Raise Zombie: Difference between revisions
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(PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|static_stat1_id = display_minion_monster_type | |static_stat1_id = display_minion_monster_type | ||
|static_stat1_value = 1 | |static_stat1_value = 1 | ||
|static_stat2_id = infinite_minion_duration | |||
|static_stat2_value = 1 | |||
|stat_text = Maximum (3-6) Raised Zombies<br>Raised Zombies' Slam Attack has (0-76)% increased Area of Effect<br>Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate | |stat_text = Maximum (3-6) Raised Zombies<br>Raised Zombies' Slam Attack has (0-76)% increased Area of Effect<br>Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate | ||
|level1 = True | |level1 = True | ||
Line 45: | Line 47: | ||
|level1_cost_amounts = 9 | |level1_cost_amounts = 9 | ||
|level1_stat_text = Maximum 3 Raised Zombies | |level1_stat_text = Maximum 3 Raised Zombies | ||
|level1_stat1_id = | |level1_stat1_id = base_display_minion_actor_level | ||
|level1_stat1_value = 1 | |level1_stat1_value = 1 | ||
|level1_stat2_id = base_number_of_zombies_allowed | |level1_stat2_id = base_number_of_zombies_allowed | ||
Line 53: | Line 55: | ||
|level2_cost_amounts = 10 | |level2_cost_amounts = 10 | ||
|level2_stat_text = Maximum 3 Raised Zombies<br>Raised Zombies' Slam Attack has 4% increased Area of Effect<br>Raised Zombies' Slam Attack has 4% increased Cooldown Recovery Rate | |level2_stat_text = Maximum 3 Raised Zombies<br>Raised Zombies' Slam Attack has 4% increased Area of Effect<br>Raised Zombies' Slam Attack has 4% increased Cooldown Recovery Rate | ||
|level2_stat1_id = | |level2_stat1_id = base_display_minion_actor_level | ||
|level2_stat1_value = 2 | |level2_stat1_value = 2 | ||
|level2_stat2_id = base_number_of_zombies_allowed | |level2_stat2_id = base_number_of_zombies_allowed | ||
Line 65: | Line 67: | ||
|level3_cost_amounts = 11 | |level3_cost_amounts = 11 | ||
|level3_stat_text = Maximum 3 Raised Zombies<br>Raised Zombies' Slam Attack has 8% increased Area of Effect<br>Raised Zombies' Slam Attack has 8% increased Cooldown Recovery Rate | |level3_stat_text = Maximum 3 Raised Zombies<br>Raised Zombies' Slam Attack has 8% increased Area of Effect<br>Raised Zombies' Slam Attack has 8% increased Cooldown Recovery Rate | ||
|level3_stat1_id = | |level3_stat1_id = base_display_minion_actor_level | ||
|level3_stat1_value = 4 | |level3_stat1_value = 4 | ||
|level3_stat2_id = base_number_of_zombies_allowed | |level3_stat2_id = base_number_of_zombies_allowed | ||
Line 77: | Line 79: | ||
|level4_cost_amounts = 12 | |level4_cost_amounts = 12 | ||
|level4_stat_text = Maximum 3 Raised Zombies<br>Raised Zombies' Slam Attack has 12% increased Area of Effect<br>Raised Zombies' Slam Attack has 12% increased Cooldown Recovery Rate | |level4_stat_text = Maximum 3 Raised Zombies<br>Raised Zombies' Slam Attack has 12% increased Area of Effect<br>Raised Zombies' Slam Attack has 12% increased Cooldown Recovery Rate | ||
|level4_stat1_id = | |level4_stat1_id = base_display_minion_actor_level | ||
|level4_stat1_value = 7 | |level4_stat1_value = 7 | ||
|level4_stat2_id = base_number_of_zombies_allowed | |level4_stat2_id = base_number_of_zombies_allowed | ||
Line 89: | Line 91: | ||
|level5_cost_amounts = 13 | |level5_cost_amounts = 13 | ||
|level5_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 16% increased Area of Effect<br>Raised Zombies' Slam Attack has 16% increased Cooldown Recovery Rate | |level5_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 16% increased Area of Effect<br>Raised Zombies' Slam Attack has 16% increased Cooldown Recovery Rate | ||
|level5_stat1_id = | |level5_stat1_id = base_display_minion_actor_level | ||
|level5_stat1_value = 11 | |level5_stat1_value = 11 | ||
|level5_stat2_id = base_number_of_zombies_allowed | |level5_stat2_id = base_number_of_zombies_allowed | ||
Line 101: | Line 103: | ||
|level6_cost_amounts = 14 | |level6_cost_amounts = 14 | ||
|level6_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 20% increased Area of Effect<br>Raised Zombies' Slam Attack has 20% increased Cooldown Recovery Rate | |level6_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 20% increased Area of Effect<br>Raised Zombies' Slam Attack has 20% increased Cooldown Recovery Rate | ||
|level6_stat1_id = | |level6_stat1_id = base_display_minion_actor_level | ||
|level6_stat1_value = 16 | |level6_stat1_value = 16 | ||
|level6_stat2_id = base_number_of_zombies_allowed | |level6_stat2_id = base_number_of_zombies_allowed | ||
Line 113: | Line 115: | ||
|level7_cost_amounts = 15 | |level7_cost_amounts = 15 | ||
|level7_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 24% increased Area of Effect<br>Raised Zombies' Slam Attack has 24% increased Cooldown Recovery Rate | |level7_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 24% increased Area of Effect<br>Raised Zombies' Slam Attack has 24% increased Cooldown Recovery Rate | ||
|level7_stat1_id = | |level7_stat1_id = base_display_minion_actor_level | ||
|level7_stat1_value = 20 | |level7_stat1_value = 20 | ||
|level7_stat2_id = base_number_of_zombies_allowed | |level7_stat2_id = base_number_of_zombies_allowed | ||
Line 125: | Line 127: | ||
|level8_cost_amounts = 16 | |level8_cost_amounts = 16 | ||
|level8_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 28% increased Area of Effect<br>Raised Zombies' Slam Attack has 28% increased Cooldown Recovery Rate | |level8_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 28% increased Area of Effect<br>Raised Zombies' Slam Attack has 28% increased Cooldown Recovery Rate | ||
|level8_stat1_id = | |level8_stat1_id = base_display_minion_actor_level | ||
|level8_stat1_value = 24 | |level8_stat1_value = 24 | ||
|level8_stat2_id = base_number_of_zombies_allowed | |level8_stat2_id = base_number_of_zombies_allowed | ||
Line 137: | Line 139: | ||
|level9_cost_amounts = 17 | |level9_cost_amounts = 17 | ||
|level9_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 32% increased Area of Effect<br>Raised Zombies' Slam Attack has 32% increased Cooldown Recovery Rate | |level9_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 32% increased Area of Effect<br>Raised Zombies' Slam Attack has 32% increased Cooldown Recovery Rate | ||
