It That Fled

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It That Fled
It That Fled
It That Fled
Level(s) 1 - 82
Resistance(s) 30% Fire
30% Cold
30% Lightning
15% Chaos
Modifier(s) Cannot Be Fully Slowed
Immune To Knockback
It That Fled in The Rogue Harbour

It That Fled is one of the 18 Immortal Syndicate members.

Lore

It That Fled's dialogue and name indicated it is a Breach monster. There are Breach monsters known as It That Reaches, It That Waits, It That Watches, It That Whispers, It of Tul, etc.

It That Fled also has Breach-related reward in Safehouse.

Abilities

Note: The flat damage values for the abilities are for Level 82 and vary by Level.

Projectile Spell 1

  • Deals 1073 to 1609 Physical Damage
  • 20% of Physical Damage Converted to Chaos Damage
  • Varies in number of projectiles

Projectile Spell 2

  • Deals 922.7 to 1384 Physical Damage
  • 20% of Physical Damage Converted to Chaos Damage

Geometry Spell

  • Deals 2219 to 3329 Physical Damage
  • 20% of Physical Damage Converted to Chaos Damage

Hand Slam

  • Deals 2188 to 3281 Physical Damage
  • 20% of Physical Damage Converted to Chaos Damage

Safehouse Rewards

This list may be incomplete. Feel free to improve.

Tier Transportation Fortification Research Intervention
in-game text Transporting Breach Splinters Mapping Breaches (Go home, freak!) Enriching Breachstones Looting Breach Scarabs
Sergeant Breach Splinters Maps with an "Area contains 2 additional breaches" enchantment Grants Breachstone Bargain map device craft Rusted Breach ScarabRusted Breach ScarabStack Size: 10Area contains an additional BreachThe Ember-dwellers sought to throw you to their volcanic god, young Omid,
but we caught you instead. The Order of the Djinn is your tribe now.
Can be used in a personal Map Device to add modifiers to a Map.
Lieutenant Breach Splinters Maps with an "Area contains 3 additional breaches" enchantment Grants Enriched Breachstone Bargain map device craft Polished Breach ScarabPolished Breach ScarabStack Size: 10Area contains an additional Breach
Breaches in Area contain an additional Breach Boss' Clasped Hand
We task you, honoured Omid, with the investigation of this mysterious
'Xoph' and artefacts related to rifts in the boundaries of our world.
Can be used in a personal Map Device to add modifiers to a Map.
Captain Breach Splinters Maps with an "Area contains 4 additional breaches" enchantment Grants Pure Breachstone Bargain map device craft Gilded Breach ScarabGilded Breach ScarabStack Size: 10Area contains an additional Breach
Breaches in Area contain an additional Breach Boss' Clasped Hand
Breach Hands in Area drop double Breach Splinters
Omid, Master Researcher, has left a final commandment upon his death:
the world must never know.
Can be used in a personal Map Device to add modifiers to a Map.
Mastermind's Lair (requires Captain) Breach Splinters Maps with an "Area contains 4 additional breaches" enchantment Grants 2x Pure Breachstone Bargain map device crafts Winged Breach ScarabWinged Breach ScarabStack Size: 10Area contains 2 additional Breaches
Breaches in Area contain an additional Breach Boss' Clasped Hand
Breach Hands in Area drop double Breach Splinters
The Master Researcher's final commandment has failed.
The High Templar has seen the truth of our situation,
and the world will be undone by his fear.
Can be used in a personal Map Device to add modifiers to a Map.
Map Device Craft Effect
Breachstone Bargain Rare monsters drop an additional Reward Type
Area has an additional random Modifier
Enriched Breachstone Bargain Rare monsters drop 2 additional Reward Types
Area has 2 additional random Modifiers
Pure Breachstone Bargain Rare monsters drop 3 additional Reward Types
Area has 3 additional random Modifiers

Signature mod

Items with It That Fled's signature veiled modifiers are dropped from It That Fled itself. Unveiling the modifiers would also unlock the modifiers as a craftable modifiers by using the Crafting Bench.

unveil only

  • one-handed weapon and shield
It's - Gain (9-10)% of Physical Damage as Extra Chaos Damage (Prefix)
It's - Gain (9-10)% of Lightning Damage as Extra Chaos Damage (Prefix)
It's - Gain (9-10)% of Cold Damage as Extra Chaos Damage (Prefix)
It's - Gain (9-10)% of Fire Damage as Extra Chaos Damage (Prefix)
  • two-handed weapon
It's - Gain (18-20)% of Physical Damage as Extra Chaos Damage (Prefix)
It's - Gain (18-20)% of Lightning Damage as Extra Chaos Damage (Prefix)
It's - Gain (18-20)% of Cold Damage as Extra Chaos Damage (Prefix)
It's - Gain (18-20)% of Fire Damage as Extra Chaos Damage (Prefix)

Note that #% increased Spell Damage, Gain #% of Non-Chaos Damage as extra Chaos Damage is another veiled mod (Chosen prefix) from another mod group.


