|stat_text = Base duration is (8.00-11.80) seconds<br>+(0-1) metre to radius<br>Cursed enemies have -(15-30)% to Elemental Resistances
|static_stat2_value = 1
|stat_text = Base duration is (9-10.9) seconds<br>Cursed enemies have -(20-39)% to Elemental Resistances<br>Curse gains 10 Doom per second if you Cast this Spell yourself<br>+(0-10) to radius
|level1 = True
|level1 = True
|level1_level_requirement = 24
|level1_level_requirement = 24
|level1_cost1_amount = 16
|level1_cost_amounts = 16
|level1_stat_text = Base duration is 9 seconds<br>Cursed enemies have -20% to Elemental Resistances
|level1_duration = 8
|level1_stat_text = Base duration is 8.00 seconds<br>Cursed enemies have -15% to Elemental Resistances
|level1_stat1_id = base_skill_effect_duration
|level1_stat1_id = base_skill_effect_duration
|level1_stat1_value = 9000
|level1_stat1_value = 8000
|level1_stat2_id = base_resist_all_elements_%
|level1_stat2_id = base_resist_all_elements_%
|level1_stat2_value = -20
|level1_stat2_value = -15
|level2 = True
|level2 = True
|level2_level_requirement = 27
|level2_level_requirement = 27
|level2_cost1_amount = 17
|level2_cost_amounts = 17
|level2_stat_text = Base duration is 9.1 seconds<br>Cursed enemies have -21% to Elemental Resistances<br>+1 to radius
|level2_duration = 8.2
|level2_stat_text = Base duration is 8.20 seconds<br>+0.1 metres to radius<br>Cursed enemies have -16% to Elemental Resistances
|level2_stat1_id = base_skill_effect_duration
|level2_stat1_id = base_skill_effect_duration
|level2_stat1_value = 9100
|level2_stat1_value = 8200
|level2_stat2_id = base_resist_all_elements_%
|level2_stat2_id = active_skill_base_radius_+
|level2_stat2_value = -21
|level2_stat2_value = 1
|level2_stat3_id = active_skill_base_radius_+
|level2_stat3_id = base_resist_all_elements_%
|level2_stat3_value = 1
|level2_stat3_value = -16
|level3 = True
|level3 = True
|level3_level_requirement = 30
|level3_level_requirement = 30
|level3_cost1_amount = 18
|level3_cost_amounts = 18
|level3_stat_text = Base duration is 9.2 seconds<br>Cursed enemies have -22% to Elemental Resistances<br>+1 to radius
|level3_duration = 8.4
|level3_stat_text = Base duration is 8.40 seconds<br>+0.1 metres to radius<br>Cursed enemies have -17% to Elemental Resistances
|level3_stat1_id = base_skill_effect_duration
|level3_stat1_id = base_skill_effect_duration
|level3_stat1_value = 9200
|level3_stat1_value = 8400
|level3_stat2_id = base_resist_all_elements_%
|level3_stat2_id = active_skill_base_radius_+
|level3_stat2_value = -22
|level3_stat2_value = 1
|level3_stat3_id = active_skill_base_radius_+
|level3_stat3_id = base_resist_all_elements_%
|level3_stat3_value = 1
|level3_stat3_value = -17
|level4 = True
|level4 = True
|level4_level_requirement = 33
|level4_level_requirement = 33
|level4_cost1_amount = 19
|level4_cost_amounts = 19
|level4_stat_text = Base duration is 9.3 seconds<br>Cursed enemies have -23% to Elemental Resistances<br>+2 to radius
|level4_duration = 8.6
|level4_stat_text = Base duration is 8.60 seconds<br>+0.2 metres to radius<br>Cursed enemies have -18% to Elemental Resistances
|level4_stat1_id = base_skill_effect_duration
|level4_stat1_id = base_skill_effect_duration
|level4_stat1_value = 9300
|level4_stat1_value = 8600
|level4_stat2_id = base_resist_all_elements_%
|level4_stat2_id = active_skill_base_radius_+
|level4_stat2_value = -23
|level4_stat2_value = 2
|level4_stat3_id = active_skill_base_radius_+
|level4_stat3_id = base_resist_all_elements_%
|level4_stat3_value = 2
|level4_stat3_value = -18
|level5 = True
|level5 = True
|level5_level_requirement = 36
|level5_level_requirement = 36
|level5_cost1_amount = 21
|level5_cost_amounts = 21
|level5_stat_text = Base duration is 9.4 seconds<br>Cursed enemies have -24% to Elemental Resistances<br>+2 to radius
|level5_duration = 8.8
|level5_stat_text = Base duration is 8.80 seconds<br>+0.2 metres to radius<br>Cursed enemies have -18% to Elemental Resistances
|level5_stat1_id = base_skill_effect_duration
|level5_stat1_id = base_skill_effect_duration
|level5_stat1_value = 9400
|level5_stat1_value = 8800
|level5_stat2_id = base_resist_all_elements_%
|level5_stat2_id = active_skill_base_radius_+
|level5_stat2_value = -24
|level5_stat2_value = 2
|level5_stat3_id = active_skill_base_radius_+
|level5_stat3_id = base_resist_all_elements_%
|level5_stat3_value = 2
|level5_stat3_value = -18
|level6 = True
|level6 = True
|level6_level_requirement = 39
|level6_level_requirement = 39
|level6_cost1_amount = 22
|level6_cost_amounts = 22
|level6_stat_text = Base duration is 9.5 seconds<br>Cursed enemies have -25% to Elemental Resistances<br>+3 to radius
|level6_duration = 9
|level6_stat_text = Base duration is 9.00 seconds<br>+0.3 metres to radius<br>Cursed enemies have -19% to Elemental Resistances
|level6_stat1_id = base_skill_effect_duration
|level6_stat1_id = base_skill_effect_duration
|level6_stat1_value = 9500
|level6_stat1_value = 9000
|level6_stat2_id = base_resist_all_elements_%
|level6_stat2_id = active_skill_base_radius_+
|level6_stat2_value = -25
|level6_stat2_value = 3
|level6_stat3_id = active_skill_base_radius_+
|level6_stat3_id = base_resist_all_elements_%
|level6_stat3_value = 3
|level6_stat3_value = -19
|level7 = True
|level7 = True
|level7_level_requirement = 42
|level7_level_requirement = 42
|level7_cost1_amount = 23
|level7_cost_amounts = 23
|level7_stat_text = Base duration is 9.6 seconds<br>Cursed enemies have -26% to Elemental Resistances<br>+3 to radius
|level7_duration = 9.2
|level7_stat_text = Base duration is 9.20 seconds<br>+0.3 metres to radius<br>Cursed enemies have -20% to Elemental Resistances
|level7_stat1_id = base_skill_effect_duration
|level7_stat1_id = base_skill_effect_duration
|level7_stat1_value = 9600
|level7_stat1_value = 9200
|level7_stat2_id = base_resist_all_elements_%
|level7_stat2_id = active_skill_base_radius_+
|level7_stat2_value = -26
|level7_stat2_value = 3
|level7_stat3_id = active_skill_base_radius_+
|level7_stat3_id = base_resist_all_elements_%
|level7_stat3_value = 3
|level7_stat3_value = -20
|level8 = True
|level8 = True
|level8_level_requirement = 45
|level8_level_requirement = 45
|level8_cost1_amount = 24
|level8_cost_amounts = 24
|level8_stat_text = Base duration is 9.7 seconds<br>Cursed enemies have -27% to Elemental Resistances<br>+4 to radius
|level8_duration = 9.4
|level8_stat_text = Base duration is 9.40 seconds<br>+0.4 metres to radius<br>Cursed enemies have -21% to Elemental Resistances
|level8_stat1_id = base_skill_effect_duration
|level8_stat1_id = base_skill_effect_duration
|level8_stat1_value = 9700
|level8_stat1_value = 9400
|level8_stat2_id = base_resist_all_elements_%
|level8_stat2_id = active_skill_base_radius_+
|level8_stat2_value = -27
|level8_stat2_value = 4
|level8_stat3_id = active_skill_base_radius_+
|level8_stat3_id = base_resist_all_elements_%
|level8_stat3_value = 4
|level8_stat3_value = -21