|level9_stat1_id = | |level9_stat1_id = base_display_minion_actor_level | ||
|level9_stat1_value = 28 | |level9_stat1_value = 28 | ||
|level9_stat2_id = base_number_of_zombies_allowed | |level9_stat2_id = base_number_of_zombies_allowed | ||
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|level10_cost_amounts = 18 | |level10_cost_amounts = 18 | ||
|level10_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 36% increased Area of Effect<br>Raised Zombies' Slam Attack has 36% increased Cooldown Recovery Rate | |level10_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 36% increased Area of Effect<br>Raised Zombies' Slam Attack has 36% increased Cooldown Recovery Rate | ||
|level10_stat1_id = | |level10_stat1_id = base_display_minion_actor_level | ||
|level10_stat1_value = 32 | |level10_stat1_value = 32 | ||
|level10_stat2_id = base_number_of_zombies_allowed | |level10_stat2_id = base_number_of_zombies_allowed | ||
Line 161: | Line 163: | ||
|level11_cost_amounts = 19 | |level11_cost_amounts = 19 | ||
|level11_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 40% increased Area of Effect<br>Raised Zombies' Slam Attack has 40% increased Cooldown Recovery Rate | |level11_stat_text = Maximum 4 Raised Zombies<br>Raised Zombies' Slam Attack has 40% increased Area of Effect<br>Raised Zombies' Slam Attack has 40% increased Cooldown Recovery Rate | ||
|level11_stat1_id = | |level11_stat1_id = base_display_minion_actor_level | ||
|level11_stat1_value = 36 | |level11_stat1_value = 36 | ||
|level11_stat2_id = base_number_of_zombies_allowed | |level11_stat2_id = base_number_of_zombies_allowed | ||
Line 173: | Line 175: | ||
|level12_cost_amounts = 20 | |level12_cost_amounts = 20 | ||
|level12_stat_text = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 44% increased Area of Effect<br>Raised Zombies' Slam Attack has 44% increased Cooldown Recovery Rate | |level12_stat_text = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 44% increased Area of Effect<br>Raised Zombies' Slam Attack has 44% increased Cooldown Recovery Rate | ||
|level12_stat1_id = | |level12_stat1_id = base_display_minion_actor_level | ||
|level12_stat1_value = 40 | |level12_stat1_value = 40 | ||
|level12_stat2_id = base_number_of_zombies_allowed | |level12_stat2_id = base_number_of_zombies_allowed | ||
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|level13_cost_amounts = 21 | |level13_cost_amounts = 21 | ||
|level13_stat_text = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 48% increased Area of Effect<br>Raised Zombies' Slam Attack has 48% increased Cooldown Recovery Rate | |level13_stat_text = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 48% increased Area of Effect<br>Raised Zombies' Slam Attack has 48% increased Cooldown Recovery Rate | ||
|level13_stat1_id = | |level13_stat1_id = base_display_minion_actor_level | ||
|level13_stat1_value = 44 | |level13_stat1_value = 44 | ||
|level13_stat2_id = base_number_of_zombies_allowed | |level13_stat2_id = base_number_of_zombies_allowed | ||
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|level14_cost_amounts = 22 | |level14_cost_amounts = 22 | ||
|level14_stat_text = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 52% increased Area of Effect<br>Raised Zombies' Slam Attack has 52% increased Cooldown Recovery Rate | |level14_stat_text = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 52% increased Area of Effect<br>Raised Zombies' Slam Attack has 52% increased Cooldown Recovery Rate | ||
|level14_stat1_id = | |level14_stat1_id = base_display_minion_actor_level | ||
|level14_stat1_value = 48 | |level14_stat1_value = 48 | ||
|level14_stat2_id = base_number_of_zombies_allowed | |level14_stat2_id = base_number_of_zombies_allowed | ||
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|level15_cost_amounts = 23 | |level15_cost_amounts = 23 | ||
|level15_stat_text = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 56% increased Area of Effect<br>Raised Zombies' Slam Attack has 56% increased Cooldown Recovery Rate | |level15_stat_text = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 56% increased Area of Effect<br>Raised Zombies' Slam Attack has 56% increased Cooldown Recovery Rate | ||
|level15_stat1_id = | |level15_stat1_id = base_display_minion_actor_level | ||
|level15_stat1_value = 52 | |level15_stat1_value = 52 | ||
|level15_stat2_id = base_number_of_zombies_allowed | |level15_stat2_id = base_number_of_zombies_allowed | ||
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|level16_cost_amounts = 24 | |level16_cost_amounts = 24 | ||
|level16_stat_text = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 60% increased Area of Effect<br>Raised Zombies' Slam Attack has 60% increased Cooldown Recovery Rate | |level16_stat_text = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 60% increased Area of Effect<br>Raised Zombies' Slam Attack has 60% increased Cooldown Recovery Rate | ||
|level16_stat1_id = | |level16_stat1_id = base_display_minion_actor_level | ||
|level16_stat1_value = 56 | |level16_stat1_value = 56 | ||
|level16_stat2_id = base_number_of_zombies_allowed | |level16_stat2_id = base_number_of_zombies_allowed | ||
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|level17_cost_amounts = 25 | |level17_cost_amounts = 25 | ||
|level17_stat_text = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 64% increased Area of Effect<br>Raised Zombies' Slam Attack has 64% increased Cooldown Recovery Rate | |level17_stat_text = Maximum 5 Raised Zombies<br>Raised Zombies' Slam Attack has 64% increased Area of Effect<br>Raised Zombies' Slam Attack has 64% increased Cooldown Recovery Rate | ||
|level17_stat1_id = | |level17_stat1_id = base_display_minion_actor_level | ||
|level17_stat1_value = 60 | |level17_stat1_value = 60 | ||
|level17_stat2_id = base_number_of_zombies_allowed | |level17_stat2_id = base_number_of_zombies_allowed | ||
Line 245: | Line 247: | ||
|level18_cost_amounts = 26 | |level18_cost_amounts = 26 | ||
