prove her betrayal to the other ''Sekhemas''.
 
In the final contract, Adiyah and the player confronts Nashta in {{il|Contract: Heart of Glory}} hoping she will redeem herself but Nashta refuses to return to Adiyah's group, saying she would rather die than live under the tyranny of the ''Sekhemas''. Adiyah and the player then kill her, thus ending any chances of civil war within the Maraketh. After the battle Adiyah remarks that Nashta never wanted to live under a strict set of rules, and wanted to die fighting, as a true ''dekhara'', and that by dying in combat she has cleared her name of any shame.
 
==In-Game Dialogue==


In the final contract, Adiyah and the player confronts Nashta in {{il|Contract: Heart of Glory}} hoping she will redeem herself but Nashta refuses to return to Adiyah's group, saying she would rather die than live under the tyranny of the ''Sekhemas''. Adiyah and the player then kill her, thus ending any chances of civil war within the Maraketh. After the battle Adiyah remarks that Nashta never wanted to live under a strict set of rules, and wanted to die fighting, as a true ''dekhara'', and that by dying on combat she has cleared her name of any shame.
===Introduction===
 
* I am Adiyah. I will enable your travel to and from locations of interest.
 
===If Your Character Is Male===
 
* This place runs foul with thieves, cutthroats, and loudmouths. I am likely the only one here that would not betray you for coin.
 
===If Your Character Is Female===
 
* This place runs foul with thieves, cutthroats, and loudmouths. They cannot be trusted. You and I will have to work together to avoid errant knives.
 
===The Boss===
 
* I once served a worthy Sekhema. The Boss is no Sekhema. He rules through deception, obfuscation, and manipulation. However, if he agrees to do something, he will do it. That in itself is a form of honour which I can respect.
 
* He expects the same of us. In exchange for a place here, I have agreed to use my skills to enable the travels of this wretched heap of rhoa dung, and that is what I will do. My word is my bond.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.12.3}}
{{Version history table row|3.12.3|
* Enabled questlines that lead towards [[Contract: The Twins|The Twins]] and the [[Nashta, The Usurper]] Heist boss encounters.
* Enabled questlines that lead towards [[Contract: The Twins|The Twins]] and the [[Nashta, The Usurper]] Heist boss encounters.
* Fixed a bug where some Ally Equipment could list '''Adiyah, the Wayfinder''' and [[Kurai, the Administrator]] as Rogues that it could be equipped by.
* Fixed a bug where some Ally Equipment could list '''Adiyah, the Wayfinder''' and [[Kurai, the Administrator]] as Rogues that it could be equipped by.
{{VersionHistoryRow|3.12.0}}
}}
{{Version history table row|3.12.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}


{{Navbox NPCs}}
{{Navbox NPCs}}

Latest revision as of 10:09, 21 February 2023

Portrait of Adiyah The Wayfinder
Adiyah
The Wayfinder
Adiyah The Wayfinder
Area: The Rogue Harbour
Functions: Open portal to Heist and Grand Heist

Adiyah, the Wayfinder is a NPC located in the Rogue Harbour. She mainly opens Heist and Grand Heist portals for the character, which allows characters to enter and exit the heist.

Quest contract

Normally she cannot be hired for Heist contract and Grand Heist blueprint as an allies NPC. After opening the portal for the player character, she will be waiting at the entrance of the Heist, but will not follow the player character to enter the Heist proper.

However, there is a questline regarding Adiyah's sister Nashta, which is required to hire Adiyah for the quest contract. She has a level 5 Perception skill. The final step of the questline is a unique Familial ContractFamilial ContractGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.: Contract: Heart of GloryContract: Heart of Glory
Familial Contract
Client: Adiyah
Heist Target: Confront Nashta
Area Level: 81
Requires Perception (Level 4)
Requires Adiyah, the Wayfinder
"A part of me still believes I can convince Nashta to give up her rebellious ways and come home. That part of me will forever be nine years of age, futilely chasing her as she runs off into the dunes yet again."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
, which is tradeable.

