Like the act zone it is based upon, this map is a large area of ruined market stalls, creating a web of narrow passageways and many obstacles. Dead ends occur very infrequently only. There is no separate boss arena, instead, they are waiting in a medium sized room branching off from the map edge. The floor around the bosses is marked with sand spirals.<section end="layout" />
<section begin="encounters" />
==Encounters==
===Boss===
Two unique ribbon sentinels, based on the fire and lightning unique ribbons in the [[The Solaris Temple Level 1|Solaris Temple]]. Killing one causes the other to enrage and gain a new skill.
'''[[Herald of Ashes]]''', a unique [[Flame Sentinel]]
*[[Firestorm]]
*[[Flammability]]
*('''Enrage''') Summons Flame Beacons that explode after a delay
'''[[Herald of Thunder (unique monster)|Herald of Thunder]]''', a unique [[Galvanic Ribbon]]
* [[Arc]]
*[[Shock Nova]]
*[[Conductivity]]
*('''Enrage''') Summons Lightning Beacons that explode after a delay
OR items.drop_monsters HOLDS "Metadata/Monsters/Guardians/MapGuardianBossLightning"
|level=1
|drop_monsters=1
}}
===Boss video===
{{#ev:youtube|oyCAucHu6Ik|500}}
<section end="encounters" />
{{Area item drops|area_id=MapWorldsArcade}}
{{Item acquisition
|page = {{Latest map variant}}
}}
{{Map variants|Arcade Map}}
{{Item unique versions
|base_item = {{Latest map variant}}
}}
<section begin="version history" />
==Version history==
{{Version history table header}}
{{Version history table row|3.5.0|
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* Many map bosses have also shifted around. Some have been retired and replaced!
}}
{{Version history table row|3.1.0|
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
}}
{{Version history table row|2.4.0|
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
}}
{{Version history table row|0.10.1|
* Introduced to the game.
}}
{{Version history table end}}
<section end="version history" />
{{Navbox maps}}
Revision as of 09:37, 18 May 2024
This article is about the variant of Arcade Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Arcade MapMap Level: 69 Map Tier: 2 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Like the act zone it is based upon, this map is a large area of ruined market stalls, creating a web of narrow passageways and many obstacles. Dead ends occur very infrequently only. There is no separate boss arena, instead, they are waiting in a medium sized room branching off from the map edge. The floor around the bosses is marked with sand spirals.
Encounters
Boss
Two unique ribbon sentinels, based on the fire and lightning unique ribbons in the Solaris Temple. Killing one causes the other to enrage and gain a new skill.
Assassin's FavourAssassin's Favour9DaggerBy the time their eyes meet, the dark deal has long since been made, and his fate long since sealed.
23
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
The PoetThe Poet9Blood of Corruption CorruptedGod had forsaken the land And Victario wept. Corruption consumed the land And Victario's tears turned to blood.
23
The Saint's TreasureThe Saint's Treasure102x Exalted OrbPublicly, he lived a pious and chaste life of poverty. Privately, tithes and tributes made him and his lascivious company very comfortable indeed.
68
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
The TyrantThe Tyrant9Merciless Weapon Item Level:100"Fear controls the masses." - Laszlo, the Scourge
80
HomeHome3Exceptional Gem Quality:+1-20%There are countless people, countless stories, and countless eras, but there is one place that, for a time, each of us loved and was loved. It matters. We matter.
38
Item acquisition
Arcade Map can drop anywhere.
Recipes
Arcade Map can be created from the following recipes:
Amount
Part
Description
Meta
4
Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Map variants
Item
Map Tier
Map Level
Map Series
Arcade MapArcade MapMap Level: 69 Map Tier: 2 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Necropolis
Arcade MapArcade MapMap Level: 78 Map Tier: 11 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Affliction
Arcade MapArcade MapMap Level: 75 Map Tier: 8 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Ancestor
Arcade MapArcade MapMap Level: 72 Map Tier: 5 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Crucible
Arcade MapArcade MapMap Level: 76 Map Tier: 9 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
The Forbidden Sanctum
Arcade MapArcade MapMap Level: 82 Map Tier: 15 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Kalandra
Arcade MapArcade MapMap Level: 72 Map Tier: 5 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Sentinel
Arcade MapArcade MapMap Level: 74 Map Tier: 7 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Archnemesis
Arcade MapArcade MapMap Level: 79 Map Tier: 12 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Scourge
Arcade MapArcade MapMap Level: 82 Map Tier: 15 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Expedition
Arcade MapArcade MapMap Level: 68 Map Tier: 1 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1
68
Ritual
Arcade MapArcade MapMap Level: 80 Map Tier: 13 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Heist
Arcade MapArcade MapMap Level: 76 Map Tier: 9 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Harvest
Arcade MapArcade MapMap Level: 70 Map Tier: 3 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Delirium
Arcade MapArcade MapMap Level: 70 Map Tier: 3 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Metamorph
Arcade MapArcade MapMap Level: 68 Map Tier: 1 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1
68
Blight
Arcade MapArcade MapMap Level: 72 Map Tier: 5 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
Legion
Arcade MapArcade MapMap Level: 71 Map Tier: 4 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
4
71
Synthesis
Arcade MapArcade MapMap Level: 74 Map Tier: 7 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
74
Betrayal
Arcade MapArcade MapMap Level: 70 Map Tier: 3 Guild Character: +Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
70
War for the Atlas
Arcade MapArcade MapMap Level: 68 Map Tier: 1 Guild Character: CTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1
68
Atlas of Worlds
Shaped Arcade MapShaped Arcade MapMap Level: 73 Map Tier: 6 Guild Character: CTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Atlas of Worlds
Arcade MapArcade MapMap Level: 69 Map Tier: 2 Guild Character: CTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
2
69
The Awakening
Arcade MapArcade MapMap Level: 67 Map Tier: 2 Guild Character: WTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
2
67
Original
Unique versions
There are currently no unique items for this base item type.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.