|level18_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 68% increased Area of Effect<br>Raised Zombies' Slam Attack has 68% increased Cooldown Recovery Rate | |level18_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 68% increased Area of Effect<br>Raised Zombies' Slam Attack has 68% increased Cooldown Recovery Rate | ||
|level18_stat1_id = | |level18_stat1_id = base_display_minion_actor_level | ||
|level18_stat1_value = 64 | |level18_stat1_value = 64 | ||
|level18_stat2_id = base_number_of_zombies_allowed | |level18_stat2_id = base_number_of_zombies_allowed | ||
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|level19_cost_amounts = 27 | |level19_cost_amounts = 27 | ||
|level19_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 72% increased Area of Effect<br>Raised Zombies' Slam Attack has 72% increased Cooldown Recovery Rate | |level19_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 72% increased Area of Effect<br>Raised Zombies' Slam Attack has 72% increased Cooldown Recovery Rate | ||
|level19_stat1_id = | |level19_stat1_id = base_display_minion_actor_level | ||
|level19_stat1_value = 67 | |level19_stat1_value = 67 | ||
|level19_stat2_id = base_number_of_zombies_allowed | |level19_stat2_id = base_number_of_zombies_allowed | ||
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|level20_cost_amounts = 28 | |level20_cost_amounts = 28 | ||
|level20_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 76% increased Area of Effect<br>Raised Zombies' Slam Attack has 76% increased Cooldown Recovery Rate | |level20_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 76% increased Area of Effect<br>Raised Zombies' Slam Attack has 76% increased Cooldown Recovery Rate | ||
|level20_stat1_id = | |level20_stat1_id = base_display_minion_actor_level | ||
|level20_stat1_value = 70 | |level20_stat1_value = 70 | ||
|level20_stat2_id = base_number_of_zombies_allowed | |level20_stat2_id = base_number_of_zombies_allowed | ||
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|level21_cost_amounts = 29 | |level21_cost_amounts = 29 | ||
|level21_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 80% increased Area of Effect<br>Raised Zombies' Slam Attack has 80% increased Cooldown Recovery Rate | |level21_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 80% increased Area of Effect<br>Raised Zombies' Slam Attack has 80% increased Cooldown Recovery Rate | ||
|level21_stat1_id = | |level21_stat1_id = base_display_minion_actor_level | ||
|level21_stat1_value = 72 | |level21_stat1_value = 72 | ||
|level21_stat2_id = base_number_of_zombies_allowed | |level21_stat2_id = base_number_of_zombies_allowed | ||
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|level22_cost_amounts = 30 | |level22_cost_amounts = 30 | ||
|level22_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 84% increased Area of Effect<br>Raised Zombies' Slam Attack has 84% increased Cooldown Recovery Rate | |level22_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 84% increased Area of Effect<br>Raised Zombies' Slam Attack has 84% increased Cooldown Recovery Rate | ||
|level22_stat1_id = | |level22_stat1_id = base_display_minion_actor_level | ||
|level22_stat1_value = 74 | |level22_stat1_value = 74 | ||
|level22_stat2_id = base_number_of_zombies_allowed | |level22_stat2_id = base_number_of_zombies_allowed | ||
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|level23_cost_amounts = 31 | |level23_cost_amounts = 31 | ||
|level23_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 88% increased Area of Effect<br>Raised Zombies' Slam Attack has 88% increased Cooldown Recovery Rate | |level23_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 88% increased Area of Effect<br>Raised Zombies' Slam Attack has 88% increased Cooldown Recovery Rate | ||
|level23_stat1_id = | |level23_stat1_id = base_display_minion_actor_level | ||
|level23_stat1_value = 76 | |level23_stat1_value = 76 | ||
|level23_stat2_id = base_number_of_zombies_allowed | |level23_stat2_id = base_number_of_zombies_allowed | ||
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|level24_cost_amounts = 32 | |level24_cost_amounts = 32 | ||
|level24_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 92% increased Area of Effect<br>Raised Zombies' Slam Attack has 92% increased Cooldown Recovery Rate | |level24_stat_text = Maximum 6 Raised Zombies<br>Raised Zombies' Slam Attack has 92% increased Area of Effect<br>Raised Zombies' Slam Attack has 92% increased Cooldown Recovery Rate | ||
|level24_stat1_id = | |level24_stat1_id = base_display_minion_actor_level | ||
|level24_stat1_value = 78 | |level24_stat1_value = 78 | ||
|level24_stat2_id = base_number_of_zombies_allowed | |level24_stat2_id = base_number_of_zombies_allowed | ||
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|level25_cost_amounts = 33 | |level25_cost_amounts = 33 | ||
|level25_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 96% increased Area of Effect<br>Raised Zombies' Slam Attack has 96% increased Cooldown Recovery Rate | |level25_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 96% increased Area of Effect<br>Raised Zombies' Slam Attack has 96% increased Cooldown Recovery Rate | ||
|level25_stat1_id = | |level25_stat1_id = base_display_minion_actor_level | ||
|level25_stat1_value = 80 | |level25_stat1_value = 80 | ||
|level25_stat2_id = base_number_of_zombies_allowed | |level25_stat2_id = base_number_of_zombies_allowed | ||
Line 341: | Line 343: | ||
|level26_cost_amounts = 34 | |level26_cost_amounts = 34 | ||
|level26_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 100% increased Area of Effect<br>Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Rate | |level26_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 100% increased Area of Effect<br>Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Rate | ||
|level26_stat1_id = | |level26_stat1_id = base_display_minion_actor_level | ||
|level26_stat1_value = 82 | |level26_stat1_value = 82 | ||
|level26_stat2_id = base_number_of_zombies_allowed | |level26_stat2_id = base_number_of_zombies_allowed | ||
Line 353: | Line 355: | ||
|level27_cost_amounts = 35 | |level27_cost_amounts = 35 | ||