|level9 = True
|level9 = True
|level9_level_requirement = 48
|level9_level_requirement = 48
|level9_cost1_amount = 25
|level9_cost_amounts = 25
|level9_stat_text = Base duration is 9.8 seconds<br>Cursed enemies have -28% to Elemental Resistances<br>+4 to radius
|level9_duration = 9.6
|level9_stat_text = Base duration is 9.60 seconds<br>+0.4 metres to radius<br>Cursed enemies have -21% to Elemental Resistances
|level9_stat1_id = base_skill_effect_duration
|level9_stat1_id = base_skill_effect_duration
|level9_stat1_value = 9800
|level9_stat1_value = 9600
|level9_stat2_id = base_resist_all_elements_%
|level9_stat2_id = active_skill_base_radius_+
|level9_stat2_value = -28
|level9_stat2_value = 4
|level9_stat3_id = active_skill_base_radius_+
|level9_stat3_id = base_resist_all_elements_%
|level9_stat3_value = 4
|level9_stat3_value = -21
|level10 = True
|level10 = True
|level10_level_requirement = 50
|level10_level_requirement = 50
|level10_cost1_amount = 26
|level10_cost_amounts = 26
|level10_stat_text = Base duration is 9.9 seconds<br>Cursed enemies have -29% to Elemental Resistances<br>+5 to radius
|level10_duration = 9.8
|level10_stat_text = Base duration is 9.80 seconds<br>+0.5 metres to radius<br>Cursed enemies have -22% to Elemental Resistances
|level10_stat1_id = base_skill_effect_duration
|level10_stat1_id = base_skill_effect_duration
|level10_stat1_value = 9900
|level10_stat1_value = 9800
|level10_stat2_id = base_resist_all_elements_%
|level10_stat2_id = active_skill_base_radius_+
|level10_stat2_value = -29
|level10_stat2_value = 5
|level10_stat3_id = active_skill_base_radius_+
|level10_stat3_id = base_resist_all_elements_%
|level10_stat3_value = 5
|level10_stat3_value = -22
|level11 = True
|level11 = True
|level11_level_requirement = 52
|level11_level_requirement = 52
|level11_cost1_amount = 26
|level11_cost_amounts = 26
|level11_stat_text = Base duration is 10 seconds<br>Cursed enemies have -30% to Elemental Resistances<br>+5 to radius
|level11_duration = 10
|level11_stat_text = Base duration is 10.00 seconds<br>+0.5 metres to radius<br>Cursed enemies have -23% to Elemental Resistances
|level11_stat1_id = base_skill_effect_duration
|level11_stat1_id = base_skill_effect_duration
|level11_stat1_value = 10000
|level11_stat1_value = 10000
|level11_stat2_id = base_resist_all_elements_%
|level11_stat2_id = active_skill_base_radius_+
|level11_stat2_value = -30
|level11_stat2_value = 5
|level11_stat3_id = active_skill_base_radius_+
|level11_stat3_id = base_resist_all_elements_%
|level11_stat3_value = 5
|level11_stat3_value = -23
|level12 = True
|level12 = True
|level12_level_requirement = 54
|level12_level_requirement = 54
|level12_cost1_amount = 27
|level12_cost_amounts = 27
|level12_stat_text = Base duration is 10.1 seconds<br>Cursed enemies have -31% to Elemental Resistances<br>+6 to radius
|level12_duration = 10.2
|level12_stat_text = Base duration is 10.20 seconds<br>+0.6 metres to radius<br>Cursed enemies have -24% to Elemental Resistances
|level12_stat1_id = base_skill_effect_duration
|level12_stat1_id = base_skill_effect_duration
|level12_stat1_value = 10100
|level12_stat1_value = 10200
|level12_stat2_id = base_resist_all_elements_%
|level12_stat2_id = active_skill_base_radius_+
|level12_stat2_value = -31
|level12_stat2_value = 6
|level12_stat3_id = active_skill_base_radius_+
|level12_stat3_id = base_resist_all_elements_%
|level12_stat3_value = 6
|level12_stat3_value = -24
|level13 = True
|level13 = True
|level13_level_requirement = 56
|level13_level_requirement = 56
|level13_cost1_amount = 28
|level13_cost_amounts = 28
|level13_stat_text = Base duration is 10.2 seconds<br>Cursed enemies have -32% to Elemental Resistances<br>+6 to radius
|level13_duration = 10.4
|level13_stat_text = Base duration is 10.40 seconds<br>+0.6 metres to radius<br>Cursed enemies have -24% to Elemental Resistances
|level13_stat1_id = base_skill_effect_duration
|level13_stat1_id = base_skill_effect_duration
|level13_stat1_value = 10200
|level13_stat1_value = 10400
|level13_stat2_id = base_resist_all_elements_%
|level13_stat2_id = active_skill_base_radius_+
|level13_stat2_value = -32
|level13_stat2_value = 6
|level13_stat3_id = active_skill_base_radius_+
|level13_stat3_id = base_resist_all_elements_%
|level13_stat3_value = 6
|level13_stat3_value = -24
|level14 = True
|level14 = True
|level14_level_requirement = 58
|level14_level_requirement = 58
|level14_cost1_amount = 29
|level14_cost_amounts = 29
|level14_stat_text = Base duration is 10.3 seconds<br>Cursed enemies have -33% to Elemental Resistances<br>+7 to radius
|level14_duration = 10.6
|level14_stat_text = Base duration is 10.60 seconds<br>+0.7 metres to radius<br>Cursed enemies have -25% to Elemental Resistances
|level14_stat1_id = base_skill_effect_duration
|level14_stat1_id = base_skill_effect_duration
|level14_stat1_value = 10300
|level14_stat1_value = 10600
|level14_stat2_id = base_resist_all_elements_%
|level14_stat2_id = active_skill_base_radius_+
|level14_stat2_value = -33
|level14_stat2_value = 7
|level14_stat3_id = active_skill_base_radius_+
|level14_stat3_id = base_resist_all_elements_%
|level14_stat3_value = 7
|level14_stat3_value = -25
|level15 = True
|level15 = True
|level15_level_requirement = 60
|level15_level_requirement = 60
|level15_cost1_amount = 29
|level15_cost_amounts = 29
|level15_stat_text = Base duration is 10.4 seconds<br>Cursed enemies have -34% to Elemental Resistances<br>+7 to radius
|level15_duration = 10.8
|level15_stat_text = Base duration is 10.80 seconds<br>+0.7 metres to radius<br>Cursed enemies have -26% to Elemental Resistances
|level15_stat1_id = base_skill_effect_duration
|level15_stat1_id = base_skill_effect_duration
|level15_stat1_value = 10400
|level15_stat1_value = 10800
|level15_stat2_id = base_resist_all_elements_%
|level15_stat2_id = active_skill_base_radius_+
|level15_stat2_value = -34
|level15_stat2_value = 7
|level15_stat3_id = active_skill_base_radius_+
|level15_stat3_id = base_resist_all_elements_%
|level15_stat3_value = 7
|level15_stat3_value = -26
|level16 = True
|level16 = True
|level16_level_requirement = 62
|level16_level_requirement = 62
|level16_cost1_amount = 30
|level16_cost_amounts = 30
|level16_stat_text = Base duration is 10.5 seconds<br>Cursed enemies have -35% to Elemental Resistances<br>+8 to radius
|level16_duration = 11
|level16_stat_text = Base duration is 11.00 seconds<br>+0.8 metres to radius<br>Cursed enemies have -27% to Elemental Resistances
|level16_stat1_id = base_skill_effect_duration
|level16_stat1_id = base_skill_effect_duration
|level16_stat1_value = 10500
|level16_stat1_value = 11000
|level16_stat2_id = base_resist_all_elements_%
|level16_stat2_id = active_skill_base_radius_+
|level16_stat2_value = -35
|level16_stat2_value = 8
|level16_stat3_id = active_skill_base_radius_+
|level16_stat3_id = base_resist_all_elements_%
|level16_stat3_value = 8
|level16_stat3_value = -27
