Arcade Map: Difference between revisions
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{{Map main article}} | |||
{{Item infobox|Arcade Map}} | |||
'''Arcade Map''' is a [[map]] [[area]]. | |||
<section begin="layout" /> | |||
==Layout== | |||
Like the act zone it is based upon, this map is a large area of ruined market stalls, creating a web of narrow passageways and many obstacles. Dead ends occur very infrequently only. There is no separate boss arena, instead, they are waiting in a medium sized room branching off from the map edge. The floor around the bosses is marked with sand spirals.<section end="layout" /> | |||
<section begin="encounters" /> | |||
==Encounters== | |||
===Boss=== | |||
Two unique ribbon sentinels, based on the fire and lightning unique ribbons in the [[The Solaris Temple Level 1|Solaris Temple]]. Killing one causes the other to enrage and gain a new skill. | |||
'''[[Herald of Ashes]]''', a unique [[Flame Sentinel]] | |||
*[[Firestorm]] | |||
*[[Flammability]] | |||
*('''Enrage''') Summons Flame Beacons that explode after a delay | |||
'''[[Herald of Thunder (unique monster)|Herald of Thunder]]''', a unique [[Galvanic Ribbon]] | |||
* [[Arc]] | |||
*[[Shock Nova]] | |||
*[[Conductivity]] | |||
*('''Enrage''') Summons Lightning Beacons that explode after a delay | |||
{{Drop enabled item table | |||
|where= items.drop_monsters HOLDS "Metadata/Monsters/Guardians/MapGuardianBossFire" | |||
OR items.drop_monsters HOLDS "Metadata/Monsters/Guardians/MapGuardianBossLightning" | |||
|level=1 | |||
|drop_monsters=1 | |||
}} | |||
===Boss video=== | |||
{{#ev:youtube|oyCAucHu6Ik|500}} | |||
<section end="encounters" /> | |||
{{Area item drops|area_id=MapWorldsArcade}} | |||
{{Item acquisition | |||
|page = {{Latest map variant}} | |||
}} | |||
{{Map variants|Arcade Map}} | |||
{{Item unique versions | |||
|base_item = {{Latest map variant}} | |||
}} | |||
<section begin="version history" /> | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.5.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | |||
* Many map bosses have also shifted around. Some have been retired and replaced! | |||
}} | |||
{{Version history table row|3.1.0| | |||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | |||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | |||
}} | |||
{{Version history table row|2.4.0| | |||
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards. | |||
}} | |||
{{Version history table row|0.10.1| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
<section end="version history" /> | |||
{{Navbox maps}} |
Revision as of 09:37, 18 May 2024
Map Tier: 2
Guild Character: +We create so that some part
of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Drop level: 68Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Id | MapWorldsArcade |
---|---|
Act | 11 |
Area level | 70 |
Bosses | Herald of Ashes Herald of Thunder |
Area type tags | urban |
Tags | map, einharmaps, marketplace_area, ruined_area, city_home_map, map_drops_can_upgrade_to_fortress |
The Shaper: We create so that some part of us may remain after death. | |
Vaal Side Areas | Neglected Cellar (MapSideArea3_8) |
Layout
Like the act zone it is based upon, this map is a large area of ruined market stalls, creating a web of narrow passageways and many obstacles. Dead ends occur very infrequently only. There is no separate boss arena, instead, they are waiting in a medium sized room branching off from the map edge. The floor around the bosses is marked with sand spirals.
Encounters
Boss
Two unique ribbon sentinels, based on the fire and lightning unique ribbons in the Solaris Temple. Killing one causes the other to enrage and gain a new skill.