|level27_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 104% increased Area of Effect<br>Raised Zombies' Slam Attack has 104% increased Cooldown Recovery Rate | |level27_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 104% increased Area of Effect<br>Raised Zombies' Slam Attack has 104% increased Cooldown Recovery Rate | ||
|level27_stat1_id = | |level27_stat1_id = base_display_minion_actor_level | ||
|level27_stat1_value = 84 | |level27_stat1_value = 84 | ||
|level27_stat2_id = base_number_of_zombies_allowed | |level27_stat2_id = base_number_of_zombies_allowed | ||
Line 365: | Line 367: | ||
|level28_cost_amounts = 36 | |level28_cost_amounts = 36 | ||
|level28_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 108% increased Area of Effect<br>Raised Zombies' Slam Attack has 108% increased Cooldown Recovery Rate | |level28_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 108% increased Area of Effect<br>Raised Zombies' Slam Attack has 108% increased Cooldown Recovery Rate | ||
|level28_stat1_id = | |level28_stat1_id = base_display_minion_actor_level | ||
|level28_stat1_value = 86 | |level28_stat1_value = 86 | ||
|level28_stat2_id = base_number_of_zombies_allowed | |level28_stat2_id = base_number_of_zombies_allowed | ||
Line 377: | Line 379: | ||
|level29_cost_amounts = 37 | |level29_cost_amounts = 37 | ||
|level29_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 112% increased Area of Effect<br>Raised Zombies' Slam Attack has 112% increased Cooldown Recovery Rate | |level29_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 112% increased Area of Effect<br>Raised Zombies' Slam Attack has 112% increased Cooldown Recovery Rate | ||
|level29_stat1_id = | |level29_stat1_id = base_display_minion_actor_level | ||
|level29_stat1_value = 88 | |level29_stat1_value = 88 | ||
|level29_stat2_id = base_number_of_zombies_allowed | |level29_stat2_id = base_number_of_zombies_allowed | ||
Line 389: | Line 391: | ||
|level30_cost_amounts = 38 | |level30_cost_amounts = 38 | ||
|level30_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 116% increased Area of Effect<br>Raised Zombies' Slam Attack has 116% increased Cooldown Recovery Rate | |level30_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 116% increased Area of Effect<br>Raised Zombies' Slam Attack has 116% increased Cooldown Recovery Rate | ||
|level30_stat1_id = | |level30_stat1_id = base_display_minion_actor_level | ||
|level30_stat1_value = 90 | |level30_stat1_value = 90 | ||
|level30_stat2_id = base_number_of_zombies_allowed | |level30_stat2_id = base_number_of_zombies_allowed | ||
Line 401: | Line 403: | ||
|level31_cost_amounts = 38 | |level31_cost_amounts = 38 | ||
|level31_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 118% increased Area of Effect<br>Raised Zombies' Slam Attack has 118% increased Cooldown Recovery Rate | |level31_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 118% increased Area of Effect<br>Raised Zombies' Slam Attack has 118% increased Cooldown Recovery Rate | ||
|level31_stat1_id = | |level31_stat1_id = base_display_minion_actor_level | ||
|level31_stat1_value = 91 | |level31_stat1_value = 91 | ||
|level31_stat2_id = base_number_of_zombies_allowed | |level31_stat2_id = base_number_of_zombies_allowed | ||
Line 413: | Line 415: | ||
|level32_cost_amounts = 39 | |level32_cost_amounts = 39 | ||
|level32_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 120% increased Area of Effect<br>Raised Zombies' Slam Attack has 120% increased Cooldown Recovery Rate | |level32_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 120% increased Area of Effect<br>Raised Zombies' Slam Attack has 120% increased Cooldown Recovery Rate | ||
|level32_stat1_id = | |level32_stat1_id = base_display_minion_actor_level | ||
|level32_stat1_value = 92 | |level32_stat1_value = 92 | ||
|level32_stat2_id = base_number_of_zombies_allowed | |level32_stat2_id = base_number_of_zombies_allowed | ||
Line 425: | Line 427: | ||
|level33_cost_amounts = 39 | |level33_cost_amounts = 39 | ||
|level33_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 122% increased Area of Effect<br>Raised Zombies' Slam Attack has 122% increased Cooldown Recovery Rate | |level33_stat_text = Maximum 7 Raised Zombies<br>Raised Zombies' Slam Attack has 122% increased Area of Effect<br>Raised Zombies' Slam Attack has 122% increased Cooldown Recovery Rate | ||
|level33_stat1_id = | |level33_stat1_id = base_display_minion_actor_level | ||
|level33_stat1_value = 93 | |level33_stat1_value = 93 | ||
|level33_stat2_id = base_number_of_zombies_allowed | |level33_stat2_id = base_number_of_zombies_allowed | ||
Line 437: | Line 439: | ||
|level34_cost_amounts = 40 | |level34_cost_amounts = 40 | ||
|level34_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 124% increased Area of Effect<br>Raised Zombies' Slam Attack has 124% increased Cooldown Recovery Rate | |level34_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 124% increased Area of Effect<br>Raised Zombies' Slam Attack has 124% increased Cooldown Recovery Rate | ||
|level34_stat1_id = | |level34_stat1_id = base_display_minion_actor_level | ||
|level34_stat1_value = 94 | |level34_stat1_value = 94 | ||
|level34_stat2_id = base_number_of_zombies_allowed | |level34_stat2_id = base_number_of_zombies_allowed | ||
Line 449: | Line 451: | ||
|level35_cost_amounts = 40 | |level35_cost_amounts = 40 | ||
|level35_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 126% increased Area of Effect<br>Raised Zombies' Slam Attack has 126% increased Cooldown Recovery Rate | |level35_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 126% increased Area of Effect<br>Raised Zombies' Slam Attack has 126% increased Cooldown Recovery Rate | ||
|level35_stat1_id = | |level35_stat1_id = base_display_minion_actor_level | ||
|level35_stat1_value = 95 | |level35_stat1_value = 95 | ||
|level35_stat2_id = base_number_of_zombies_allowed | |level35_stat2_id = base_number_of_zombies_allowed | ||
Line 461: | Line 463: | ||
|level36_cost_amounts = 41 | |level36_cost_amounts = 41 | ||
|level36_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 128% increased Area of Effect<br>Raised Zombies' Slam Attack has 128% increased Cooldown Recovery Rate | |level36_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 128% increased Area of Effect<br>Raised Zombies' Slam Attack has 128% increased Cooldown Recovery Rate | ||
