Sepulchre Map

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This article is about the variant of Sepulchre Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Sepulchre MapMap Level: 83
Map Tier: 16
Guild Character: Ÿ
Lives come and go.
Only bones and dust remain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 82
Metadata
Item class: Map
Sepulchre
Map area
No Waypoint
IdMapWorldsSepulchre
Act11
Area level76
BossesDoedre the Defiler
Doedre the Defiler
Area type tagsdungeon
Tagsindoors_area, map, delve_chest, einharmaps, map_drops_can_upgrade_to_abomination
The Shaper: Lives come and go. Only bones and dust remain.
Lives come and go. Only bones and dust remain.

Sepulchre Map is a map area.

Sepulchre Map is in the current map series (Settlers) for the Atlas of Worlds.

Layout


Encounters

Boss

Item drops

The following drop-restricted items can drop from this monster.

No items include this monster in their drop restrictions.

Boss video

Item drops

The following drop-restricted items can drop in this area.

ItemDrop
level
Brush, Paint and PaletteBrush, Paint and Palette5The Artist"Man may shape the world, but these? These shape the man." -Inquisitor Maligaro68
The CacophonyThe Cacophony83x Deafening EssenceNothing can be heard above the din or seen amongst the turmoil. The senses are shattered. All is left to fate.68
The DoctorThe Doctor8Headhunter"They said I needed my head examined, but I'd rather just take yours." - Klopek the Cannibal75
The IncantationThe Incantation4The Whispering IceWhen there is no other choice, even the meekest whisper can bring about the greatest storm.33

Item acquisition

Sepulchre Map can drop anywhere.

Recipes

Sepulchre Map can be created from the following recipes:

AmountPartDescriptionMeta
5The Price of ProtectionThe Price of Protection5Elder Guardian Occupied Map
Map Tier: 14 to 16
Modifiers: 8
Corrupted
To protect her mansion, she would cut a deal with anyone. Anything.

Something answered.
Random corrupted tier 14–16 map with 8 modifiers and occupied by an Elder GuardianA
4Azure RageAzure Rage4Punishing Map
Map Tier: 16
The mask hides his identity
but also makes it hard to read...
Random PunishingPunishing
Prefix
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters reflect 18% of Physical Damage
tier 16 map
A
4Left to FateLeft to Fate4Map
Map Tier: 16
Unidentified Corrupted
Many strive for greatness,
but it is challenge, unforeseen,
that forges heroes.
Random unidentified corrupted tier 16 mapA
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.Random mapA
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Random corrupted mapA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Map variants

ItemMap
tier
Map
level
Map
series
Sepulchre MapSepulchre MapMap Level: 83
Map Tier: 16
Guild Character: Ÿ
Lives come and go.
Only bones and dust remain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1683Settlers
Sepulchre MapSepulchre MapMap Level: 76
Map Tier: 9
Guild Character: Ÿ
Lives come and go.
Only bones and dust remain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Affliction
Sepulchre MapSepulchre MapMap Level: 70
Map Tier: 3
Guild Character: Ÿ
Lives come and go.
Only bones and dust remain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370The Forbidden Sanctum
Sepulchre MapSepulchre MapMap Level: 74
Map Tier: 7
Guild Character: Ÿ
Lives come and go.
Only bones and dust remain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Sentinel
Sepulchre MapSepulchre MapMap Level: 79
Map Tier: 12
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Scourge
Sepulchre MapSepulchre MapMap Level: 70
Map Tier: 3
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Expedition
Sepulchre MapSepulchre MapMap Level: 81
Map Tier: 14
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Ritual
Sepulchre MapSepulchre MapMap Level: 73
Map Tier: 6
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673Heist
Sepulchre MapSepulchre MapMap Level: 73
Map Tier: 6
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673Harvest
Sepulchre MapSepulchre MapMap Level: 78
Map Tier: 11
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Delirium
Sepulchre MapSepulchre MapMap Level: 78
Map Tier: 11
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Metamorph
Sepulchre MapSepulchre MapMap Level: 75
Map Tier: 8
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Blight
Sepulchre MapSepulchre MapMap Level: 77
Map Tier: 10
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1077Legion
Sepulchre MapSepulchre MapMap Level: 73
Map Tier: 6
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Synthesis
Sepulchre MapSepulchre MapMap Level: 75
Map Tier: 8
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875Betrayal
Sepulchre MapSepulchre MapMap Level: 76
Map Tier: 9
Guild Character: Ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976War for the Atlas

Unique versions

The following unique items are derived from this base type.

There are no unique versions of this item.

Version history

Version Changes
3.24.0
  • The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
3.23.0
  • The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
3.21.0
  • The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
3.20.0
  • The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.18.0
  • The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
3.17.0
  • The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.