  • Contract: A Matter of HonourContract: A Matter of HonourClient: Adiyah
    Heist Target: Solerai's Spear
    Area Level: (34-#)
    Requires Perception (Level 2)
    Requires Adiyah, the Wayfinder
    When hope was but a memory, the twin sister Sekhemas Solerai and Lundara arose to unite the Maraketh.
    They wielded the essence of gold and silver. The Spear is one of the two weapons that forged us."
  • Contract: Flying False ColoursContract: Flying False ColoursClient: Adiyah
    Heist Target: Nashta's War Journal
    Area Level: (70-#)
    Requires Perception (Level 3)
    Requires Adiyah, the Wayfinder
    "Wraeclast is harsh, and the Plains of Vastiri are unforgiving. We Maraketh can
    ill afford an internal war. We must prove that Nashta is behind these attacks."
  • Contract: Heart of GloryContract: Heart of Glory
    Familial Contract
    Client: Adiyah
    Heist Target: Confront Nashta
    Area Level: 81
    Requires Perception (Level 4)
    Requires Adiyah, the Wayfinder
    "A part of me still believes I can convince Nashta to give up her rebellious ways and come home. That part of me will forever be nine years of age, futilely chasing her as she runs off into the dunes yet again."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.

Lore

Adiyah is a Maraketh warrior. Her sister Nashta, The Usurper tried to incite a civil war within the Maraketh by stealing Solerai's SpearSolerai's Spear"When hope was but a memory, the twin sister Sekhemas Solerai and Lundara arose to unite the Maraketh.
They wielded the essence of gold and silver. The Spear is one of the two weapons that forged us."
. However Adiyah and the player intervened and stole the spear before she could get to it, in Contract: A Matter of HonourContract: A Matter of HonourClient: Adiyah
Heist Target: Solerai's Spear
Area Level: (34-#)
Requires Perception (Level 2)
Requires Adiyah, the Wayfinder
When hope was but a memory, the twin sister Sekhemas Solerai and Lundara arose to unite the Maraketh.
They wielded the essence of gold and silver. The Spear is one of the two weapons that forged us."
.

In Contract: Flying False ColoursContract: Flying False ColoursClient: Adiyah
Heist Target: Nashta's War Journal
Area Level: (70-#)
Requires Perception (Level 3)
Requires Adiyah, the Wayfinder
"Wraeclast is harsh, and the Plains of Vastiri are unforgiving. We Maraketh can
ill afford an internal war. We must prove that Nashta is behind these attacks."
, Nashta starts attacking Maraketh caravans while wearing the colors of Adiyah's group (akhara), actions that would further separate and divide the Maraketh, so Adiyah tasks the player with stealing Nashta's war plans in order to prove her betrayal to the other Sekhemas.

In the final contract, Adiyah and the player confronts Nashta in Contract: Heart of GloryContract: Heart of Glory
Familial Contract
Client: Adiyah
Heist Target: Confront Nashta
Area Level: 81
Requires Perception (Level 4)
Requires Adiyah, the Wayfinder
"A part of me still believes I can convince Nashta to give up her rebellious ways and come home. That part of me will forever be nine years of age, futilely chasing her as she runs off into the dunes yet again."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
hoping she will redeem herself but Nashta refuses to return to Adiyah's group, saying she would rather die than live under the tyranny of the Sekhemas. Adiyah and the player then kill her, thus ending any chances of civil war within the Maraketh. After the battle Adiyah remarks that Nashta never wanted to live under a strict set of rules, and wanted to die fighting, as a true dekhara, and that by dying in combat she has cleared her name of any shame.

In-Game Dialogue

Introduction

  • I am Adiyah. I will enable your travel to and from locations of interest.

If Your Character Is Male

  • This place runs foul with thieves, cutthroats, and loudmouths. I am likely the only one here that would not betray you for coin.

If Your Character Is Female

  • This place runs foul with thieves, cutthroats, and loudmouths. They cannot be trusted. You and I will have to work together to avoid errant knives.

The Boss

  • I once served a worthy Sekhema. The Boss is no Sekhema. He rules through deception, obfuscation, and manipulation. However, if he agrees to do something, he will do it. That in itself is a form of honour which I can respect.
  • He expects the same of us. In exchange for a place here, I have agreed to use my skills to enable the travels of this wretched heap of rhoa dung, and that is what I will do. My word is my bond.

Version history

Version Changes
3.12.3
3.12.0
  • Introduced to the game.