|level17 = True
|level17 = True
|level17_level_requirement = 64
|level17_level_requirement = 64
|level17_cost1_amount = 31
|level17_cost_amounts = 31
|level17_stat_text = Base duration is 10.6 seconds<br>Cursed enemies have -36% to Elemental Resistances<br>+8 to radius
|level17_duration = 11.2
|level17_stat_text = Base duration is 11.20 seconds<br>+0.8 metres to radius<br>Cursed enemies have -27% to Elemental Resistances
|level17_stat1_id = base_skill_effect_duration
|level17_stat1_id = base_skill_effect_duration
|level17_stat1_value = 10600
|level17_stat1_value = 11200
|level17_stat2_id = base_resist_all_elements_%
|level17_stat2_id = active_skill_base_radius_+
|level17_stat2_value = -36
|level17_stat2_value = 8
|level17_stat3_id = active_skill_base_radius_+
|level17_stat3_id = base_resist_all_elements_%
|level17_stat3_value = 8
|level17_stat3_value = -27
|level18 = True
|level18 = True
|level18_level_requirement = 66
|level18_level_requirement = 66
|level18_cost1_amount = 31
|level18_cost_amounts = 31
|level18_stat_text = Base duration is 10.7 seconds<br>Cursed enemies have -37% to Elemental Resistances<br>+9 to radius
|level18_duration = 11.4
|level18_stat_text = Base duration is 11.40 seconds<br>+0.9 metres to radius<br>Cursed enemies have -28% to Elemental Resistances
|level18_stat1_id = base_skill_effect_duration
|level18_stat1_id = base_skill_effect_duration
|level18_stat1_value = 10700
|level18_stat1_value = 11400
|level18_stat2_id = base_resist_all_elements_%
|level18_stat2_id = active_skill_base_radius_+
|level18_stat2_value = -37
|level18_stat2_value = 9
|level18_stat3_id = active_skill_base_radius_+
|level18_stat3_id = base_resist_all_elements_%
|level18_stat3_value = 9
|level18_stat3_value = -28
|level19 = True
|level19 = True
|level19_level_requirement = 68
|level19_level_requirement = 68
|level19_cost1_amount = 32
|level19_cost_amounts = 32
|level19_stat_text = Base duration is 10.8 seconds<br>Cursed enemies have -38% to Elemental Resistances<br>+9 to radius
|level19_duration = 11.6
|level19_stat_text = Base duration is 11.60 seconds<br>+0.9 metres to radius<br>Cursed enemies have -29% to Elemental Resistances
|level19_stat1_id = base_skill_effect_duration
|level19_stat1_id = base_skill_effect_duration
|level19_stat1_value = 10800
|level19_stat1_value = 11600
|level19_stat2_id = base_resist_all_elements_%
|level19_stat2_id = active_skill_base_radius_+
|level19_stat2_value = -38
|level19_stat2_value = 9
|level19_stat3_id = active_skill_base_radius_+
|level19_stat3_id = base_resist_all_elements_%
|level19_stat3_value = 9
|level19_stat3_value = -29
|level20 = True
|level20 = True
|level20_level_requirement = 70
|level20_level_requirement = 70
|level20_cost1_amount = 33
|level20_cost_amounts = 33
|level20_stat_text = Base duration is 10.9 seconds<br>Cursed enemies have -39% to Elemental Resistances<br>+10 to radius
|level20_duration = 11.8
|level20_stat_text = Base duration is 11.80 seconds<br>+1 metre to radius<br>Cursed enemies have -30% to Elemental Resistances
|level20_stat1_id = base_skill_effect_duration
|level20_stat1_id = base_skill_effect_duration
|level20_stat1_value = 10900
|level20_stat1_value = 11800
|level20_stat2_id = base_resist_all_elements_%
|level20_stat2_id = active_skill_base_radius_+
|level20_stat2_value = -39
|level20_stat2_value = 10
|level20_stat3_id = active_skill_base_radius_+
|level20_stat3_id = base_resist_all_elements_%
|level20_stat3_value = 10
|level20_stat3_value = -30
|level21 = True
|level21 = True
|level21_level_requirement = 72
|level21_level_requirement = 72
|level21_cost1_amount = 34
|level21_cost_amounts = 34
|level21_stat_text = Base duration is 11 seconds<br>Cursed enemies have -40% to Elemental Resistances<br>+10 to radius
|level21_duration = 12
|level21_stat_text = Base duration is 12.00 seconds<br>+1 metre to radius<br>Cursed enemies have -30% to Elemental Resistances
|level21_stat1_id = base_skill_effect_duration
|level21_stat1_id = base_skill_effect_duration
|level21_stat1_value = 11000
|level21_stat1_value = 12000
|level21_stat2_id = base_resist_all_elements_%
|level21_stat2_id = active_skill_base_radius_+
|level21_stat2_value = -40
|level21_stat2_value = 10
|level21_stat3_id = active_skill_base_radius_+
|level21_stat3_id = base_resist_all_elements_%
|level21_stat3_value = 10
|level21_stat3_value = -30
|level22 = True
|level22 = True
|level22_level_requirement = 74
|level22_level_requirement = 74
|level22_cost1_amount = 34
|level22_cost_amounts = 34
|level22_stat_text = Base duration is 11.1 seconds<br>Cursed enemies have -41% to Elemental Resistances<br>+11 to radius
|level22_duration = 12.2
|level22_stat_text = Base duration is 12.20 seconds<br>+1.1 metres to radius<br>Cursed enemies have -31% to Elemental Resistances
|level22_stat1_id = base_skill_effect_duration
|level22_stat1_id = base_skill_effect_duration
|level22_stat1_value = 11100
|level22_stat1_value = 12200
|level22_stat2_id = base_resist_all_elements_%
|level22_stat2_id = active_skill_base_radius_+
|level22_stat2_value = -41
|level22_stat2_value = 11
|level22_stat3_id = active_skill_base_radius_+
|level22_stat3_id = base_resist_all_elements_%
|level22_stat3_value = 11
|level22_stat3_value = -31
|level23 = True
|level23 = True
|level23_level_requirement = 76
|level23_level_requirement = 76
|level23_cost1_amount = 35
|level23_cost_amounts = 35
|level23_stat_text = Base duration is 11.2 seconds<br>Cursed enemies have -42% to Elemental Resistances<br>+11 to radius
|level23_duration = 12.4
|level23_stat_text = Base duration is 12.40 seconds<br>+1.1 metres to radius<br>Cursed enemies have -32% to Elemental Resistances
|level23_stat1_id = base_skill_effect_duration
|level23_stat1_id = base_skill_effect_duration
|level23_stat1_value = 11200
|level23_stat1_value = 12400
|level23_stat2_id = base_resist_all_elements_%
|level23_stat2_id = active_skill_base_radius_+
|level23_stat2_value = -42
|level23_stat2_value = 11
|level23_stat3_id = active_skill_base_radius_+
|level23_stat3_id = base_resist_all_elements_%
|level23_stat3_value = 11
|level23_stat3_value = -32
|level24 = True
|level24 = True
|level24_level_requirement = 78
|level24_level_requirement = 78
|level24_cost1_amount = 36
|level24_cost_amounts = 36
|level24_stat_text = Base duration is 11.3 seconds<br>Cursed enemies have -43% to Elemental Resistances<br>+12 to radius
|level24_duration = 12.6
|level24_stat_text = Base duration is 12.60 seconds<br>+1.2 metres to radius<br>Cursed enemies have -33% to Elemental Resistances
|level24_stat1_id = base_skill_effect_duration
|level24_stat1_id = base_skill_effect_duration
|level24_stat1_value = 11300
|level24_stat1_value = 12600
|level24_stat2_id = base_resist_all_elements_%
|level24_stat2_id = active_skill_base_radius_+
|level24_stat2_value = -43
|level24_stat2_value = 12
|level24_stat3_id = active_skill_base_radius_+
|level24_stat3_id = base_resist_all_elements_%