Craftable version

Cost Affix type Stats Item Classes Categories Unveils
6x Vaal Orb Prefix Gain (11-13)% of Fire Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
8x Vaal Orb Prefix Gain (14-16)% of Fire Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
6x Vaal Orb Prefix Gain (5-6)% of Fire Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
8x Vaal Orb Prefix Gain (7-8)% of Fire Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
6x Vaal Orb Prefix Gain (11-13)% of Cold Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
8x Vaal Orb Prefix Gain (14-16)% of Cold Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
6x Vaal Orb Prefix Gain (5-6)% of Cold Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
8x Vaal Orb Prefix Gain (7-8)% of Cold Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
6x Vaal Orb Prefix Gain (11-13)% of Lightning Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
8x Vaal Orb Prefix Gain (14-16)% of Lightning Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
6x Vaal Orb Prefix Gain (5-6)% of Lightning Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
8x Vaal Orb Prefix Gain (7-8)% of Lightning Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
6x Vaal Orb Prefix Gain (11-13)% of Physical Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
8x Vaal Orb Prefix Gain (14-16)% of Physical Damage as Extra Chaos Damage Two Hand Melee Two Hand Ranged 1
6x Vaal Orb Prefix Gain (5-6)% of Physical Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1
8x Vaal Orb Prefix Gain (7-8)% of Physical Damage as Extra Chaos Damage One Hand Melee One Hand Ranged Shield 1

Legacy mods

Since version 3.6.0, It That Fled's signature mods have been re-tiered, from 4 tiers to 3, and each mod split into 4 mods (Physical/Lightning/Cold/Fire). These generation 1 legacy crafted mods can only be found in items in permanent leagues:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
It'sPrefix1Gain (4-5)% of Non-Chaos Damage as extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix25Gain (6-7)% of Non-Chaos Damage as extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix50Gain (8-9)% of Non-Chaos Damage as extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix75Gain (10-11)% of Non-Chaos Damage as extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix1Gain (8-10)% of Non-Chaos Damage as extra Chaos Damagetwo_hand_weapon 0
It'sPrefix25Gain (11-14)% of Non-Chaos Damage as extra Chaos Damagetwo_hand_weapon 0
It'sPrefix50Gain (15-18)% of Non-Chaos Damage as extra Chaos Damagetwo_hand_weapon 0
It'sPrefix75Gain (19-22)% of Non-Chaos Damage as extra Chaos Damagetwo_hand_weapon 0

The lowest tier of the craftable mod that introduced in 3.6.0, is retired since version 3.14.0

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
It'sPrefix60Gain 4% of Cold Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix60Gain (8-10)% of Cold Damage as Extra Chaos Damagetwo_hand_weapon 0
It'sPrefix60Gain 4% of Fire Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix60Gain (8-10)% of Fire Damage as Extra Chaos Damagetwo_hand_weapon 0
It'sPrefix60Gain 4% of Lightning Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix60Gain (8-10)% of Lightning Damage as Extra Chaos Damagetwo_hand_weapon 0
It'sPrefix60Gain 4% of Physical Damage as Extra Chaos Damageone_hand_weapon 0
shield 0
It'sPrefix60Gain (8-10)% of Physical Damage as Extra Chaos Damagetwo_hand_weapon 0

Version history

Version Changes
3.22.0
  • Stun Immunity has been removed from many Bosses in Path of Exile. This includes but is not limited to Atziri, Argus, The Vaal Omnitect and Betrayal Targets. Some Bosses now have specific skills that cannot be stunned, or cannot be interrupted. Kitava is still unable to be stunned.
3.21.0
  • It that Fled's Betrayal Research Safehouse rewards are now Map Device Crafting Options that can be used on Breachstones.
    • This is due to the removal of Empowered Breachstone (except Flawless which is never granted by It That Fled)
  • The Enchanted Map modifier for defeating It that Fled on Fortification duty in Mastermind's Lair now has "Map contains 4 additional Breaches" (previously 5).
  • It that Fled's Betrayal Research Safehouse reward in Ruthless is now a Jewel Crafting Spree.
3.20.0
  • Pinnacle bosses, Map bosses, Incursion architects, Betrayal targets, Breachlords and others no longer have 33% or 66% less effect of curses on them respectively.
3.14.0
  • Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier.
  • We have improved the Betrayal reward system so that slaying the Mastermind is more worthwhile. Now, if the Mastermind is slain, her Immortal Syndicate Members drop their rewards at one tier higher than their current tier. This change introduces a fourth tier of reward from each member, and gives more reason to use a larger variety of Syndicate targets and safehouse leaders. Some of the best existing rewards have been moved to the fourth tier. We've also improved some of the less-interesting or less-valuable rewards.
3.9.0
  • Monster resistances throughout the game have been reviewed and made more consistent. In many cases this has resulted in more resistances on monsters.
3.6.0
  • Bosses which previously had 60% or 80% less effect of curses on them now have 33% or 66% less effect of curses on them respectively. This includes map bosses, Incursion architects, Betrayal targets, Breachlords, Shaper, Elder and others.
  • In 3.6.0, Jun is introduced in Highgate in Act 9.[1] Thus, Tora now can be encountered from Act 9 onwards only.
  • It That Fled's veiled mod (non-Chaos added as extra Chaos) has been split into Physical added as Chaos, Lightning added as Chaos, Cold added as Chaos, and Fire added as Chaos, and the values have been adjusted. New powerful versions of these modifiers can now appear in the basic mod pool on weapons and shields at higher levels.
  • Several veiled modifiers now have fewer tiers. Low tiers contribute more towards unlocking higher tiers, however it will, on average, take more unveils to unlock the highest tier.
3.5.0
  • Introduced to the game.

References

  1. Qarl (February 22, 2019). "Betrayal as a Core Game Mechanic". Official Path of Exiles Forums. Retrieved January 29, 2020.