The Elder: Difference between revisions

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==Strategy==
==Strategy==
===Normal Phase===
===Normal Phase===
The Elder starts the fight using the following skills:
The Elder uses the following moves from the start:
* '''Default attack'''
* '''Default attack'''
* '''Ice Spears''': Launches ice spears in various ways. He can fire multiple icicles in a large arc or several in a arc, dealing cold damage.  
* '''Ice Spears''': Launches ice spears in various ways, dealing cold damage. He can fire multiple icicles in a large arc or several in a smaller arc.
* '''Expanding Nova''': Casts a ring around him, creating a field that gradually grows larger over time. After several seconds, it explodes for massive physical damage, enough to kill most builds. You must stay inside the ring to avoid taking damage.
* '''Expanding Nova''': Casts a ring around him, creating a field that gradually grows larger over time. After several seconds, it explodes for massive physical damage, enough to kill most builds. You must stay inside the ring to avoid taking damage.
* '''Siphon''' - Dived into the ground and reappears, channeling an arc that deals physical damage over time and greatly [[slow]]s the character down in front of him. Any damage he deals with this attack is given to him as energy shield.
* '''Siphon''' - Dives into the ground and reappears, channeling an arc that deals physical damage over time and greatly [[slow]]s the character down in front of him. Any damage he deals with this attack is given to him as energy shield.


During the fight, [[Madness Propagator]]s will spawn, which fire slow projectile shots and leave a patch corrupted ground permanently if it is left alive long enough. Killing them quickly is important so that the arena does not become overwhelmed by them.
During the fight, [[Madness Propagator]]s will spawn, which fires slow projectile shots and leaves a patch of corrupted ground permanently if it is left alive long enough. Killing them quickly is important so that the arena does not become overwhelmed by them.


As the Elder's life gets lower, he will start using more attacks:
As the Elder's life gets lower, he will start using more attacks:
* '''Tentacle Whip''': Spawns several tentacles that slam the ground to deal area of effect physical damage. This attack also leaves corrupted ground for a short time.
* '''Tentacle Whip''': Spawns several tentacles that slam the ground to deal area of effect physical damage. This attack also leaves corrupted ground for a short time.
* '''Rising Slam''': The Elder spins around, launching multiple cold damage projectiles that impact in a ring around him, then teleports away. He will then teleport to your location and do a slam that deals heavy physical damage.
* '''Rising Slam''': The Elder spins around, launching multiple cold damage projectiles that impact in a ring around him, then teleports away. He will then teleport to your location and do a slam that deals heavy physical damage.
* '''Petrifying Arc''': Identical to his Siphon attack, but he will freeze you in place instead. It guarantees him a second worth of damage before the Shaper slams the Elder while freeing you.
* '''Petrifying Arc''': Identical to his Siphon attack, but he will freeze you in place instead. It guarantees him a second's worth of damage before the Shaper slams the Elder while freeing you.


===Captured Phase===
===Captured Phase===
When the Elder is brought down to 25% life, the Shaper will capture him and leave him at the center of the arena. He will be invulnerable and the Shaper must channel to full form all four restraints. You must protect him while the Elder spawns Null Portals that spawn multiple [[Madness Propagator]]s that attack the Shaper. Each restraint takes 35 seconds to finish. The Elder will also attack with Tentacle Whip later in the phase.
When the Elder is brought down to 25% life, the Shaper will capture him and leave him at the center of the arena. He will be invulnerable and the Shaper must channel to fully form all four restraints. You must protect him while the Elder spawns Null Portals that spawn multiple [[Madness Propagator]]s that attacks the Shaper. Each restraint takes 35 seconds to finish. The Elder will also attack with Tentacle Whip later in the phase.


If the Shaper's life is brought down to 0, he will retreat and the Elder will be freed, and you must finish the rest of the fight in his first phase.
If the Shaper's life is brought down to 0, he will retreat and the Elder will be freed, and you must finish the rest of the fight in his first phase.


===Unstable Phase===
===Unstable Phase===
Once all four restraints have formed, the Elder is vulnerable once again. He will continue to spawn Null Portals and attack with Tentacle Whip, but will also release a nova periodically that deals some amount of physical damage each time. The nova hits a huge area and is practically unavoidable.
Once all four restraints have formed, the Shaper will leave and the Elder is vulnerable once again. He will continue to spawn Null Portals and attack with Tentacle Whip, but will also release a nova periodically that deals physical damage. The nova deals damage in a huge area and is practically unavoidable.