|level24_stat3_value = 12
|level24_stat3_value = -33
|level25 = True
|level25 = True
|level25_level_requirement = 80
|level25_level_requirement = 80
|level25_cost1_amount = 36
|level25_cost_amounts = 36
|level25_stat_text = Base duration is 11.4 seconds<br>Cursed enemies have -44% to Elemental Resistances<br>+12 to radius
|level25_duration = 12.8
|level25_stat_text = Base duration is 12.80 seconds<br>+1.2 metres to radius<br>Cursed enemies have -33% to Elemental Resistances
|level25_stat1_id = base_skill_effect_duration
|level25_stat1_id = base_skill_effect_duration
|level25_stat1_value = 11400
|level25_stat1_value = 12800
|level25_stat2_id = base_resist_all_elements_%
|level25_stat2_id = active_skill_base_radius_+
|level25_stat2_value = -44
|level25_stat2_value = 12
|level25_stat3_id = active_skill_base_radius_+
|level25_stat3_id = base_resist_all_elements_%
|level25_stat3_value = 12
|level25_stat3_value = -33
|level26 = True
|level26 = True
|level26_level_requirement = 82
|level26_level_requirement = 82
|level26_cost1_amount = 37
|level26_cost_amounts = 37
|level26_stat_text = Base duration is 11.5 seconds<br>Cursed enemies have -45% to Elemental Resistances<br>+13 to radius
|level26_duration = 13
|level26_stat_text = Base duration is 13.00 seconds<br>+1.3 metres to radius<br>Cursed enemies have -34% to Elemental Resistances
|level26_stat1_id = base_skill_effect_duration
|level26_stat1_id = base_skill_effect_duration
|level26_stat1_value = 11500
|level26_stat1_value = 13000
|level26_stat2_id = base_resist_all_elements_%
|level26_stat2_id = active_skill_base_radius_+
|level26_stat2_value = -45
|level26_stat2_value = 13
|level26_stat3_id = active_skill_base_radius_+
|level26_stat3_id = base_resist_all_elements_%
|level26_stat3_value = 13
|level26_stat3_value = -34
|level27 = True
|level27 = True
|level27_level_requirement = 84
|level27_level_requirement = 84
|level27_cost1_amount = 38
|level27_cost_amounts = 38
|level27_stat_text = Base duration is 11.6 seconds<br>Cursed enemies have -46% to Elemental Resistances<br>+13 to radius
|level27_duration = 13.2
|level27_stat_text = Base duration is 13.20 seconds<br>+1.3 metres to radius<br>Cursed enemies have -35% to Elemental Resistances
|level27_stat1_id = base_skill_effect_duration
|level27_stat1_id = base_skill_effect_duration
|level27_stat1_value = 11600
|level27_stat1_value = 13200
|level27_stat2_id = base_resist_all_elements_%
|level27_stat2_id = active_skill_base_radius_+
|level27_stat2_value = -46
|level27_stat2_value = 13
|level27_stat3_id = active_skill_base_radius_+
|level27_stat3_id = base_resist_all_elements_%
|level27_stat3_value = 13
|level27_stat3_value = -35
|level28 = True
|level28 = True
|level28_level_requirement = 86
|level28_level_requirement = 86
|level28_cost1_amount = 39
|level28_cost_amounts = 39
|level28_stat_text = Base duration is 11.7 seconds<br>Cursed enemies have -47% to Elemental Resistances<br>+14 to radius
|level28_duration = 13.4
|level28_stat_text = Base duration is 13.40 seconds<br>+1.4 metres to radius<br>Cursed enemies have -36% to Elemental Resistances
|level28_stat1_id = base_skill_effect_duration
|level28_stat1_id = base_skill_effect_duration
|level28_stat1_value = 11700
|level28_stat1_value = 13400
|level28_stat2_id = base_resist_all_elements_%
|level28_stat2_id = active_skill_base_radius_+
|level28_stat2_value = -47
|level28_stat2_value = 14
|level28_stat3_id = active_skill_base_radius_+
|level28_stat3_id = base_resist_all_elements_%
|level28_stat3_value = 14
|level28_stat3_value = -36
|level29 = True
|level29 = True
|level29_level_requirement = 88
|level29_level_requirement = 88
|level29_cost1_amount = 39
|level29_cost_amounts = 39
|level29_stat_text = Base duration is 11.8 seconds<br>Cursed enemies have -48% to Elemental Resistances<br>+14 to radius
|level29_duration = 13.6
|level29_stat_text = Base duration is 13.60 seconds<br>+1.4 metres to radius<br>Cursed enemies have -36% to Elemental Resistances
|level29_stat1_id = base_skill_effect_duration
|level29_stat1_id = base_skill_effect_duration
|level29_stat1_value = 11800
|level29_stat1_value = 13600
|level29_stat2_id = base_resist_all_elements_%
|level29_stat2_id = active_skill_base_radius_+
|level29_stat2_value = -48
|level29_stat2_value = 14
|level29_stat3_id = active_skill_base_radius_+
|level29_stat3_id = base_resist_all_elements_%
|level29_stat3_value = 14
|level29_stat3_value = -36
|level30 = True
|level30 = True
|level30_level_requirement = 90
|level30_level_requirement = 90
|level30_cost1_amount = 40
|level30_cost_amounts = 40
|level30_stat_text = Base duration is 11.9 seconds<br>Cursed enemies have -49% to Elemental Resistances<br>+15 to radius
|level30_duration = 13.8
|level30_stat_text = Base duration is 13.80 seconds<br>+1.5 metres to radius<br>Cursed enemies have -37% to Elemental Resistances
|level30_stat1_id = base_skill_effect_duration
|level30_stat1_id = base_skill_effect_duration
|level30_stat1_value = 11900
|level30_stat1_value = 13800
|level30_stat2_id = base_resist_all_elements_%
|level30_stat2_id = active_skill_base_radius_+
|level30_stat2_value = -49
|level30_stat2_value = 15
|level30_stat3_id = active_skill_base_radius_+
|level30_stat3_id = base_resist_all_elements_%
|level30_stat3_value = 15
|level30_stat3_value = -37
|level31 = True
|level31 = True
|level31_level_requirement = 91
|level31_level_requirement = 91
|level31_cost1_amount = 40
|level31_cost_amounts = 40
|level31_stat_text = Base duration is 11.95 seconds<br>Cursed enemies have -49% to Elemental Resistances<br>+15 to radius
|level31_duration = 13.9
|level31_stat_text = Base duration is 13.90 seconds<br>+1.5 metres to radius<br>Cursed enemies have -37% to Elemental Resistances
|level31_stat1_id = base_skill_effect_duration
|level31_stat1_id = base_skill_effect_duration
|level31_stat1_value = 11950
|level31_stat1_value = 13900
|level31_stat2_id = base_resist_all_elements_%
|level31_stat2_id = active_skill_base_radius_+
|level31_stat2_value = -49
|level31_stat2_value = 15
|level31_stat3_id = active_skill_base_radius_+
|level31_stat3_id = base_resist_all_elements_%
|level31_stat3_value = 15
|level31_stat3_value = -37
|level32 = True
|level32 = True
|level32_level_requirement = 92
|level32_level_requirement = 92
|level32_cost1_amount = 41
|level32_cost_amounts = 41
|level32_stat_text = Base duration is 12 seconds<br>Cursed enemies have -50% to Elemental Resistances<br>+15 to radius
|level32_duration = 14
|level32_stat_text = Base duration is 14.00 seconds<br>+1.5 metres to radius<br>Cursed enemies have -38% to Elemental Resistances
|level32_stat1_id = base_skill_effect_duration
|level32_stat1_id = base_skill_effect_duration
|level32_stat1_value = 12000
|level32_stat1_value = 14000
|level32_stat2_id = base_resist_all_elements_%
|level32_stat2_id = active_skill_base_radius_+
|level32_stat2_value = -50
|level32_stat2_value = 15
|level32_stat3_id = active_skill_base_radius_+