|level36_stat1_id = | |level36_stat1_id = base_display_minion_actor_level | ||
|level36_stat1_value = 96 | |level36_stat1_value = 96 | ||
|level36_stat2_id = base_number_of_zombies_allowed | |level36_stat2_id = base_number_of_zombies_allowed | ||
Line 473: | Line 475: | ||
|level37_cost_amounts = 41 | |level37_cost_amounts = 41 | ||
|level37_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 130% increased Area of Effect<br>Raised Zombies' Slam Attack has 130% increased Cooldown Recovery Rate | |level37_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 130% increased Area of Effect<br>Raised Zombies' Slam Attack has 130% increased Cooldown Recovery Rate | ||
|level37_stat1_id = | |level37_stat1_id = base_display_minion_actor_level | ||
|level37_stat1_value = 97 | |level37_stat1_value = 97 | ||
|level37_stat2_id = base_number_of_zombies_allowed | |level37_stat2_id = base_number_of_zombies_allowed | ||
Line 485: | Line 487: | ||
|level38_cost_amounts = 42 | |level38_cost_amounts = 42 | ||
|level38_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 132% increased Area of Effect<br>Raised Zombies' Slam Attack has 132% increased Cooldown Recovery Rate | |level38_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 132% increased Area of Effect<br>Raised Zombies' Slam Attack has 132% increased Cooldown Recovery Rate | ||
|level38_stat1_id = | |level38_stat1_id = base_display_minion_actor_level | ||
|level38_stat1_value = 98 | |level38_stat1_value = 98 | ||
|level38_stat2_id = base_number_of_zombies_allowed | |level38_stat2_id = base_number_of_zombies_allowed | ||
Line 497: | Line 499: | ||
|level39_cost_amounts = 42 | |level39_cost_amounts = 42 | ||
|level39_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 134% increased Area of Effect<br>Raised Zombies' Slam Attack has 134% increased Cooldown Recovery Rate | |level39_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 134% increased Area of Effect<br>Raised Zombies' Slam Attack has 134% increased Cooldown Recovery Rate | ||
|level39_stat1_id = | |level39_stat1_id = base_display_minion_actor_level | ||
|level39_stat1_value = 99 | |level39_stat1_value = 99 | ||
|level39_stat2_id = base_number_of_zombies_allowed | |level39_stat2_id = base_number_of_zombies_allowed | ||
Line 509: | Line 511: | ||
|level40_cost_amounts = 43 | |level40_cost_amounts = 43 | ||
|level40_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 136% increased Area of Effect<br>Raised Zombies' Slam Attack has 136% increased Cooldown Recovery Rate | |level40_stat_text = Maximum 8 Raised Zombies<br>Raised Zombies' Slam Attack has 136% increased Area of Effect<br>Raised Zombies' Slam Attack has 136% increased Cooldown Recovery Rate | ||
|level40_stat1_id = | |level40_stat1_id = base_display_minion_actor_level | ||
|level40_stat1_value = 100 | |level40_stat1_value = 100 | ||
|level40_stat2_id = base_number_of_zombies_allowed | |level40_stat2_id = base_number_of_zombies_allowed |
Revision as of 12:11, 19 August 2023
Level: (1-20)
Cost: (9-28) Mana
Cast Time: 0.85 secRaises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Maximum (3-6) Raised Zombies
Raised Zombies' Slam Attack has (0-76)% increased Area of Effect
Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemRaiseZombie
Raise Zombie is a spell that consumes a corpse to summon an allied zombie minion. Zombies attack using melee attacks and an area of effect slam.
Skill functions and interactions
- Support Gems: Any support gem that would work on a melee attack will be used by the player's zombies' attacks when linked to this gem. In addition to their melee attacks, zombies occasionally use an area of effect slam attack which can be scaled with support gems, area of effect passive skills, and the legacy threshold jewel.
- Corpse Targeting: Holding down the corpse targeting toggle (defaults to the "a" button) makes it easier to choose a corpse to raise.
- Zombie Limit: The maximum amount of raised zombies can be increased by passive skills and unique items (see below for more information).
- Zombie Attack: Despite the tooltip claims the zombie attack is a Slam skill (internal id: ZombieSlam), it cannot be supported by Fist of WarFist of War SupportSlam, Attack, Melee, AoE, Support
Icon: X
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 38Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.Attacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) seconds
Ancestral Boost does not apply to repeats of the Attack
Ancestrally Boosted Slams deal (70-98)% more Damage with Hits
Ancestrally Boosted Slams deal (50-69)% more Damage with Ailments
Ancestrally Boosted Slams have (40-59)% increased Area of Effect
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., but can be supported by Melee SplashMelee Splash SupportSupport, Melee, Attack, Strike, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 130%
AoE Radius: 14Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 40% less Splash Damage to surrounding targets
Supported Skills have (0-57)% more Melee Splash Area of Effect
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., although Melee Splash can only support melee strike skill according to its gem text. However, since the "ZombieSlam" already has its own AOE, Melee Splash Support may not be the desired choice of support gem. This support gem is included in some Zombie build guide, before the intro of slam and strike gem tags.
- The attack can also be supported by other melee support gem such as Multistrike SupportMultistrike SupportAttack, Melee, Support
Icon: 3
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.Supported Skills Repeat 2 additional times
Supported Skills have (35-44)% more Melee Attack Speed
Supported Skills deal (30-20)% less Attack Damage
First Repeat of Supported Skills deals 22% more Damage
Second Repeat of Supported Skills deals 44% more Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Melee DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.. However, in terms of dps there may be other options.