When the Elder is killed in this phase, he will charge up a final lethal nova attack. [[Zana]] will appear at the bottom right side of the arena with a protective bubble. Retreat to Zana before he uses his last attack.
When the Elder is killed in this phase, he will charge up a final lethal nova attack. [[Zana]] will appear at the bottom right side of the arena with a protective bubble. Retreat to Zana before he uses his last attack.

Revision as of 00:40, 4 April 2018

The Elder
The Elder
The Elder
Level(s) Depends on map tier
Location(s) Absence of Value and Meaning
Quest(s) The Eldritch Decay
Health Depends on map tier
Damage Depends on map tier
Resistance(s) 40% Fire
40% Cold
40% Lightning
25% Chaos
Modifier(s) Cannot Be Knocked Back
Cannot Be Fully Slowed
80% Less Curse Effectiveness

The Elder is a boss that is invading the Atlas of Worlds. He is the main antagonist of the War for the Atlas expansion. The Elder randomly spawns and fights the Shaper via influencing. The Elder will spawn on the player's Atlas once at least 20 maps are influenced.

Arena

The arena is called Absence of Value and Meaning.

Strategy

Normal Phase

The Elder uses the following moves from the start:

  • Default attack
  • Ice Spears: Launches ice spears in various ways, dealing cold damage. He can fire multiple icicles in a large arc or several in a smaller arc.
  • Expanding Nova: Casts a ring around him, creating a field that gradually grows larger over time. After several seconds, it explodes for massive physical damage, enough to kill most builds. You must stay inside the ring to avoid taking damage.
  • Siphon - Dives into the ground and reappears, channeling an arc that deals physical damage over time and greatly slows the character down in front of him. Any damage he deals with this attack is given to him as energy shield.

During the fight, Madness Propagators will spawn, which fires slow projectile shots and leaves a patch of corrupted ground permanently if it is left alive long enough. Killing them quickly is important so that the arena does not become overwhelmed by them.

As the Elder's life gets lower, he will start using more attacks:

  • Tentacle Whip: Spawns several tentacles that slam the ground to deal area of effect physical damage. This attack also leaves corrupted ground for a short time.
  • Rising Slam: The Elder spins around, launching multiple cold damage projectiles that impact in a ring around him, then teleports away. He will then teleport to your location and do a slam that deals heavy physical damage.
  • Petrifying Arc: Identical to his Siphon attack, but he will freeze you in place instead. It guarantees him a second's worth of damage before the Shaper slams the Elder while freeing you.

Captured Phase

When the Elder is brought down to 25% life, the Shaper will capture him and leave him at the center of the arena. He will be invulnerable and the Shaper must channel to fully form all four restraints. You must protect him while the Elder spawns Null Portals that spawn multiple Madness Propagators that attacks the Shaper. Each restraint takes 35 seconds to finish. The Elder will also attack with Tentacle Whip later in the phase.

If the Shaper's life is brought down to 0, he will retreat and the Elder will be freed, and you must finish the rest of the fight in his first phase.

Unstable Phase

Once all four restraints have formed, the Shaper will leave and the Elder is vulnerable once again. He will continue to spawn Null Portals and attack with Tentacle Whip, but will also release a nova periodically that deals physical damage. The nova deals damage in a huge area and is practically unavoidable.

When the Elder is killed in this phase, he will charge up a final lethal nova attack. Zana will appear at the bottom right side of the arena with a protective bubble. Retreat to Zana before he uses his last attack.

The Elder must be killed in this phase in order for Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
to drop.

Uber Elder

Tier 16 Elder (also known as Uber Elder) can be fought after obtaining all 15 Shaper's Orbs and defeating the Shaper at least once, where he can influence The Shaper's Realm.

The Elder is assisted by the Shaper in this battle. The battle essentially pits the player against both bosses, with some divergences:

  • One of the bosses will be invulnerable, alternating between the two as their health drops.
  • There are no special phases from either boss.
  • The Elder has a new move which summons multiple Null Portals at once.
  • The Elder will not use his Petrifying Arc attack.

Exclusive drops

The Elder can drop Elder items. He can also drop these exclusive unique items:

Tier 1 and up:

  • Blasphemer's GraspBlasphemer's Grasp
    Assassin's Mitts
    Evasion: (260-369)
    Energy Shield: (52-75)
    Requires Level 58, 45 Dex, 45 Int+(40-50) to Dexterity
    (150-200)% increased Evasion and Energy Shield
    +(50-60) to maximum Life
    +6 to Maximum Life per Elder Item Equipped
    +4% to Damage over Time Multiplier for Ailments per Elder Item Equipped
    8% increased Effect of Non-Damaging Ailments per Elder Item Equipped
    Remove an Ailment when you use a Flask if all Equipped Items are Elder Items
    Reaching nature's limits,
    many sought power in the unnatural.
  • Cyclopean CoilCyclopean Coil
    Leather Belt
    Requires Level 68+(25-40) to maximum Life+(60-80) to maximum Life
    (5-15)% increased Attributes
    Cannot be Frozen if Dexterity is higher than Intelligence
    Cannot be Ignited if Strength is higher than Dexterity
    Cannot be Shocked if Intelligence is higher than Strength
    1% increased Damage per 5 of your lowest Attribute
    With the patience of a prowling lion,
    the Shade watched the Scholar.