|level32_stat3_id = base_resist_all_elements_%
|level32_stat3_value = 15
|level32_stat3_value = -38
|level33 = True
|level33 = True
|level33_level_requirement = 93
|level33_level_requirement = 93
|level33_cost1_amount = 41
|level33_cost_amounts = 41
|level33_stat_text = Base duration is 12.05 seconds<br>Cursed enemies have -50% to Elemental Resistances<br>+15 to radius
|level33_duration = 14.1
|level33_stat_text = Base duration is 14.10 seconds<br>+1.5 metres to radius<br>Cursed enemies have -38% to Elemental Resistances
|level33_stat1_id = base_skill_effect_duration
|level33_stat1_id = base_skill_effect_duration
|level33_stat1_value = 12050
|level33_stat1_value = 14100
|level33_stat2_id = base_resist_all_elements_%
|level33_stat2_id = active_skill_base_radius_+
|level33_stat2_value = -50
|level33_stat2_value = 15
|level33_stat3_id = active_skill_base_radius_+
|level33_stat3_id = base_resist_all_elements_%
|level33_stat3_value = 15
|level33_stat3_value = -38
|level34 = True
|level34 = True
|level34_level_requirement = 94
|level34_level_requirement = 94
|level34_cost1_amount = 42
|level34_cost_amounts = 42
|level34_stat_text = Base duration is 12.1 seconds<br>Cursed enemies have -51% to Elemental Resistances<br>+16 to radius
|level34_duration = 14.2
|level34_stat_text = Base duration is 14.20 seconds<br>+1.6 metres to radius<br>Cursed enemies have -39% to Elemental Resistances
|level34_stat1_id = base_skill_effect_duration
|level34_stat1_id = base_skill_effect_duration
|level34_stat1_value = 12100
|level34_stat1_value = 14200
|level34_stat2_id = base_resist_all_elements_%
|level34_stat2_id = active_skill_base_radius_+
|level34_stat2_value = -51
|level34_stat2_value = 16
|level34_stat3_id = active_skill_base_radius_+
|level34_stat3_id = base_resist_all_elements_%
|level34_stat3_value = 16
|level34_stat3_value = -39
|level35 = True
|level35 = True
|level35_level_requirement = 95
|level35_level_requirement = 95
|level35_cost1_amount = 42
|level35_cost_amounts = 42
|level35_stat_text = Base duration is 12.15 seconds<br>Cursed enemies have -51% to Elemental Resistances<br>+16 to radius
|level35_duration = 14.3
|level35_stat_text = Base duration is 14.30 seconds<br>+1.6 metres to radius<br>Cursed enemies have -39% to Elemental Resistances
|level35_stat1_id = base_skill_effect_duration
|level35_stat1_id = base_skill_effect_duration
|level35_stat1_value = 12150
|level35_stat1_value = 14300
|level35_stat2_id = base_resist_all_elements_%
|level35_stat2_id = active_skill_base_radius_+
|level35_stat2_value = -51
|level35_stat2_value = 16
|level35_stat3_id = active_skill_base_radius_+
|level35_stat3_id = base_resist_all_elements_%
|level35_stat3_value = 16
|level35_stat3_value = -39
|level36 = True
|level36 = True
|level36_level_requirement = 96
|level36_level_requirement = 96
|level36_cost1_amount = 42
|level36_cost_amounts = 42
|level36_stat_text = Base duration is 12.2 seconds<br>Cursed enemies have -52% to Elemental Resistances<br>+16 to radius
|level36_duration = 14.4
|level36_stat_text = Base duration is 14.40 seconds<br>+1.6 metres to radius<br>Cursed enemies have -39% to Elemental Resistances
|level36_stat1_id = base_skill_effect_duration
|level36_stat1_id = base_skill_effect_duration
|level36_stat1_value = 12200
|level36_stat1_value = 14400
|level36_stat2_id = base_resist_all_elements_%
|level36_stat2_id = active_skill_base_radius_+
|level36_stat2_value = -52
|level36_stat2_value = 16
|level36_stat3_id = active_skill_base_radius_+
|level36_stat3_id = base_resist_all_elements_%
|level36_stat3_value = 16
|level36_stat3_value = -39
|level37 = True
|level37 = True
|level37_level_requirement = 97
|level37_level_requirement = 97
|level37_cost1_amount = 43
|level37_cost_amounts = 43
|level37_stat_text = Base duration is 12.25 seconds<br>Cursed enemies have -52% to Elemental Resistances<br>+16 to radius
|level37_duration = 14.5
|level37_stat_text = Base duration is 14.50 seconds<br>+1.6 metres to radius<br>Cursed enemies have -40% to Elemental Resistances
|level37_stat1_id = base_skill_effect_duration
|level37_stat1_id = base_skill_effect_duration
|level37_stat1_value = 12250
|level37_stat1_value = 14500
|level37_stat2_id = base_resist_all_elements_%
|level37_stat2_id = active_skill_base_radius_+
|level37_stat2_value = -52
|level37_stat2_value = 16
|level37_stat3_id = active_skill_base_radius_+
|level37_stat3_id = base_resist_all_elements_%
|level37_stat3_value = 16
|level37_stat3_value = -40
|level38 = True
|level38 = True
|level38_level_requirement = 98
|level38_level_requirement = 98
|level38_cost1_amount = 43
|level38_cost_amounts = 43
|level38_stat_text = Base duration is 12.3 seconds<br>Cursed enemies have -53% to Elemental Resistances<br>+17 to radius
|level38_duration = 14.6
|level38_stat_text = Base duration is 14.60 seconds<br>+1.7 metres to radius<br>Cursed enemies have -40% to Elemental Resistances
|level38_stat1_id = base_skill_effect_duration
|level38_stat1_id = base_skill_effect_duration
|level38_stat1_value = 12300
|level38_stat1_value = 14600
|level38_stat2_id = base_resist_all_elements_%
|level38_stat2_id = active_skill_base_radius_+
|level38_stat2_value = -53
|level38_stat2_value = 17
|level38_stat3_id = active_skill_base_radius_+
|level38_stat3_id = base_resist_all_elements_%
|level38_stat3_value = 17
|level38_stat3_value = -40
|level39 = True
|level39 = True
|level39_level_requirement = 99
|level39_level_requirement = 99
|level39_cost1_amount = 43
|level39_cost_amounts = 43
|level39_stat_text = Base duration is 12.35 seconds<br>Cursed enemies have -53% to Elemental Resistances<br>+17 to radius
|level39_duration = 14.7
|level39_stat_text = Base duration is 14.70 seconds<br>+1.7 metres to radius<br>Cursed enemies have -40% to Elemental Resistances
|level39_stat1_id = base_skill_effect_duration
|level39_stat1_id = base_skill_effect_duration
|level39_stat1_value = 12350
|level39_stat1_value = 14700
|level39_stat2_id = base_resist_all_elements_%
|level39_stat2_id = active_skill_base_radius_+
|level39_stat2_value = -53
|level39_stat2_value = 17
|level39_stat3_id = active_skill_base_radius_+
|level39_stat3_id = base_resist_all_elements_%
|level39_stat3_value = 17
|level39_stat3_value = -40
|level40 = True
|level40 = True
|level40_level_requirement = 100
|level40_level_requirement = 100
|level40_cost1_amount = 44
|level40_cost_amounts = 44
|level40_stat_text = Base duration is 12.4 seconds<br>Cursed enemies have -54% to Elemental Resistances<br>+17 to radius
|level40_duration = 14.8
|level40_stat_text = Base duration is 14.80 seconds<br>+1.7 metres to radius<br>Cursed enemies have -41% to Elemental Resistances
'''Elemental Weakness''' is a [[Hex]] [[spell]] that [[curse]]s all targets in an area, lowering their [[elemental damage|elemental]] [[Resistance]]. If the player character self casts this hex, it gains 10 [[Doom]] per second. Doom increases the effectiveness of this hex.