Herald of Ashes, a unique Flame Sentinel
- Firestorm
- Flammability
- (Enrage) Summons Flame Beacons that explode after a delay
Herald of Thunder, a unique Galvanic Ribbon
- Arc
- Shock Nova
- Conductivity
- (Enrage) Summons Lightning Beacons that explode after a delay
Item | Drop Monsters | |
---|---|---|
I See BrothersI See Brothers22x Fracturing Orb"Where does the light go when it is dark?" | 1 | Master of the Blade Massier Stonebeak, Battle Fowl Telvar, the Inebriated Herald of Ashes Herald of Thunder Sanctum Enforcer Sanctum Guardian Rose Thorn Gnar, Eater of Carrion Pirate Treasure Puruna, the Challenger |
Boss video
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
Assassin's FavourAssassin's Favour9DaggerBy the time their eyes meet, the dark deal has long since been made, and his fate long since sealed. | 23 |
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit. | 23 |
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn. | 68 |
Lingering RemnantsLingering Remnants16Vaal Temple Map Item Level: 83 CorruptedNever dying, yet not living, Endlessly they wander beneath the harvest moon. | 78 |
The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | 73 |
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | 68 |
The PoetThe Poet9Blood of Corruption CorruptedGod had forsaken the land And Victario wept. Corruption consumed the land And Victario's tears turned to blood. | 23 |
The Saint's TreasureThe Saint's Treasure102x Exalted OrbPublicly, he lived a pious and chaste life of poverty. Privately, tithes and tributes made him and his lascivious company very comfortable indeed. | 68 |
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad. | 33 |
The TrialThe Trial7Map Map Tier: 15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home. | 73 |
The TyrantThe Tyrant9Merciless Weapon Item Level: 100"Fear controls the masses." - Laszlo, the Scourge | 80 |
HomeHome3Exceptional Gem Quality: +1-20%There are countless people, countless stories, and countless eras, but there is one place that, for a time, each of us loved and was loved. It matters. We matter. | 38 |
Item acquisition
Arcade Map can drop anywhere.
Recipes
Arcade Map can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
4 | Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again. | Random map | A |
6 | The ExplorerThe Explorer6Map CorruptedA map is only useful if you know where you stand. | Random corrupted map | A |
5 | A Dusty MemoryA Dusty Memory5Item Item Level: 100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable. | Random fractured item level 100 item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Map variants
Item | Map Tier | Map Level | Map Series |
---|---|---|---|
Arcade MapArcade MapMap Level: 69 Map Tier: 2 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 2 | 69 | Necropolis |
Arcade MapArcade MapMap Level: 78 Map Tier: 11 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 11 | 78 | Affliction |
Arcade MapArcade MapMap Level: 75 Map Tier: 8 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 8 | 75 | Ancestor |
Arcade MapArcade MapMap Level: 72 Map Tier: 5 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 5 | 72 | Crucible |
Arcade MapArcade MapMap Level: 76 Map Tier: 9 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 9 | 76 | The Forbidden Sanctum |
Arcade MapArcade MapMap Level: 82 Map Tier: 15 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 15 | 82 | Kalandra |
Arcade MapArcade MapMap Level: 72 Map Tier: 5 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 5 | 72 | Sentinel |
Arcade MapArcade MapMap Level: 74 Map Tier: 7 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 7 | 74 | Archnemesis |
Arcade MapArcade MapMap Level: 79 Map Tier: 12 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 12 | 79 | Scourge |
Arcade MapArcade MapMap Level: 82 Map Tier: 15 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 15 | 82 | Expedition |
Arcade MapArcade MapMap Level: 68 Map Tier: 1 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | 68 | Ritual |
Arcade MapArcade MapMap Level: 80 Map Tier: 13 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 13 | 80 | Heist |
Arcade MapArcade MapMap Level: 76 Map Tier: 9 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 9 | 76 | Harvest |
Arcade MapArcade MapMap Level: 70 Map Tier: 3 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Delirium |
Arcade MapArcade MapMap Level: 70 Map Tier: 3 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Metamorph |
Arcade MapArcade MapMap Level: 68 Map Tier: 1 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | 68 | Blight |
Arcade MapArcade MapMap Level: 72 Map Tier: 5 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 5 | 72 | Legion |
Arcade MapArcade MapMap Level: 71 Map Tier: 4 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 4 | 71 | Synthesis |
Arcade MapArcade MapMap Level: 74 Map Tier: 7 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 7 | 74 | Betrayal |
Arcade MapArcade MapMap Level: 70 Map Tier: 3 Guild Character: +Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 3 | 70 | War for the Atlas |
Arcade MapArcade MapMap Level: 68 Map Tier: 1 Guild Character: CTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | 68 | Atlas of Worlds |
Shaped Arcade MapShaped Arcade MapMap Level: 73 Map Tier: 6 Guild Character: CTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 6 | 73 | Atlas of Worlds |
Arcade MapArcade MapMap Level: 69 Map Tier: 2 Guild Character: CTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 2 | 69 | The Awakening |
Arcade MapArcade MapMap Level: 67 Map Tier: 2 Guild Character: WTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 2 | 67 | Original |
Unique versions
There are currently no unique items for this base item type.
Version history
Version | Changes |
---|---|
3.5.0 |
|
3.1.0 |
|
2.4.0 |
|
0.10.1 |
|