Tier 6 and up:

Tier 11 and up:

These items can only drop from the Uber Elder encounter:

  • DisintegratorDisintegrator
    Maelström Staff
    Warstaff
    Physical Damage: (291-311) to (417-447)
    Critical Strike Chance: 6.80%
    Attacks per Second: 1.25
    Weapon Range: 1.3 metres
    Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage
    +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
    25% chance to gain a Siphoning Charge when you use a Skill
    Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
    Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
    1% additional Physical Damage Reduction from Hits per Siphoning Charge
    0.2% of Damage Leeched as Life per Siphoning Charge
    Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
    Battlemage
    Blurred is the boundary
    between creator and destroyer.
  • IndigonIndigon
    Hubris Circlet
    Energy Shield: (200-257)Requires Level 69, 154 Int(150-180)% increased Energy Shield
    (6-10)% increased maximum Mana
    Recover (8-10)% of Life when you use a Mana Flask
    Non-instant Mana Recovery from Flasks is also Recovered as Life
    (50-60)% increased Cost of Skills for each 200 total Mana Spent Recently
    (20-25)% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%
    Where the body's limits begin,
    the mind's limits end.
  • VoidfletcherVoidfletcher
    Primal Arrow Quiver
    Requires Level 66(20-30)% increased Elemental Damage with Attack SkillsConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
    Adds (30-40) to (80-100) Cold Damage to Attacks
    +(80-120) to maximum Energy Shield
    +(20-30)% to Cold Resistance
    Gain (20-40) Mana per Enemy Killed
    30% increased Projectile Speed
    5 Maximum Void Charges
    Gain a Void Charge every 0.5 seconds
    Even emptiness may be harnessed.
  • Mark of the ElderMark of the Elder
    Steel Ring
    Requires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill
    Adds (26-32) to (42-48) Cold Damage to Attacks
    (6-10)% increased maximum Energy Shield
    (6-10)% increased maximum Life
    (60-80)% increased Attack Damage if your other Ring is a Shaper Item
    Cannot be Stunned by Attacks if your other Ring is an Elder Item
    Be not stirred by the Void.
  • Mark of the ShaperMark of the Shaper
    Opal Ring
    Requires Level 80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
    Adds (13-18) to (50-56) Lightning Damage to Spells
    (6-10)% increased maximum Energy Shield
    (6-10)% increased maximum Life
    (60-80)% increased Spell Damage if your other Ring is an Elder Item
    Cannot be Stunned by Spells if your other Ring is a Shaper Item
    Let madness take control.
  • VoidforgeVoidforge
    Infernal Sword
    Two Hand Sword
    Physical Damage: 62-129
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.42-1.46)
    Weapon Range: 1.3 metres
    Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack Skills(5-8)% increased Attack Speed
    +(90-100) to maximum Life
    Your Elemental Damage can Shock
    Gain 700% of Weapon Physical Damage as Extra Damage of a random Element
    20% increased Area of Effect for Attacks
    Deal no Non-Elemental Damage
    A weapon born of nothingness,
    can only create more nothingness.
  • Watcher's EyeWatcher's Eye
    Prismatic Jewel
    Limited to: 1(4-6)% increased maximum Energy Shield
    (4-6)% increased maximum Life
    (4-6)% increased maximum Mana
    <Two or Three random aura modifiers>
    One by one, they stood their ground against a creature
    they had no hope of understanding, let alone defeating,
    and one by one, they became a part of it.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    (3 aura mods)

Notes

  • Since you need 20 maps to be influenced before the Elder will spawn, you can't guarantee a spawn in red tier maps only. However red tier maps in the Hydra and Chimera sections are connected with only one yellow tier map, Bog. It's unsure what would happen if Bog were shaped in your Atlas.

Version History

Version Changes
3.2.0
  • No longer immune to Taunt, though they may not retarget based on being taunted. The Elder in his Unstable phase can no longer be slowed below their base speed.
  • The Elder's Unstable phase is now more difficult, and can drop more Elder items if successfully completed. This is now the only way to obtain the Watcher's Eye unique jewel.
3.1.0
  • Introduced to the game.

References