'''Elemental Weakness''' is a [[Hex]] [[spell]] that [[curse]]s all targets in an area, lowering their [[elemental damage|elemental]] [[Resistance]].
==Skill Functions and Interactions==
==Skill Functions and Interactions==
* '''Negative Resistances:''' This curse can cause resistance values to dip into the negatives, if the base values are low enough. This will have the affect of increasing the damage above values listed on the [[character screen]]. For example, if a monster has 0% elemental resistances by default (as well as 100% curse effectiveness) and is inflicted with level 1 Elemental Weakness, that monster now has -20% (negative 20%) elemental resistances. Consequently, the monster thus receives 20% more<ref name=cal/> [[elemental damage]] than the [[spell]] or [[attack]] would normally cause. The curse gets even more effective against monsters with higher [[resistance]]s.<ref name=EE/> However, a boss such as [[The Shaper]] has [[Modifier:MapMonsterReducedCurseEffectUber|66% less curse effectiveness]], thus for the overall calculation it is needed to take both monster resistances and curse effectiveness into account.
* '''Negative Resistances:''' This curse can cause resistance values to dip into the negatives, if the base values are low enough. This will have the affect of increasing the damage above values listed on the [[character screen]]. For example, if a monster has 0% elemental resistances by default (as well as 100% curse effectiveness) and is inflicted with level 1 Elemental Weakness, that monster now has -20% (negative 20%) elemental resistances. Consequently, the monster thus receives 20% more<ref name=cal/> [[elemental damage]] than the [[spell]] or [[attack]] would normally cause. The curse gets even more effective against monsters with higher [[resistance]]s.<ref name=EE/>
* The extra damage is multiplicative with other damage modifiers as it is considered to be the monsters damage mitigation, and not due to a buff on any players' elemental skills damage.
* The extra damage is multiplicative with other damage modifiers as it is considered to be the monsters damage mitigation, and not due to a buff on any players' elemental skills damage.
* Elemental Weakness can be turned into an [[aura]] by linking it with either {{il|Blasphemy Support}} or {{il|Awakened Blasphemy Support}}.
* Elemental Weakness can be turned into an [[aura]] by linking it with either {{il|Blasphemy Support}} or {{il|Awakened Blasphemy Support}}.
Line 510:
Line 544:
| description = You are cursed. You take more Elemental damage.
| description = You are cursed. You take more Elemental damage.
}}
}}
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr = Base<br>Duration
|c1_abbr = Added<br>Radius
|c1_header = Base duration is x seconds
|c1_header = +x metres to radius
|c1_pattern_extract = Base duration is (%d+%.*%d*) seconds
|c1_pattern_extract = %+(%d+%.*%d*) metres? to radius
|c1_pattern_value = %s
|c1_pattern_value = +%sm
|c2_abbr = Added<br>Radius
|c2_abbr = Elemental<br>Resistance
|c2_header = +x to radius
|c2_header = Cursed enemies have x% to Elemental Resistances
|c2_pattern_extract = +(%d+) to radius
|c2_pattern_extract = Cursed enemies have (%-%d+)%% to Elemental Resistances
|c2_pattern_value = %d
|c2_pattern_value = %d%%
|c3_abbr = reduced<br>Elemental<br>Resistance
|c3_header = Cursed enemies have x% to Elemental Resistances
|c3_pattern_extract = Cursed enemies have (%-%d+)%% to Elemental Resistances
|q_where = mod_stats.id LIKE "%elemental%weakness%" AND domain = 1
|q_where = mod_stats.id LIKE "%elemental%weakness%" AND domain = 1
|q_having = SUM(spawn_weights.weight) = 0
|q_having = SUM(mod_spawn_weights.value) = 0
|q_groupBy = spawn_weights._pageID
|q_groupBy = mod_spawn_weights._pageID
|stat_text=1
|stat_text=1
|level=1
|level=1
Line 574:
Line 605:
==Area mods==
==Area mods==
{{main|List of map suffix mods}}
{{main|List of map suffix mods}}
Elemental Weakness is one of the [[curse]]s that can be rolled on [[maps]] and [[vaal side area]] (known as "secret_area" in spawn weight table), the [[curse]]s affect the entire area and cannot be removed. The level of the curses is fixed (level 1, -20% elemental resistance) and NOT affected by awakening bonus objectives. It can be reduced by upgraded [[Soul of Yugul]] or other item mod that offers {{c|mod|reduced/less effect of curses on you}}
Elemental Weakness is one of the [[curse]]s that can be rolled on tier 6+ [[maps]] and [[vaal side area]]s (known as "secret_area" in spawn weight table below). The [[curse]] affects the entire area and cannot be removed. The debuff applied is not a skill, but has values equivalent to a curse from a level 1 skill gem. Its effect is not modified by {{c|mod|increased effect of Modifiers on your (Non-Unique) Maps}}. It can be mitigated with the upgraded [[Soul of Yugul]] or other item modifiers that offer {{c|mod|reduced/less effect of curses on you}}.
{{Query spawnable modifiers
{{Query spawnable modifiers
|where=mod_stats.id LIKE "%elemental%weakness%" AND domain = 5
|where=mod_stats.id LIKE "%elemental%weakness%" AND domain = 5
Line 582:
Line 613:
|generation_type =1
|generation_type =1
}}
}}
===Heist and grand heist mod===
===Heist and Grand Heist modifiers===
{{Query spawnable modifiers
{{Query spawnable modifiers
|where=mod_stats.id LIKE "%elemental%weakness%" AND domain = 22
|where=mod_stats.id LIKE "%elemental%weakness%" AND domain = 22
Line 593:
Line 624:
The following map mods can only be find in legacy map item in permanent leagues:
The following map mods can only be find in legacy map item in permanent leagues:
|q_where = mod_stats.id LIKE "%elemental%weakness%" AND domain = 5
|q_where = mod_stats.id LIKE "%elemental%weakness%" AND domain = 5
|q_having = SUM(spawn_weights.weight) = 0
|q_having = SUM(mod_spawn_weights.value) = 0
|q_groupBy = spawn_weights._pageID
|q_groupBy = mod_spawn_weights._pageID
|stat_text=1
|stat_text=1
|level=1
|level=1
Line 606:
Line 637:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.15.0f}}
{{Version history table row|3.23.0|
* Quality now provides 0-20% increased Duration of Elemental Ailments on Cursed Enemies, instead of 0-10% increased Effect of Curse.
}}
{{Version history table row|3.20.0|
*Now causes {{c|mod|Cursed enemies have -('''15-30''')% to Elemental Resistances}} (previously -(20-39)%).
*Quality no longer grants {{c|mod|Cursed enemies have -(0.25-5)% to Elemental Resistances}}.
**Instead, it now grants {{c|mod|(0-10)% increased Effect of Curse}}.
*Now have a base duration of ('''8-11.8''') seconds (previously (9-10.9) seconds).
*Anomalous quality no longer grants {{c|mod|(0-10)% increased Effect of Curse}}.