Gem level progression
Level | Mana Cost | Maximum Zombies | Slam CDR | Slam AoE | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 1 | 0 | 9 | 3 | N/A | N/A | 0 | 0 |
2 | 2 | 0 | 10 | 3 | N/A | N/A | 70 | 70 |
3 | 4 | 16 | 11 | 3 | N/A | N/A | 308 | 378 |
4 | 7 | 22 | 12 | 3 | N/A | N/A | 1554 | 1932 |
5 | 11 | 31 | 13 | 4 | N/A | N/A | 6667 | 8599 |
6 | 16 | 41 | 14 | 4 | N/A | N/A | 26047 | 34646 |
7 | 20 | 50 | 15 | 4 | N/A | N/A | 49725 | 84371 |
8 | 24 | 58 | 16 | 4 | N/A | N/A | 95714 | 180085 |
9 | 28 | 67 | 17 | 4 | N/A | N/A | 169595 | 349680 |
10 | 32 | 75 | 18 | 4 | N/A | N/A | 283759 | 633439 |
11 | 36 | 83 | 19 | 4 | N/A | N/A | 453996 | 1087435 |
12 | 40 | 92 | 20 | 5 | N/A | N/A | 703128 | 1790563 |
13 | 44 | 100 | 21 | 5 | N/A | N/A | 1061223 | 2851786 |
14 | 48 | 109 | 22 | 5 | N/A | N/A | 2065870 | 4917656 |
15 | 52 | 117 | 23 | 5 | N/A | N/A | 2507110 | 7424766 |
16 | 56 | 125 | 24 | 5 | N/A | N/A | 5798936 | 13223702 |
17 | 60 | 134 | 25 | 5 | N/A | N/A | 15083919 | 28307621 |
18 | 64 | 142 | 26 | 6 | N/A | N/A | 27792735 | 56100356 |
19 | 67 | 148 | 27 | 6 | N/A | N/A | 43869739 | 99970095 |
20 | 70 | 155 | 28 | 6 | N/A | N/A | 242081556 | 342051651 |
21 | 72 | 159 | 29 | 6 | N/A | N/A | N/A | N/A |
22 | 74 | N/A | 30 | 6 | N/A | N/A | N/A | N/A |
23 | 76 | N/A | 31 | 6 | N/A | N/A | N/A | N/A |
24 | 78 | N/A | 32 | 6 | N/A | N/A | N/A | N/A |
25 | 80 | N/A | 33 | 7 | N/A | N/A | N/A | N/A |
26 | 82 | N/A | 34 | 7 | N/A | N/A | N/A | N/A |
27 | 84 | N/A | 35 | 7 | N/A | N/A | N/A | N/A |
28 | 86 | N/A | 36 | 7 | N/A | N/A | N/A | N/A |
29 | 88 | N/A | 37 | 7 | N/A | N/A | N/A | N/A |
30 | 90 | N/A | 38 | 7 | N/A | N/A | N/A | N/A |
31 | 91 | N/A | 38 | 7 | N/A | N/A | N/A | N/A |
32 | 92 | N/A | 39 | 7 | N/A | N/A | N/A | N/A |
33 | 93 | N/A | 39 | 7 | N/A | N/A | N/A | N/A |
34 | 94 | N/A | 40 | 8 | N/A | N/A | N/A | N/A |
35 | 95 | N/A | 40 | 8 | N/A | N/A | N/A | N/A |
36 | 96 | N/A | 41 | 8 | N/A | N/A | N/A | N/A |
37 | 97 | N/A | 41 | 8 | N/A | N/A | N/A | N/A |
38 | 98 | N/A | 42 | 8 | N/A | N/A | N/A | N/A |
39 | 99 | N/A | 42 | 8 | N/A | N/A | N/A | N/A |
40 | 100 | N/A | 43 | 8 | N/A | N/A | N/A | N/A |
Gem quality
Type | Additional Effects per 1-20% Quality | Weight |
---|---|---|
Superior | +(0.05-1) to Maximum Raised Zombies | 1 |
Item acquisition
Raise Zombie can drop anywhere.
Recipes
Raise Zombie can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The SummonerThe Summoner6Minion Gem Quality: +20%To own a piece of the Nightmare, you must first belong to the Nightmare. | Random Minion gem with 20% quality | A |
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Base items
The following base items are related to Zombies:
Item | Stats | |
---|---|---|
Undying Flesh TalismanUndying Flesh TalismanTalisman Tier: 1+1 to maximum number of Raised ZombiesCorrupted'Sleep when you are weary,' our mothers told us. 'Sleep when you are dead,' our fathers told us. To the First Ones, the slumbering and the corpse are one and the same. - The Wolven King | 1 | +1 to maximum number of Raised ZombiesCorrupted |
Unique items
The following unique items are related to Zombies:
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Bones of UllrBones of Ullr Silk SlippersEnergy Shield: (23-33)Requires Level 22, 42 Int(40-60)% increased Energy Shield +20 to maximum Life +20 to maximum Mana (5-15)% increased Movement Speed +1 to Level of all Raise Zombie Gems +1 to Level of all Raise Spectre GemsThe dead man walks where the living fear to tread. | Silk Slippers | 22 | (40-60)% increased Energy Shield +20 to maximum Life +20 to maximum Mana (5-15)% increased Movement Speed +1 to Level of all Raise Zombie Gems +1 to Level of all Raise Spectre Gems | ||
The BaronThe Baron Close HelmetArmour: (130-150)Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems Minions have (10-20)% increased maximum Life Half of your Strength is added to your Minions +1 to maximum number of Raised Zombies per 500 Strength With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet." | Close Helmet | 26 | +2 to Level of Socketed Minion Gems Minions have (10-20)% increased maximum Life Half of your Strength is added to your Minions +1 to maximum number of Raised Zombies per 500 Strength With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life | ||
Queen's DecreeQueen's Decree Ornate SwordTwo Hand Sword Physical Damage: 30-50 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement Minions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of SpectresThe nobles wanted to take her throne. She let the peasants take their wealth. The peasants wanted to take her wealth. She let the soldiers take their heads. The soldiers wanted to take her head. She sat on her throne and wept. | Ornate Sword | 27 | +185 to Accuracy Rating25% increased Strength Requirement Minions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres | ||
Umbilicus ImmortalisUmbilicus Immortalis Leather BeltRequires Level 30+(25-40) to maximum Life(8-12)% increased maximum Life Regenerate 2% of Life per second Flasks do not apply to you Flasks you Use apply to your Raised Zombies and Spectres"The power of rebirth rivals that of immortality." - Icius Perandus, Antiquities Collection, Item 3 | Leather Belt | 30 | +(25-40) to maximum Life(8-12)% increased maximum Life Regenerate 2% of Life per second Flasks do not apply to you Flasks you Use apply to your Raised Zombies and Spectres | ||
Aukuna's WillAukuna's Will Clasped MittsEvasion: (114-162) Energy Shield: (24-35)Requires Level 31, 25 Dex, 25 Int+(30-40) to Dexterity (5-7)% increased Cast Speed (100-150)% increased Evasion and Energy Shield Raised Zombies have (80-100)% increased maximum Life Raise Zombie does not require a corpse Your Raised Zombies count as corpsesThe Black Sekhema's trial had only just begun. | Clasped Mitts | 31 | +(30-40) to Dexterity (5-7)% increased Cast Speed (100-150)% increased Evasion and Energy Shield Raised Zombies have (80-100)% increased maximum Life Raise Zombie does not require a corpse Your Raised Zombies count as corpses | ||
Replica Earendel's EmbraceReplica Earendel's Embrace Grinning FetishSceptre Physical Damage: 24-36 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes Minions deal (30-40)% increased Damage Raised Zombies Cover Enemies in Ash on Hit Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage Raised Zombies have Avatar of Fire"Lord of Bone, Lord of Flesh, yet all that we can master turns to ash." - Researcher Arn | Grinning Fetish | 35 | 18% increased Elemental Damage+(20-30) to all Attributes Minions deal (30-40)% increased Damage Raised Zombies Cover Enemies in Ash on Hit Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage Raised Zombies have Avatar of Fire | ||
