Sepulchre Map

From Path of Exile Wiki
Jump to navigation Jump to search
This article is about the variant of Sepulchre Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Sepulchre MapMap Level: 76
Map Tier: 9
Guild Character: Ÿ
Lives come and go.
Only bones and dust remain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 75
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Sepulchre
Map area
No Waypoint
IdMapWorldsSepulchre
Act11
Area level76
BossesDoedre the Defiler
Doedre the Defiler
Area type tagsdungeon
Tagsindoors_area, map, delve_chest, einharmaps, mausoleum_area, doedre_area, unholy_trio_area, trio_soul_area, doedre_map_area, map_drops_can_upgrade_to_abomination
The Shaper: Lives come and go. Only bones and dust remain.

Sepulchre Map is a map area.

Sepulchre Map does not exist in the current map series (Necropolis) for the Atlas of Worlds. In permanent leagues, an existing Sepulchre Map can be used in the Map DeviceMap DeviceHideout ItemCreates an object in your hideout2 Variations, but it cannot be influenced by the Eldritch Horrors or witnessed by The Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.

Layout


Encounters

Boss

Items found from this monster

ItemDrop
Level
Required level
Brush, Paint and PaletteBrush, Paint and Palette5The Artist"Man may shape the world, but these? These shape the man." -Inquisitor Maligaro681
Doedre's MadnessDoedre's Madness9Doedre Item"Hold your tongue before I claim it." - Doedre Darktongue231
Harmony of SoulsHarmony of Souls99x Shrieking EssenceShrieking souls locked away
Hate splits frozen cells asunder
The knot of corruption
undone at last
681
The CacophonyThe Cacophony83x Deafening EssenceNothing can be heard above the din or seen amongst the turmoil. The senses are shattered. All is left to fate.681

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
Might is RightMight is Right9TrypanonThe mind had much to endure before the advent of thaumaturgy.30
No TracesNo Traces930x Orb of ScouringThere is no mistake so great that it cannot be undone.23
The DoctorThe Doctor8Headhunter"They said I needed my head examined, but I'd rather just take yours." - Klopek the Cannibal68
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."68
The IncantationThe Incantation4The Whispering IceWhen there is no other choice, even the meekest whisper can bring about the greatest storm.68
The SoulThe Soul9Soul Taker"Most people only have one. I'm a bit of a hoarder."68
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73
The WitchThe Witch8Kiara's DeterminationA wanderer in the wild strives
Against countless foes he survives
A fool pursues a quest contrived
By the gift of the witch, alive.
23
The Brawny Battle MageThe Brawny Battle Mage5Merciless Tornado Wand
Item Level: 100
A humble piece of wood offers the simplest solution to life's problems: just hit them really, really hard.
80

Item acquisition

Sepulchre Map is drop disabled.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Sepulchre MapSepulchre MapMap Level: 76
Map Tier: 9
Guild Character: Ÿ
Lives come and go.
Only bones and dust remain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Affliction
Sepulchre MapSepulchre MapMap Level: 70
Map Tier: 3
Guild Character: Ÿ
Lives come and go.
Only bones and dust remain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370The Forbidden Sanctum
Sepulchre MapSepulchre MapMap Level: 74
Map Tier: 7
Guild Character: Ÿ
Lives come and go.
Only bones and dust remain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Sentinel
Sepulchre MapSepulchre MapMap Level: 79
Map Tier: 12
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Scourge
Sepulchre MapSepulchre MapMap Level: 70
Map Tier: 3
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Expedition
Sepulchre MapSepulchre MapMap Level: 81
Map Tier: 14
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Ritual
Sepulchre MapSepulchre MapMap Level: 73
Map Tier: 6
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673Heist
Sepulchre MapSepulchre MapMap Level: 73
Map Tier: 6
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673Harvest
Sepulchre MapSepulchre MapMap Level: 78
Map Tier: 11
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Delirium
Sepulchre MapSepulchre MapMap Level: 78
Map Tier: 11
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Metamorph
Sepulchre MapSepulchre MapMap Level: 75
Map Tier: 8
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Blight
Sepulchre MapSepulchre MapMap Level: 77
Map Tier: 10
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1077Legion
Sepulchre MapSepulchre MapMap Level: 73
Map Tier: 6
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Synthesis
Sepulchre MapSepulchre MapMap Level: 75
Map Tier: 8
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875Betrayal
Sepulchre MapSepulchre MapMap Level: 76
Map Tier: 9
Guild Character: Ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976War for the Atlas

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.24.0
  • The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
3.23.0
  • The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
3.21.0
  • The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
3.20.0
  • The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.18.0
  • The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
3.17.0
  • The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.