**Instead, it now grants {{c|mod|(0-20)% increased Curse Duration}}.
}}
{{Version history table row|3.15.0f|
* Map Curse modifiers no longer have increased effect.
* Map Curse modifiers no longer have increased effect.
This was a restartless deploy of the patch so you will need to restart your client to receive the client changes, specifically the Map Curse modifier change requires a client restart to visually update descriptions.
This was a restartless deploy of the patch so you will need to restart your client to receive the client changes, specifically the Map Curse modifier change requires a client restart to visually update descriptions.
{{Version history table row|3.12.0}}
}}
{{Version history table row|3.12.0|
'' All curse skills have been reworked and are now divided into two categories: Hexes and Marks.''
'' All curse skills have been reworked and are now divided into two categories: Hexes and Marks.''
* Hexes apply a curse in an area and, when manually cast, apply an amount of Doom per second to cursed enemies up to a maximum. Doom increases the effect of the afflicted curse and stacks additively with modifiers to increased Curse effect.
* Hexes apply a curse in an area and, when manually cast, apply an amount of Doom per second to cursed enemies up to a maximum. Doom increases the effect of the afflicted curse and stacks additively with modifiers to increased Curse effect.
* Items which apply a Curse to an enemy{{efn|name=Bex}} (such as the curse-on-hit Ring modifiers) no longer specify a level, and instead have a set magnitude for their values with a fixed amount of Doom, which is overwritten when another source applies a more potent version (similar to Arcane Surge).
* Items which apply a Curse to an enemy{{efn|name=Bex}} (such as the curse-on-hit Ring modifiers) no longer specify a level, and instead have a set magnitude for their values with a fixed amount of Doom, which is overwritten when another source applies a more potent version (similar to Arcane Surge).
*'''Elemental Weakness''': Curses applied by casting this spell now gain 10 Doom per second.
*'''Elemental Weakness''': Curses applied by casting this spell now gain 10 Doom per second.
{{Version history table row|3.6.0}}
}}
{{Version history table row|3.6.0|
* Mana Cost at gem level 1 is now 16 (was 24).
* Mana Cost at gem level 1 is now 16 (was 24).
* Mana Cost at gem level 20 is now 33 (was 50).
* Mana Cost at gem level 20 is now 33 (was 50).
{{Version history table row|2.6.0}}
}}
{{Version history table row|2.6.0|
* Increased Area of Effect mod and its progression per level doubled.
* Increased Area of Effect mod and its progression per level doubled.
{{Version history table row|2.0.0}}
}}
{{Version history table row|2.0.0|
* Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). It now grants 0.25% reduced elemental resistances on cursed enemies per 1% quality (was 0.4% per 1% quality).
* Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). It now grants 0.25% reduced elemental resistances on cursed enemies per 1% quality (was 0.4% per 1% quality).
{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* Now gains -8% Enemy Resistances at 20% quality, instead of -10% at 20% quality.
* Now gains -8% Enemy Resistances at 20% quality, instead of -10% at 20% quality.
{{Version history table row|0.9.4e}}
}}
* Fixed a bug where [[Chance to Ignite]] did not scale properly under Elemental Weakness.
{{Version history table row|0.9.4e|
{{Version history table row|0.9.2}}
* Fixed a bug where [[Chance to Ignite]] did not scale properly under Elemental Weakness.
* Elemental Weakness has been added to the game.
}}
|}
{{Version history table row|0.9.2|
* Added new skill prototype - "Elemental Weakness": Curses all targets in an area, making them less resistant to elemental damage and more vulnerable to elemental status effects.
}}
{{Version history table end}}
==Notes==
==Notes==
{{notelist|refs={{efn|name=Bex|The patch note is not clear. Bex_GGG later clarified that this change also effects item that curse players, such as {{il|Soul Mantle}}.<ref>{{cite web|url=https://www.reddit.com/r/pathofexile/comments/ivdd5m/soul_mantle_nerf_not_listed_in_patch_notes/g5r48ni/?context=10|title=Re: Soul Mantle Nerf not Listed in Patch Notes?|author=Bex_GGG|date=September 18, 2020|accessdate=March 14, 2021|publisher=Official Path of Exile subreddit}}</ref> The patch note did not mention the map curse either, which also affected by this change.}}
{{notelist|refs={{efn|name=Bex|The patch notes are not clear. Bex_GGG later clarified that this change also effects items that curse players, such as {{il|Soul Mantle}}.<ref>{{cite web|url=https://www.reddit.com/r/pathofexile/comments/ivdd5m/soul_mantle_nerf_not_listed_in_patch_notes/g5r48ni/?context=10|title=Re: Soul Mantle Nerf not Listed in Patch Notes?|author=Bex_GGG|date=September 18, 2020|accessdate=March 14, 2021|publisher=Official Path of Exile subreddit}}</ref> The patch notes did not mention the map curse either, which also affected by this change.}}
}}
}}
Latest revision as of 18:25, 29 May 2024
Elemental WeaknessSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(15-30)% to Elemental Resistances
Additional Effects From 1-20% Quality: (1-20)% increased Duration of Elemental Ailments on Cursed enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Negative Resistances: This curse can cause resistance values to dip into the negatives, if the base values are low enough. This will have the affect of increasing the damage above values listed on the character screen. For example, if a monster has 0% elemental resistances by default (as well as 100% curse effectiveness) and is inflicted with level 1 Elemental Weakness, that monster now has -20% (negative 20%) elemental resistances. Consequently, the monster thus receives 20% more[1]elemental damage than the spell or attack would normally cause. The curse gets even more effective against monsters with higher resistances.[2]
The extra damage is multiplicative with other damage modifiers as it is considered to be the monsters damage mitigation, and not due to a buff on any players' elemental skills damage.
Elemental Weakness can be turned into an aura by linking it with either Blasphemy SupportBlasphemy SupportSupport, Hex, Aura Icon: A Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s)Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras Supported Curse Skills also count as Aura Skills Using Supported Skills is Instant 25% less Effect of Supported Curses (0-76)% increased Area of Effect of Supported Curse Skills
Additional Effects From 1-20% Quality: (1-20)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Awakened Blasphemy SupportAwakened Blasphemy SupportSupport, Hex, Aura Icon: A Level: (1-5) Reservation: (34-32)% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s)Requires Level 72Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras Supported Curse Skills also count as Aura Skills Using Supported Skills is Instant 25% less Effect of Supported Curses (80-88)% increased Area of Effect of Supported Curse Skills +(0-1) to Level of Supported Curse Skill Gems
Additional Effects From 1-20% Quality: (1-20)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
The aura version of Elemental Weakness
Elemental Weakness
Debuff
You are cursed. You take more Elemental damage.
Gem level progression
Level
Mana Cost
Base duration
Added Radius
Elemental Resistance
Exp.
Total Exp.