Midnight BargainMidnight Bargain Engraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos InoculationA chilling hush, a scraping sound Of things no more entombed in ground. A shambling horde is on its way To crush the very light of day. | Engraved Wand | 40 | (22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation | ||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4 Requires Level 52<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | Greatwolf Talisman | 52 |
| ||
Femurs of the SaintsFemurs of the Saints Primordial StaffStaff Physical Damage: 55-165 Critical Strike Chance: 6.20% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 58, 99 Str, 99 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems Minions deal (60-80)% increased Damage +1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Attack and Cast Speed per Summoned Raging Spirit Regenerate 0.6% of Life per second for each Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre"They spent a lifetime in the service of God, only to spend eternity in the service of me." - Kadavrus, Surgeon to the Umbra | Primordial Staff | 58 | +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems Minions deal (60-80)% increased Damage +1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Attack and Cast Speed per Summoned Raging Spirit Regenerate 0.6% of Life per second for each Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre | ||
Mon'tregul's GraspMon'tregul's Grasp Void SceptreSceptre Physical Damage: 50-76 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage Raised Zombies deal (100-125)% more Physical DamageWith death as my ally, all the world is within my grasp. | Void Sceptre | 68 | 40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage Raised Zombies deal (100-125)% more Physical Damage |
Threshold jewels
The following threshold jewels augment Raise Zombie:
Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Violent DeadViolent Dead Cobalt JewelLimited to: 2 Radius: MediumMinions deal (10-15)% increased Damage With at least 40 Intelligence in Radius, Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Rate With at least 40 Intelligence in Radius, Raised Zombies' Slam Attack deals 30% increased Damage"Rage, malice, hunger - some traits are more easily carried across the barrier of death." - Kadavrus, Surgeon to the UmbraPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 2 | Medium | Minions deal (10-15)% increased Damage With at least 40 Intelligence in Radius, Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Rate With at least 40 Intelligence in Radius, Raised Zombies' Slam Attack deals 30% increased Damage | 0 |
Related mods
The following non-unique item mods are related to Zombie: No results found
Delve Drop-only modifiers
The following mods are related to Zombie and only able to drop from specific Delve node:
Name | Generation Type | Stats | |
---|---|---|---|
Subterranean | Prefix | 60 | +1 to maximum number of Raised Zombies |
Subterranean | Prefix | 60 | +1 to maximum number of Raised Zombies |
Related helmet enchantments
The following helmet enchantments affect Raise Zombie.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Raise Zombie Damage 1 | 66 | Merciless Labyrinth | Raised Zombies deal 25% increased Damage | helmet 100 |
Enchantment Raise Zombie Damage 2 | 75 | Eternal Labyrinth | Raised Zombies deal 40% increased Damage | helmet 100 |
Enchantment Zombie Attack Speed 1 | 66 | Merciless Labyrinth | Raised Zombies have 10% increased Attack Speed | helmet 100 |
Enchantment Zombie Attack Speed 2 | 75 | Eternal Labyrinth | Raised Zombies have 15% increased Attack Speed | helmet 100 |
Enchantment Zombie Elemental Resistances 1 | 66 | Merciless Labyrinth | Raised Zombies have +24% to Elemental Resistances | helmet 100 |
Enchantment Zombie Elemental Resistances 2 | 75 | Eternal Labyrinth | Raised Zombies have +36% to Elemental Resistances | helmet 100 |
Monster stats
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Zombie limit
By default, the player can summon up to six zombies at a given time with a level 20 gem. This limit can be increased with certain passive skills or items.
Passive skills
The following passive skills increase the player's zombie limit:
Name | Stats |
---|---|
Death Attunement | +1 to Maximum number of Spectres +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons [1] |
Lord of the Dead | +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 15% increased maximum Life Minions deal 20% increased Damage [1] |
Unique items
The following unique items affect the player's zombie limit:
Item | Base Item | Stats | |||
---|---|---|---|---|---|
The BaronThe Baron Close HelmetArmour: (130-150)Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems Minions have (10-20)% increased maximum Life Half of your Strength is added to your Minions +1 to maximum number of Raised Zombies per 500 Strength With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet." | Close Helmet | 26 | +2 to Level of Socketed Minion Gems Minions have (10-20)% increased maximum Life Half of your Strength is added to your Minions +1 to maximum number of Raised Zombies per 500 Strength With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life | ||
Queen's DecreeQueen's Decree Ornate SwordTwo Hand Sword Physical Damage: 30-50 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement Minions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of SpectresThe nobles wanted to take her throne. She let the peasants take their wealth. The peasants wanted to take her wealth. She let the soldiers take their heads. The soldiers wanted to take her head. She sat on her throne and wept. | Ornate Sword | 27 | +185 to Accuracy Rating25% increased Strength Requirement Minions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres | ||
Midnight BargainMidnight Bargain Engraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos InoculationA chilling hush, a scraping sound Of things no more entombed in ground. A shambling horde is on its way To crush the very light of day. | Engraved Wand | 40 | (22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation | ||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4 Requires Level 52<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | Greatwolf Talisman | 52 |
| ||
Mon'tregul's GraspMon'tregul's Grasp Void SceptreSceptre Physical Damage: 50-76 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage Raised Zombies deal (100-125)% more Physical DamageWith death as my ally, all the world is within my grasp. | Void Sceptre | 68 | 40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage Raised Zombies deal (100-125)% more Physical Damage |
Mods
Amulets can have an influence mod The Elder'sThe Elder's
Prefix
+1 to maximum number of Raised Zombies to have +1 to maximum number of Raised Zombies. Alternatively, similar mod SubterraneanSubterranean
Prefix
+1 to maximum number of Raised Zombies can be found on non-influenced amulets that drop in specific Delve node. Lastly, Undying Flesh TalismanUndying Flesh TalismanTalisman Tier: 1+1 to maximum number of Raised ZombiesCorrupted'Sleep when you are weary,' our mothers told us.
