It That Fled

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It That Fled
It That Fled
It That Fled
Level(s) 1 - 82
Resistance(s) 30% Fire
30% Cold
30% Lightning
15% Chaos
Modifier(s) Cannot Be Fully Slowed
Immune To Knockback
It That Fled in The Rogue Harbour

It That Fled is one of the 18 Immortal Syndicate members.

Abilities

  • Projectile Spell 1
    • 20% of Physical Damage Converted to Chaos Damage
    • Varies in number of projectiles
  • Projectile Spell 2
    • 20% of Physical Damage Converted to Chaos Damage
  • Geometry Spell
    • 20% of Physical Damage Converted to Chaos Damage
  • Hand Slam
    • 20% of Physical Damage Converted to Chaos Damage

Safehouse Rewards

This list may be incomplete. Feel free to improve.

Rank Transportation Fortification Research Intervention
In-game text Transporting Breach Splinters Mapping Breaches (Go home, freak!) Enriching Breachstones Looting Breach Scarabs
Sergeant Breach Splinters Maps with an "Area contains 2 additional breaches" enchantment Grants Breachstone Bargain map device craft Breach Scarab(s)
Lieutenant Breach Splinters Maps with an "Area contains 3 additional breaches" enchantment Grants Enriched Breachstone Bargain map device craft Breach Scarab(s)
Captain Breach Splinters Maps with an "Area contains 4 additional breaches" enchantment Grants Pure Breachstone Bargain map device craft Breach Scarab(s)
Rank 4
(Captain at Mastermind)
Breach Splinters Maps with an "Area contains 4 additional breaches" enchantment Grants 2x Pure Breachstone Bargain map device crafts Breach Scarab(s)
Map Device Craft Effect
Breachstone Bargain Rare monsters drop an additional Reward Type
Area has an additional random Modifier
Enriched Breachstone Bargain Rare monsters drop 2 additional Reward Types
Area has 2 additional random Modifiers
Pure Breachstone Bargain Rare monsters drop 3 additional Reward Types
Area has 3 additional random Modifiers

Signature mod

Items with It That Fled's signature veiled modifiers are dropped from It That Fled itself. Unveiling the modifiers also unlocks them as craftable modifiers on the Crafting Bench.

Unveil only

  • One-handed weapon and shield
It's - Gain (9-10)% of Physical Damage as Extra Chaos Damage (Prefix)
It's - Gain (9-10)% of Lightning Damage as Extra Chaos Damage (Prefix)
It's - Gain (9-10)% of Cold Damage as Extra Chaos Damage (Prefix)
It's - Gain (9-10)% of Fire Damage as Extra Chaos Damage (Prefix)
  • Two-handed weapon
It's - Gain (18-20)% of Physical Damage as Extra Chaos Damage (Prefix)
It's - Gain (18-20)% of Lightning Damage as Extra Chaos Damage (Prefix)
It's - Gain (18-20)% of Cold Damage as Extra Chaos Damage (Prefix)
It's - Gain (18-20)% of Fire Damage as Extra Chaos Damage (Prefix)

Note that #% increased Spell Damage, Gain #% of Non-Chaos Damage as extra Chaos Damage is another veiled mod (Chosen prefix) from another mod group.

Craftable version

Cost Affix type Stats Item Classes Categories Unveils
6x Vaal Orb Prefix Gain (11-13)% of Fire Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
8x Vaal Orb Prefix Gain (14-16)% of Fire Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
6x Vaal Orb Prefix Gain (5-6)% of Fire Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
8x Vaal Orb Prefix Gain (7-8)% of Fire Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
6x Vaal Orb Prefix Gain (11-13)% of Cold Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
8x Vaal Orb Prefix Gain (14-16)% of Cold Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
6x Vaal Orb Prefix Gain (5-6)% of Cold Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
8x Vaal Orb Prefix Gain (7-8)% of Cold Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
6x Vaal Orb Prefix Gain (11-13)% of Lightning Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
8x Vaal Orb Prefix Gain (14-16)% of Lightning Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
6x Vaal Orb Prefix Gain (5-6)% of Lightning Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
8x Vaal Orb Prefix Gain (7-8)% of Lightning Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
6x Vaal Orb Prefix Gain (11-13)% of Physical Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
8x Vaal Orb Prefix Gain (14-16)% of Physical Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
6x Vaal Orb Prefix Gain (5-6)% of Physical Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
8x Vaal Orb Prefix Gain (7-8)% of Physical Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1

Legacy mods

Since version 3.6.0, It That Fled's signature mods have been re-tiered, from 4 tiers to 3, and each mod split into 4 mods (Physical/Lightning/Cold/Fire). These generation 1 legacy crafted mods can only be found on items in permanent leagues:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
It'sPrefix1Gain (4-5)% of Non-Chaos Damage as extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix25Gain (6-7)% of Non-Chaos Damage as extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix50Gain (8-9)% of Non-Chaos Damage as extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix75Gain (10-11)% of Non-Chaos Damage as extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix1Gain (8-10)% of Non-Chaos Damage as extra Chaos Damagetwo_hand_weapon 0
It'sPrefix25Gain (11-14)% of Non-Chaos Damage as extra Chaos Damagetwo_hand_weapon 0
It'sPrefix50Gain (15-18)% of Non-Chaos Damage as extra Chaos Damagetwo_hand_weapon 0
It'sPrefix75Gain (19-22)% of Non-Chaos Damage as extra Chaos Damagetwo_hand_weapon 0

