This article is about the variant of Sepulchre Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Sepulchre MapMap Level: 76 Map Tier: 9 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Sepulchre Map is not in the current map series (Necropolis) for the Atlas of Worlds. In permanent leagues, an existing Sepulchre Map can be used in the Map Device, but it cannot be influenced by the Eldritch Horrors or witnessed by the Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.
Brush, Paint and PaletteBrush, Paint and Palette5The Artist"Man may shape the world, but these? These shape the man." -Inquisitor Maligaro
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Doedre's MadnessDoedre's Madness9Doedre Item"Hold your tongue before I claim it." - Doedre Darktongue
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Harmony of SoulsHarmony of Souls99x Shrieking EssenceShrieking souls locked away Hate splits frozen cells asunder The knot of corruption undone at last
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The CacophonyThe Cacophony83x Deafening EssenceNothing can be heard above the din or seen amongst the turmoil. The senses are shattered. All is left to fate.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
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HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
The IncantationThe Incantation4The Whispering IceWhen there is no other choice, even the meekest whisper can bring about the greatest storm.
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The SoulThe Soul9Soul Taker"Most people only have one. I'm a bit of a hoarder."
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The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
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The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
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The WitchThe Witch8Kiara's DeterminationA wanderer in the wild strives Against countless foes he survives A fool pursues a quest contrived By the gift of the witch, alive.
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The Brawny Battle MageThe Brawny Battle Mage5Merciless Tornado Wand Item Level:100A humble piece of wood offers the simplest solution to life's problems: just hit them really, really hard.
Sepulchre MapSepulchre MapMap Level: 76 Map Tier: 9 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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Affliction
Sepulchre MapSepulchre MapMap Level: 70 Map Tier: 3 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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The Forbidden Sanctum
Sepulchre MapSepulchre MapMap Level: 74 Map Tier: 7 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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Sentinel
Sepulchre MapSepulchre MapMap Level: 79 Map Tier: 12 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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Scourge
Sepulchre MapSepulchre MapMap Level: 70 Map Tier: 3 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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Expedition
Sepulchre MapSepulchre MapMap Level: 81 Map Tier: 14 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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Ritual
Sepulchre MapSepulchre MapMap Level: 73 Map Tier: 6 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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Heist
Sepulchre MapSepulchre MapMap Level: 73 Map Tier: 6 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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Harvest
Sepulchre MapSepulchre MapMap Level: 78 Map Tier: 11 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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Delirium
Sepulchre MapSepulchre MapMap Level: 78 Map Tier: 11 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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Metamorph
Sepulchre MapSepulchre MapMap Level: 75 Map Tier: 8 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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Blight
Sepulchre MapSepulchre MapMap Level: 77 Map Tier: 10 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
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Legion
Sepulchre MapSepulchre MapMap Level: 73 Map Tier: 6 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
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Synthesis
Sepulchre MapSepulchre MapMap Level: 75 Map Tier: 8 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
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Betrayal
Sepulchre MapSepulchre MapMap Level: 76 Map Tier: 9 Guild Character: ŸTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
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War for the Atlas
Unique versions
There are currently no unique items for this base item type.
The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Valdo's MapValdo's Puzzle BoxStack Size: 10Contains a Mysterious Map with a Foil Unique RewardI can find no method of destroying the dangerous contents within... perhaps, someday, you will find a way.Right click to open.