'Sleep when you are dead,' our fathers told us.
To the First Ones, the slumbering and the corpse
are one and the same.
- The Wolven King has the implicit +1 to maximum number of Raised Zombies. It is possible to create talisman that have both the implicit and the drop-only Delve explicit, by using Jorgin's crafting bench. But since the game has more than one T1 talisman basetype, it is not guaranteed to acquire the converted amulet as Undying Flesh TalismanUndying Flesh TalismanTalisman Tier: 1+1 to maximum number of Raised ZombiesCorrupted'Sleep when you are weary,' our mothers told us.
'Sleep when you are dead,' our fathers told us.
To the First Ones, the slumbering and the corpse
are one and the same.
- The Wolven King base.
In addition, another Delve drop-only mod SubterraneanSubterranean
Prefix
+1 to maximum number of Raised Zombies can be found on certain body armour. There are other mods (ChosenChosen
Prefix
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons or ChosenChosen
Prefix
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons) on legacy body armour, but they can only be obtained from trading with other players in the permanent leagues. They are in the same mod group "MaximumMinionCount" thus no such +2 Zombie body armour existed.
Jun, Veiled Master can unveil a veiled mod mod for Helmets: Chosen - +1 to maximum number of Raised Zombies, +1 to maximum number of Skeletons, Minions have (8-10)% increased maximum Life (Prefix); the crafted mod equivalent is Chosen - +1 to maximum number of Raised Zombies, +1 to maximum number of Skeletons (Prefix)
By scourging a pair of rare boots (or unique boots if Blood Crucible skill is allocated), there is a chance to acquire +1 to maximum number of Raised ZombiesHellscapeUpsideAdditionalRaisedZombie1_
Scourge Benefit
+1 to maximum number of Raised Zombies Scourge implicit mod. The scourge mechanic is not yet added to the core game, and there is a randomness / uncertainty on acquiring that mods from boots.
Total
Players can have a maximum of 18 (19 if using talisman, 20 or more with legacy items and/or specific str-stacking build ) zombies at once:
- 6 from the level 20 skill gem (up to 8 zombies from level 34 gems, but not practical to reach such gem level)
- 2 from passive skills
- 1 from a body armour
- 1 from Jun's veiled mod on helmet
- 1 from amulet (2 from Eyes of the GreatwolfEyes of the Greatwolf
Greatwolf TalismanTalisman Tier: 4
Requires Level 52<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me. that has the correct implicit +1 to maximum number of Raised Zombies, which would be doubled due to Eyes of the Greatwolf's explicit mod; or specially crafted talisman listed above) - 7 from unique items:
- 2 from dual wielding Midnight BargainMidnight Bargain
Engraved WandWand
Physical Damage: 21-38
Critical Strike Chance: 7.00%
Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (20-30)% increased Movement Speed
Minions deal (50-70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos InoculationA chilling hush, a scraping sound
Of things no more entombed in ground.
A shambling horde is on its way
To crush the very light of day. - 5 from The BaronThe Baron
Close HelmetArmour: (130-150)Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems
Minions have (10-20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet." with 2500 Strength (1 zombie for 500 Strength unless using legacy item; 3000 Strength may be reached by some build)
- 2 from dual wielding Midnight BargainMidnight Bargain
- Legacy item only: boots with +1 to maximum number of Raised ZombiesHellscapeUpsideAdditionalRaisedZombie1_
Scourge Benefit
+1 to maximum number of Raised Zombies scourge implicit modifier and with no other detrimental implicit such as - Strength that affect other source of +1 limit. The scourge mechanic is not yet added to the core game after league end.
Achievements
If you manage to raise the appropriate number of Zombies, you will be rewarded the following achievement:
Name | Description |
---|---|
Zombie Horde |
Have 9 Raised Zombies at the same time. |
Alternate skill effects
Raise Zombie has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Raise Zombie SkinCelestial Raise Zombie SkinSkill Gem EffectYour Raised Zombies become Celestial. | Your Raised Zombies become Celestial. |
Demonic Raise Zombie SkinDemonic Raise Zombie SkinSkill Gem EffectYour Raised Zombies become Demonic. | Your Raised Zombies become Demonic. |
Oblivion Raise Zombie SkinOblivion Raise Zombie SkinSkill Gem EffectThe standard skin on your Raised Zombies are replaced by an Oblivion skin. | The standard skin on your Raised Zombies are replaced by an Oblivion skin. |
Onyx Oblivion Raise Zombie SkinOnyx Oblivion Raise Zombie SkinSkill Gem EffectThe standard skin on your Raised Zombies are replaced by an Onyx Oblivion skin. | The standard skin on your Raised Zombies are replaced by an Onyx Oblivion skin. |
Project Raise Zombie SkinProject Raise Zombie SkinSkill Gem EffectThe standard skin on your Raised Zombies are replaced by a Project skin. | The standard skin on your Raised Zombies are replaced by a Project skin. |
Raise Mummy SkinRaise Mummy SkinSkill Gem EffectYour Raised Zombies become animated mummies | Your Raised Zombies become animated mummies |
Version history
Version | Changes |
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3.19.0 |
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3.14.0 |
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3.10.0 |
|
3.9.0 |
|
3.8.0 |
|
3.2.0 |
|
3.0.0 |
|
2.6.0 |
|
2.5.0 |
|
2.1.0 |
|
1.2.4 |
|
1.2.0 |
|
1.0.6 |
|
0.9.12 |
|
0.9.3 |
|
0.9.1 |
|
0.8.6 |
|
0.8.4 |
|
0.7.2 |
|
0.7.1 |
|
0.6.11 |
|
References
- ↑ "2.5.0 notes". Official Path of Exile website.