The lowest tier of the craftable mod introduced in 3.6.0, is retired since version 3.14.0

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
It'sPrefix60Gain 4% of Cold Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix60Gain (8-10)% of Cold Damage as Extra Chaos Damagetwo_hand_weapon 0
It'sPrefix60Gain 4% of Fire Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix60Gain (8-10)% of Fire Damage as Extra Chaos Damagetwo_hand_weapon 0
It'sPrefix60Gain 4% of Lightning Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix60Gain (8-10)% of Lightning Damage as Extra Chaos Damagetwo_hand_weapon 0
It'sPrefix60Gain 4% of Physical Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix60Gain (8-10)% of Physical Damage as Extra Chaos Damagetwo_hand_weapon 0

Items found from this monster

ItemDrop
Level
Required level
HyperboreusHyperboreus
Leather Belt
Requires Level 53+(25-40) to maximum Life+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
Veiled Suffix
Cold winds whirl at the crown of the world.Take this item to Jun Ortoi to have her Unveil it.
7853
ParadoxicaParadoxica
Vaal Rapier
One Handed Sword
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.4 metres
Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage
Veiled Prefix
Veiled Suffix
<veiled mod pool>
What has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it.
7866
The BargainThe Bargain5DisabledIn the pursuit of power, as in that of wealth, anything goes.681
The Crimson StormThe Crimson Storm
Steelwood Bow
Bow
Physical Damage: (92.8-104.4) to (137.6-154.8)
Critical Strike Chance: (6.88-7.43)%
Attacks per Second: 1.40
Requires Level 57, 190 Dex6% increased Movement Speed(60-80)% increased Physical Damage
(25-35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
Veiled Suffix
"There were no survivors. It had only been fired twice."
- Order of the Djinn inscription
Take this item to Jun Ortoi to have her Unveil it.
7857
The Eye of TerrorThe Eye of Terror8Chayula's Flawless BreachstoneThe Lord of Chaos dreams as his Eye gazes, unblinking, at his prize. And soon, all shall tremble before his waking form.681
VivinsectVivinsect
Unset Ring
Requires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems
Socketed Gems have 20% reduced Reservation Efficiency
+(15-25) to all Attributes
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
Veiled Suffix
"Fusing the parasite with another ring has manifested unpredictable effects.
I theorise the sacrificial vessel's level of anguish is a key variable.
- Arzaak, Syndicate Researcher
Take this item to Jun Ortoi to have her Unveil it.
7845

Lore

It That Fled's dialogue and name suggest he is a Breach monster. There are Breach monsters known as It That Reaches, It That Waits, It That Watches, It That Whispers, It of Tul, etc.

It That Fled also has Breach-related rewards in Safehouses.

Version history

Version Changes
3.22.0
  • Stun Immunity has been removed from many Bosses in Path of Exile. This includes but is not limited to Atziri, Argus, The Vaal Omnitect and Betrayal Targets. Some Bosses now have specific skills that cannot be stunned, or cannot be interrupted. Kitava is still unable to be stunned.
3.21.0
  • It that Fled's Betrayal Research Safehouse rewards are now Map Device Crafting Options that can be used on Breachstones.
    • This is due to the removal of Empowered Breachstone (except Flawless which is never granted by It That Fled)
  • The Enchanted Map modifier for defeating It that Fled on Fortification duty in Mastermind's Lair now has "Map contains 4 additional Breaches" (previously 5).
  • It that Fled's Betrayal Research Safehouse reward in Ruthless is now a Jewel Crafting Spree.
3.20.0
  • Pinnacle bosses, Map bosses, Incursion architects, Betrayal targets, Breachlords and others no longer have 33% or 66% less effect of curses on them respectively.
3.14.0
  • Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier.
  • We have improved the Betrayal reward system so that slaying the Mastermind is more worthwhile. Now, if the Mastermind is slain, her Immortal Syndicate Members drop their rewards at one tier higher than their current tier. This change introduces a fourth tier of reward from each member, and gives more reason to use a larger variety of Syndicate targets and safehouse leaders. Some of the best existing rewards have been moved to the fourth tier. We've also improved some of the less-interesting or less-valuable rewards.
3.9.0
  • Monster resistances throughout the game have been reviewed and made more consistent. In many cases this has resulted in more resistances on monsters.
3.6.0
  • Bosses which previously had 60% or 80% less effect of curses on them now have 33% or 66% less effect of curses on them respectively. This includes map bosses, Incursion architects, Betrayal targets, Breachlords, Shaper, Elder and others.
  • In 3.6.0, Jun is introduced in Highgate in Act 9.[1] Thus, Tora now can be encountered from Act 9 onwards only.
  • It That Fled's veiled mod (non-Chaos added as extra Chaos) has been split into Physical added as Chaos, Lightning added as Chaos, Cold added as Chaos, and Fire added as Chaos, and the values have been adjusted. New powerful versions of these modifiers can now appear in the basic mod pool on weapons and shields at higher levels.
  • Several veiled modifiers now have fewer tiers. Low tiers contribute more towards unlocking higher tiers, however it will, on average, take more unveils to unlock the highest tier.
3.5.0
  • Introduced to the game.

References

  1. Qarl (February 22, 2019). "Betrayal as a Core Game Mechanic". Official Path of Exiles Forums. Retrieved January 29, 2020.