Coves MapMap Level: 77 Map Tier: 10 Guild Character: ÊThe dark seas swallow the careless and spit them against sharp rocks.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 76Vendor Prices
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lantador's Lost LoveLantador's Lost Love7Two-Stone RingThey fought the storm together as one, Until the longest of days was done. Their love grew stronger with every breath, Until it was broken apart in death.
ProsperityProsperity10Perandus' Gold RingAccumulating wealth has its own costs.
61
Scholar of the SeasScholar of the Seas7Mao KunI've never come upon a ship I could not command. I have however met sailors that were not willing to be led.
The JourneyThe Journey3Harbinger's OrbOh the places you will go, the sights you will see, the things you will meet.
68
The PrimordialThe Primordial5Jewel PrimordialWe play at God with our necromancy, but forces far more potent sleep within these stones.
23
The Rite of ElementsThe Rite of Elements5Level 21 Golem Gem CorruptedA mind as quick as lightning, fists as hard as stone, a heart that burns with fury, and eyes that chill to the bone.
72
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
The VastThe Vast7Song of the SirensCan you hear the siren's calls, Just beyond the sea? A voice which hearts of men enthralls, I too am hooked to thee.
23
The CatchThe Catch18Fishing Rod Incubated Item Level:99The largest hooks offer the greatest catch, but often the catch is the hook.
The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
The Atlas will now be shuffled (almost) every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Coves MapCoves MapMap Level: 78 Map Tier: 11 Guild Character: ÊTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. replacing Coves MapCoves MapMap Level: 76 Map Tier: 9 Guild Character: ÜTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., changing the tier from 9 to 11. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]