1
24
58
16
8.00 sec
N/A
-15%
0
0
2
27
64
17
8.20 sec
+0.1m
-16%
118383
118383
3
30
71
18
8.40 sec
+0.1m
-17%
175816
294199
4
33
77
19
8.60 sec
+0.2m
-18%
254061
548260
5
36
83
21
8.80 sec
+0.2m
-18%
359090
907350
6
39
90
22
9.00 sec
+0.3m
-19%
498508
1405858
7
42
96
23
9.20 sec
+0.3m
-20%
682057
2087915
8
45
102
24
9.40 sec
+0.4m
-21%
921777
3009692
9
48
109
25
9.60 sec
+0.4m
-21%
1727879
4737571
10
50
113
26
9.80 sec
+0.5m
-22%
1138877
5876448
11
52
117
26
10.00 sec
+0.5m
-23%
1368233
7244681
12
54
121
27
10.20 sec
+0.6m
-24%
1638338
8883019
13
56
125
28
10.40 sec
+0.6m
-24%
1956648
10839667
14
58
130
29
10.60 sec
+0.7m
-25%
3655184
14494851
15
60
134
29
10.80 sec
+0.7m
-26%
3017327
17512178
16
62
138
30
11.00 sec
+0.8m
-27%
7793914
25306092
17
64
142
31
11.20 sec
+0.8m
-27%
15206031
40512123
18
66
146
31
11.40 sec
+0.9m
-28%
26185582
66697705
19
68
151
32
11.60 sec
+0.9m
-29%
62755923
129453628
20
70
155
33
11.80 sec
+1m
-30%
211877683
341331311
21
72
159
34
12.00 sec
+1m
-30%
N/A
N/A
22
74
N/A
34
12.20 sec
+1.1m
-31%
N/A
N/A
23
76
N/A
35
12.40 sec
+1.1m
-32%
N/A
N/A
24
78
N/A
36
12.60 sec
+1.2m
-33%
N/A
N/A
25
80
N/A
36
12.80 sec
+1.2m
-33%
N/A
N/A
26
82
N/A
37
13.00 sec
+1.3m
-34%
N/A
N/A
27
84
N/A
38
13.20 sec
+1.3m
-35%
N/A
N/A
28
86
N/A
39
13.40 sec
+1.4m
-36%
N/A
N/A
29
88
N/A
39
13.60 sec
+1.4m
-36%
N/A
N/A
30
90
N/A
40
13.80 sec
+1.5m
-37%
N/A
N/A
31
91
N/A
40
13.90 sec
+1.5m
-37%
N/A
N/A
32
92
N/A
41
14.00 sec
+1.5m
-38%
N/A
N/A
33
93
N/A
41
14.10 sec
+1.5m
-38%
N/A
N/A
34
94
N/A
42
14.20 sec
+1.6m
-39%
N/A
N/A
35
95
N/A
42
14.30 sec
+1.6m
-39%
N/A
N/A
36
96
N/A
42
14.40 sec
+1.6m
-39%
N/A
N/A
37
97
N/A
43
14.50 sec
+1.6m
-40%
N/A
N/A
38
98
N/A
43
14.60 sec
+1.7m
-40%
N/A
N/A
39
99
N/A
43
14.70 sec
+1.7m
-40%
N/A
N/A
40
100
N/A
44
14.80 sec
+1.7m
-41%
N/A
N/A
Item acquisition
Elemental Weakness can drop anywhere.
Recipes
Elemental Weakness can be created from the following recipes:
Amount
Part
Description
Meta
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
The Balance of TerrorThe Balance of Terror Cobalt JewelLimited to: 1+(10-15)% to all Elemental Resistances <2 random curse modifiers>Fellshrine stood as a holy bastion opposite the Chamber of Sins, and all that it represented. For one to rise, the other must fall.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Inflict Lightning Exposure on Hit if you've cast Conductivity in the past 10 secondsYou are Unaffected by Shock if you've cast Conductivity in the past 10 secondsImmune to Curses if you've cast Despair in the past 10 secondsInflict Withered for 2 seconds on Hit if you've cast Despair in the past 10 secondsImmune to Exposure if you've cast Elemental Weakness in the past 10 secondsGain (30-40)% of Physical Damage as a Random Element if you've cast Elemental Weakness in the past 10 seconds+(30-40)% to Critical Strike Multiplier if you've cast Enfeeble in the past 10 secondsTake no Extra Damage from Critical Strikes if you've cast Enfeeble in the past 10 secondsInflict Fire Exposure on Hit if you've cast Flammability in the past 10 secondsYou are Unaffected by Ignite if you've cast Flammability in the past 10 secondsCold Exposure on Hit if you've cast Frostbite in the past 10 secondsYou are Unaffected by Freeze if you've cast Frostbite in the past 10 secondsImmune to Reflected Damage if you've cast Punishment in the past 10 secondsIntimidate Enemies on Hit if you've cast Punishment in the past 10 secondsAction Speed cannot be modified to below Base Value if you've cast Temporal Chains in the past 10 seconds(20-25)% increased Cooldown Recovery Rate if you've cast Temporal Chains in the past 10 seconds(6-10)% chance to deal Double Damage if you've cast Vulnerability in the past 10 secondsYou are Unaffected by Bleeding if you've cast Vulnerability in the past 10 seconds
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
Sentari's AnswerSentari's Answer Brass Spirit ShieldChance to Block: 30% Energy Shield: (35-40) Movement Speed: -3%Requires Level 33, 83 Int10% Chance to BlockSpell Damage +(20-30) to Intelligence (4-8)% increased Quantity of Items found +5% Chance to Block Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse LimitOpen your eyes and you will see the cracks in your enemy's walls. Open your mind and you will see the cracks in your enemy's plans.
Soul MantleSoul Mantle Spidersilk RobeEnergy Shield: (202-257) Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield (20-30)% increased TotemLife Inflicts a random Hex on you when your Totems dieThe greatest mistakes cause suffering long after they have been made
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all Attributes(30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all Attributes(30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage +(50-70) to maximum Life (45-50)% increased Mana Regeneration Rate +(20-25)% to Cold Resistance Frostbite has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage +(50-70) to maximum Life (45-50)% increased Mana Regeneration Rate +(20-25)% to Cold Resistance Frostbite has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage +(50-70) to maximum Life +(20-25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage +(50-70) to maximum Life +(20-25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Ylfeban's TrickeryYlfeban's Trickery Hubris CircletEnergy Shield: (184-248)Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit Adds 1 to (60-80) Lightning Damage to Spells and Attacks (130-170)% increased Energy Shield +(25-35)% to Lightning Resistance Curse Enemies which Hit you with a random Hex, ignoring Curse LimitAn angry god is one thing, but you should really fear a god with an unpredictable sense of humour.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Elemental Weakness is one of the curses that can be rolled on tier 6+ maps and vaal side areas (known as "secret_area" in spawn weight table below). The curse affects the entire area and cannot be removed. The debuff applied is not a skill, but has values equivalent to a curse from a level 1 skill gem. Its effect is not modified by increased effect of Modifiers on your (Non-Unique) Maps. It can be mitigated with the upgraded Soul of Yugul or other item modifiers that offer reduced/less effect of curses on you.
13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players are Cursed with Elemental Weakness
18% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players are Cursed with Elemental Weakness 14% increased Pack size
18% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players are Cursed with Elemental Weakness 14% increased Pack size
Map Curse modifiers no longer have increased effect.
This was a restartless deploy of the patch so you will need to restart your client to receive the client changes, specifically the Map Curse modifier change requires a client restart to visually update descriptions.
All curse skills have been reworked and are now divided into two categories: Hexes and Marks.
Hexes apply a curse in an area and, when manually cast, apply an amount of Doom per second to cursed enemies up to a maximum. Doom increases the effect of the afflicted curse and stacks additively with modifiers to increased Curse effect.
Items which apply a Curse to an enemy[a] (such as the curse-on-hit Ring modifiers) no longer specify a level, and instead have a set magnitude for their values with a fixed amount of Doom, which is overwritten when another source applies a more potent version (similar to Arcane Surge).
Elemental Weakness: Curses applied by casting this spell now gain 10 Doom per second.
Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). It now grants 0.25% reduced elemental resistances on cursed enemies per 1% quality (was 0.4% per 1% quality).
Added new skill prototype - "Elemental Weakness": Curses all targets in an area, making them less resistant to elemental damage and more vulnerable to elemental status effects.
Notes
↑The patch notes are not clear. Bex_GGG later clarified that this change also effects items that curse players, such as Soul MantleSoul Mantle Spidersilk RobeEnergy Shield: (202-257) Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield (20-30)% increased TotemLife Inflicts a random Hex on you when your Totems dieThe greatest mistakes cause suffering long after they have been made.[3] The patch notes did not mention the map curse either, which also affected by this change.